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C-Beats

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Everything posted by C-Beats

  1. I don't think there is any plans to add one to the final release, but modifying default to include one shouldn't be overly complicated. It's not entirely out of the realm of possibilities that we could add more views to Default down the line, but because of time restraints I'm not sure it will get in before this release.
  2. Hmm, I don't remember having that view in Old Default. You mean the Horizontal Boxes view? Can you post up a screenshot of what you're referring to?
  3. Nice catch. I'll see what we can do to correct that.
  4. 4GB of ram in 2022 is unrealistically low to ever have in a machine. You can easily have more than 4GB in art assets displayed at one time in a theme depending on the size of your artwork or what method the dev used to display the images. 16GB is the recommended amount of machines running Windows 10 or newer. 8GB WILL work, but you will definitely feel the machine come to a crawl when performing certain tasks (or trying to multitask too many applications)
  5. What you're referring to sounds a LOT like our startup themes which can be themed (customized) to show whatever you want to show. You can turn these on in the Options menu of Big Box (or LaunchBox if you'd like to see them when launching from there as well).
  6. I believe Faeran only made two wheels for the new default theme. I can review and make sure though. Are you implying you saw a new third wheel that you aren't now, or hoping a wheel style from Old Default for that view would be reimagined into the new Default theme?
  7. Could you post any errors you are seeing in the beta thread so we can take a look into whatever error you're seeing and get it resolved before the final release?
  8. To do this you would need to create a theme element plugin and intercept the key presses using the plugin to do what you were wanting. It definitely isn't any easy thing to do well, but is possible.
  9. C-Beats

    PrimeHack

    Any emulator that has command line arguments for opening the game can be used in LaunchBox (PC). You would just need to manual create the emulator entry for it.
  10. I'd rerun the installer over your LaunchBox folder, sounds like a dependency is missing or corrupted. Some antiviruses have been falsely reporting 12.13 as a virus and quarantine files. Make sure you don't have a third party app doing something like that as well.
  11. Thanks for the due diligence @JoeViking245. The reason this interacted badly has been corrected, but still good notes when dealing with plugin creation.
  12. Yeah, Faeran and I have been working on that. Some of it may be because of rounding issues in the converters. We'll get it as close as we can before release.
  13. Sounds related to an issue that's been corrected internally and will be in the next release.
  14. Good news is as of this last beta push you don't need a plugin to get the centered text list functionality. We have a behavior you can attach to your ListBox that should do it for you.
  15. What resolution and scaling are you running in this video? Your theme doesn't at all look like what's intended.
  16. Can you give me the name of a few of the games you are trying to download media for that isn't?
  17. That error means your license file is invalid. Make sure you only have one license.xml file in the root of the LaunchBox directory and it's for the PC version (not Android). If you still run into the issue you can reach out to support@unbrokensoftware.com and they can help you resolve the issue.
  18. @kmoney @Suhrvivor When you get the chance can you grab the latest beta and let us know if you're still encountering the issues you posted about?
  19. Try removing the name from the TextBlock and see if that corrects it.
  20. You're file MAY not read the same as @JoeViking245's does. He is referring to the new default that is currently only available in the beta release. If you are not on the latest beta you're file won't have that EXACT line in it, and adding it with that converter will cause you errors when you try to run Big Box (because they don't exist yet in your installation).
  21. Be careful when using input bindings in the UI. They work great for you, but if you are wanting to share the theme they may not correctly coincide with what the end users inputs are, or the controller they are using, and can cause confusion for users not in the know using the theme on that machine.
  22. The two files you need are in \\LaunchBox\Themes\{THEME_NAME}\Views. You want FiltersDetailView.xaml for the platform details, and GameDetailsView.xaml for the Game Details. Depending on which theme changes where the change needs to be in those files. Basically you're looking for TextBlock elements and just need to type "FontSize="x"" (without the outer quotes, and replacing x with the size you want) in the element.
  23. Found the ticket. Seems I may be remembering wrong. I'll take a look and see what I can do. No guarantees though.
  24. @kmoney @Suhrvivor - We've noticed something similar in testing. I believe I have it resolved internally. I'll ping ya on the next release so you can verify we got it resolved on your end too. @shadowfire - Can you send me that ticket link? I can take a look. As I recall the issue was more about where/how you wanted to access it then the bindings itself but would be worth reviewing while we in there making all these theming changes.
  25. As Retro stated, you can use any text editor. I tend to use VS Code, but Notepadd++ (or even Notepad technically) works as well. Make the edit to the file and save it and should see the change. Make sure you aren't changing files in Default theme folder path though as those get replaced with the original when you start up Big Box again.
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