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Baggio

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Everything posted by Baggio

  1. OK, thanks for the reply 👍
  2. Sorry to post after so long, i was just wondering if there is any other auto 3D box makers like the one added here for other platforms as this one works great.
  3. Can i suggest a feature that may make things easier for some creators? Would it be possible to have global settings that can be linked if you are creating different configurations for each platform. For example, I have different coloured text plus different sized videos and other odds bit for each platform so have 40+ configs. Now some things like the layout, size and positioning of all the games info stay the same for each view but if i want to tweak them slightly i have to do them all 1 by 1 with ctc or open all the text files in notepad++ and find and replace the relevent text which is quite hard to do (and some times not possible when a large amount of text has to be changed due to notepads limitations) So if we could have maybe a way to point other configurations to one global one it would be great if its even possible.
  4. OK thanks. I sorted the platform view. For some reason the view was showing in CTC but not updating the xml in the CTC folder or the Launchbox folder but deleting it out of the CTC folder has seemed to fix it Edit:. it also seems to be the case with the default WheelGamesView
  5. Is there any other way to get the wheel the way i want it? the pic below is how i want it in CTC. Here's what i've done with the platform view. Nothing changes at all when i load up Bigbox, it just loads up yours even if i delete the folder in themes for it to create a new one after i publish
  6. OK thanks. I don't think 1 view is possible with this (with my limited knowledge anyway lol) as there are a few things that need to be changed depending on the platform. Ill just make sure i have my default view set up perfectly before i copy it over to the rest. Sorry for polluting your thread but i have a couple more questions. You gave me this code in the refried thread to have the opacity lowered on logos that werent selected but im struggling to set a animation for that to work with CTC. Also i have made changes to your Platform view but they dont update when i run bigbox, any idea whyt that could be?
  7. Hi mate a quick question. I'm using your theme to recreate Unified Refried. That has separate views for each platform due to some the video border sizes and text colours ect being different so i see under configuration i can copy the default view into each platform i need and then edit the video to fit the border. My question is can you mass edit the views in one go if i need to change anything in the future rather doing each view one by one?
  8. Scrap that sorry it was becuase i was using version 2.2
  9. Thanks mate appreicate that, It worked perfectly 👍
  10. Brilliant thanks. I downloaded the theme above and had a look at the code and saw this for the wheel so i will have a play with it tomorrow and see what happens <!-- WHEEL GLASS BAR AND SELECTED PLATFORM HIGHLIGHT --> <Grid x:Name="WheelHighlight1" Opacity="0.3" Panel.ZIndex="4"> <Grid.Background> <LinearGradientBrush EndPoint="0.5,1" StartPoint="0.5,0"> <GradientStop Color="Black" Offset="0"/> <GradientStop Color="Black" Offset="0.36"/> <GradientStop Color="#00000000" Offset="0.40"/> <GradientStop Color="#00000000" Offset="0.60"/> <GradientStop Color="Black" Offset="0.64"/> </LinearGradientBrush> </Grid.Background> </Grid> <Grid x:Name="WheelHighlight2" Opacity="0.3" Panel.ZIndex="2"> <Grid.Background> <LinearGradientBrush EndPoint="0.5,1" StartPoint="0.5,0"> <GradientStop Color="#00000000" Offset="0"/> <GradientStop Color="#00000000" Offset="0.36"/> <GradientStop Color="Black" Offset="0.40"/> <GradientStop Color="Black" Offset="0.60"/> <GradientStop Color="#00000000" Offset="0.64"/> </LinearGradientBrush> </Grid.Background> </Grid> </Grid>
  11. Is this with xaml code as i'm just editing refried not using the community creator? I have no idea what im doing with either method you suggested tbh lol
  12. Thanks for the reply mate. Tbh i only want it like this, i don't think i explained it properly. So not fully fade as such, just the other logos dim while the selected one stays bright. Preferebly like at 12.55 when the others a really dim Preferebly like at 12.51 when the others a really dim
  13. @faeran Hi buddy could you help me out with this? Without this wheel fade fix I can't start editing the 200+ views and am really keen to get started My issue is with this code below. With this all the wheel logos fade but i want the selected logo to stay visible while the others fade if possible <!-- FADING WHEEL --> <DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Opacity)" Storyboard.TargetName="FlowControl"> <EasingDoubleKeyFrame KeyTime="0:0:0.0" Value="1"/> <EasingDoubleKeyFrame KeyTime="0:0:0.8" Value="1"/> <EasingDoubleKeyFrame KeyTime="0:0:1.3" Value="0.15"/> </DoubleAnimationUsingKeyFrames> <Int32Animation Storyboard.TargetName="FlowControl" Duration="00:00:1.9" Storyboard.TargetProperty="(Panel.ZIndex)" From="10" To="2"/>
  14. I may be onto something i edited the 315* below to 50* and the bar was perfect but i lost the scrolling text lol <Grid.RowDefinitions> <RowDefinition Height="315*" /> <RowDefinition Height="52*" /> <RowDefinition Height="200*" /> <RowDefinition Height="149*" /> <RowDefinition Height="190*" /> <RowDefinition Height="64*" /> <RowDefinition Height="60*" /> <RowDefinition Height="50*" /> </Grid.RowDefinitions> Edit: Sorted it!!!!! Kept the above at 50 but had to change the margin on the scrolling text Hopefully thats the correct way to do it and i havnt broken anything. Im still struggling with the active wheel clear logo fade and shadows on the scrolling text though
  15. I tried that as well and get this I've honestly tried all different numbers in each of them and the first pic i got up is the closest i got to having a thin bar. Ive tried adding margin to it as well but still no luck. Edit: I forgot to add, can shadows be added to scrolling text like the text at the bottom?
  16. I'm also struggling to get the glass bar to the top of the screen in platform view. Probebly the wrong thing to do but i copied the lower glass bar code and try changing the code a bit but this is the best i could get it lol <!-- UPPER GLASSBAR --> <Border x:Name="UpperGlassBar" Grid.Row="1" Grid.Column="0" Grid.ColumnSpan="15" Background="Black" Opacity="0.5" Panel.ZIndex="14" SnapsToDevicePixels="True" > <Border.RenderTransform> <TransformGroup> <ScaleTransform/> <SkewTransform/> <RotateTransform/> <TranslateTransform/> </TransformGroup> </Border.RenderTransform> </Border>
  17. One thing i am struggling with and would like to try out is getting the selected games logo on the wheel to stay visible while the others fade on the wheel games view. I'm not even sure if this is possible though lol I saw this code and thought it might be something to do with this but i have no idea what's what. <!-- FADING WHEEL --> <DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Opacity)" Storyboard.TargetName="FlowControl"> <EasingDoubleKeyFrame KeyTime="0:0:0.0" Value="1"/> <EasingDoubleKeyFrame KeyTime="0:0:0.8" Value="1"/> <EasingDoubleKeyFrame KeyTime="0:0:1.3" Value="0.15"/> </DoubleAnimationUsingKeyFrames> <Int32Animation Storyboard.TargetName="FlowControl" Duration="00:00:1.9" Storyboard.TargetProperty="(Panel.ZIndex)" From="10" To="2"/>
  18. Thanks for pointing this out, i didn't realise there was a pdf for this and now i've read it i've been able to tweak a few things
  19. All sorted now, i had to copy the arcade.xmal and rename it to global vr in each view folder. I also did that for all the rest becuase i noticed wheel 4 wasn't working properly but they all do now.
  20. For some reason them new images aren't loading in Bigbox for me and i'm not sure why
  21. So all i've done is edited the existing files. Not the best as my photoshop skills are very limited lol but will do until someone with better photoshop skills then me comes along. Just drag these into the folders listed if you have the same platform naming Themes\Unified Refried\Images\Theme\Background Themes\Unified Refried\Images\Theme\Addons\_Arcade\VideoBorder Themes\Unified Refried\Images\Theme\Addons\_Arcade\VideoBorder2 Themes\Unified Refried\Images\Theme\Addons\_Arcade\VideoBorder3
  22. Thanks buddy. I also edited some of the video borders for the missing platforms ill upload them tomorrow 👍
  23. Thanks bro I saw taito nesicaxlive one not longer after i posted. I was meant to edit the post but forgot
  24. Im also looking for a few as well to complete my collection. Global VR Konami PC based Namco ES3 NesicaXlive Sega Lindbergh
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