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Baggio

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Everything posted by Baggio

  1. Hi guys. Can anyone help me with the code i need to put in CTC user source to get a 3D box model? What i want is to just add a moveable box separate to the wheel like in Unified refried. I compared the old and new xamls and found this, but in reality i have no idea what i'm doing so any help would be amazing. <coverFlow:FlowModel DataContext="{Binding ActiveGame}" RotationAxis="0.2,1,0" RotationAngle="25" CanManuallyRotate="True" FieldOfView="30" /> 1774419112_2022-12-1120-40-07.mp4.3c767ed47b412a4e4d9ff1cd2dcc0a55.mp4
  2. Ok sorry. My theme worked perfectly in 2.5 and the performance is amazing. I can't wait for your video showing how to use all the bells and whistles
  3. Baggio

    3-DIMENSIONS

    I'm surprised their isn't more as well. I love these 3D models and am trying to get them in the theme I have been making but am not getting very far (as you have to add xaml and i have no idea). And the same as you, i also hope one day in CTC we can add them easily without having to have them in the wheel. Nice work on the theme. Are you creating the front, back and spines for the Mega drive? I couldn't find any scans to do them. Thinking about it i'm sure emumovies already had them so i didn't look very hard for them The Gamecube however i have found around 290 mixed EU and US scans so will get them done over the weekend.
  4. I tried all sorts of combinations on the rotation angles last night and couldn't get it anywhere near lol, Ill keep trying though. And sorry to ask again but I'm still struggling with the xaml to put in the user source for the 3D models. I have compared an old refried theme xaml with the newest one to try and find the code i need and found this, but after trying out multiple things i can't get it to show still <coverFlow:FlowModel DataContext="{Binding ActiveGame}" RotationAxis="0.2,1,0" RotationAngle="25" CanManuallyRotate="True" FieldOfView="30" />
  5. It isn't too far off. It moves the main box to the left of the vertical boxes like it should be but the vertical boxes are facing the wrong way and a lot bigger than before.
  6. I had a play and tbh i could only angle them and change the spacing ect, i couldnt get the whole lot to flip so the big 3d box was on the left of the vertical boxes. I'll have a proper play after work tomorrow though and see if i can master it. Any idea where to find this? I looked through the Refried xaml for it a few times after you mentioned it in the other thread but i may as well be reading hieroglyphics as i have no idea what i'm looking for lol WheelGamesView.xaml
  7. Got it thanks. In the vertical wheel view is there anyway we can have the vertical coverflow 3D assist to show on the right as well or is that already possible? I would love to have a option to add a moveable 3D model box in the element creation menu as well so we can create things like this 🙂 2022-12-11 20-40-07.mp4
  8. Sorry yeah that what i was saying, its great how you dont have to exit out of CTC now to tweak the wheel. I must have missed that about the 3d models as ive watched all your progress videos. Which video was that in? and how would i add a 3D model to say this intead of a image like in the updated Unified Redux?
  9. Amazing work @y2guru Too many thing to love about this, but how easy it is to create the wheel and get them how we want them wihtout having to publish, view in BB and repeat is amazing. So again great work on this and i throughly appericate how much work youv'e put into it to get it out for us 👍 On another note, I don't know if this is how it meant to be though but when adding a theme from 2.2 the wheel items are really small. I dont know if its just creating a default wheel view as it cant pick up the older code or if this is by design and we have to create a new one with the older themes. Also I can't find a way to add the 3D models to the wheel (ala fearons 3-DIMENSIONS) or just to add it instead of a normal box image when i game is selected. Is this through a user source? If so do you the code to put in as i have no idea how to do it lol
  10. Thanks for the update @Mr. RetroLust I'm a little confused on which are the updates though. Are the new ones the 5, 0-Z_UPDATE_PACK.zips?
  11. Version 1.0.0

    617 downloads

    Over 1100 games in covered in this. These are from original scanned covers. After seeing how bland the EU spines were i had to make these becuase they are waaay better
  12. Version 1.0.0

    265 downloads

    Over 500 games covered here for the EU region. The Alt folder has Platinium covers for 40 odd games as well. When doing these i have noticed how bland the EU spines are compared to the US conterparts so i'll get the US ones sorted later in the week
  13. Version 1.0.0

    173 downloads

    500 games covered here for the Wii. This is a mixed pack with all different regions. If anyone has pack of full scans for each region or every game hit me up and i'll convert them Wii.mp4
  14. Version 1.0.0

    193 downloads

    Over 600 games in here all taken from the original retail covers. They are in a high resolution so can easily be read fully in fullscreen (as seen below but lesser quality because of the compresion of the video). I've also added an alternate folder with some GOTY, Special Edition and Classics boxes in it so have a look in there as well and see which you prefer. 2022-12-03 10-28-56.mp4 PS. Ill also be doing the Wii PS2 and more later in the week Edit: If anyone has any full scans of the missing EU games let me know and i'll add them.
  15. Sorry i didnt see this and you probebly have it figured out by now. If you edit a game it will create the folders you need in the relevent platform folder. The new ones are Box - Full and Box - Spine. So you just add these to the Box - Spine and it will pick them up
  16. No problem. I'm quite enjoying making these tbh lol
  17. Version 1.0.1

    519 downloads

    These were sent to my by @MadK9 who saw that i was going to use his 3D boxes to make some spines so he sent me over the original files he used to make them (1, 2 and 3) so we have a hi-resolution pack instead. I just cropped and packed them up so full credit to him.
  18. Version 1.0.1

    85 downloads

    New Spines for the Sega Dreamcast European boxes. The game ID at the bottom is the same for all images but i dont think that matters. I've had a look on the net and saw that some boxes spines just have white text so if anyone wants just a text version of these let me know These go with @Robin55 Dreamcast 2D Europe boxes
  19. Version 1.0.0

    63 downloads

    Sega Naomi 1 and 2 spines i created Again they are better quality than the preview shows
  20. Version 1.0.0

    58 downloads

    Just some simple spines i created for the Sega Model 2 and 3 They are a better resolution that the preview shows as well
  21. Version 1.1

    93 downloads

    These are taken from @Mr. RetroLust amazing 3D covers. They are missing the Sega Model 1 and 2 and the Sega Naomi 1 and 2 games as i had to remake them and will upload seperately. They are also missing the Capcom Play games which i will aslo be uploading soon taken from @MadK9 3D boxes and Sammy Atomiswave as they have been brillintly made by @spycat
  22. No sorry, they were already on the forums and are grabbed by launchbox when you download images and didn't want to steal anybody else's work. I can add them though if it's not a problem for the original creators?
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