
Baggio
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Everything posted by Baggio
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Version 1.1
97 downloads
These are taken from @Mr. RetroLust amazing 3D covers. They are missing the Sega Model 1 and 2 and the Sega Naomi 1 and 2 games as i had to remake them and will upload seperately. They are also missing the Capcom Play games which i will aslo be uploading soon taken from @MadK9 3D boxes and Sammy Atomiswave as they have been brillintly made by @spycat -
SNK Neo Geo Pocket Color Box Front and Spines
Baggio commented on Baggio's file in SNK Neo Geo Pocket Color
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Version 1.0.0
326 downloads
Heres are some European (Pal) front boxes to make the new 3D models look more realistic for the Playstation (as shown below) At the minutes there is only 287 as thats all i have in my collection but if someone has the full european box front colletion and can point me to them ill make all the rest. The Spines for these i have also uploaded and that is the full collection.- 1 review
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Just to add this was all @launchretrogirl2562 work not mine 😉
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Version 1.0.0
171 downloads
Heres some Sega Game Gear European 3D boxes. I wanted all Euro boxes and could only find a set with really low quality or a mix with euro and US so decided to make my own. Someone could make these a lot better than i did but they are a placeholder untill something better comes along. Enjoy -
Wow that is some list, i cant imagine how long that took to curate. I probably haven't got a quarter of what you have and have spent more time on it than i'd like to say lol. Thanks for posting it as it has gave me some ideas on more things i want to add. I was thinking about adding quiz's for a while as i already have MFME for fruit machines. Is your quiz setup just the quiz machines from Mame or is there something else?
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Amazing, thank you 👍
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Thanks for the quick reply. Numpad Minus works great, i searched the topic and saw you said a while ago it was numpad asterix so was trying that and tried changing it in retroarch but that didnt work either but all is good with - now. OK cool, I don't think i could get it to work unless i disabled the hotkeys and then that would mess up the cores keyboard inputs so i'll just leave it as is. That worked perfectly, thanks.
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@Zombeaver I'm having a couple of issues with the controls. I can't get an enable hotkey button to work on the keyboard so i can't enter retroarches menu and stuff with the keyboard. Everything works as it should when i hold select on the controller but nothing on the keyboard will work for the initial hotkey. The problem i also have and i'm not sure this is anything to do with the way you have this set up is or not, is that i use the Pause/Break button on the keyboard to let launchbox bring up the pause screen showing controls and such. So even with holding select (or a keyboard hotkey when i get it working) that won't work so ideally i'd just want to allow the Pause/Break button to be always accessible somehow without using a enable hotkey button. Lastly i use select and start from the controller to quit games in bigbox, on C64 dreams that shows the controls/notes. Can i edit that somewhere so i can change the buttons so i can still show the controls/notes?
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Brilliant, thanks.
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Would you be able to share your videos please? I use Bigbox as well and this would be a great addition. And kudos to you @Zombeaver for your amazing work. It takes some dedication to do something of this scale and make it run so well, look so good and install so easilly. Hats off to your sir. 👍
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Theres no rush on anything, just get yourself right and get back to it when your ready 👍
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This is brilliant, I'm suprised there isnt more interest in this as your making it so easy to create missing art with it. +1 on the 3D box art for me that you said you may add. That would be a godsend for me as i use Unified refried and thats the main feature of it, so at present i am manually making them in photoshop (and trying to create all the Euro boxes for things like the Game Gear) which is taking a while lol. I think that would be a big job though as the 3D boxes vary quite considerably from platform to platform so the perspective/distortion of the spines especaily would be a challenge. A little feedback as well, if you dont mind. At the minute the layers are in the order you first select them so maybe a option to order them ourselves so none get hidden behind each other and add a plus and minus sign next to each adjustment so you can fine tune it instead of typing it in each time. Other than that, fantastic work 👍 PS. Here are some of the differences i was taking about with 3D boxart spines. Edit: Scrap that -/+ idea i just realised you can click on the circle and use the arrow keys to fine tune 🤦♂️
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Cool, It’s the grids that confuse me. I tried to copy and paste the whole media section into the info section but it didn’t work. I’ll have another go at it later.