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matsrats

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  1. Can't you find a way to delete the bar, when Achievements are disabled? That would be a logical thing to have.
  2. Just some hints from the AI of Brave (and my comments): The persistent progress bar for RetroAchievements on MAME ROMs in the Omni and Beats themes is a known issue that cannot be resolved through central RA settings, as the display is managed in the theme code itself. Cause: Omni and Beats display the bar regardless of RA support as soon as a game is marked as “RetroAchievements-enabled” – even if it has only been scanned once. The display remains even if RAHasher.xml is missing or RA is disabled (Both examples are existent in my case). Solution: Remove RA markings from the game XMLs. Open the platform files under LaunchBox\Data\Platform\Arcade.xml. Delete all entries: <RetroAchievementId>...</RetroAchievementId> --> That doesn`t work, as those entries simply are not there! Clear the UI cache. --> I did that, didn't help either. Remove the folder: LaunchBox\Images\Cache-LB\ --> I did that, it didn't do a thing ... And now you come into play: Manually customize themes (advanced); edit the XAML files from Omni or Beats to disable the bar display for MAME – e.g., by changing the visibility rules for AchievementProgressBar. Couldn't you just do an update that fixes that issue? I mean really, Omni's and Beats' list view is the only visual style that looks acceptable. All other themes are a mess, especially when you want to show the boxes. Best
  3. I only find this: <RetroAchievementsHash>3ec6e511f44466f9f7700ae059dab4e1</RetroAchievementsHash> <RetroAchievementsBeatenSoftcore>false</RetroAchievementsBeatenSoftcore> <RetroAchievementsBeatenHardcore>false</RetroAchievementsBeatenHardcore> I deleted them but that didn't change anything.
  4. No worries, can happen. I already signed out and really tried a lot, to get rid of it. It makes sense, that I have to delete the RA-ID, stored in the data file. Can you direct me here? Where is this stored and does one ID enty exist for every game? Thank you, best
  5. No answer yet, could you look into the problem? Now, after update 13.26 there are even more issues, for example the icons for changing image and list view are not showing up any more. PS surfino means this: why is the background in certain colors, when you select a specific game? There is an option in the menu of Launchbox where you can specify that the background color shall match the main colors of the screenshot, representing the game. You really have to search that option in the preference of LB. I think it was Tolls/Options/Background.
  6. Hi Omni-guys, first of all I love your theme in list-view plus having the front cover mini-displays all in one view. This is awesome and for me there isn't an alternative for this. And here is the issue and I need your help: When in list view the RA progress bar (in percentage) is always displayed, even when all RA functions are turned off, including the badges. That behaviour occurs with every LB-Theme in Launchbox that has this combined display mode and within ALL platforms, not only the Arcade platform. See the attached pictures for details. I already talked to the devs of Launchbox and they directed me to you. They think the issue is implemented in the Omni theme. Thank you in advance. Best Matthias
  7. Thank you, I filed a bug-report. Cheers
  8. Thanks for nothing.
  9. Hi C-Beats, first, I love this theme, as it displays the covers within the list view. But I got this problem: after installing FBNeo, my MAME-platform games now show the RetroAchievement (RA) details and the RA progress bar within the list view. Even, when I disable "show RA" from the badge menu or when ALL badges are disabled. Then the progress bar still remains. I even de-installed FBNeo but that didn't help. I can't get rid of the RA-details of the MAME games and the progress bar (which have no RA). Repairing your theme doesn't help either, nor a de- and re-installation. This only occurs with the Beats theme and I truely hope, you can help me. Cheers EDIT: Sorry, I found out, the issue (remaining progress bars) also occurs with other themes. But maybe you, as a programmer, have a good solution.
  10. Hi guys, I need your help. After installing FBNeo, the games of the MAME (arcade) platform show those RetroAchievements (RA), that should be displayed on the FBNeo platform. I installed FBNeo exact like this: It worked great, except for the problem with RetroAchievements. FBNeo didn't show them at all. So, I wanted to get rid of those for MAME, but they are still there after I deleted FBNeo completely again and although I disabled "activate achievements" in the batch menu. Funny thing: FBNeo games show no RetroAchievements. How can I avoid displaying the RA-stats for the MAME games? I already googled a lot but didn't find anything useful, except other people having the same, unsolved problems. As this is utmost annoying for me, I appreciate all the help you can offer. Probably it's just a simple config-entry or something like that? Thank you in advance. Cheers.
  11. Heeeeelloooooo, echo! Guys, thanks for nothing. 😄 Anyways, I switched to external Caprice Forever emulator and it works like a charme now. Tip: The more individual a system gets, like ZX Spectrum, Amiga, CPC, the less I can recommend Retroarch. RA is good for standard console stuff but utterly useless for computer-systems. Cheers
  12. From darkfella: "Hey, for the zip containing the 5.4 version, do i replace all zips when asked and also what is the directory folder with the ini file in it ? do i need that ini file ? " This is a most important question and should be answered ... I asked myself the same thing. Thank you in advance.
  13. The community can't thank you enough, now you have also made an update for newer MAME versions. I really have to try your Bezels, hoping they work with MAME v0.264. I have a question and would be glad if you can help: What happens to games which don´t have a dedicated Bezel? Is a system bezel loaded then? That would be great. If not, is there a way to use the old bezels of the Bezel-Project that Launchbox already has saved in the MAME/artwork folder? So is there a way to combine your bezels and those of other projects? In conclusion, how do I set up such a mish-mash bezel system, as I learned to first delete all bezel artworks from an older project and merely than installing the new one. Thank you so much for all your efforts and creativity and especially for sharing all this with us. Cheers Matthias
  14. Hi guys, I´m using the RA's Caprice32 Core for the Amstrad CPC games library. Everything worked great and I fell in love with this system, until I tried out the first multidisc-game. Since than I worked for hours to make the disc-swap run and I searched everywhere on the internet but couldn´t find anything about the problem. Learning about how to set up m3u-files and how to scan them via RA but didn´t help, as RA only starts Amstrad dsk-roms automatically if they are zipped. If they are unzipped, the autostart doesn´t work, being even impossible to start the games manually by using the cat/bin-commands on Amstrad's user surface. You see where this is heading, as RA's disc-changing system needs unzipped files to work properly with its disc-index conventions and the m3u directories. I´m operating a seperate roms-folder, outside of RA. I tried out so many different things, eg. making only the first disc a zip-file and the second an unzipped dsk-file, I also worked in the RA standalone-mode (without LB), but whatever I did, I couldn´t find a solution yet. Being a relative noob, having LB/RA only since last Christmas, maybe I´m still missing some fundamental points. If you could help me to set up a working multi-disc library for the Amstrad, I would be overly glad. Such gems are amongst the multi-discs games. Thank you very much in advance.
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