-
Posts
74 -
Joined
-
Last visited
Content Type
Profiles
Forums
Articles
Downloads
Gallery
Blogs
Everything posted by christhed
-
Find the Games your Collection is Missing
christhed commented on christhed's file in Third-party Apps and Plugins
@BioHazZzard Weird. Everything seems to work fine on my end. The tool doesn't actually directly use RA's API, the data is stored in Top Missing Games\datasets\More Data\games_with_achievements.parquet. Make sure you have that file on your end. Also, "has achievements" looks for games with at least 1 achievement within the RA database. Games that are supported by RA but don't actually have any achievements are set to False. Let me know if you sill have issues knowing that! -
@Light Sock Thanks! Yeah I thought about having a way to identify what games were exclusives or ported to other console to easily find out what port is the best version. The biggest issue is ports that are named differently than on different console. Like how would I deal with Resident Evil 4: Wii edition? I'm not too sure about how to approach the problem but i'm thinking about it for sure! Adding a fields for supported/required controllers should be pretty easy. I'll probably add that to the next version. I'll keep supporting it if people keep using it and there's not a better integrated tool that replaces it
-
Find the Games your Collection is Missing
christhed commented on christhed's file in Third-party Apps and Plugins
-
Find the Games your Collection is Missing
christhed commented on christhed's file in Third-party Apps and Plugins
@zyute You mean that you want to find out what games that are compatible with retroachievements and are missing from your library? I'd need an xml file that contains info on retroachievement compatibility and I'm not too familiar with retroachievements. If you know where retroachievements data is stored I could look into it? EDIT: Actually I found out where I can find the data! I'll probably add it to the next version -
Version 1.0.4
337 downloads
About the Tool It finds the top 100 games that are not already in your collection by scraping the XML files in your Data/Platforms folder and comparing it to the Launchbox database How to use it Select your Data/Platforms folder. The tool will look stuck for a couple of seconds (about 10-15 for me) but a message will pop up to confirm if it was successful. So what's the point? It outputs a .xlsx file containing the top 100 games that are missing from your library. It is meant to be used to find games to add to your library. The weighted score is score from 0-5 given to every game based on the user rating and the number of user votes. I still plan to work on it a bit and I'd love some feedback if it's something you'd be interested in using! I mainly use it as a little project to teach myself coding I know the size is a bit ridiculous for what it does, i'm trying to make it a bit lighter -
Find the Games your Collection is Missing View File About the Tool It finds the top 100 games that are not already in your collection by scraping the XML files in your Data/Platforms folder and comparing it to the Launchbox database How to use it Select your Data/Platforms folder. The tool will look stuck for a couple of seconds (about 10-15 for me) but a message will pop up to confirm if it was successful. So what's the point? It outputs a .xlsx file containing the top 100 games that are missing from your library. It is meant to be used to find games to add to your library. The weighted score is score from 0-5 given to every game based on the user rating and the number of user votes. I still plan to work on it a bit and I'd love some feedback if it's something you'd be interested in using! I mainly use it as a little project to teach myself coding I know the size is a bit ridiculous for what it does, i'm trying to make it a bit lighter Submitter christhed Submitted 02/28/2024 Category Third-party Apps and Plugins
-
I'm not sure if it's intentional but shortcut file (.lnk) are not being imported, at least not for the Windows platform. Good job on the frequent fixes btw! I love the new auto-scan feature
-
I noticed that some games imported automatically were already in my collection (for the same rom file this time). I have 2 entries for Final Fantasy III (SNES), one added in 2023 and one added this week. I can confirm that I only have one rom file for that game and that both entries in the library are linked to that single file. I also made sure they both had the same database ID.
-
Yes all the games that were imported had rom files in one of my game folders and they were not already imported. But unless i'm mistaken the initial import process skipped over those files when importing because they were duplicates? I doubt I added them manually. Doesn't it make that feature useless if the auto importer imports them anyway?
-
From what I've seen the games that were added are other versions of games I already had imported. Let's say my Games folder contains "Super Mario Bros.zip" and "Super Mario Bros (USA).zip". The first time I imported my roms only one of those were added to Launchbox. Now the auto importer seems import all of those duplicate games.
-
@dbalcar It is happening to me too. I have a pretty big collection so it's hard to tell what exactly is being imported. I had about 4000 new games imported. After auditing it seems like most of them are duplicates that were not imported before. I'm not sure why they were imported in batches instead of all at once
-
I'm also getting this issue. I noticed that it doesn't happen when adding an emulator to a game that doesn't already have one, only when actually changing emulator
-
In the details tab of the playlist tools there's a 'include with platforms' box. must be it
-
I'm not sure if there's a way to see your playlist directly in the default bigbox platform view but in menu there's a dedicated playlist view. You can map a button to easily switch to that view via options/keyboard mappings or options/controller mappings
-
I'm not sure if that's possible. What you can do is autopopulate a playlist with your favourites and set a button to go to your playlist view There's also a way to set a button to filter games but you will have to manually input the fields you want to filter every time. Both of these options are in options/keyboard mappings or options/controller mappings
-
I thought I'd share a spreadsheet I made from the database to easily sort and filter games. The full database is contained within the file and seperated by platform in sheets. I recommend using Excel to open it, I found that other spreadsheet software struggle with it. Full Spreadsheet.xlsx
-
Version 1.0.2
32 downloads
I started creating 3D boxes for windows games that had none. The goal is not to create a consistent style for all games but to fill in the gaps left by other contributors (That are way better at this than me). Thanks to @Robin55 for the action file and the steam box header I used. I will be updating this pack frequently. -
I don't know about a mini PC being able to emulate Xbox360/PS3/Switch. My setup is on a decent gaming laptop with a RTX 3060 and I struggle with those platforms. Your best bet might be something with the new Ryzen 3D series? For storage you could be alright with internal SSD. I have about 13000 games on 1,5tb of storage. It really depends on what kind of modern games you like playing. I mostly play indie games so I get by with 500gb dedicated to PC games (79 games) and 1tb for everything else (mostly older platforms)
-
I recently uploaded music packs for Windows, Nintendo Wii and Arcade platforms. These packs are incomplete but I tried including most 'mainstream' games. I stopped putting effort in finding music because I wasn't sure if new songs would be used at all. If you have games you'd like me to add to these packs I'd be glad to add them
-
-
-
-
Is there a way to prioritize music over video audio in BigBox? I like having music play in the platform and game selection screens instead of the audio of the video snaps. The way I set it up is having the videos muted. When there's no music for a specific game, I play a random audio file in the platform folder. The thing is, with cases like Arcade, there's no music available at all from Emumovies so I don't get any sound. Is there a setting i'm not aware of that would let me play video audio when no music is available?
-
I created fake roms that could be used for that purpose. You could just import them in launchbox and sort by rating maybe? Here they are
-
This could be done with custom fields. Let's say most of your N64 games use Retroarch, you could create the 'Emulator' custom field, mass edit it to be RetroArch, and then manually edit the custom field to Project64 for the games that use that emulator. This is the easiest way I can think of