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PadeMoNiuM Prods

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Everything posted by PadeMoNiuM Prods

  1. Thanks for your support, man, but like I said earlier —I’ve lost the motivation and the desire to share here. It’s a lot of work for very little feedback or encouragement, and I just can’t handle the “everyone for themselves” vibe anymore. I’d rather focus on places where my work is genuinely appreciated and awaited. It’s not like I haven’t tried! That said, it doesn’t mean I won’t stay active on the forum, of course.
  2. Hey everyone! For anyone who might need it, and just so you know, I’ve been creating custom themes and interfaces for several years now. I can start from almost nothing, even just an idea, and turn it into a complete and polished project. I can build everything from scratch or adapt existing views to perfectly match your vision. I’ve even recreated official collections and integrated them into larger, cohesive sets. After all these years, I don’t really have technical limits anymore, it’s mostly a matter of time, and there are still only 24 hours in a day. I’m highly versatile: I can design themes, build full UI layouts, edit and produce cinematic trailers, and even develop VR experiences. I can also bring any static image to life, sometimes even make it react to sound, and the next day, I might be creating a small VR experience from scratch. My skills sit at the crossroads between video editing, art direction, and user interface design. And if I had to sum them up, let’s just say they’re as diverse as your dreams. My most recent project was handling the entire promo campaign for a gaming restaurant in Mexico, just to give you an idea of how far my work can go. If you’ve got a project in mind, don’t hesitate to reach out. We’ll talk it through and make it happen. Some example of prods A fire emblem collection for launchbox: Dot Hack Collection 12 views / icons/ +7 game themes : "Tales of" Collection 12 game themes( full animated ) +iconss +interface 6 views Suikoden Collection : 12 views full ! 15 game themes ( full animated )+icons And I forgot to mention something important: after two years of full focus, I can now create rooms just like a well-known artist does (he’s the one who taught me everything ) but on top of that, I can compose them freely and even animate those scenes whenever I want. Here’s my first official artwork. It’s not fully finished yet; I still have a bunch of filters to add. But once that’s done, I’m going to animate the whole thing.
  3. I just wanted to share something that really mattered to me: over 300 themes, complete with intros, launch sequences, variants, and even French versions. They’re all formatted in an arcade style and don’t exceed 1 minute and 15 seconds each. The whole idea was simple: to put everything together so the community could enjoy and grow from it. But honestly, I don’t understand some of the reactions anymore. After ten years of creating and sharing without asking for anything in return, I suggested we should highlight the creators. That was seen as ego and I got two years banned, (even though Retro Lust and I had a project to make a custom theme together.) Still, I didn’t give up. They eventually let me back in and, without resentment, I started sharing again, slowly, step by step. Then I recently reused some assets from a theme Farean had publicly shared for everyone, and somehow that made me a thief, when artistically, I’ve got nothing left to prove. After a while, it just wears you down. So I’ll hand my themes over to Sucra. He can do whatever he wants with them. At least he still understands what sharing really means. Otherwise, they’ll just stay tucked away somewhere. And I’m leaving with the satisfaction of having introduced animated marquees with my buddy Salt Trader across several communities, and of having brought something different to this little world. Right now, I just don’t have the energy anymore for share here. and the community has spoken, giving way to the youth! But no regrets. I gave it everything I had. It’s a shame, really we could have built something beautiful together. But it seems the community prefers to move on alone.
  4. Hey guys, I won’t bother you any longer 😄 I think it’s a lost cause, lol. @Faluki → You’re answering a question I never asked I never said I wanted to make things uniform quite the opposite! My idea is to bring people together, not to standardize anything. That’s what I’ve been saying from the start. It’s like if I said, “what if we formed an orchestra?” And someone replied, “nah, I like playing violin alone.” We’d all keep our own identity, but by working together, everyone’s work would shine even more. @sucramjd → I totally get you, and I respect your style it works, and people clearly love what you do. My goal isn’t to make long videos the new standard, it’s just to combine our strengths. Some users like short, clean intros, others prefer something a bit more cinematic. (And “cinematic” is a big word, really Bloody’s theme is 1:16 long, but you could easily cut it to 30 seconds and it wouldn’t change anything, since users can skip whenever they want.) What I was suggesting was simply to put our skills and assets together. If we do that, everyone wins: more variety, more visibility, and a much more lively community. When you download arcade theme packs from EmuMovies, those themes aren’t the work of a single person they’re team efforts, a mix of different creators. Honestly, I’ve looked around, and I’ve never seen a true collaborative project here. And that’s strange, because everywhere else, people build things together. This seems to be the only community where everyone stays in their own corner when we could be doing something huge if we just decided to work as a team. 💪
  5. It’s crazy, really… I’m here trying to build a real team project something community-driven, made hand in hand between passionate creators. I literally stepped out of my own Patreon bubble just to create something together, so we could move forward as a real community, not just everyone in their own little corner. And yet… it feels like everyone’s locking themselves in their own zone. It’s such a shame, because we’ve got everything we need talent, ideas, years of experience. If we stopped playing solo for just two minutes, we could build something massive. I’ve honestly tried everything with this community breaking out of the same old patterns, bringing something new, different, more creative… And still, no one seems open to it. It’s wild, really. We could make LaunchBox shine far beyond its walls but to do that, we’d have to start thinking as a team.😶
  6. Just to be clear : I’m not saying Sucra themes aren’t good. On the contrary, I think they’re excellent: clean, consistent, and really well made. My post wasn’t about comparing who does it “better” or “worse,” it was about raising a genuine question: what if we combined all our styles and creative energy instead of working separately? We all have our own touch some go for a classic look, others for a more cinematic or reactive vibe — and that diversity is exactly what could make something truly great. The idea isn’t competition, it’s amplification. Let’s bring our strengths together and show what this community can really do when it moves in the same direction. But yeah as often happens, the moment someone says something a bit thoughtful, a few people instantly think it’s “criticism” or “comparison.” I’m just opening a door here. If you don’t have a culture of collaboration, you’ll miss the message and that’s a shame. I’m even happy to share all my arcade themes with him if he wants. The goal isn’t to take over anything it’s to centralize everything in one place and make it easier for everyone. Imagine a single, organized thread that gathers all the best themes arcade, console, cinematic from all creators. It would save people time, highlight everyone’s work, and finally give LaunchBox a real “collective library” feel. I honestly think it’s worth trying. We’ve all been creating for years maybe it’s time to connect the dots. it's just a suggestion an idea!
  7. Alright, I know I’m stirring the pot here ^^.Honestly, the pack is super complete and really well put together no complaints there. But I find the themes, while clean, a bit classic. We were already seeing this kind of presentation on Hyperspin 10–15 years ago, so I’m a bit surprised to see so much excitement about it today. I think it’s mainly the “complete pack” aspect that makes it so popular which is definitely a big plus but visually, I’ve seen more original stuff. Anyway, as always, it’s solid work from Sucra, no doubt! Still, I sometimes wonder why I spend so much time making complex animations and logos in After Effects, when simpler things seem to create that same “wow” effect. Maybe I’m just overcomplicating things… technically speaking . Gonna take my usual 10-mile-long precautions here as soon as we have a different opinion 😅 but seriously, no condescension, no jealousy, no ego thing going on. Sucra’s doing awesome work, I’m just genuinely trying to understand Edit : Honestly, it's really interesting to see that this kind of content is still so popular today.I think it clearly shows that many users are primarily looking for the comfort of familiarity a retro feel, a ready-made package, the "plug & play" aspect more than visual innovation. What really resonates with people isn't always the most artistically striking thing, but what's reassuring or evokes a shared memory.Personally, I'd like to take this a step further. Sucra, if you're interested, I could offer my themes to complement yours.We'd be demonstrating genuine collaboration between creators, not just an addition of content, but a shared vision.but it would allow us to have a richer, more varied collection with different styles.I think we would all benefit, especially the community! If you're interested, I'll send you everything in a private message and you can make your own little sauce. There's a way to level up together. What I'm saying also applies to @Suhrvivor . Imagine if we shared everything! Can you imagine the database we'd have... it would be crazy, and it would be so much simpler for someone looking for a theme! I think there are a few things we need to do... Doing things together rather than individually, that's what a community is all about You know what would make things a lot easier? If we gathered all our work — everyone’s, Ctrl+Alt+Def, Davemek, Sucra,( and sorry to anyone I forgot into one organized post). Just imagine: everything sorted by category — arcade, console, collections — instead of scattered across fifty different threads. Have you ever tried searching for a specific theme here? If you found it on the first try, congrats you’ve just unlocked an ultra rare achievement! 😄 Jokes aside, after all these years, we could really build something great together. A single, collaborative post that highlights everyone’s themes and launch videos, old and new. It’d make life easier for users and finally give proper visibility to the people who’ve kept this scene alive all this time. What do you think? Would be awesome to make this happen as a team. You know why stuff like SteamGridDB works so well? Because those guys actually work together. They share, organize, and put everything in one place. I feel like we’re one train behind, honestly. Maybe it’s time we brainstormed a bit and caught up we’ve got the talent, the passion, and years of content… it’s just scattered all over the place. What do you guys think?
  8. Version 1.0.0

    5 downloads

    Last guardian Little theme for a big game ! The last guardian.mp4
  9. 🚨 Commissions opening soon (outside of Patreon) 🚨 For those interested in exclusive, custom-made content. 12 views each Original icons and game themes (all depend of the serie) Dedicated menus Pause /launch/shutdown Here are some examples of what I’ve created for fans and collectors who wanted something special. Some asked for specific versions, others for collector’s editions that don’t exist anywhere else… and I delivered. For .Hack, I even recreated the official collection menus — the difference is almost invisible. I can reproduce any setup by eye, rebuild an official collection (and improve it), or design something completely original from scratch. In short: I have no limits. Custom collections remain exclusive, unless you choose to share them in my community (or even here). Usually that’s not the case, since the whole point is to have something truly unique. And just to be clear → I won’t reuse them, I won’t repurpose them. They belong to you. Feel free to DM me if you have any questions. Suikoden Collections Dot Hack Unique Collection Fire Emblem Unique Collection
  10. Desktop 2025.09.10 - 09.54.38.06.mp4 Well, here it is online! For almost ten years, I've been building, refining, and animating. Say what you will, I've done the work of an editor, a designer, a director, and an archivist all rolled into one. Each interface is a unique piece: a tribute, a love letter, an interactive museum. There are talented people out there, building and moving forward. But I chose to go further. To create complete experiences, with a coherence, a vision, and a depth that go beyond the simple framework of a frontend. I'm blazing a trail that others are already following, sometimes even criticizing me, sometimes copying me, and even stealing from me. And that, deep down, is the best proof that I'm where I belong. I'm not seeking fame. I seek to preserve, to share, to bring to life what is disappearing elsewhere. To offer an experience that connects players to their memories. I'm not doing this to please everyone. I'm doing it because I believe video games deserve to be showcased, celebrated, and honored. Enjoy it !Thank you to those who believed and continue to believe in us. 🙂
  11. 🔥 WHAT IS DRAGON BALL MANIA? Simple: imagine one single place where you can access EVERYTHING Dragon Ball. 📀 Anime & Movies 🎮 Video games (all consoles included) 📚 Manga, chapters, artbooks 🔍 A full encyclopedia on characters, locations, arcs… 🧠 Immersive VR experiences in the DBZ world Visit Kame House, Planet Nameck 🌍 A French and english-language ultimate hub for fans, with smooth navigation, animated videos, and an interface as powerful as Vegeta’s Final Flash. ⚡ WHY? Because we deserve better than juggling 10 sites and 15 apps just to enjoy Dragon Ball content. Because I was this close to going full Majin from switching media every five minutes. And because Dragon Ball deserves to be celebrated in a format worthy of its legendary status. Let’s be honest: we’ve all dreamed of a place like this since the first time we saw Goku turn Super Saiyans. 👉 Important: No official media (no full episodes, films, or scanned manga pages). Dragon Ball Mania contains no licensed files. It’s a visual, informative, interactive tribute – a passion project made with deep respect for the rights holders. 🙏 Runs on the LaunchBox frontend (Windows only), so you’ll need an official license to launch the interface in “you’re-about-to-get-your-eyes-blown-away” mode. You can add your own media and file paths using the provided slots. Of course, it’s up to you to ensure you have the rights and original copies. (You’re grown-ups, right? 🙂) All the mangas of db super are now in 3D! How to support this project? There’s no official license involved. It’s funded entirely by my amazing existing supporters. It runs on passion, time, and the sweat of a hardcore fan who wants to do what Toei, Bandai, and Crunchyroll never did: ➡️ Centralize everything ➡️ Translate it cleanly ➡️ Make it all accessible in a next-level fan experience 💾 Hosting files and updates 🎞 Creating new interfaces, ambient videos, transitions, menus, and exclusive content 🧠 Designing the ultimate hub for the Dragon Ball universe 🐉 In short: You can be a Dragon Ball spectator… Or you can become a co-creator of its greatest digital sanctuary – and get early access 6 months before public release from the front row (only €2):
  12. As our frontend celebrates 12 years of existence, I can’t help but look back. It’s been almost 10 years since I started creating these small (sometimes big!) independent projects for nostalgic souls like us. And believe it or not: I didn’t stop at Mr. Miyamoto’s universe! Simple playlists weren’t enough anymore, especially as I watched physical gaming slowly disappear from our shelves… That’s where the Ultima projects were born: five tributes to the sagas that, in my eyes, truly shaped the history of video games. My goal? To make them as appealing and immersive as a physical collector’s edition. That was my dream from the very first concepts… and today, four of these Ultima are complete and fully matured. Alongside them, I’ve also completed more than 50 independent projects—less ambitious in terms of content, but just as complete when it comes to features. And to bring everything together, I built my global custom theme: Nostalgic Bedroom. 🎮 This is the Part One of my Timeline… and here’s the good news: the very first one will finally be available online tomorrow on the forum. Don’t miss it!
  13. The problem is that from the moment you installed it even just once it's dead because we haven't isolated the problem yet and we don't really know where it comes from so the fact that you come back won't change anything I( went back to 13.21 and big box doesn't start even without an intro video) Fortunately I always have a neutral setup in case of a blow so think it can be useful in a case like this. for the moment my main configuration is frozen whatever I do.( same thing with the beta 13.24.1)
  14. PS4 PLATEFORM THEME View File The last big console was really lacking in platform themes. After more than a year of Patreon exclusivity, it was about time to make it public! Perfect timing too: emulation is finally starting to take off (The Last Guardian is now almost fully playable on Shad4 👀). *I also included a legendary hat unforgettable E3, back when announcements were absolutely mind-blowing. An era we truly miss, when reveals weren’t just news—they were full-on spectacles! let’s keep the numbers rolling, because I’ve got a production summary spanning… well, almost 10 years! 125 console themes → literally more than the number of officially released consoles… (but hey, that’s because there’s V1, V2, V3 versions) here a little panel: For Follow or support : https://www.deviantart.com/pademonium https://www.patreon.com/padcinematic_prod https://www.youtube.com/channel/UC_XcPcxBIY7OEvePbsbDCIg?view_as=subscriber Submitter PadeMoNiuM Prods Submitted 08/25/2025 Category Platform Theme Videos  
  15. Version 1.0.0

    36 downloads

    The last big console was really lacking in platform themes. After more than a year of Patreon exclusivity, it was about time to make it public! Perfect timing too: emulation is finally starting to take off (The Last Guardian is now almost fully playable on Shad4 👀). *I also included a legendary hat unforgettable E3, back when announcements were absolutely mind-blowing. An era we truly miss, when reveals weren’t just news—they were full-on spectacles! let’s keep the numbers rolling, because I’ve got a production summary spanning… well, almost 10 years! 125 console themes → literally more than the number of officially released consoles… (but hey, that’s because there’s V1, V2, V3 versions) here a little panel: For Follow or support : https://www.deviantart.com/pademonium https://www.patreon.com/padcinematic_prod https://www.youtube.com/channel/UC_XcPcxBIY7OEvePbsbDCIg?view_as=subscriber
  16. My ultimate island companion: Link’s Awakening Honestly, if I could only take one game with me to this deserted island… it would be Link’s Awakening. Why? Because it brings back the best of our 90’s memories, and if I’m stuck on an island, I might as well play a game that lets me explore another one! Between the poetry hidden in every corner, the music rocking me like the waves around me, and the little puzzles that keep me busy for hours, it’s a true gem of nostalgia. Every boss, every dungeon, every secret reminds me why video games can be pure magic. And let’s be honest: if Link can save Koholint Island, then I can definitely survive here with a coconut and a bit of imagination ^^
  17. Maybe look at the codecs if you use HEVC it often causes black screens! This is the only time I had a black screen with big box, it might be a clue! You never know
  18. I had trouble getting Big Box to work! But it came back to 13.22 and I made a backup, otherwise it wouldn't start! I don't know where this is coming from, but this all seems pretty persistent. It doesn't come at the right time either. Good luck to the team!
  19. Hey guys, on my end I can confirm that Big Box won’t launch… it loads for a bit, then black screen and straight back to the desktop! I’ll try reinstalling to see if that helps, otherwise I’ll roll back to 13.22 for now.
  20. Hey everyone! This year, I worked closely with an artist who created a Blender model of the Super Disc (a commercial version of the MSU prototype) based on the latest statements from the developers as well as the design of the Satellaview (a Super Famicom add-on, released only in Japan starting in 1995). The new logo is once again based on the official acronym of the Super Disc used by the developers at the time! Nothing was left to chance, and I think this is the cleanest version a commercial, final release of the console could have achieved. Even Secret of Mana isn’t a coincidence, as it was the title planned for the machine’s launch day! Creating these assets doesn’t undermine the work of other creators who were inspired by the MSU prototype logo. Instead, it gives people a choice and offers a new alternative for those who want it. You can stick with the “MSU prototype logo” style or go for “the Super Disc” style. This representation of the Super Disc is certainly one of the most beautiful and realistic proposals so far. Everyone can choose the style they prefer! I’m leaving some media here for anyone who wants to start a project. I’ve already started making a few myself! I really like the simple, no-frills model—it’s probably closer to the direction Nintendo would have gone back then. I had started some stuff but didn’t have the time to finish it! If any of you want to take it further, I can provide the template(s). here “What I’ve started”
  21. Yes, there are two possibilities. Either the person has left and is no longer on the forum, so their message gets deleted, or the source itself has disappeared. That happens sometimes. Were you looking for something in particular? I might be able to help. As for the first image, I think it’s actually the original logos from the Legacy Pack in LaunchBox. Regarding the other message, I’m not quite sure what it is, but I have quite a few things on Sonic, so I could probably send them to you.
  22. I'm just posting this here! If any of them catch your eye, let me know and I'll make sure to post some! I just finished Switch 2 this afternoon, I'm already ready!
  23. Cyberpunk ! 4 years later! lol I waited for all the updates and the last one has just come out (2.30) here I am, embarking on perhaps one of the biggest productions of recent years and I'm having a blast! The quality of the writing, cdproject, the atmosphere! I'm 4 hours into the game and I've already had a few slaps here and there! It feels good to play again!
  24. Ouch, 2019, anyway! Nostalgic Those were the good old days! We miss those calls for contributions and that enthusiasm to motivate the community to create... Today, it's a bit like everyone's in their own corner, well... or even more so on the forum! Maybe it's no longer interesting! Know that, at least for me, I never stopped! So I'll leave it to you to imagine the amount of things I've been able to accomplish in a few years. If one day someone in the team wants to update the servers, help yourself! I posted here : and here And don't forget the video, it's the guardian of our culture; it's the ones who transmit the legacy and culture of the game
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