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Everything posted by PadeMoNiuM Prods
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"It's the first time someone has pointed it out to me, but thanks for letting me know! This intro is easily five years old, and it has been used a lot here and on YouTube, yet this is the first time anyone has mentioned it! I don't think I'll fix it—I would have to find the template, and after so many years, I have no idea where I put it. And finding an old template after five years… it's like looking for a game cartridge buried at the bottom of a forgotten drawer. 😅 But now I know there's a little typo! I might redo a version someday, just for fun!"
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Start UP Neon Arcade Remade View File In passing and in a flash, here’s a little refresh for a startup that gives you a boost! 😊 Submitter Pademonium bac Submitted 03/05/2025 Category Startup Videos
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It's clean, simple, and you can feel the passion behind it! You must be a huge fan. 😄 I loved the saga, even though I think they got stuck in their own storyline (thanks, Tetsuya!). Here’s my collection running on my custom setup: three game views and a prelaunch! I haven’t had much time to develop it further, but in the future, I think I’ll take it a bit further. If any of the elements interest you, feel free to let me know, and I’ll send them your way. Cheers
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Hello guys! A little brief just to tell you that I asked the Emu Vr community to model the console taken from my super disc theme and it didn't take long! Here it is already almost operational For those who would like to get started in a "media" project, do not hesitate to ask me, the author of the original blender very kindly sent me everything. For those who missed it, the theme is here:
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Need help loading Play! emulator through Launchbox
PadeMoNiuM Prods replied to Jayinem's topic in Troubleshooting
Yes I understand the sound of the small coins falling: it's priceless!😎 -
Need help loading Play! emulator through Launchbox
PadeMoNiuM Prods replied to Jayinem's topic in Troubleshooting
It's also one of the only arcade systems that I've covered entirely via game themes and icons and 2 intros -
Need help loading Play! emulator through Launchbox
PadeMoNiuM Prods replied to Jayinem's topic in Troubleshooting
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Need help loading Play! emulator through Launchbox
PadeMoNiuM Prods replied to Jayinem's topic in Troubleshooting
Thanks for the recommendations! As I said in a previous post, I’m not too picky about this. I created a playlist, and I’d even say I went a step further to save space (purists will probably say it’s unacceptable!😅). I integrated the PS2 version into the paths, and apart from the title screen—where we’re supposed to insert a coin, but nothing happens—I find it a bit ridiculous to include an arcade version alongside a PS2 version, given that the differences are relatively minor (at least to me). I did the same for Teknoparrot,( since almost all Tekno titles were released on PS3). This avoids long setup processes. It’s just a little trick, but I completely understand why some people prefer the arcade version! By the way, I have an interesting anecdote! The arcade version of SoulCalibur 3 was actually ported by a fan to emulators, which makes me think that some people might share my perspective. -
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My works :Past, present and future!
PadeMoNiuM Prods replied to PadeMoNiuM Prods's topic in Big Box Custom Themes
Music / sound design / Fx & image: When all these elements match together and in concert even though you didn't even do it on purpose, I think we can say that it's successful?! 😛 -
Version 1.0.0
85 downloads
Hello guys, today I propose you something Big! A big exclusive (temporary because given the somewhat the little historical aspect of things I have to share it elsewhere) I worked in close collaboration with an artist who created a Blender of the Super disc (a commercial version of the MSU prototype) based on the latest statements from the developers as well as on the design of the Satellaview (extension of the Super Famicom, marketed only in Japan from 1995) New logo once again based on the official acronym of the official super disc used by the developers at the time! In short, nothing was left to chance and I think it is the cleanest version that a commercial and definitive version of the console could have given! Even Secret of Mana is not a coincidence since it was the launch title planned for the release of the machine on day one! the creation of these media does not call into question all the work of the guys who are based on the msu logo (which was the prototype) but now leaves the choice and brings a new alternative for those who want it. Go towards the charter "logo prototype msu" or "the Super disc" This representation of the super disc is definitely the most beautiful and realistic of the proposals Everyone will choose which charter to go for according to their tastes! I leave you some media for those who would like to open a construction site! Here is my theme which will also be shared in the batocera community. For the History/ of the MSU In the early 90s, many video game manufacturers saw the relatively new CD medium as a way to expand the capabilities of their existing consoles, and Nintendo had planned a CD expansion for the Super Nintendo Entertainment System. Originally planned and developed in cooperation with Sony, Nintendo later turned to Phillips to carry out the project, but no finished product ever saw the light of day. Sony, offended by Nintendo, developed the Playstation to commercial maturity, and Phillips released the CD-I independently (which did not do well at all, by the way). But if history had taken a different course, perhaps we would all remember the Nintendo Super Disc today. . Many thanks to Oliver Harries for his trust and availability: -
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Hyperspin to Launchbox/Big Box turbulence and rants
PadeMoNiuM Prods replied to Shredder_guitar's topic in Monkeys
@KlopjeroI gave you 2 examples just so you can see FF-2.mp4 -
Hyperspin to Launchbox/Big Box turbulence and rants
PadeMoNiuM Prods replied to Shredder_guitar's topic in Monkeys
You can make transitions without problem via the CTC and more Nothing prevents you from borrowing them to integrate them into your configuration if you are nostalgic It is completely feasible. -
[GUIDE] Emulating PS4 games with fpPS4 and LaunchBox
PadeMoNiuM Prods replied to michaelg2482's topic in Emulation
For my part I didn't bother I integrated the ps4 on my custom by cheating and integrating the pc exe lol Most of the big hits are out in pc version and enhanced. (remains last guardian and the remake of shadow of collosus see maybe medievil in addition maybe and it's be perfect) Remains to be seen how it will evolve! but it makes me want to try what I'm going to do right away, thanks for the info and the tutorial -
Frankly Really nice of you to share your assets! I'm going to need them very soon because I promised Exodos fans to offer them a theme that matches the scale of the project. If all goes well I should get started in the middle of the year so any help is welcome of course I'll share everything here! thanks again!
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Hi guys on the 2024 version I have a rom loading window that now appears at launch I never had that before anyone knows how to remove it?
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How did you unzip ??? Systematically when you unzip a new custom you have to right click properties and you check unlocked this way you unlock the dll files when there are any !! Try it could come from there !! According to the message it corresponds it says that it can't find the main theme and that it puts you back in default so that must be it
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Accept now ! lol We can easily imagine why it's complicated for moderation and why it hasn't been done before! Having to filter images hot média between 2 Mario wheels and Opening the tap for erotic games is complicated! Nevertheless I think there's a card to play here for the staff! Nobody does it! Who would want to stick to it on the other hand it's another story! lol I wouldn't say that I have a certain experience in the matter but for those who don't know I develop ohlalala games on Vam (vitua mate) so I have a little experience! So I have a little knowledge but in my opinion I must not be the only one given the demand ... There are some really cool things to discover that are highly creative to varying degrees, but once again, it's all very subjective! After There is also the historical dimension of arcade games as I said @3lc3z4rat the time, we can start there! It's very wise After all it's part whether you like it or not of the lewd / playful video landscape 😅
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