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Jason Carr

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Everything posted by Jason Carr

  1. Hi guys, I think we've found the culprit here. Please update to version 10.12-beta-6 and let us know if it resolves the issue for you.
  2. Hi @Hovis, by chance are you using a hard drive seller's collection or a downloaded collection? I ask because we're confused how you'd be getting that error to begin with. That said, we did make a change in the latest beta (10.12-beta-6) that might help with this. Can you update to the latest beta and check?
  3. We do have screenscraper.fr on our list, but it hasn't been a common request or a priority at this point. Noted though.
  4. Beta 6 is out now with the following: New Feature: An import process for Epic Games has been added under Tools > Import > Epic Games; it works similarly to the latest Steam and GOG imports. New image types have also been added for the media that can be scraped directly from Epic, and metadata is available for Developer and Notes. Improvement: The startup process that was associating games with GOG was moved to Tools > Options > Integrations > GOG and will no longer be automatically run on startup. Under most circumstances it was a very quick process, but some users were seeing significant startup time increases as a result. Improvement: The Steam import wizard now allows you to choose which platform to import to Fixed: Rare divide by zero error with the updates to the Clean Up Media tool Fixed: Scanning the root of a drive for GOG games was throwing errors when hitting hidden/system folders
  5. Thank you very much, @eatkinola.
  6. I would like to see it expanded as well, but of course the only barrier is the time and effort required to make it happen. It's on my list, but not currently a super-high priority.
  7. @Johnseye If you remove the /Android/data/com.unbrokensoftware.launchbox folder from internal storage, then LaunchBox should automatically find the one on your external on startup.
  8. Where are you trying to override the setting? Under the game edit?
  9. Thanks for that link. I'll look into getting Retroarch possibly supported before the official release. Scores get submitted when the emulator closes, and it uses a web service to download the scores as needed. This would indeed be cool. I'll look into that. The scores can't be *updated* until the emulator is closed though. I'm guessing @eatkinola's plugin is probably the only one with this issue, so if we can reach out to him and get it fixed, that would be ideal. Again, only one plugin should be affected by this, and we can reach out. Furthermore, old versions of @eatkinola's plugin had issues *because* of not using the integrated version of VLC, so that is most definitely not recommended.
  10. These settings are emulator-specific. What emulator are you testing with?
  11. We don't currently have a category for magazine cover, but if the game *only* came as part of a magazine, then it makes sense to use the magazine cover as the box front. We do not want magazine covers identifying as box front images in any other situation though.
  12. Oic. Can you link me to the specific addon you're referring to? Also, send me your data so I can verify.
  13. Well, that's certainly not a common setup, but we still should be able to figure out what's causing it. How are you scraping screenscraper.fr? Are you using a separate utility? It's possible that that utility isn't working correctly. I still need a copy of your data for testing:
  14. Hi @Tolete, 8 to 10 minutes of loading time definitely is not normal. Can you give us details on your hardware and the version of Windows that you're running? Also, come to think of it, if you can zip up and PM me your LaunchBox\Data folder, then I see if the issue is data-related or not.
  15. I've been hard at work this weekend trying to come up with a solution for dumping all of the default high scores so that we can omit them from the high score submissions (with some really useful help from GreatStone, the developer of hi2txt). So far, I have the default scores dumped for two-thirds of the supported games. The last third of them are proving to be difficult, and we may or may not be able to get them dumped. That said, this is great progress. It means that for 2/3 of the games, it won't automatically submit the highest score on the leaderboard, even if it's just a default score, and you'll be able to submit scores that are less than the default #1 position. It will also remove a bunch of the extra junk scores. Most of my favorite games seem to be fixed in that regard. We are treading on entirely new ground with this, as it doesn't sound like a MAME community leaderboard like this has ever really been built. It's been fun figuring out the kinks though, and GreatStone has been amazing with all of his help. I think we've got something pretty cool going here.
  16. I believe I have this on my list already, but it hasn't been a priority, as it doesn't seem to be a very common request (at least at this point). We may tackle it at some point in the future. Yes, I do plan on migrating the new code over to the old theme as well. It's on my list to do before the official release. Glad it's working for you. For some reason the log file shows that MAME just wasn't producing any high score or nvram files. Yeah, there are some cool things we can do along those lines. I'm not sure exactly what we'll end up doing, but I do plan on experimenting with something like that. I have an item on my list to *try* to get it to work with Retroarch. That said, it may or may not be possible. My quick forums searches suggest that it's tricky, at least. I'm not even sure that the high scores plugin that comes with standard MAME is even included with the Retroarch core. Good to hear.
  17. Beta 5 is out now with a new popup in LaunchBox that lets you view the leaderboards in a larger format, and lets you easily pull up the leaderboards for alternate versions as well: It's available either by clicking on the leaderboards in the game details sidebar, or via the right-click menu.
  18. Hi @Christos, sorry to hear. The first thing I would suggest is to try a reinstall. You should have copies of each version's setup program in your LaunchBox\Updates folder. I would first try installing 10.10 over top of your existing folder. It won't overwrite any data. Do make sure you install to the correct folder though, and not a subfolder (LaunchBox\LaunchBox). The installer makes that easy to mess up, unfortunately.
  19. Beta 4 is out now to fix an issue with automatically configuring MAME to enable high scores when the MAME emulator path is relative.
  20. Sure, I'll go ahead and do that. So it makes sense that MAME must have glitched out or something then? I guess we'll chalk it up to that for now. One thing is for sure, these high scores will have to be mostly casual, if for no other reason than the quality of the emulation on some of the titles is still lacking. Add in dip switches that let you change the number of lives, and it becomes obvious that it'll never be perfect. But we'll do our best.
  21. Welp, there are definitely some games that need to get the scores from the nvram, because they don't seem to create the .hi files. Both Rampage and Tapper seem to be like this. So disabling the nvram isn't going to be an option, I guess. Not sure what @ed20910 ran into with Donkey Kong though.
  22. My guess at this point is that we shouldn't be reading the nvram at all, based on this. It looks like every high score I've successfully set has resulted in a high scores file, so perhaps that's all we should be looking at?
  23. Now that I'm not following. If there's a bug there, it'd have to be with the hi2txt high scores reader, so let's hope there isn't, because I don't have access to that code. The only other thing I can figure is that maybe we should stop reading the nvram at all. Maybe that's cause for weird issues like this? Other than that, there's really nothing else I could do.
  24. Probably would be good to enable debug logs and take a look to see if you get any errors.
  25. Most, but not all supported games have hi score files that show up in the MAME\hi folder. They don't all though. Keep in mind that many MAME games won't save or report any scores at all until at least the bottom score on the game's default leaderboard is beaten.
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