Hi guys, I do really need to get these sorts of issues resolved, obviously. They're my main focus at this point. I would really appreciate if you guys could test the latest beta to see if you're still getting any of these sorts of issues.
Per the CPU usage, typically what causes it is when LaunchBox needs to regenerate the box art images. Though this shouldn't be happening unless something triggers it, such as resizing the box art or force refreshing the cache, etc. It does do this in the background and it can take a long time if you have a very large collection, so it may appear to be never ending (but it shouldn't really be).
Please let me know if you're still getting these issues with the latest beta. Also, I'd be curious to know if you get any CPU usage issues while the cache is turned off.
Thanks,
Jason