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Lordmonkus

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Everything posted by Lordmonkus

  1. Do your games work in Retroarch on its own outside of Launchbox ? Also just a quick tip, you don't need to have a separate emulator entry for CPS 3, you can use the one install of Retroarch for a whole bunch of systems. Just setup each platform and command line in the Associated Platforms window. Another tip, using -c to load a config is no longer necessary since you can easily set per core and per game over rides within Retroarch now.
  2. No it's fine to ask and hopefully you get help here from the users like @DOS76. Just wanted to let you know that it was a Windows and .NET issue so it narrowed down the scope of the problem for troubleshooting.
  3. Yup this is a Windows and .NET 4.7 issue, not a Launchbox issue.
  4. Doesn't do it for me, so there is something weird going on for you.
  5. Only to me but $100 Just kidding, of course not.
  6. Can confirm on my system this is fixed. Sexy green bar indicating which game is selected. Yeah, configure is still grayed out and no hamburger button but I am assuming that's still not hooked up yet. Right clicking game menu works and so does double clicking to run games, so good job there.
  7. I don't think Cemu really has support for per game configs at all so it would be very tricky to try and do it outside of the method you mentioned using a batch file to copy and move files.
  8. Can't say its a very good game at all, generic crappy platformer.
  9. It's certainly more doable than something like Tempest, Arkanoid or games like Forgotten Worlds or Ikari Warriors when using a 6 button layout arcade stick. Just map left, down and right on the bottom 3 buttons and up to the top middle button. Definitely not as ideal as a proper twin stick setup or a gamepad but it works well enough once you train your fingers for it.
  10. Yeah Robotron is funky if using an arcade stick but a controller such as an Xbox or PS controller it's actually quite easy, map the right stick to the 4 face buttons, they have the perfect layout and work amazingly well.
  11. I wasn't planning on putting anything like those games on the list because of the funky to configure controls. Though I could maybe do a separate batch files for games with spinners or other hard to configure controls on regular joysticks.
  12. No problem, glad you got it sorted. There are a few emulators that don't use Escape to close out with by default so sometimes an AHK script does the trick.
  13. If you have the premium version of LB setup a controller button combo in the controller automation section of the options. This will activate Escape on the keyboard, most people tend to use Back and Start on an Xbox controller.
  14. Yeah I think a lot of people missed that line when reading Jasons post.
  15. This is the one line in Jasons original post that really stood out to me when I read it, everything else beyond this such as performance and looks are completely secondary and just a bonus.
  16. It's a small step back and delaying some development but will make future features easier and take less time to implement.
  17. Glad you are finding useful information to get you all setup and running, feel free to ask for any help you need on here or on our Discord.
  18. Try this AHK script in the AutoHotkeyScript tab of the Edit Emulator window for NullDC in Launchbox. $Esc:: { Process, Close, {{{StartupEXE}}} }
  19. Correct. You can download the latest stable through the website itself, i'm assuming you don't have a stable build installer in your updates folder because your first install was the latest stable.
  20. Yeah when your games are running that fast near the refresh rate of the monitor your or over you have to do that.
  21. I'm no expert on G-Sync and trying to find information especially when it comes emulation can be more than a bit tricky. I don't think setting it to 140 for emulation is going to matter since emulation is generally around 60 fps. You can set profiles on a per game basis to disable it for the games that have troubles with it. In BigBox you can set your refresh to match your display so that should help that out. I really don't see any issues when running around 60 fps at all.
  22. Yeah I ignore the refresh rate stuff in RA itself aside from setting it to match my monitor in the cfg file, the whole point of G-Sync is to have the monitor match the game which is does to 1 decimal point I believe (maybe 2 but I don't know).
  23. Where you do enable that overlay in the control panel ? I can't seem to find it and I don't ever see that overlay. Is this something that is a part of the GeForce Experience software ? If it is I have never seen it in there and I don't even have it installed currently because it was causing other issues recently. In Retroarch I make some settings adjustments and set my monitor to 144 Hz. Make sure Audio Sync is On in the audio settings. In the retroarch.cfg file look for 2 settings: audio_rate_control = "true" and set it to "false" video_refresh_rate = "59.xxx" and set this to match the Hz that your monitor runs at, for me this was "144"
  24. If you are on the stable build the Steam API has been broken by Steam / Valve, I believe things have been swapped over users having to get their own API keys with the latest beta.
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