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fromlostdays

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  1. I don't know what anydesk remote session is, but I'm not adverse to it. However, I wouldn't be able to say which setting breaks m3u support in the core. Comparing your settings to the above working version would be faster. I CAN say that "CD Image Cache" should definitely be OFF, as above. So double check that first. I'm pretty sure that can break m3us as it might try to cache both disks at the same time. If that is already set to off, and all the other settings match the above and it STILL doesn't work, I recommend downloading a new portable install of retroarch. Oh that reminds me - Core support for m3u wasn't always a thing. So use the online updater to update your core if you haven't. If you're running an older version that might be the cause. Anyway, stock settings for this core run m3us fine so downloading a new portable installation of RA just to test will tell us if its an RA setting, or something to do with the m3u file (a crazy special character or something).
  2. To change which controller is player 1, whether in game or not, you're going to the retroarch main menu (this is DIFFERENT from quick menu, which is what will pop up if you open the RA menu during a game, if you do this, just back out to the main menu), go to Settings / Input / Retropad Binds and then Port 1 Controls. A few list items down from the top you'll see "Device Index". The device index is asking which device (controller) is player 1. You might see Xbox One Controller, or Xbox 360 Controller, or Xinput Controller - Xinput = xbox controller. I can't tell you exactly what you will see for the genesis controller, but it will most likely be something like D-Input Controller. Anyway, just set whichever one you want to be first player there by pressing right. Caution, if you go too far and set it to NA, your controller will stop functioning the menu and you'll need to use a keyboard (or the other controller) to set it back to a working controller. You can repeat this process in Retrobinds / Port 2 Controls / Device Index for the other controller. Unfortunately your second ask isn't easy either. haha. My recommendation is just to get used to it, because changing B in your case to say A, you CAN swap the buttons, but you can't do it just for the menu that I'm aware of. In other words, B and A would be swapped for the menu AND all the games you play as well. I do agree that its a weird binding.. I don't have a genesis type controller to test with though.
  3. First, I'm testing to see if I can attach m3u files here, you don't have to interact with it. It seems to have let me do it, so @damageinc86 can you attach your m3u file here? A screenshot of your games directory in details view would also help. I went ahead and generated m3us for my sega cd collection and am launching this exact game in chd format from an m3u with this exact core and it works. The fact that it doesn't work for you in retroarch basically ensures the problem isn't in a launchbox setting, so we can eliminate those. I can only think of two other possibilities now: 1: You're messing up this m3u or missing a detail over and over - I'm not making fun of you. This happens especially in this hobby when you're staring at the same things constantly - sometimes we see what we think we should see instead of whats actually there. I know all about it. To that end, attach your m3u file here, and a screenshot of your roms directory in details view - or type out the exact rom names and extension here at least. 2: MAYBE theres some core setting in the core thats interfering with this. I want to look at number 1 closely first, but there is a simple way to test if this is happening. We'll do that next if we have to. This should absolutely work, something simple is wrong here we just have to isolate. Don't be disheartened. Dracula Unleashed.m3u
  4. Uncheck "use m3u playlist" for sure. I believe that feature attemps to create m3us on the fly. If you've imported the m3u just like you would a rom, you don't need to check it. Thats probably your problem right there. If that doesn't work, next step is to open Retroarch, load the core, then manually launch the m3u. If that works, we know its a launchbox setting. If it doesn't, we know theres probably something wrong with the m3u itself. But I'm pretty sure the above will fix your problem. And you don't need any special command line parameters. I'm only saying this because I know when something isn't working it gets frustrating and we can start overthinking it. Launchbox should treat an imported m3u the same as if you imported the rom directly. There's really nothing extra to it. Either that setting is your problem or there has to be something wrong with the m3u.
  5. No problem, did you get the menu hotkey sorted? The part about windows and not being able to save the order per core IS the same issue. Every time you unplug one controller or plug in another, windows jumbles the IDs and therefore so does retroarch. So even if you saved it one way per core, it would be different the next time you plugged or unplugged either controller. It's just something we all kind of deal with, and it IS very annoying and unfortunate. Its not so bad if you have like an arcade board, because those controllers stay plugged in at all times, but beyond that the best way to deal with it is to be able to swap controller players on the fly using the controller - that I know of.
  6. Theres no point in trying to save the player order, like I said. I was only showing you a quick way to set it on the fly every time you need to change it.
  7. First go to Settings / Input / Menu Controls / "All Users Control the Menu" and turn that ON, that way if you're accidentally holding the controller assigned to player 2 you can still open the menu instead of having to take the player 1 controller from your wife. Next go to Settings / Input / Hotkeys / "Menu Toggle" and set that to L3 + R3 (these are the left and right stick buttons). Lastly, navigate back to the Main Menu, then go to Main Menu / Configuration File / Save Current Configuration File and save it. Done. Both controllers should always open the retroarch menu by pressing both sticks if a game is open. So you can just pop the menu up and set the player order on the fly with little hassle without taking your hands off the controllers. Future proofing: this is a quick way to set up a menu toggle, there is a more indepth way to do this that allows you more freedom in binding different hotkeys to your controller, but one step at a time.
  8. It's going to be a big ask. I'm assuming you're using Retroarch as you mentioned a core. The problem is that windows assigns a controller ID each time a controller is connected, and as far as I know you can't set a single ID per controller. In other words, disconnecting and reconnecting controllers is always going to jumble controller order, neither launchbox nor any emulator can fix that. So, if you set the controllers as you want them in RA and then never unplug them, you're golden. More realistically, I'd advise you set up some hotkeys in retroarch so that switching the player order within the emulator is fast and painless. I have Retroarch setup so that when I push my two sticks in, it automatically brings up the retroarch menu, from which I can adjust quick settings like controller order on the fly without having to touch a keyboard and mouse. As far as I know that's going to be the best path for you moving forward. Quick controller hotkey(s) to open the menu, set player, joy.
  9. Game Name: Go! Go! Kokopolo: Harmonious Forest Revenge Launchbox DB Entry: https://gamesdb.launchbox-app.com/games/details/370991 Best Image I could find. Thanks!
  10. @faeran Sorry to piggyback off a solved thread like this, but I had the same issue (I'm a little late to the game) and this fixed it, but I can't find the official theme release on the forums (sorry if I'm missing it) so here I am. Let me say I absolutely love this theme. I just noticed that even when "Remember Seperate View for Each Platform" is checked, changing between Hybrid and Text views on a platform resets every platform and even platform categories to that view automatically. I don't know if this is some kind of limitation with Hybrid views... but text lists just look better for old computer systems that don't have a lot of art. Again, fantastic job on this theme. I doubt I'll ever change it. Thanks!
  11. Just a heads up. I talked to Lahma about 2 months ago. It sounded like he got some new good things in his life. We're not that close, and I didn't ask him what his intentions were for the plugin. But I do know it was a pain to upkeep and I got the sense this project was an uphill battle, mostly with Steam breaking it all the time. I hope he comes back, but I also hope his absence is because life has been awesome for him. @C-Beats There is no keymapper or wrapper as good as Steams for the controller. The only one that comes close feature wise is REWASD but it is no easy task to set that up per game, and that's one of the biggest draws for the Steam overlay - particularly for couch gamers. You can sort of do it with other emulators, retroarch for instance, but its not nearly as clean nor robust. I do everything with my controller, literally, and my computer stays on the big screen tv in the living room. That's one of the appeals for the steam overlay, and there are others. That said, as mentioned, apparently this was a pain in the ass to maintain, so I personally never expected to see something like this officially implemented.
  12. Hey Joe, long time! This worked like a charm. Whats odd is that launchbox autoupdated the database metadata today, but forcing it got the game to show up. Thanks!
  13. As the title says, Launchbox search (under Game/Edit/Edit Media and Metadata) isn't finding a game that I've verified is in the LB database. What could cause this? This the link to the database entry: https://gamesdb.launchbox-app.com/games/details/423351-the-precinct Thanks! The attached file is a just a screenshot of me trying to execute the search. New Bitmap image.bmp
  14. No problem. Sorry I can't be more helpful, but I can say always expect bugs. I get some of the behavior you mention JUST using Big Picture. Can't tell you how many times I'd closed a game in Big Picture only to have it refocus to black screen and then having to mouse to it to get it to grab focus back and be able to use my controller again.
  15. Some subsequent information since I don't feel like I was helpful at all. Steam has a "desktop profile" that will run controller keybinds for you when you're on your desktop. I mention this because Controller Companion is great but its also yet another thing running at the same time. If you want a shot at the smoothest experience possible while having both open, you're going to want the least amount running in the background as possible, and especially any kind of programs that pull screen focus or messes with inputs. I'd bet you would also benefit from learning some rudimentary autohotkey (or someone in the forums could help if you ask specific questions), like scripts to auto focus Bigbox or Steam at certain times, maybe even freezing them while in game. Also, experiment with Big Picture in Full Screen / Windows mode to see which gives better results.
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