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Everything posted by viking
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You use it exactly as I had it in mind by creating all that ! It's nice !! Yes, the intro video is on track. It will be something very simple and clean, like the theme. With, I'll put a wallpaper for windows. I had even thought of a Bios logo. Some motherboard can change it. It will be a complete experience, from boot to BigBox !
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Sega Ringwide, Ringedge, LIndbergh, Namco ES3 video files
viking replied to sucramjd's topic in Platform Media
Good job ! If you allow it, could I use the gameplay alone, for the colorful set? I will need quality gameplay video for these less known system! -
The plan is to cover ALL platforms ? With a lot of time, community help and fantastic Patreon. I take this opportunity to make a call: If you have original hardeware at home, do not hesitate to send me pictures in high resolution ! Set up in the style of the video set. I think of all the exotic hardware that will be difficult to source on the net. Thank you !
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@CutTheRug : Wow Thx! This is a complete comment! About Memory Leak. Jason had noticed this problem to. He literally spent nights on it to find the source. He succeeded: it's Windows Media Player! Try it: In BigBox option, set the video player on VLC. Your Windows is up to date ? Your .Net framework is up to date ? >>Download Here<< Reboot your PC. Resolution Dependence. There should be no problem. I use the @eatkinola plugin to adjust the measure on the fly. I'm surprised this problem because the theme is coded for the 2160p, and my screen is in 1080p. And everything is displayed correctly. I'm thinking of a "second monitor" bug. @Jason Carr ? Maybe VLC correct this problem to ? If no, what video set do you use? I've designed this theme to show exactly the same for everyone, regardless of your screen resolution. Shrunk Video. Yes, I thought about it. And it's already corrected! To slightly improve the visibility of the video. Available at the next release. I mean, the little white band up and down. Horizontally, the video aera is in (almost) 4:3 format. It's a design choice. The resolution of your screen does not change anything on this point. If 16:9 video: There will necessarily be side cuts. If 4:3 video: There will be slightly cut. If Vertical videos: There will have white stripes.
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Thx @Rincewind ! I'm not far from your solution. My problem is that the object must be invisible 5sec. Then pulse. Then be invisible 5sec with each change of platform. I just updated my code, 1 post above. Always need help ?
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Ok, ok. I did a test directly in XAML. Here is where I am: <Storyboard x:Key="ChangePlatform"> <DoubleAnimation Storyboard.TargetName="PlayOnde" Storyboard.TargetProperty="(UIElement.Opacity)" BeginTime="0:0:5.0" From="1" To="0" Duration="0:0:1.0" RepeatBehavior="Forever" /> <DoubleAnimation Storyboard.TargetName="PlayOnde" Storyboard.TargetProperty="Width" From="85" To="150" Duration="0:0:1.0" RepeatBehavior="Forever" /> <DoubleAnimation Storyboard.TargetName="PlayOnde" Storyboard.TargetProperty="Height" From="85" To="150" Duration="0:0:1.0" RepeatBehavior="Forever" /> </Storyboard> <Canvas> <TextBlock x:Name="TriggerPointer" Text="{Binding Path=SelectedPlatform.Name, NotifyOnTargetUpdated=True}" Visibility="Hidden"> <TextBlock.Triggers> <EventTrigger RoutedEvent="Binding.TargetUpdated"> <BeginStoryboard Storyboard="{StaticResource ChangePlatform}"/> </EventTrigger> </TextBlock.Triggers> </TextBlock> <Ellipse x:Name="PlayOnde" Grid.Column="4" Grid.ColumnSpan="1" Grid.Row="6" Grid.RowSpan="3" Fill="White" Width="80" Height="80" Opacity="0" /> </Canvas> It works. I have my pulse effect. !! BUT !! I can not manage my general fade-in. To stick to the theme general animation, this object must be invisible on my StoryBoard from 0:0:0.0 to 0:0:4.8. Then, only after, start the infinite pulse loop seen above, in my code snippet. EDIT : Adding a BeginTime on opacity, it works! ?... but only at the first launch.? When I change platform, the elipse remains visible. Its animation loop is not reset to 0. Any idea ???
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Thx. Yes, they are storybord animation directly in XAML. I will probably have to go through that. But I would have liked outsourced the file. In SVG, PNG or other.
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OK guys, I have a quick question: In my COLORFUL theme, PlatformView, I use an animated GIF. This one : Animated GIF handles transparency very poorly. So I included the green background in the GIF. Now, I want to have this same animation effect, but with a reel transparency management, to be able to modify the background color in theme code. So, I did some research ... But none worked! Animated SVG ? Animation is not managed in XAML. But even when fixed, the file does not appear in my view. Jason, it's embedded in the BigBox code? (see link) APNG ? Libraries seem to exist. Almost identical to that for the animated GIF (see the link). But does not seem to be embedded in BigBox code. WEBP ? Not supported in XAML yet. I am a little lost there. Ideas? Tracks? @Jason Carr @Grila @eatkinola or any code master ?? Here is a animated SVG I create for test : Bouton_Onde_animOK_SVG.svg Here is a animated aPNG I create for test : Colorful_PlatformWheel_IconStart_anim.zip
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Yes. This is the problem of white ClearLogo on a white background. They become invisible. With the theme, I put some corrected logo for the most common platforms. To do it for all the games would be too long. If you want to replace ClearLogo only for Colorful, just place them in the theme folder : (...) LaunchBox\Themes\Colorful\Images\Platforms\Clear Logo ... By the way, if the community wants to adapt ClearLogo, do not hesitate to post them on this thead. I could integrate them in the next release! (Dont forget that there will probably be a black version at the end. So grey should be nice)
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UPDATE ! +6 platform video. ☺️ Next step, all automatic arcade playlist. Anyone have a full list? I can't find it. And after, sources release! DOWNLOAD : On download page, as usual. In LaunchBox Platform Video Download Tool. On EmuMovies FTP. Atari 5200 Nintendo Satellaview Taito Type X (full CGI render here, like all arcade cab) Windows WonderSwan (happy with pixel screen effect!) WonderSwan Color
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Yes yes, I do not forget this promise! I would like to finish the first wave of video before and I post everything on the forum!
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@GodElite : As promised, here is two Photoshop montage. Just stuff I've in mind. Nothing finalized. I dont even know if I'll get there technically!
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@JesseBlue : Thx! I will do my best! @Mumut : Ahah merci !!!! This is the original idea! Create a complete and coherent experience. I have already made a intro video for BigBox. But I would like to finalize and fix the main theme before declining. For example, I'm thinking of creating a Banner set, based on videos montage. @GodElite : The easiest way is to continue the discussion on the forum. Comments are less convenient. @Palada : Cool !! Thx man!! I also planned to do my version. But any help is welcome! And the more choice, the better! Good job !! @kidflash : The players number isn't fixed in the theme. He will look for the info in your database. In "LaunchBox > Option > Tools > Manage platforms >"
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@shadowblind : Thx !!! ? A problem about the text size? I was very careful at this point! Can you make me a screen? Probably a problem of windows DPI. I did all my tests 100% in Windows 10. And yes, I will make the basic playlist video. (category and arcade)
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@crispy4000 : Have you updated BigBox in v.10.x ? (beta or stable)
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@j0ker007 : I dont think it comes from the theme. It isnt possible. Please, look at the side of the controls general setting in BigBox. @GodElite : Thx man ! I understand this need to have more information on the same screen. But it isnt the spirit that I try to put into this theme: simplicity and breathing. For example, that's why I "deported" the selection wheel to another screen. Less is more (for me) If you wish, can I share here my Photoshop tests for the next views? This will give you a better idea of the direction I want to take. But the first thing I want to improve is the green graphics. I would like to make them dynamic, from the color of the platform. Green will remain the default color.
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@Tromzy : Honestly, I have no idea where the problem comes from. It's very strange! That all images are displayed well, except this one!? I dont know what to answer you. ? @Cypher : Thx man !!!! ?
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I realized that Nostalgia videos are not designed to work well with this theme. But you are wrong: I intend to cover at least as much system with COLORFUL as with Nostalgia! ? If time allows it ! About boxArt size, yes, it's actually a design bias. In my opinion, the gameplay video is very important for the general atmosphere. But we dont study it for hours before playing the game. So, the 4:3 crop and the BoxArt are not too important sacrifice. IMO of course. I have other GameView in mind, but I am limited by the TextGameView. (Who will always be the same in a theme) The design must remains coherent betwen views!
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Maybe delete and redownload the theme ??
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Yes, an error on my part during the upload. I corrected it, we just have to wait for Jason to validate the change in the backoffice. By the way, these are exactly the same version here and in BigBox. Both in BETA ?
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