
bujinkanrn
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Finally! About a month's worth of work later, and I've managed to import my RPCS3 library into LB. I have noticed that PS1 Classics don't seem to be detected during the import process, and I cannot figure how to add them manually. After further researching, those games do not launch from EBOOT.BIN files. RPCS3 apparently launches the game's whole folder instead (i.e. NPUJXXXX). Perhaps, I'm missing something. Has anyone had any luck importing PS1 Classics into LB once they are installed and launchable from the emulator?
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Wow, thanks a lot!
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It does seem like eboot file location would be less likely to change with emulator development than that of shortcuts. Sounds like a safer bet to use the auto import function you describe. I did learn that this function can be toggled on/off globally. Is it possible to toggle it just for one console? Reason I ask is that I noticed multi-disc games would frequently import as duplicates. I turned off auto-importing so I could manually sort games for other consoles and would rather not chance re-importing said duplicates as LB scans my folders. As it stands, it seems I may have to choose between sorting duplicates and manually importing games. But, it's worth it to have everything organized.
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I noticed that RPCS3 creates shortcuts for each game. Would simply dragging these into LB work? It seems as if it would be quicker than importing disc and PSN games manually.
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is there a way make thing easy for us to import all ps3 game on LB ?
bujinkanrn replied to oldgamer's topic in Noobs
Thanks for the info. You definitely confirmed my suspicions 😁 -
is there a way make thing easy for us to import all ps3 game on LB ?
bujinkanrn replied to oldgamer's topic in Noobs
Thank you! This will be very helpful. As far as PSN games installed by PKG, will they need to be manually installed in RPCS3 before LB will import them? Also, is there a different folder path that LB will utilize when compared to other consoles that boot from single ISO files? I have my PS3 rips organized nicely into two separate folders: LaunchBox\Games\Sony Playstation 3\EBOOT & Disc LaunchBox\Games\Sony Playstation 3\PSN Games Will selecting the option to move games during the import process mess up my organized games? Since I spent a lot of time organizing, I want to be certain that I don't lose my work 😅 Very nice work! It's impressive how passionate and devoted the LB team is to the project. -
is there a way make thing easy for us to import all ps3 game on LB ?
bujinkanrn replied to oldgamer's topic in Noobs
Does bulk importing games into LB require that they already be added (disc based) or installed (PKG files) into RPCS3 before attempting to import them? Is there a tutorial or vid that addresses this since LB was updated to allow bulk imports? I'm fairly familiar w/ the emulator. But, using LB in conjunction with RPCS3 is unique compared to other consoles I have set up within the frontend. -
If I have separate installations of LB on separate drives, what are the implications for my XML files? Will I have to create new ones for every separate install?
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No offense. But, is it not still supported by anyone at all?
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Wow, thanks for the info! That makes sense. I'll give it a go after work.
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For some reason, Retroarch just crashes when I try to load Beetle (HW/SW) and then a .cue or .bin. Both my game rips and bios dumps are confirmed working in other emus, and I've placed bios files in the Retroarch "system" folder & pointed the directory setting there. Running v1.3.6. Puzzling, for sure.
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Thanks for the info! This is a bit off topic, I apologize in advance. But, will Duckstation allow for an up-res in visuals like epsxe? Also, is there a good thread for the best Retroarch PS1 core troubleshooting? Thanks again!
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I know this is an old thread, but I was able to fix this same issue by changing a DPI scaling setting. I'm running Windows 10, first of all. My fix was to right click on "epsxe.exe," click "Properties," select the "Compatibility" tab, click "Change High DPI Settings," and finally check the box next to "Override High DPI Scaling Behavior" with "Application" selected in the dropdown menu. For me, this fixed the issue with the image being zoomed in and cropped, as LordMonkus suggested. Hope this helps.
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Hi all! I'm trying to put together the most future-proof PC build I can afford ATM and wanted to ask for some input/thoughts. Here are the specs (I have to wait a bit for the CPU to release): Ryzen 9 5900X CPU ASUS TUF X570-Plus (Wifi) Mobo EVGA GTX 980 Ti Classified 64 GB Corsair Vengeance 3200 MHz DDR4 (CAS 16) Sabrent 2 TB Rocket Q M.2 NVMe 2280 SSD EVGA Supernova 1000 G5 PSU Corsair 175r Carbide Case I don't have experience overclocking, but set on a Cooler Master Hyper 212 Black RGB CPU cooler due to the inherent risks and required maintenance schedule of water cooling. Does this sound like a good starting point, esp for RPCS3 and Xenia? Should I consider just buying a high-end Ryzen 3000 series instead of waiting for the 5900X to hit? Is it necessary or advisable to take the plunge for a new GPU with more power than my 980 Ti? I still get great performance on my current rig from which I will pull this GPU. Any input and feedback is uber appreciated! Thanks in advance!
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Wow! That's impressive to see you're running up thru Cemu with an i5. I'm running a 1st Gen i7 990X that works just fine for most tasks. But, I've had issues with Cemu. BotW runs slowly. Xenoblade X runs full speed but encounters lengthy pauses, presumably for shader loading to catch up. Thanks for the insight!
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Thanks for the info! I may go with AMD, indeed, as they look promising for PCIe 4.0 support. Not that I need it yet, but if I can get 10 years out of a build (with only a GPU upgrade), I'd be all the happier. With Intel's Rocket Lake only on the horizon, AMD may make the most sense.
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Ah, I saw your posts about the newer Ryzen chips and how they're doing well. My understanding is also that single-core performance is preferable to a high number of cores. As someone who isn't yet comfortable overclocking, would a Comet Lake i7 be a good move, or should I opt for something with quad channel RAM support instead? Also, should my GTX 980ti FTW suffice for most emus thru PS3/360/Wii U, or should I look at upgrading to an RTX card? I'm a super noob to the mechanics of emulation but you all are amazing resources!
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Oops, sorry for creating another thread. My search for PC and CPU recommendations didn't lead me here. Sorry again for my oversight.
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Would anyone be able to recommend a great CPU, preferably Intel, that handles current emulation well? Comet Lake vs Cascade Lake? I'm really after the best benefit to cost ratio, as an enthusiast build is beyond my budget. CPU is my starting point, and I figure 32Gb of system RAM is plenty. Should I go for clock speed over core count for emulation? If a current thread exists, I apologize. After a brief search, I couldn't really find much info on recommended current gen PC build recs. Any help is much appreciated ?
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Thanks for the response! I wasn't sure if it would be worth moving everything from an external HDD to an SSD. I appreciate your breaking it down in such a detailed manner.
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Thanks so much for the input. I kind of expected my CPU to be behind the 8-ball a bit. I'm currently looking at building a new rig with modern emulation in mind. My experience is mainly with Intel, and relative future-proofing is something I want to keep in mind. My impression is that AMD tends to be less expensive but tends to go obsolete more quickly. Not sure if that's accurate, though. Should I theoretically be able to get by with a current gen i7 or i9 Comet Lake setup? I REALLY can't justify an x299 build with that kind of cost. Once again, thanks for the input! Any help is appreciated ?
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Sorry to reopen an old thread, but I'd like to hear thoughts on my current setup and its ability to run emulators & games at full speed: Could someone tell me a guesstimate of how my current specs stack up to the current emulation scene, please? i7 990x 1st gen @3.47Ghz (stock) GTX 980Ti FTW 24Gb DDR3 1 TB Samsung Pro SATA3 SSD 4 TB WD My Passport External HDD - my current LB, emu & game ISO/ROM collection, currently self-contained. Windows 10 Pro x64 I know emulation is an evolving scene, but should I theoretically be able to handle at least thru Cemu & Citra with specs like these? Xenia seems to be a no-go with my current CPU architecture, and RPCS3 seems super glitchy. I appreciate any input!
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Thanks so much for this thread! I've been wondering if saving individual configs were possible, given the vast per-game differences in settings requirements (mixed with my noob understanding of PCSX2). I do have one general question that applies to PCSX2 and also emulators with larger sized games (i.e. Dolphin, Cemu, Citra, Demul, Chankast, etc.) Does placing the emulator, game image file, and LB all together on an SSD give a significant performance boost or stutter elimination vs running from an external USB 3.0 HDD? A little off-topic, I apologize. I'm a relative noob and want to find a good jumping-on point to understanding the nuances so I can just fire up a game and have it sing I love LB, BB & the awesome community!
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Thanks! I could only get in-game w/ RS on an old build of Mupen64 several years back. Though I it was pretty unplayable, at least it loaded, unlike Bfn.
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Wow, thanks for the info! A few years back, neither of these games was truly playable. It sounds like N64 emulation has moved ahead quite nicely.