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It's always included there, you just didn't notice before 😉
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LaunchBox 13.21 beta thread is now open here:
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Hi everyone, LaunchBox 13.21 beta 1 is out now for all willing to help test this release. Thanks to all who help test these beta versions. Don't forget to include the following information in your feedback to help us out with tracking down with any issues you may face with these betas: Your Windows version Description of the issue Can it be reliably reproduced on your end? Reproduction steps You can opt into the beta within LaunchBox by going to Tools > Options > General > Updates and turning on Update to Beta Releases. If a beta release is available, you will get prompted each time the app opens up, or you can manually check using Menu > Help > Check for Updates. Beta 1 includes the following: New Premium Feature: A new section has been introduced under Tools > Manage > LaunchBox Themes & Media, providing users with the ability to browse and download Media Packs. These growing list of packs, created by both the LaunchBox team and the community, include Platform Clear Logos, Badges, Platform Icons, and Controller Input Graphics Packs. The packs are non-destructive, allowing users to seamlessly switch between them on the fly, and can be applied to both LaunchBox and Big Box independently. New packs will be regularly added, and applying or swapping between them is now just a simple click away. New Feature: Content Creators now have the ability to upload Media Packs for community access through the following page: https://www.launchbox-app.com/media New Feature: A new Xemu Integration Plugin has been added, allowing users to download and set up the Xemu emulator directly from LaunchBox Fixed: The freezing issue experienced by some users in Big Box has been resolved Fixed: The false out-of-memory error that appeared when a computer awoke from sleep has been addressed Fixed: The minimize/maximize game launch feature now functions correctly with additional applications Fixed: Game files containing more than one space in a row now launch as expected Fixed: The Nintendo 64DD now displays the required dependency files for supported RetroArch cores Fixed: Long-term stability in Big Box has been improved Fixed: Searching for a game while in certain areas of Big Box would display no results Fixed: Corrupted images cause fewer issues when loading in both LaunchBox and Big Box Beta 2: New Feature: The Big Box Default theme now dynamically displays Controller Input graphics based on the currently selected media pack Improvement: MAME Gambling games are now marked as Casino games allowing you to easily filter them out during imports Improvement: Star Rating functionality has been updated so that each star rating grouping uses the raw value instead of massaged values. For example 3.8 star games now appear in the 3 star grouping instead of 4 star as they did previously Improvement: The Star Rating Arrange By functionality now sorts games by star rating within each grouping Improvement: Enhanced installer/updater to install K-Lite Codec Pack Basic, streamline runtime and DirectX checks, and enable Windows Media Player only when needed Fixed: Several improvements regarding file paths when launching from or pointing to a network location Fixed: Several stability improvements for Big Box to stop the application from freezing after running for extended periods Fixed: Bezels for vertical MAME games being applied with a horizontal layout file Beta 3: Improvement: MAME High Score logic is now more robust, and the following games are now working/working again thanks to the hard work of our community: Batsugun, Bubble Bobble, Dig Dug, Mushihime-Sama Futari Black Label - Another Ver, Viper Phase 1 Improvement: Some minor visual improvements for the installer, along with the ability to download and install WMP, along with the ability to enable it if turned off Fixed: Playlists with no games were incorrectly appearing in the root of the Platform Categories view Fixed: Improved long term stability in Big Box if using the Related Games feature over many days We have the following known issues in Beta 3: The installer is incorrectly skipping enabling WMP if K-lite is already installed - Will be fixed for release We are in the process of bringing back VLC as a deprecated video playback engine (use at your own risk type of deal), but it's not fully ready yet, but you will see the option has reappeared - Will be fixed for release Some computers are still getting false out of memory prompts after returning from sleep - May be fixed for release, or by beta 1 of the next release Platform and Playlist Clear Logo Overrides are not currently functioning correctly in LaunchBox - Will be fixed for release There's a few things that are in need of testing: The Media management changes: heavy changes were made to the 4 media types in order to accommodate this new non-destructive media pack world we now live in. Things to test would be the LaunchBox Themes and media manager, as well as building your own packs under your LaunchBox\Images\Media Packs\ folder and seeing how they work. Check out Platform Clear Logos and see how they work now, especially if you are used to the old way of how things work. If you were having freezes in Big Box, do some overnight tests and see how you fair now. If you ran into issues with your computer showing an out of memory issue after it goes into a deep sleep, let us know how this fairs now. Beta 2 will come out next week and will contain a few more items that will complete the media management system, along with any further fixes that we are looking to put into this release. Thanks for testing guys.
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Live Stream Starting Now! Thursday March 27, 2025 - 1:00PM EST Live Stream starting now! Discussing features, feedback, community hot topics, theming, and answering all of your burning questions about LaunchBox. Join Brian/Faeran, Product Manager at LaunchBox, for his weekly live stream. https://www.twitch.tv/launchboxofficial
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Thanks. The known issue that we are currently tracking is that for certain devices touch screen controls do not work on the page where you choose a new database image. We've confirmed that controllers seem to work, and we've also confirmed that certain device the touch screen controls do work on this page. If this is not what you are seeing, please let us know.
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Which platform were you trying to use the mamemess core with? Also, were you apply the core via the Emulator Settings menu on a platform level, or using a game override?
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Live Stream Starting Now! Thursday March 20, 2025 - 1:00PM EST Sneak peak to some unreleased features. Discussing features, feedback, community hot topics, theming, and answering all of your burning questions about LaunchBox. Join Brian/Faeran, Product Manager at LaunchBox, for his weekly live stream. https://www.twitch.tv/launchboxofficial
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Hey all, Beta 3 is now out. For users stuck in that startup crash due to the crash reporting system issue, we'd love for you to test this release to see if this release fixes it for you. If you have downgraded to 1.17, you can simply run the beta update from within the app. If you need a copy of the beta 3 apk, you can get it from here: https://drive.google.com/file/d/1XVFtzBfY9DSdgCfuEeNtJ0yVtLFJxUl9/view?usp=sharing *There's the potential that after you install this apk, you may need to restart your phone. This release includes: The beginning of Scoped Storage support has been implemented. It's in an incomplete state, with more work to come for the next beta Additional Apps on a Network Share should once again download and play Users stuck in a startup crash loop should now be unstuck (introduced in beta 2) Thanks again for the help with all the beta testing.
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We have it on our list to look into adding before next release, if possible.
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That means the version you installed on your device is not the one you are choosing inside of LaunchBox. Sometimes it could be hard to know, as there's just so many different variants of RetroArch. Which version did you install? and which version are you choosing inside of LaunchBox for that platform?
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Can we just call it a win? I've also heard a simple restart of the device fixed a crashing on startup problem a user was having.
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Go into the platform in question, click on the top right menu option, enter into Emulator Settings. You'll see a drop down list of a bunch of different RetroArch versions. You'll want to pick the one you installed. I assume if you installed directly from their website you would know whether you downloaded and installed either the x86 or x64 version. Then you'll need to select the exact core you downloaded inside of RetroArch yourself. Sometimes this can be a bit tricky, as we list them out as what their files are called, but RetroArch lists them out as a name that may differ. After that, as long as things match up, you should be good to go. In saying all of that, which version of RetroArch did you end up downloading and installing?
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The support mailbox is the only place to get help with license information. If you haven't received a response and it's been over 24-48 hours, I'd send another email just in case your first email got lost or sent to spam for whatever reason. Locking this up, as there's nothing anyone could help you with here, but I'm sure you'll get sorted as soon as possible.
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Live Stream Starting Now! Tuesday, March 18, 2025 - 1:00PM EST Join Josh/MysterNybble in the LaunchBox development discussion! Ask your burning questions, and learn about upcoming updates in this week's developer live stream. https://www.twitch.tv/launchboxofficial
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Thanks yes. This seems to be a much smaller issue that a lot less people seem to be having, but if you submitted it into our system it's been tracked
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We've looked into the issue where the app will suddenly stop opening during startup, which looks like it would have started on beta 1. Essentially, what's happening is that when a user hits a hard crash, our crash reporting system attempts to send that report into our system. Instead of sending the report, the crash reporting system crashes again. If you find yourself in this situation you'll need to downgrade to 1.17 and wait for beta 3, which should be out in the next day or so. Sorry for the headache here.
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If you mean the Exit mapping, you can disable that by removing the mapping under Options > Keybard/Controller Mappings
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13.20 went out on February 27 with a ton of fixes that we worked as quickly as possible to fix up and really needed to be out as quickly as possible. If you are on 13.19, you should definitely be upgrading to 13.20. Since then, we've been heavily working on a lot of things, including any remaining fixes, which the list for is fairly small. A lot of endless hours has been put into figuring out why VLC seems to be randomly freezing Big Box ( @MysterNybble is carrying around the emotional battle scars for this one 😋). We've noted that the simple workaround is to switch the video playback engine to WMP and the freezes stop. The freeze itself seems systemic to a low level VLC issue that we don't entirely have access to, so we are looking at short term and long term solutions, with the short term solution being available in beta 1. However, like mentioned, switching the video playback engine to WMP across all of our test devices removes this particular issue. There's also a few smaller issues we're tracking that should be available in 13.21 beta 1, which should come out sometime this week. At this time, if anyone is experiencing a particular issue with a released version, and you are unable to find help using the Noob or Troubleshooting section of the forums, it's best to click on the Help & Support option in the top header and clicking on Report a Bug.
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Live Stream Starting Now! Thursday, March 13, 2025 - 1:00PM EST It's all about features, feedback, community hot topics, theming, and answers all of your burning questions about LaunchBox. Join Brian/Faeran, Product Manager at LaunchBox, for his weekly live stream. https://www.twitch.tv/launchboxofficial
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Open RetroArch directly and try and run a game from there. If it doesn't work, then it's possible the RetroArch that LaunchBox downloaded (or its cores) isn't the one your device needs and you would simply need to download a different version yourself.
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I'd start with following the trail of one game to see where the broken link might be. Choose a game and Edit it. Go to the Launching section and make sure the file path to the game file is correct Go to the Emulation page and make sure it's choosing the correct emulator entry Click on the Edit button for the emulator and make sure all info on the Details page is correct and it's pointing to an emulator that exists and is confirmed working outside of LaunchBox Go to the Associated Platforms tab and make sure the Platform the game is from is represented, and if using RetroArch, a core is selected that exists inside of your RetroArch instance and is confirmed working outside of LaunchBox For the most part that's all that's needed, although there are some advanced settings that could be getting in the way, but I'll assume you haven't touched any of those. If you are unable to see anything wrong, take screenshots of all those sections and post here and I'm sure one of us can help you out.
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Thanks guys. We will take a look in our crash reporting system and we will be fixing as much as we can for beta 3.
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Yeah, and I could imagine that could be annoying for people with hundreds of vita games. We know how vita3k works, and have implemented a pretty good solution into the Windows version of LaunchBox, whether we can do something similar on Android remains to be seen. We are currently working on all the dependencies right now which would set us up to explore seamless ways we could help with vita3k import and game launching, but realistically we are still at least a month out before we start on that research.
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Saturn Stopped Loading/Working After 13.19 Update!
faeran replied to Ipman559's topic in Troubleshooting
The first thing you'd want to do is to look at the following places in LaunchBox in order to trace what is going on. Choose one of your games and follow this trail: Edit the game, go into the Launching section and make sure the path to the game makes sense and that the file it's pointing to is there Go into the Emulation section and make sure it's using your correct emulator Enter into the Emulator section and make sure settings look correct Click on the Associated Platforms section and make sure Sega Saturn is listed there and that the settings for it look correct If you can't find anything wrong, take screenshots of each section and post them here for others to look at.