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Everything posted by faeran
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See if this works for you. Edit a game, go into the Emulation section, click on "Use Custom Command-line Parameters", and input the command line parameters that point to the specific game id you'd like to launch. This command line should overwrite the emulator one.
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Thanks for the reminder here, we've had this on our list for quite a while. We will look into deleting it, however, if I'm remembering correctly, I'm pretty sure deleting the platform is the easy part. How that then effects all version of LaunchBox might be the harder part. We could end up causing unnecessary crashes with the program if we aren't careful.
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Based on this response, Google Drive is most likely your issue. See what happens if you completely shut down Google Drive. Do you still receive access denied issues?
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Launchbox Infinetly "Saving Games" after importing...
faeran replied to spiritedusual's topic in Troubleshooting
I wish there was more I could add to this. I ran some tests and can only confirm that this is not a systemic issue with the app. Based on what you are saying it sounds more like Windows is having a hard time in saving the new file LaunchBox is trying to create. There are many reasons this could happen on a user's computer. The most notable ones would be that you have another program that is fighting for access to the same files/folders as LaunchBox is (eg. something like a cloud sync program, or hard drive backup program), or there's some kind of permission issues going on with your hard drive. That's probably where I would start my investigation if I was having this issue. -
Sounds like you changed your view to Text List View. If you have a Change View hotkey, click that and choose a different view. If you don't have a Change View hotkey, go into the options, under either Keyboard or Controller mappings and assign a key.
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Not all platforms have media available, but a lot of them come with at least a clear logo. I just checked both Atari ST and Commodore Amiga and they each came with a Clear Logo, and a Platform Icon. If both those platforms came up with nothing, it's possible there's something incorrectly configured in your platform's metadata. Can you Edit these platforms and take screenshots of what you see?
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Sorry to hear you feel that way, and while I don't want to get too into it, based on the usage numbers for this version vs. issues that came out of 13.16, this release probably falls somewhere in the middle. However, I can understand that when something is specifically affecting you, it can definitely be frustrating. Based in our widespread testing, we aren't seeing the numbers you are across many builds, but we are always looking to improve where we can. If you would like to send me your data files through a PM, I can take a look and see if there's anything to gather from them. I believe you are talking about different things here, and I do want to keep this beta thread on topic. We read everything and address everything that we can, triage between client issues, server issues, and user issues, and address the ones that we can control. This happens every round, which I'm sure you are aware, since we do address many of the things you have brought up in the past that are within our control to do so (we've even solved many of your user specific configuration woes as well). Alright, back on topic. We do have another beta coming that will address more issues that have come up in the beta, so expect a beta 5 before the end of the week.
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Thanks that helps. It's a MAME specific issue, we'll look into it. This is most likely due to the scan that needs to happen for the save management feature. After a the scan completes CPU usage drops down.
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This should be fixed in the beta. If you would like to update to the beta and let us know in the beta thread that confirmation would be helpful. Outside of that, you can wait for the official release.
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Thanks, this is fixed internally and will be available in the next update. Tested a bunch of scenarios but we are not seeing this happening. Can you name a few different games for a specific system that this is happening for you? Our first assumption is that this might be more related to your data files, but we can look into it further once you provide some more information here.
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Beta 4 is out with the following changes: Improvement: Non-Steam Windows games now have the ability to scrape Steam media Fixed: Updating MAME using the Full Set Import wizard now accurately updates the emulator name and folder to match the imported version Fixed: The "Create Playlist" option in the quick filter now functions correctly when viewing "All" games on the sidebar Fixed: The BIOS window for RetroArch should no longer take Dolphin and PCSX2 cores into consideration Fixed: RetroAchievement scanning now correctly indicates whether achievements are available for a given game (introduced in beta 3) Fixed: The per-platform auto-import disable option now functions as intended (introduced in beta 3) Fixed: Navigation issues within the playlist section of Big Box have been addressed. This should resolve instances where game details were not updating correctly during navigation (introduced in beta 2) This should fix the issue users were seeing with RetroAchievement badges and playlists from the previous beta. The issue ended up being that the new end points we were given to use from the RA team was insufficient to deduce which games had achievements and instead were indicating which games had a game profile on the RetroAchievement website. We are now using the old endpoint for this, but there is a caching improvement that we've left in.
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Glad you figured it out. The dev of that theme would have to create a game discovery center view for it. Since it doesn't have one it falls back to the default theme view.
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Hey Wolvez. We'll take a look into it. It's quite possible there were changes on the YT side which broke something. Whatever the case, if it's not working, we'll see what we can do about fixing it up for next release.
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Thanks. We believe we found the issue and should be fixed in the next beta.
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I can't download all the images in the database
faeran replied to Eyebrows Cat's topic in Troubleshooting
Your video shows what the issue is. You have nothing listed in the Region field. Fill it in with the correct region, save the change, then go back in and run the media downloader again. -
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I can't download all the images in the database
faeran replied to Eyebrows Cat's topic in Troubleshooting
Not at all. Actually the opposite. The idea is that if you import a Japanese ROM, and it's clear that the game is indeed a game from Japan, and there's a Japanese image on the GamesDB that can be downloaded for it, we download that for you. If the game doesn't have any identifiable region, we use your Region Priority to determine which image to download. There's more steps than that, but hopefully that clears things up a bit. -
Thanks for the report. We'll get this fixed up for the next beta.
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a video could help out a lot in your situation, as there's a ton of variables and this seems not easily reproducible, so I'm guessing it's related to some very specific thing on your set up. Also, if you can zip up your data folder and send it to me in a PM that could help as well.
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Thanks. I added a few more questions. If you can answer that could be helpful. At first glance, I am not able to reproduce what I think you are seeing.
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What view(s) are you using? Also, Are you using the game menu or are you bypassing it? Are you referring to the Playlist section or a playlist within the Platform Category section?
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LaunchBox doesn't quite do things this way. It's more open ended, allowing any file to potentially be imported in. Most of the importer methods are entirely file agnostic. Platforms are similar, you can type in whatever platform name you want, however, if you want it to be linked to a platform we support on our Games Database website for scraping purposes, then you can check out what the GamesDB supports over there: https://gamesdb.launchbox-app.com/
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Beta 3 is out with the following changes: Improvement: Optimized the fetching of RetroAchievement hashes to reduce API calls and prevent user timeouts Improvement: Disable automatic ROM import for specific platforms in the Edit Platform window Improvement: Simplified plugin names for better clarity Fixed: Resolved some play time sync issues Fixed: Corrected region sorting errors when combining games Fixed: The RetroArch plugin no longer creates unnecessary save folders