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faeran

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Everything posted by faeran

  1. I'm kind of curious why your game folders are littered with unusable hidden files.
  2. The answer to this is always send an email to support@unbrokensoftware.com
  3. Sounds like you were doing some management work, maybe some imports, which caused the primary application path for your games to change? I'm not seeing anything in your post that indicates what you might have been doing to cause the change, but maybe you have some ideas of work you were doing on your build that could have caused it.
  4. Locking this thread, as this specific release is out of beta and responses have been getting further off-topic to the testing of beta features and those talking points don't deserve to be lost in an outdated beta thread. In saying that, there are a few things I'll mention here. For things like user issues (like Sbaby), that might deserve a dedicated thread. For others with general performance type of comments. Thanks for those, although in order for them to actually be constructive, we'll need a lot more specifics. What we are going to try and do is create a thread dedicated to collecting specific performance related issues that a user may have. That thread will try and list out specifics to what users may be experiencing, then will categorize them into a few categories. Some might just boil down to education (like why boot times differ between versions), while others could be categorized into internal factors (things we can actually solve) vs. external factors (things the user can solve themselves... ie. a third party plugin causing slowdowns or crashes). If all goes well, we can work together to identify root issues and provide solutions, whether it be changes to the client itself or changes to a user's configuration. Look out for that, however, do know that there's only a couple of us on here, and we are splitting out time amongst many projects, so we thank you for your patience.
  5. Sounds to me like you are looking to request something like a Meta Quest, or Meta Horizon OS type of platform that could be added to the Games Database used for Games that have come out for their Android based VR OS?
  6. If I had to guess, you probably set up RetroArch a long time ago and your associated platforms section doesn't quite match with our current server defaults, as in it's missing the default Atari 2600 associated platform configuration. In your instance, you'd want to simply choose to Manually Configure Emulator and choose your RetroArch emulator. Like you noticed, choosing the Install RetroArch option would install another instance of RetroArch, similar to going into the Manage Emulator window, Adding a new emulator, choosing RetroArch and hitting the download button. You could also go into your RetroArch emulator window, add a line for Atari 2600, then run the ROM Import Wizard, and you wouldn't see that page. Basically, you are only seeing this due to a mis-match between your old emulator config and the one we use on our server. Luckily we can update the RetroArch integration plugin to make this less confusing for users in the future.
  7. Sounds like you accidentally cancelled the install while it was messing with app files. Go into your LaunchBox\Updates folder and run the 13.17 setup file. When you get to the part where it asks where you want to install it to, choose your current LaunchBox folder. Double check the path before hitting next and make sure it's correct, as the setup likes to add an extra "LaunchBox" folder into it. Once you finish the install, LaunchBox will open and you'll see your library.
  8. Thanks, I've updated the Steam ID on that game.
  9. I just tried both a bulk metadata and media wizard download and a per-game download of Steam videos, but they both worked just fine.
  10. From the looks of things it's less specific to how you imported and more specific to a timing thing when upgrading metadata information from the server. We made some indexing changes that may help and you'll find it in the next official release.
  11. Hi @NIGHTKILLER05. I just tried a bunch of games to see if I could recreate this issue you are having, but the renaming of a game seems to work as intended. The name gets adjusted and the place in the list shifts depending on the Arrange By order. So at this point, it seems that the issue is either related to a very specific option that you have within your config, or something else is happening to your game that's intended, but you may not be quite realizing what's going on. If you would like me to look into this further, zip up your Data folder and send them to me in a PM and I'll take a peak.
  12. With Android, if you added games to a game directory, you would need to run the import game tool again. For example, let's say you import 50 master system games into LaunchBox for Android, then you now add 5 extra master system games into the same folder on your Android device. If you run the import tool again, it will tell you that it found the extra 5 games and allow you to bring them in. In the future, we may make this more clear in the app and provide some kind of scan tools, which would save a few clicks.
  13. Glad you liked this proof of concept theme I made all these years ago. The answer to your questions is yes to both, it would just require someone to edit the theme code to accommodate what you are after. At the moment, I'm a bit busy to circle back to this theme right now, but if you wanted to dive into the code, or if anyone else did, I could attempt to help to get to where you need to go.
  14. In the game details (assuming you are using the default theme), the play button will turn turn gray and say something like UNAVAILABLE. Outside of that, nothing else will happen. Deleting game entries is a manual process, so just don't run the scan for removed games tool
  15. Locking this topic, as it's old, showing out-of-date windows and your comment doesn't look to be related to the OP. I will say that if you click on core and there's nothing in that dropdown, it means that you either don't have your application path set properly to point to your RetroArch program, or that you have yet to download any cores inside of RetroArch. If you need help with your specific issue, I'd suggest opening up a new post with as much detailed info about it as possible.
  16. If your not up on the latest beta, can you update and let me know if you are still seeing this?
  17. I'm not 100% certain, but it's likely caused by the way we are parsing the RetroArch config file to determine your save file location. We will look into this and see if there's anything we can do here for a future update.
  18. Thanks for the list. PC Games, make sure the scrape as value is set to Windows. The system is designed to not auto-import any Windows games. MS-DOS - set the scrape as value to MS-DOS. The system is designed to not auto-import any MS-DOS games. TeknoParrot, American Laser Games, Daphne, Singe2, MESiCAxLive, MAME, set the scrape as value to Arcade. The system is designed to not auto-import any Arcade games. Future Pinball - make sure you set the scrape as value to Pinball. The system is designed to not auto-import any Pinball games. Out of your list, I believe WoW Action Max is the only platform we'd have to exclude automatically, so thanks for that. In the meantime, if you are up on the latest beta, you can exclude this platform under its Edit Platform window.
  19. Thanks for the input. We already have support for Emulation Station type bulk imports as mentioned in my first post. You just drop your ROMS for all your platforms into the LaunchBox\Games folder and you are good to go. Advanced users can use symlinks and other methods as I listed in my first post to utilize this system for files in their custom locations, but it would be much better to have our own UI for bulk imports. This is why we want to provide an interface inside of LaunchBox to handle this eventually, where you point to a root folder and we attempt to identify what platforms you have. As you mentioned, with people being able to organize their ROMs into any folders and folder names as they like, this can pose complications. Like all apps, including the ones you mentioned, things become a heck of a lot easier when you follow their naming structures, and falls apart when you want to go against the apps programming. Therefore, the UI would have to provide feedback for which platforms we automatically identify and which ones that we don't, and then provide users per-platform solutions to correct them. There are many ways people are organizing their ROMs, you are following one, we've had our own for the last 10 years or so, another app will do it different, and every individual person will also do it slightly different. Whatever UI bulk solution we come up with, we want to make sure it's as seamless as possible for as many people as possible, knowing full well we can't appease everyone.
  20. Thanks for the feedback. Things to note: PC Games are already excluded automatically from this system (Arcade games are too as well) Most Xbox 360 games are simply iso files, which are recommended. We know about GoD format, and we are still working through what to do about these types which obviously complicates matters In the meantime, the beta (and subsequently version 13.17) has a way to disable the auto-import feature on a per-platform basis. We are going through every problematic platform that we know about, and at the moment that list is fairly small at this point. If anyone know about any other problematic platforms, we'd love to hear about them so we can take a stab at making them work with our automated system.
  21. If you would like to go through some configuration discussion send me a PM and I'll see what I can do for you.
  22. The manual scan does not work with PS Vita, at least not well. The only current method of importing your PS Vita games is through the auto scan option, which does work well. I just ran a test on Atari 7800, and that seemed fine. If your still running your ROMs across a network, I'm guessing that might be the cause of what you are seeing.
  23. The error points to your account maxing out the RetroAchievement API endpoint. Basically RetroAchievement's API saying "stop bugging us already!". Beta 5 should help with this scenario. If you can confirm that would be nice.
  24. Beta 5 is out with the following changes: Improvement: Save Management support added for .MCR save files with RetroArch's supported Sony PlayStation cores Fixed: Adjusted download priorities from the Edit Game window for more accurate regional media selection from the LaunchBox Games Database Fixed: Resolved potential crashes associated with RetroAchievement when your account's API usage reaches its limit on the RetroAchievement endpoint
  25. Only time we've ever seen this is due to some kind of permissions issue with that folder. Can you delete the contents plugins folder while LaunchBox is closed and open LaunchBox again and see if that helps.
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