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Retro808

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Posts posted by Retro808

  1. 30 minutes ago, drewjbx said:

    Looks like I got LB to display the marquee image I want across all games, image view 'background', with the image placed in the 'fanart' folder. But when in big box the game's boxart is displayed on the marquee rather than the marquee image as seen in LB. Is this not possible in BB?

    Yes, there currently are no settings we can adjust to get marquee images a certain way. I have tried editing a theme to get it to work, only partial success. I could get the clear logo shown, but never a static background image. It would always default to the marquee image or the next priority. So, we have to wait until Jason is ready to take on updates to marquee images and priorities. He did say it will be coming.

    • Thanks 1
  2. Right now there is no way to set banner image or set a default background with logos changing out over it. Jason has mentioned he will get to some updates for marquee support but for now he is trying to finish up the items that got the top votes from last year's user poll. Marquee support just missed out on making that list. I have been waiting patiently for quite some time on some updates to marquee options. Hopefully soon. 

    For image priorities related to the marquee BigBox pulls first images from the Arcade - Marquee folder and then it looks like in absence of an image in that folder it follows what you have set for your Box priorities. 

  3. Select a platform in Launchbox, go to >Tools >Download Media and Metadata this will bring up the download wizard. Skip through the first couple of options and the when you get to the EmuMovies piece select the video options then follow the prompts. This will tell it to only search for EmuMovies video files. You can do this for each platform. 

     

    Screen Shot 2019-06-13 at 10.35.24 PM.png

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  4. 2 hours ago, Zardozer said:

    Hi, I'm also trying to set Big Box up with an MC Cthulhu board hooked up to an arcade stick, and I get the exact same thing. Direction presses usually result in moving two spaces, so it's useless. I searched and found two other threads about this, but so far there is no real resolution to the issue. I did exit Steam, and it does the same thing, so it doesn't seem to be a conflict with steam. I'm not running inputmapper or anything like it.

    I had an Emulationstation setup on this exact machine with this controller board, and it worked fine, which leads me to believe that there's something wrong with LaunchBox/Big Box's controller implementation. Is there a way to file a bug report? Since this bug has gone unresolved for what seems to be months according to these thread, it doesn't paint a great picture of responsiveness from the developer...

    At the top of the forum is a "Help & Support" Menu with a "Report A Bug" feature. 

    The responsiveness of the dev for Launchbox is great considering it is just 1 man doing it on his spare time. It is not a big team working full time. He does take things in priority so some items unfortunately have to get pushed down the list. The controller implementation is working for pretty much the vast majority of users, this board does not get mentioned a lot on the forum or discord so it may be why it has not been looked into at this time. It is not affecting very many users. Not discounting your need or issue just applying a little perspective. 

    Screen Shot 2019-06-13 at 1.40.47 PM.png

  5. 1 hour ago, Phoenix001 said:

    So I searched "alpha-cade" and only got 3 hits here. 

    Using the SNES 9x stuff and trie to get the joystick from alphacade to work.  It interacts but I guess I have to configure the joystick?  Any forums suggested to read up on that?

     

    Each emulator should have its own controls configuration setting. You have to make sure you set them up, they do not always "just work".

    You should be able to just open the input configuration settings and click each item and hit the corresponding button. Snes9x should accept inputs from x-input or d-input style controllers. So if your alphacade controls replicate keystrokes or controller button presses it will work. Just tested with both and no issues binding controls.

     

    Screen Shot 2019-06-13 at 1.32.55 PM.png

  6. 1 hour ago, DarthWHAT said:

    okay so I tried running rampage in MAMEUI and it does the same thing, but this time it causes MAME to crash. MAME also shows its as a working rom.

    Double check in MameUI and make sure you have the rom path set. Should be under Option > Directories. 

    Did you change settings or update MameUI recently. 

  7. 7 minutes ago, nny said:

    I've been testing with both Default and CriticalZoneV2. But the theme doesn't matter because it's the BigBoxSettings file being edited. That said, I realized the error of my ways (you responded right as I made my second edit, if you want to read that edit)

    Glad you found the edit, but themes can matter because a theme developer can choose what metadata is shown. One thing of note is if you try to edit Launchbox's default themes the edits will not stick. It is designed that way to ensure BigBox and Launchbox always have a working theme. You would have to copy the theme and rename it something else. Than any edits you do to it will stick. 

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  8. 11 minutes ago, nny said:

    This is a continuation from this thread:

     

     

    I learned how to get custom fields to show up in big box: disable fields you dislike until they showed up. It seems there's a cut off for # of items that can show, so if you disable the higher priority items (eg Platform, Developer, Release Date, etc) then the lower priority items will show (eg Custom Fields). You can disable these fields in BigBoxSettings.xml found in the Data folder until the Custom Fields show up (set their variable to false, eg change to <ShowGamePlatform>false</ShowGamePlatform>).

    The problem: There is no setting for star ratings in BigBoxSettings.xml. And that was the main thing I wanted removed. LaunchBox's settings file (Settings.xml found in the same folder) DOES have this setting (ShowDetailStarRating) which does remove star ratings from the right sidebar in LaunchBox (Yah!), but BigBoxSetting.xml does not have that setting (I tried adding the field just in case but it did nothing).

    Does anyone know how to get Star Ratings to now show in BigBox? Or, @Jason Carr can we get that setting in BigBox like it is in LaunchBox's setting?

    EDIT:

    There IS a "remove star ratings" option in Big Box, but I cannot figure out what the XML variable for it is. Can anyone help?

     

    What theme are you using?

  9. 12 minutes ago, DarthWHAT said:

    Yes that is in there. These were working once, so something happened at one point that made them stop. I've removed all the zips and re-added to see if that worked and nothing. I'm going to test run these thru MAME only tonight to rule out Launchbox.

    We always recommend when adding new systems and when something stops working. Test directly in the emulator first. This way, as was mentioned, we rule out the emulator. As long as it works in the emulator we can have an easier time of troubleshooting Launchbox. 

  10. You create the manual playlist then you go to the games you want and right click then select "add to playlist". You can also change your Launchbox view to All Game and then bulk select as many games as you want and then right click and add to playlist.

    • Like 1
  11. 4 minutes ago, ayuno said:

    So basically, If I want to create custom genres with this, I have to create for each one a single playlist with a unique name as instance a unique name like Action or RPG?. And what exactly does Auto-Populate do in this case? Sorry for so many stupid questions...

    Correct. 

    Auto-populate does just that. In the Auto-Populate tab you choose the criteria you want to set it to. Then anytime you add or remove games it will get added or deleted from the playlist without you doing anything. 

    Say you want only an Arcade Shoot 'em up genre. You set auto to Platform="Arcade" and Genre="Shoot 'Em Up" and it pulls only games in the Arcade platform with genre listed as Shoot em up. 

    • Like 1
  12. 1 hour ago, DarthWHAT said:

    Thats a good idea, I will have to check when I get home later.  I'll report back. With these midway games I know they require the missio.zip or whatever its called to run, anyone know what a good site is to use for reference to see what roms need these particular zip files to run? maybe I've delete something I wasnt supposed to. Its just weird that only these games stopped working.

    Those games need the Midway Sound file midssio.zip. Make sure you did not delete that. 

  13. 9 minutes ago, ayuno said:

     

    Thanks Retro, but I never really understood what a playlist is supposed to be on launchbox honestly. Is every playlist I create unique to the corresponding platform?

    A playlist on Launchbox is like a playlist on anything else you may use. The playlist can be unique to whatever you want it to be. It is your choice. You can have it auto-populate games or set it to manual where it only updates when you say "add this game to this specific playlist". 

    You can call a playlist whatever you want, have it show up under any Category, Platform, or show up on its own as a main category if you so choose. 

    You can see in the image I set this specific playlists up to only show up under the Category of Playlist. If I wanted I can have a playlist show up under a platform just by changing the tick boxes in the parents tab. 

    Screen Shot 2019-06-12 at 9.43.04 AM.png

    • Like 1
  14. You can make pretty much any kind of playlist under a platform. When you create a new platform under the Parents tab you can choose what you want it to show up under. Same for an existing playlist. Just right click the playlist name, edit and look in the Parents tab as well. 

    • Like 1
  15. 1 hour ago, saban said:

    thnx neil, i know this and somehow it doesnt suffice, and the main problem is it doesnt block BigBOX long enough (until the game is fully loaded) so i guess I will have to resort to some ahk script which might do the trick although i doubt.

    What would be nice to have is also ahk module for each game, not only for emulator

    You can set an AHK per game if you need. Right click a game and edit then in the Additional Apps tab you can set an AHK to launch before, after or both if you need. 

     

    Screen Shot 2019-06-12 at 7.26.53 AM.png

  16. 6 minutes ago, TechXero said:

    Thanks for that but not all ROMs are working with that version flashes then back to LB only a handful ran. And yes got all bios files in system.

    If some roms work all should work. That is if it is a working game per Mame.  Are your roms ones you pieced together from sites or did you download a complete romset? If it is a set do you know which version?

  17. 11 hours ago, TechXero said:

    Ok now some ROMs are working others if run through Mame itself give me error with system message. I am using regular MAMEx64 emu. 

    If you are talking about errors like the image below that is just the nag screen to let you know emulation is not perfect. If it gives a pop-up an error like certain files are missing that is a bit different. You can find version of Mame someone compiled called NoNag that removes that or you can learn to compile you own. 

    I forgot NJDave posts a NoNag version here

    Screen Shot 2019-06-11 at 7.14.36 AM.png

  18. 5 hours ago, scream777 said:

    sorry in advanced if this has been covered. So I had installed Both the cps1  and cps2 roms in launchbox. I added the cps1/2 emulators from the tutorial here and made a cps1/2 categories. Yesterday I decided to add the complete mame rom set. Agter the install is made categories for Capcom Play System 1/2. Can I simply delete the first cps1/2 categories amd roms without it affecting the mame rom set games. The mame roms and the original cps1/2 games are in different directories. 

    Yes. Deleting the first ones will not affect the Mame install. 

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