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Gaming.Zone

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Everything posted by Gaming.Zone

  1. Something that has interested me is the history of a console as much as the excitement on seeing and playing one of it's games. Games have a manual option on them, but by default there is not one for the platform. If I add a console (or platform), is there a way to have a manual associated to it like the games in the platform show? Thanks all. Gaming.Zone
  2. I have not gotten into Switch emulation, however it looks like Yuzu and Citra are both gone from their respective websites. Any thoughts on if Citra will make a return?
  3. Thank you again for this addon! Look forward to your next project or addition.
  4. I am not interested in a huge collection but am interested adding some comics to a build like a highlight/snapshot of the era. Anyways I am curious if CDisplayex has a portable version? If not is there a new cbr/cbz reader that is portable?
  5. Hello, I am looking if there is a pack containing all of these and who the original designer was. I found this in McFly's download back when I was looking at things for a reference. I love the style and I want to see if the author has any others to pick from if they have a template or help inspire my build further. Any idea where the original pack is with these in it? Additionally I am trying to create or find categories for different buckets like "Game Engine" - Where I think ScrummVM, MUGEN, etc. feel separated then Arcade where they seem to default. I appreciate any help.
  6. I just recently found your bezel work but have been using your Launchbox theme since you made it. Thank you for all the work you have put together. Looking forward to applying these bezels in my current build.
  7. Hey all, I have been using Launch Box for awhile now. I recently backed up my old build and started a fresh install that I plan on importing or moving games back when I complete. What I am trying to do with this build is organize and configure platforms that seems to bucket them better. Currently I am looking at adding defunct and un-emulated systems to the list (hiding all the games for when in Big Box) in the hopes I am ready to move to this if they ever release. I am coming at this more as an archivist point of view then a gamer. What I am looking for from other users is what obscure Categories they have created that are outside the normal (Arcade, Computers, Consoles, Handhelds) What reason did you create the category for? I see some users have put in some categories like comics and magazines. (Which might be cool as reference material of a small collection for Nostalgia reasons - Like 80's G.I. Joe or Transformers as well as Nintendo Power). I am thinking of creating sub categories under the main ones to separate Dedicated consoles out from cartridge or disc based systems. Also I was thinking of a separate category for eshops outside of their platforms. Please share your ideas. Thanks all.
  8. No problem. Thanks for the response.
  9. It's nice to see you are growing. Do you ever see the need for an experienced SQA? I realize the beta gets a lot of the testing done at a community level, however if you continue to grow/expand maybe it is worth the thought. Freelance QA is even valuable in some cases.
  10. I wanted to give my input on this as well. It appears that the link to EmuMovies from Lunchbox is extremely slow for me on any update or addition. Eventually I get an error box where all the lines have "The operation timed out." Navigating to their website I can download at normal speeds. The FTP seems to work for downloading but I get a bad certificate when I connect. I realize the issue is not on the Launchbox side in this case, but could it be possible to consider a timeout option with a retry later menu item that re-runs any failed jobs the user said "save for later" to? You could set it up to only look during off-peak hours from the user's time frame or something. Just a thought. Edit: I also posted on the Emumovies forum - not sure how often that gets looked at
    These are probably the crispest logos I have ever had the privilege to lay my eyes on. I look forward to future work by you or inspired by you in the future.
  11. To the best of my knowledge the data updates I submit are done in a few days per upload. However literal name changes like WonderSwan to Bandai WonderSwan sadly I have not seen any changes or impact. (Not sure if there is a hardcoded reason for it or not. But can confirm there is not way for me to change the name in submissions. - Thus the reason I started this thread as well.) I will try to get to a few more submissions this week. I have been rather busy with work to the point I have been wiped when I am done. Thanks again for the reply as it gets me excited to do things again.
  12. Title: Atari 2600 Scrape As: Atari 2600 Release Date: 9/11/1977 Developer: Atari, Inc. Manufacturer: Atari, Inc. CPU: 8-bit MOS Technology 6507 @ 1.19 MHz Memory: 128 bytes Graphics: Television Interface Adaptor (TIA) Sound: Mono 2-Channel (handled by the TIA) Display: 160 x 192 Media: Cartridge Max Controllers: 2 Sort Title: Atari 2600 Platform Category: Consoles Notes: The Atari Video Computer System (VCS), later named the Atari 2600, is a second generation (1976–1992) home video game console developed and distributed by Atari, Inc. It was released on September 11, 1977 in North America at a retail price of $199. The console was later released in Europe (1978) and Japan (1983 - as the Atari 2800). The Atari 2600 popularized the use of microprocessor-based hardware and games contained on ROM cartridges. The console was discontinued on January 1, 1992. Picture:
  13. Thanks for the survey info as well as the link to vote for the feature.
  14. Has it ever been brought up to add a next and previous button when editing games? When editing several new records that don't have a bulk change value, I find that I am saving, clicking the next item, clicking edit, making the change, and repeating. Is there a shortcut key press that I am missing that may exist for this. I was going to enter a feature request for this, but I would assume that someone at some point had similar issues as me and that there is some limitation with saving records on moving that is the issue. Thoughts?
  15. Title: RCA Studio II Scrape As: RCA Studio II Release Date: 1/31/1977 Developer: RCA Manufacturer: RCA CPU: RCA COSMAC 1802 @1.78 MHz Memory: 512 bytes Graphics: RCA CDP1861 "Pixie" video chip Sound: Single Channel Buzzer Display: 64 x 32 Media: Cartridge Max Controllers: 2 Sort Title: RCA Studio II Platform Category: Consoles Notes: The RCA Studio II, usually just referred to as the Studio II, is a second generation (1976–1992) home video game console developed and distributed by RCA. It was released in January 1977 at a retail price of $149. The Studio II was released with five built-in games, and was capable of making beep sounds with variations in tone and length. The console was discontinued in February 1984. Picture:
  16. Title: Epoch Game Pocket Computer Scrape As: Epoch Game Pocket Computer Release Date: 11/30/1984 Developer: Epoch Co. Manufacturer: Epoch Co. CPU: NEC μPD78c06 @ 6 MHz Memory: 2 KB Graphics: (((UNKNOWN))) Sound: Mono Speaker Display: 75 x 64 Media: Cartridge Max Controllers: 1 Sort Title: Epoch Game Pocket Computer Platform Category: Handhelds Notes: The Epoch Game Pocket Computer, usually just referred to as the Game Pocket Computer, is a second generation (1976–1992) handheld video game console developed and distributed by Epoch Co. It was released on November 1984 in Japan at a retail price of ¥12,000. The console was not released outside of Japan. The Game Pocket Computer was the first handheld with interchangeable cartridges, and is sometimes referred to as the Pokekon. The console was discontinued sometime 1985. Picture:
  17. Title: Welback Holdings Mega Duck Scrape As: Mega Duck Release Date: 8/27/1993 Developer: Welback Holdings Manufacturer: Welback Holdings CPU: Zilog Z80 @ 4.19 MHz Memory: 16 KB RAM Graphics: (((UNKNOWN))) Sound: Mono Speaker Display: 160 × 144 Media: Cartridge Max Controllers: 1 Sort Title: Welback Holdings Mega Duck Platform Category: Handhelds Notes: The Welback Holdings Mega Duck, usually just referred to as the Mega Duck, is a fourth generation (1987-2004) handheld video game console developed and distributed by Welback Holdings, but marketed under different names like Creatronic, Videojet, Cougar USA, and Hartung. It was released in August 1993 in Netherlands at a retail price of fl 129 as the Creatronic Mega Duck. The console was also released in Germany (1993) distributed by Hartung, France (1993) distributed by Videojet, and Brazil (1993) but as the Cougar USA Cougar Boy. The Mega Duck was an obvious clone of the Game Boy in looks, and it sadly lacked any innovative games to set it apart to become a competitor. The console was discontinued quietly sometime in early 1995. Picture: Additional Platform Change Suggestions (For the Admins): The current platform should be renamed to "Welback Holdings Mega Duck" to follow other platforms like Sony PlayStation, Sega Genesis, Atari Jaguar, etc. Additionally, while people currently tend to associate Creatronic as the publisher name on the Mega Duck, the fact that it existed in multiple markets at the same time, and with no clear winner on any region where it became super popular, the use of the common point for all versions of the Mega Duck is Welback Holdings, which is why I suggest that as the main name to use.
  18. Title: Atari Lynx Scrape As: Atari Lynx Release Date: 9/1/1989 Developer: Atari Corporation, Epyx, Inc. Manufacturer: Atari Corporation CPU: WDC 65SC02 (Mikey) @ 4 MHz Memory: 64 KB Graphics: 16-bit custom CMOS chip Atari Suzy @ 16 MHz Sound: 4-channels, 8-bit DAC per channel Display: 160 x 102 Media: Cartridge Max Controllers: 1 Sort Title: Atari Lynx Platform Category: Handhelds Notes: The Atari Lynx, usually just referred to as the Lynx, is a fourth generation (1987-2004) handheld video game console developed in partnership with Epyx, Inc. and distributed by the Atari Corporation. It was released in September 1989 in North America at a retail price of $149.95. The handheld was also released in Europe (1990) and Japan (1990). The Lynx was the world's first handheld electronic game with a color LCD screen. The console was discontinued in early 1996, possibly at the time of the company's sale on April 8, 1996. Picture:
  19. Title: Watara Supervision Scrape As: Watara Supervision Release Date: 12/31/1992 Developer: Watara Manufacturer: Watara CPU: 65SC02 (8-bit) @ 4 Mhz Memory: 8 KB RAM , 8 KB VRAM Graphics: (((UNKNOWN))) Sound: Mono Speaker Display: 160 × 160 Media: Cartridge Max Controllers: 1 Sort Title: Watara Supervision Platform Category: Handhelds Notes: The Watara Supervision, usually just referred to as the Supervision, is a fourth generation (1987-2004) handheld video game console developed and distributed by Watara. It was released in 1992 in the United States of America at a retail price of $49.95. The console was also released in the United Kingdom (1992) as the QuickShot Supervision. The Supervision was known as a budget friendly cartridge based handheld system that could also be linked to a TV via a link cable. The console was discontinued in early 1996. Picture:
  20. Title: Bandai WonderSwan Color Scrape As: WonderSwan Color Release Date: 12/9/2000 Developer: Bandai Co., Ltd. Manufacturer: Bandai Co., Ltd. CPU: NEC V30 MZ @ 3.072 MHz Memory: 512 KB VRAM/WRAM Shared Graphics: Custom Chip (Supports 241 Colors) Sound: Custom Chip (4 Channels) Display: 224 x 144 Media: Cartridge Max Controllers: 1 Sort Title: Bandai WonderSwan Color Platform Category: Handhelds Notes: The Bandai WonderSwan Color, usually just referred to as the WonderSwan Color, is a fifth generation (1993-2005) handheld video game console developed and distributed by Bandai Co., Ltd. It was released on December 9, 2000 in Japan at a retail price of ¥6,900. The console was not released outside of Japan. The WonderSwan Color was backwards compatible to the Wonderswan and still held a long lasting battery life. The console was discontinued in mid to late 2003. Picture: Additional Platform Change Suggestions (For the Admins): The current platform should be renamed to "Bandai WonderSwan Color" to follow other platforms like Sony PlayStation, Sega Genesis, Atari Jaguar, etc.
  21. Title: Bandai WonderSwan Scrape As: WonderSwan Release Date: 3/4/1999 Developer: Bandai Co., Ltd. Manufacturer: Bandai Co., Ltd. CPU: NEC V30MZ @ 3 MHz Memory: 64 KB Graphics: Custom Chip (Supports 8 Shades of Gray) Sound: Custom Chip (4 Channels) Display: 224 x 144 Media: Cartridge Max Controllers: 1 Sort Title: Bandai WonderSwan Platform Category: Handhelds Notes: The Bandai WonderSwan, usually just referred to as the WonderSwan, is a fifth generation (1993-2005) handheld video game console developed and distributed by Bandai Co., Ltd. It was released on March 4, 1999 in Japan at a retail price of ¥4,800. The console was not released outside of Japan. The WonderSwan system had a low price point and long battery life which made it a formable competitor to Nintendo in Japan. The console was discontinued in Mid to late 2003. Picture: Additional Platform Change Suggestions (For the Admins): The current platform should be renamed to "Bandai WonderSwan" to follow other platforms like Sony PlayStation, Sega Genesis, Atari Jaguar, etc.
  22. Title: SSD Company XaviXPORT Scrape As: XaviXPORT Release Date: 8/31/2004 Developer: SSD Company Limited Manufacturer: SSD Company Limited CPU: 6502 CPU (8-bit) @ 21.0 MHz Memory: 1 KB High Speed Graphics: (((UNKNOWN))) Sound: 16-bit Stereo 44.1 KHz Sampling Rate Display: 640 x 480 Media: Cartridge Max Controllers: 2 Sort Title: SSD Company XaviXPORT Platform Category: Consoles Notes: The SSD Company XaviXPORT, usually just referred to as the XaviXPORT, is a sixth generation (1998-2013) video game console developed and distributed by SSD Company. It was released in August 2004 in North America at a retail price of $79.99. The console was also released in Japan (2004), Russia (2004) and Europe (2004) as the Domyos Interactive System. The XaviXPORT was a cartridge based game system where the games were sold with wireless controllers shaped like sports equipment. The console was discontinued in early 2017. Picture: Additional Platform Change Suggestions (For the Admins): There are 2 Platforms that reference the XaviXPORT - This platform should be eliminated, and any games be merged into this platform. The current platform should be renamed to "SSD Company XaviXPORT" to follow other platforms like Sony PlayStation, Sega Genesis, Atari Jaguar, etc.
  23. Title: VM Labs Nuon Scrape As: Nuon Release Date: 11/9/2000 Developer: VM Labs Manufacturer: Motorola, Samsung, Toshiba CPU: Quad Core VM Labs Nuon MPE (Media Processing Element) @ 108MHz Memory: RAM: 32 MB @ 33MHz, Sound RAM: 512 KB, Video RAM: 8MB @ 66MHz Graphics: (((UNKOWN))) Sound: Dolby Digital 5.1 Channel Display: 360 x 240 Media: DVD Max Controllers: 2 Sort Title: VM Labs Nuon Platform Category: Consoles Notes: The VM Labs Nuon, usually just referred to as the Nuon, is a sixth generation (1998-2013) video game console developed by VM Labs and distributed by Motorola, Samsung, and Toshiba. It was released on November 9th, 2000 in North America at a retail price of $250.00 to $350.00, depending on additional features. The console was also released in Europe (2000) and Korea (2000). The Nuon was actually technology imbedded into a DVD Player that added features for gaming. The technology was discontinued and phased out of DVD players in mid to late 2003. Picture: Additional Platform Change Suggestions (For the Admins): The current platform should be renamed to "VM Labs Nuon" to follow other platforms like Sony PlayStation, Sega Genesis, Atari Jaguar, etc.
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