bbweiners
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Posts posted by bbweiners
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		9 minutes ago, bbweiners said:
Ahhh, I didn't realize that there was a 13.24 beta that fixed the problem. For some reason I thought it was a 13.23 beta that fixed it. I'll try it and let you know what happens.
Thanks Faeran!
That did it. Thanks!
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		4 hours ago, faeran said:
Did you update to 13.24 beta 1 yet?
Ahhh, I didn't realize that there was a 13.24 beta that fixed the problem. For some reason I thought it was a 13.23 beta that fixed it. I'll try it and let you know what happens.
Thanks Faeran!
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Hi All,
I'm having the BigBox isn't starting up issue.
I have an Nvidia 3060 TI.
I've tried removing the video startup folder and all that happens is I get the BigBox splash logo, the taskbar disappears, and then it just sits.
Thanks!
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		10 hours ago, AstroBob said:
Thanks Bob!
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		12 hours ago, faeran said:
Technically, I believe this is as intended. When you are in the FilterWheel, technically there is no "ActiveGame" or "SelectedGame", only a selected filter at that moment. If you want to display random game information for a game inside of the filter that you are on while on a filter wheel, you could use "RandomGame" binding in its place.
Makes sense. Thanks Faeran! Where did you say the documentation was again for the new PlatformHybrid stuff.
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Hi All,
I'm not sure if this is a bug with the PlatformHybrid view or not.
I created a theme using the PlatformHybrid view. When I initially browse through the FilterWheel everything is fine. If I then select the GameWheel everything is fine.
The issue is when I go back from the GameWheel to the FilterWheel anything that uses a SelectedGame or ActiveGame binding does not display anything. (Images or text).
If at that point I keep going from the FilterWheel to GameWheel without selecting a new game or filter, I do not have any SeletedGame or ActiveGame info displayed.
I've attached a few pictures to give a visual.
FilterWheel
Move to GameWheel
Back to FilterWheel
Then to GameWheel again
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		21 minutes ago, faeran said:
I ran a few tests internally but I'm not seeing any issues with Achievements. Might be worth opening up a separate troubleshooting thread to see if anyone else in the community is seeing what you are seeing.
Try Filter.Name instead of Platform.Name.
There are many differences with the hybrid view. I'll try and whip up an article before release over on our WIP documents, but for now there's the 4 views available you can look through for help (try the Aetherial theme for more hints).
If you haven't seen the new strategy guide area, you can find it here: https://feedback.launchbox.gg/help . It has a dump of the Big Box documentation file, and I'll be continuing to update it with future additions.
Thanks Faeran,
The answer is "ActiveFilter.Name"
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Hi All,
The following binding no longer works using the new PlatformHybrid view -
<TextBlock Text="{Binding Path=Platform.Name}" Foreground="White" />
Is there something else that can be used for displaying the playlist name?
Also, the new PlatformHybrid view is awesome!!!
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This is fantastic! Thank you so much for making this.
I don't know why I just started using this, rather then when you released it, but it does everything that a person could want.
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		2 hours ago, rdscarlisle said:
The secret was elbow the enemy then turn the other way and elbow him as he gets up and repeat till he died. can be used on every enemy
I’ll have to try that strategy. I threw a lot of elbows, but I always lured the enemies into them.
Also, have you played Double Dragon Reloaded?
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		15 hours ago, rdscarlisle said:
It was the first arcade game i could finish using one credit. I loved it so much i would often play it couple of times a day when i went to the arcade. Gotta love the spamming of the elbow move to defeat everyone lol
That’s awesome. I could beat it with 3 credits. 75 cents for about 45 minutes of such great gameplay was always worth it for me.
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		5 hours ago, rdscarlisle said:
1. Super Mario World (SNES)
2. Wonder Boy (Arcade)
3. Double Dragon (Arcade)
4. Punch Out (NES)
5. Sonic 2 (Mega Drive)
You picked Double Dragon for the Arcade!!!! That’s my all time favorite
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Double Dragon (Arcade) 1987
WWF Wrestlefest (Arcade)
Diablo II (PC)
Madden Franchise (PC)
Mass Effect Legendary Edition (PC)
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@nicolasonline I had another issue where if you delete your image cache that it would sometimes repopulate game images with the wrong image. Is this happening for you too?
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Hi,
I've noticed a bug with 13.13 that started in the beta and is in the release version as well.
I've tested multiple themes and it happens in all of them.
The issue is CoverFlow (The Wheel) is not drawing an image for every game that it should be when you first launch BigBox. Some games will be missing their image. If you back out of the games menu and go to platforms, then back to games, all the game images will then populate.
The other issue is the game images are not always correct. In my instance the game image for multiple games is actually the platform image, not the game image.
Thanks!
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Thanks Christian!
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Hi All,
I know the search feature has been updated recently, so I'm not sure if this is by design or not, but here's the issue I'm seeing.
When I'm in Bigbox, if I use the index search option and type in something, I can search game titles and Bigbox will populate the way you would expect. However, if I try to search other data (genre, release, esrb, etc...) I receive no results. This seems to have changed recently, since I used to be able to type anything into the index search, and if it was part of the games metadata it would populate.
Is that how it's supposed to be now? If so, why?
Thanks!
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The Fade/In & Out are working! I think everything should be good to go now. I will have to mess around a bit to make sure. Thank you @skizzosjt & @JoeViking245 for all the help. I couldn't have done it without you.
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That's correct about how Startup Screens work for me. The Startup Screen will be up for a couple of seconds, and if the game hasn't loaded, it will just go back to BigBox. It will sit at BigBox for however long it takes to load the game. That's why I wanted to do this Black Screen thing. I thought it was really clumsy and weird to have a Startup Screen fade in, sit there for a couple of seconds, fade out back to BigBox, then eventually show the game.
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Hey @skizzosjt,
The Transvalue Loop works great for fading from black to transparent! For some reason I can't figure out how to switch from transparent to black.
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Hey @JoeViking245,
Thanks for the suggestions.
I tried the DLLCall command, and unfortunately it didn't work.
I'm not entirely sure I know how to do the Winset with a timer for transparency. Would you have any examples?
Thanks!
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Hey @skizzosjt,
The idea of adjusting Start Screen times is a good idea. However, my issue with that is every game seems to take a different amount of time to start. Even the same game can vary in start time. (Hard drive was just asleep, the game is still in memory, etc..)
The issue with +AlwaysOnTop for the game itself is that you would have to make a different startup script for every Windows game, since each game has it's own uniquely named executable. It's a very solid solution though if you do that. I've considered it.
The RocketLauncher idea is a good one. I didn't think about that.
I did get my script to work, now I just want the black screen that covers BigBox when loading and exiting games to be able to fade in and out.
Thanks for the suggestions. I appreciate your help.
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Ok, after several days I figured it out. Now my only question is -- does anyone know how to make the child window fade in and out?
WinGet, active_id, ID, A
Gui, BlackScreen: New, +Parent%active_id% +HwndBlackScreenId1, BlackScreen
TempVar := A_ScreenHeight +100
Gui, BlackScreen: Show, h%TempVar% w%A_ScreenWidth%
Gui, BlackScreen: Color,Black,000000WinSet, Top, , ahk_id %BlackScreenID1%
OnMessage(0x0022, "BlackScreenActivate") ; WM_BlackScreenACTIVATEBlackScreenActivate() {
If (A_Gui <> "BigBox") && (A_Gui <> "BlackScreen1") {
Gui, BlackScreen1:+LastFound
WinSet, Top
}
} 
LaunchBox 13.23 - Beta Thread
in Beta Testing
Posted
Hi All,
I'm having the same issue some are having where BigBox is crashing a fair amount when I play specific videos, navigate around games that have videos or change views.
I'm using Atherial (spelling)?
Windows 11
Nvidia 3060TI.
Let me know if you want more info. I typed this up quickly while at work.
Thanks!