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MadK9

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Everything posted by MadK9

  1. Some have replied to you with the solution, if you are still seeing this same 'Press any Key' screen then you need to have skip_gameinfo either in the LaunchBox Launch options for mame or manually set the "skip_gameinfo 1" in the mame.ini file, that is an internal command for mame itself to directly skip the Press any Key screen, this no-nag does not touch that screen or its functions. If you scroll back a few posts here you will see what this no-nag actually does.
  2. The no-nag i release does not add any script to Launchbox, like you have shown above, its purely just a replaceable exe for mame. The no nag works perfectly fine, and does what it is supposed to do, if you read through the comments here it will tell you what this no nag actually does and doesn't do.
  3. Don't forget you can also use Vertical and Horizontal folders within the system folder in RL, so you had a fallback/main for Vert/Horizontal games, and RL would use the ratio/screen size to determine what was to be used, also the ability to use on the fly changing of the "default" bezel as long as you had multiple ini/png's and the file name matched (i used this function a lot)
  4. Unfortunately this wont happen, you are the first person to ask for this since i started doing the no nags from mame 0.218, nearly 4 years ago. as mame themselves only release the 64bit version compiled now, the demand for it is very very low. My suggestion is to compile it yourself making sure not to use the 'PTR64=1' switch . I have left instructions on how to compile this no nag several times on this forum and i also believe in this thread, its not hard to do Sorry i can not offer any more than that.
    As always @JoeViking245 releases another great addition to LB. Works perfectly fine, and real easy to setup. RL no more.....
  5. Better quailty ones over @ https://www.gametdb.com/Wii/RKAE6K, but im pretty sure this request was already filled for you over at PhotoshopRequest on Reddit.
  6. Sorry for being a little late on the reply, i did make these 5 years ago, but didn't realise the single case Captain Commando was missing.
  7. 0.259 2023-09-29 ---------------- MAME Testers bugs fixed ----------------------- - 08748: [Graphics] (zaccaria/zac1b1120.cpp) dodgem: Incorrect graphics are displayed when cars collide. (hap) - 08756: [Crash/Freeze] (vsystem/ojankohs.cpp) ccasino: Game freezes after dealing tiles. (Osso) - 08757: [Documentation] (konami/konmedalppc.cpp) turfwld3: The description does not match the game title. (AntoPISA) - 08763: [Graphics] (merit/mtouchxl.cpp) mtchxl6k: Frame buffer is displayed with incorrect resolution and format. (Angelo Salese) - 08764: [Sound] (seta/speedatk.cpp) speedatk, daifugo: Sound pitch is too high. (Yasuhiro Ogawa) - 08766: [Documentation] (namco/namcos23.cpp) timecrs2 and clones: Source comments describe resolved issues. (VasiliyFamiliya) - 08769: [Crash/Freeze] (sega/segaorun.cpp) shangon: Emulator crashes after inserting a coin. (Osso) New working systems ------------------- Bandai U-Boat [hap, Sean Riddle, eggs] Beat Player 2000 [Phil Bennett, system11] Booby Kids (Magnet System) [Hugo Benedet, Recreativas.org] Fidelity Electronics Bridge Bidder [hap, Sean Riddle] Fidelity Electronics Elite Premiere [hap, Berger] Fishing Maniac 2+ [Phil Bennett, system11] Hegener + Glaser Mephisto Montreal 68000 [hap, anonymous] Hegener + Glaser Mephisto Roma II [hap, anonymous] Konami Star Trek: 25th Anniversary (handheld) [hap, Sean Riddle, Mr. Do] Konami Top Gun: Second Mission (handheld) [hap, Sean Riddle] Let's Dance [Phil Bennett, system11] Novag Chess Robot Adversary [hap, anonymous] Super Tank Attack (prototype rev. 1.12) [Phil Bennett] Um Jammer Lammy NOW! (Japan, UL1/VER.A) [Phil Bennett, Eric Yockey, Windy Fairy] New working clones ------------------ Amerug (Shoei bootleg of Atari Football) [Team Japump, Wayder] beatstage complete MIX (ver KA-B) [Lemony Vengeance, Phil Bennett, DeepSeaSqueeze] The Big Pro Wrestling! (set 2) [Andrew Welburn] Danger Zone (rev 0) [Brian Troha, The Dumping Union] Espial (Japan) [QtQ, Team Japump] Espial (Nova Apparate license) [QtQ, Team Japump] F-15 Strike Eagle (rev. 2.2 02/25/91, 29K ver. 3.1f) [Phil Bennett] Flicky (64k Version, on Up'n Down boardset, set 2) [caius] Gran Derby (Spanish hack of Jockey Club) [Roberto Fresca] Macro-Cosm Wars (bootleg of Galaxian) [coolmod, The Dumping Union] Reel Fun (Version 7.00) [Brian Troha, The Dumping Union] Super Ruleta 36 (Spanish hack of The Roulette) [Roberto Fresca] Super Volleyball (US, Data East license) [Domenico Cervini] Tatakai no Banka (Japan, old ver.) [Team Japump, Wayder] Time Scanner (set 3, Japan, System 16B) (FD1089B 317-0024) [Team Japump, Wayder] Trivia (Questions Series 11 Alt Question Rom, set 2) [Brian Troha, The Dumping Union] Wonder Boy - Monster Land (English, difficulty hack) [bisboch, Alexforg83] Xain'd Sleena (bootleg, set 2) [nnap] Systems promoted to working --------------------------- Dora Neco BanBan [Roberto Fresca, Grull Osgo] Fashion Gambler (set 1) [AJR] Quick Jack [AJR] Skat TV [AJR] Truck Kyosokyoku (Japan, TKK2/VER.A) [Windy Fairy] Clones promoted to working -------------------------- Fashion Gambler (set 2) [AJR] Hipoly (bootleg of Hyper Olympic) [QtQ, Team Japan, Wayder] Skat TV (version TS3) [AJR] New systems marked not working ------------------------------ Amazon Spirit (Konami Endeavour, NSW) [Guru] Ball Challenge (20020607 1.0 OVERSEA) [Brian Troha, The Dumping Union] Blue Moon II [Dam0, Heihachi_73] Bubblen Roulette (main ver. 1.8, video ver. 1.3) [Phil Bennett] Costa Brava [Grull Osgo] Creatures of the Sea (20050328 USA 6.3) [Brian Troha, The Dumping Union] Doraemon no Dokodemo Door [Zx48k, hammy] Eibise (Japan) [Phil Bennett] Multi-Action 7551-20-R3T [Brian Troha, The Dumping Union] National Semiconductor ICM-3216 [smj_crash] Quizard Fun and Fascination (French Edition V1 - 01/96) [f205v, TeamEurope] Sevilla [Grull Osgo] Silicon Graphics Professional IRIS 4D/70 [Patrick Mackinlay] Terebi Denwa Super Mario World [Phil Bennett] Toledo [Grull Osgo] Tropical Chance [R. Belmont, Windy Fairy, Taro] unknown Merit game (4435-81, U5-1) [Brian Troha, The Dumping Union] New clones marked not working ----------------------------- Bonk's Adventure (prototype) [Bryan McPhail] Fantastic Car (Micro-87 hardware, older) [jordigahan] Kart Duel (World, KTD2/VER.A) [Phil Bennett, hammy, Darksoft] Safe Money (Konami Endeavour, NSW) [Guru] Sandbox PCI PC (430HX with Matrox Millennium) [Angelo Salese] Zero Team (Japan?, earlier?, set 2) [nnap]
  8. Try this is a plugin for LB/BB to show bezels in Standalone emus. No need to install any external tools.
  9. 0.258 2023-08-30 ---------------- MAME Testers bugs fixed ----------------------- - 00293: [Sound] (gameplan/gameplan.cpp) leprechn, leprechp, piratetr, potogold: Music doesn’t play. (hap) - 07276: [Crash/Freeze] (gameplan/gameplan.cpp) piratetr: Game freezes occasionally. (hap) - 08738: [Plugins] MAME may create an empty plugin.ini file when writing INI files. (hap) - 08745: [Graphics] (cinematronics/cinemat.cpp) starcas: Projectiles are invisible when using OpenGL video output. (AJR) New working systems ------------------- Apple Computer Macintosh Quadra 605 [R. Belmont] Apple Computer Macintosh Quadra 630 [R. Belmont] Daifugo (Japan) [Takahiro Nogi, anonymous] Ideal Toy Corporation Sky-Writer: The Electronic Message Sender [hap, Sean Riddle] Konami Teenage Mutant Ninja Turtles II: Splinter Speaks (handheld) [hap, algestam, Sean Riddle, Mr. Do] Player's Edge Plus (X000444P+XP000038) Standard Draw Poker [Brian Troha] Silicon Graphics IRIS Indigo R4000 [Patrick Mackinlay] Wanpaku Safari (J 981109 V1.000) [TeamEurope, MetalliC] New working clones ------------------ Apple Computer Macintosh LC/Performa 475 [R. Belmont] Apple Computer Macintosh LC/Performa 575 [R. Belmont] Apple Computer Macintosh LC/Performa 580 [R. Belmont] Argus no Senshi (Japan set 2) [kebrank] Dogyuun (8/25/1992 location test) [Moffitt] Final Fight 3 (SNES bootleg, set 2) [hammy, iq_132] The Legend of Kage (MSM5232 sound) [Takahiro Nogi] Makaimura (Japan Revision B) [kebrank] Player's Edge Plus (PP0052) Joker Poker (Aces or Better) [Brian Troha] Pururun (set 1) [twistedsymphony, Brian Troha] Scorpion, Ltd. Scorpion GMX [holub] Sinistar (revision 2, cockpit) [SynaMax] Sinistar (revision 3, cockpit) [SynaMax] Snow Bros. 2 - With New Elves / Otenki Paradise (bootleg, set 3) [H4M573R] Surf Planet (version 2.0) [Victor Fernandez (City Game)] X80 - War Command (ManilaMatic bootleg of Missile Command) [Trol, Audiokit] Systems promoted to working --------------------------- Derby Quiz My Dream Horse (Japan, MDH1/VER.A2) [Windy Fairy] Final Fight 3 (SNES bootleg, set 1) [hammy] Kaiun Quiz (Japan, KW1/VER.A) [Windy Fairy] Silicon Graphics Personal IRIS 4D/20 [Patrick Mackinlay] Silicon Graphics Personal IRIS 4D/25 [Patrick Mackinlay] Silicon Graphics Personal IRIS 4D/30 [Patrick Mackinlay] Silicon Graphics Personal IRIS 4D/35 [Patrick Mackinlay] Super Bubble Pop [anonymous] New systems marked not working ------------------------------ Antonelli 2495 [unknown] Antonelli 2614 [unknown] Cobra Sport Dart [ClawGrip] Comet Catcher (Leisure Games) (MPU2) (5p Stake, £1 Jackpot) [SomeRandomGuyIdk] Deal or No Deal Easy Money (Scorpion 6, 9561082) [David Haywood] Fruitopoly (VFS) (MPU2) (Hi Lights conversion, 10p Stake, £3 Jackpot) [SomeRandomGuyIdk] G1 Turf Wild 3 [R. Belmont, coolmod] JMT9 Test Program (Barcrest) (MPU1/2) [SomeRandomGuyIdk] Jolly Joker? (Impera, V11/90b) [TeamEurope, Roberto Fresca] Killer Instinct (SNES bootleg with timer) [hammy] LG Digital ez LG [KykyPyky LEVKA_8] Mini Azar D [Trol] Rock On (Barcrest) (MPU2) (10p Stake, £2 Jackpot) [SomeRandomGuyIdk] Silicon Graphics Professional IRIS 4D/50 [CJ, System Source Computer Museum] Spot Light (Barcrest) (MPU2) (revision 4, 10p Stake, £2 Jackpot) [SomeRandomGuyIdk] Star Light (Dutch) (Barcrest) (MPU2) (revision 07) [SomeRandomGuyIdk] Super Star (Dutch) (Barcrest) (MPU2) [SomeRandomGuyIdk] Triple Chance (VFS) (MPU2) (Spot Light conversion, 2p Stake, £1.50 Jackpot) [SomeRandomGuyIdk] unknown LJF Corporation poker game [unknown] New clones marked not working ----------------------------- Deal or No Deal Easy Money (Scorpion 6, 9560933) [David Haywood] Deal or No Deal Easy Money (Scorpion 6, 9560933, protocol) [David Haywood] Deal or No Deal Easy Money (Scorpion 6, 9561082, protocol) [David Haywood] Diamond Derby (EDG Impeuropex bootleg) [The Dumping Union] Farfalla (French speech) [PinMAME] Lucky 7 (Impera, V04/91a, set 2) [TeamEurope, Roberto Fresca] Lucky Line (Leisure Games) (MPU2) (5p Stake, £2 Jackpot) [SomeRandomGuyIdk] Lucky Strike (Associated Leisure) (MPU2) (5p Stake, £2 Jackpot) [SomeRandomGuyIdk] Mexico 86 (Italian speech) [PinMAME] Olivetti M250E [Jo22] Pinball Champ (7 digits French speech) [PinMAME] Pinball Champ (French speech) [PinMAME] Racing Jam (GM676AAC) [Hydreigon] Racing Jam (GM676EAC) [Hydreigon] Racing Jam (GM676JAC) [Hydreigon] Racing Jam (GM676UAC) [Hydreigon] Racing Jam (GN676AAC) [Hydreigon] Racing Jam (GN676EAC) [Hydreigon] Racing Jam (GN676JAC) [Hydreigon] Racing Jam (GN676UAC) [Hydreigon] Racing Jam: Chapter II (GM888AAA) [Hydreigon] Racing Jam: Chapter II (GM888EAA) [Hydreigon] Racing Jam: Chapter II (GM888JAA) [Hydreigon] Racing Jam: Chapter II (GM888UAA) [Hydreigon] Racing Jam: Chapter II (GN888AAA) [Hydreigon] Racing Jam: Chapter II (GN888EAA) [Hydreigon] Racing Jam: Chapter II (GN888JAA) [Hydreigon] Racing Jam: Chapter II (GN888UAA) [Hydreigon] Seibu Cup Soccer :Selection: (bootleg, set 5) [Mikko Manner] Spot Light (Barcrest) (MPU2) (revision 7, 10p Stake, £2 Jackpot) [SomeRandomGuyIdk] Spot Light (Barcrest) (MPU2) (revision 9, 10p Stake, £2 Jackpot) [SomeRandomGuyIdk] Time Machine (Zaccaria, Italian speech) [PinMAME]
  10. Also this is one of the biggest problems using a hacked together core for mame, its not an official core, mame devs have often called out retroarch, and as such will never support it. Retroarch left in mames own control system, and it will constantly fight with retroarch's control system. Best advice is please stop using retroarch for mame. Original mame is still the best emu, regardless of any retroarch cores that have have been added.
  11. Retroarch mame are hacked cores forced to work in RA, hence all the different versions. mames own devs despise Retroarch and what they have done and will never support it. RA Mame has conflicts with controllers is one of the biggest issues as Mame fwill fight with RA's own control implementation. Please heed the advice, you get a far better mame experiance using the official stand-alone version than unofficial hacks....
  12. 0.257 2023-07-28 ---------------- MAME Testers bugs fixed ----------------------- - 02005: [Misc.] (taito/changela.cpp) changela: Service mode I/O tests do not work. (hap) - 08685: [Sound] (midway/astrocde.cpp) wow: Astrocade sound only plays through left speaker. (hap) - 08687: [Crash/Freeze] (sony/taitogn.cpp) zooo: Emulator crashes during game boot process. (Vas Crabb) - 08689: [Sound] (exidy/exidy.cpp) hardhat, pepper2, venture: Background music stops unexpectedly during gameplay. (hap) - 08691: [Graphics] (seta/downtown.cpp) metafox: Graphics are offset horizontally. (AJR) - 08694: [Crash/Freeze] (midway/vegas.cpp) warfa and clones, sf2049 and clones: Games fail to boot. (Patrick Mackinlay) - 08698: [Sound] (konami/nemesis.cpp) nemesis: Instrument samples are out of tune. (hap) - 08699: [Sound] (konami/nemesis.cpp) twinbee: Voice samples are incorrectly truncated. (hap) - 08702: [Misc.] (taito/qix.cpp) Many sets in qix.cpp: Coin counters are incremented on boot. (AJR) - 08705: [Misc.] (sega/system1.cpp) Many sets on system1.cpp: Coin counters are incremented on boot. (hap) - 08707: [Sound] (msx/msx1.cpp) msx systems: Konami SCC sample address does not reset when it should. (hap) - 08709: [Misc.] (sega/segag80r.cpp) sindbadm: Coin counters are incremented on boot. (hap) - 08714: [Gameplay] (taito/changela.cpp) changela: Accelerator pedal is not not read correctly. (hap) - 08715: [Speed] (handheld/hh_tms1k.cpp) vclock3: [possible] Emulated clock runs slower than expected. (hap) - 08722: [Sound] (vidbrain/vidbrain.cpp) vidbrain: Music does not play. (hap) - 08729: [DIP/Input] (taito/asuka.cpp) bonzeadv and clones: Joystick left switch for second player doesn’t work. (Balthier) - 08730: [Graphics] (taito/invqix.cpp) invqix: Visible area is one pixel too large horizontally and vertically (Balthier) - 08734: [Sound] (misc/beezer.cpp) beezer: Game sometimes runs with no sound output. (hap) New working systems ------------------- Apple Computer Macintosh LC 550 [R. Belmont] Apple Computer Macintosh Quadra 800 [R. Belmont] New working clones ------------------ Apple Computer Macintosh Centris 610 [R. Belmont] Apple Computer Macintosh Centris 650 [R. Belmont] Apple Computer Macintosh LC III+ [R. Belmont] Apple Computer Macintosh Quadra 610 [R. Belmont] Apple Computer Macintosh Quadra 650 [R. Belmont] Counter Run (bootleg set 3) [trol] Fidelity Electronics Elite Avant Garde (model 6117-7, set 2) [ProteusArts] Fire Truck / Smokey Joe (ROM version) [Michael Aberle, H is Nice] Frogger - New Serie 92 (bootleg) [Domenico Cervini] Fruit Star Bonus (Ver 8.17BGL-3, Burgenland, set 1) [TeamEurope, f205v, Roberto Fresca] Fruit Star Bonus (Ver 8.17BGL-3, Burgenland, set 2) [TeamEurope, f205v, Roberto Fresca] Fruit Star Bonus (Ver 8.23PSTK, Steiermark) [TeamEurope, f205v, Roberto Fresca] Hatris (show version) [twistedsymphony] Mortal Kombat (Victor bootleg of rev 3.0 08/31/92) [Funny_Dyzieks] Nemo (Japan 901120, 89625B-1 ROM board) [Corrado Tomaselli, Brian Troha] New Zero Team (V33 SYSTEM TYPE_B hardware, Zhongguo Shantou Yihuang license) [twistedsymphony] Scorpion, Ltd. Scorpion ZS-256 TURBO+ [holub] Terra Force (US, alternate sound) [caius]
  13. 0.256 2023-06-28 ---------------- MAME Testers bugs fixed ----------------------- - 00899: [Graphics] (taito/taito_f3.cpp) kaiserkn: Best Players screen does not show scores. (ywy) - 02576: [Graphics] (taito/taito_f3.cpp) kirameki: Backgrounds in dance stage and photo shoot are not displayed correctly. (ywy) - 08650: [Crash/Freeze] (sharp/x68k.cpp) x68000: Emulator crashes with less than four emulated floppy drives connected. (AJR) - 08656: [DIP/Input] (misc/micro3d.cpp) botss, f15se: Analog joystick range is asymmetrical. (Vas Crabb) - 08662: [Sound] (sunelectronics/markham.cpp) banbam, pettanp: Relative volumes of SN76496 DCSG outputs are incorrect. (ValleyBell) - 08663: [Misc.] (namco/namcos1.cpp) All sets in namcos1.cpp: Coin counters are incremented on boot. (hap) - 08664: [Misc.] (sega/turbo.cpp) buckrog and clones, subroc3d: Coin counters are incremented on boot. (hap) - 08665: [Misc.] (tatsumi/tx1.cpp) All sets in tx1.cpp: Coin counters increment on boot, and only two coins slots exist. (hap) - 08666: [Misc.] (sega/segahang.cpp) All sets in segahang.cpp: Coin counters are incremented on boot. (hap) - 08668: [Misc.] (sega/segas16a.cpp) All sets in segas16a.cpp: Coin counters are incremented on boot. (hap) - 08670: [Misc.] (sega/stv.cpp) All sets on stv.cpp: Coin counters are incremented on boot. (hap) - 08677: [Graphics] (nintendo/popeye.cpp) All sets in popeye.cpp: Interlaced video output is incorrect with frame skipping. (hap) New working systems ------------------- Addometer Company Addometer Calculator [hap, Sean Riddle] Lakeside Strobe [hap, Sean Riddle] Mortal Race [Museo del Recreativo, David Haywood, ClawGrip] Player's Edge Plus (X000014P+XP000055) Standard Draw Poker [Brian Troha] Player's Edge Plus (X000127P+XP000038) Deuces Wild Poker [Brian Troha] Player's Edge Plus (X002004P+XP000038) Double Double Bonus Poker [Brian Troha] Player's Edge Plus (X002046P+XP000038) Ace$ Bonus Poker [Brian Troha] Systemhuset / Loproc Conchess Plymate Glasgow Plus (set 1) [Mr. Lars] Tiger Electronics Finger Bowl [hap, Sean Riddle] Yamaha DD-9 Digital Percussion [BCM, Devin Acker] New working clones ------------------ Amidar (bootleg, set 2) [Rubén Casaña, ClawGrip] Condor (Valadon Automation bootleg of Phoenix) [Retromaniacs, Recreativas.org] Consumenta Computer / Loproc Conchess (standard, set 1) [Mr. Lars] Euro League (Italian hack of Tecmo World Cup '90, set 3) [nnap] Pit & Run - F-1 Race (set 3) [Shane Reel, Jeff Willard] Player's Edge Plus (BE0013) Blackjack [Brian Troha] Player's Edge Plus (PP0005) Standard Draw Poker [Brian Troha] Player's Edge Plus (PP0042) 10's or Better (set 1) [Brian Troha] Player's Edge Plus (PP0083) 10's or Better (set 1) [Brian Troha] Player's Edge Plus (PP0094) Standard Draw Poker (set 2) [Brian Troha] Player's Edge Plus (PP0117) Standard Draw Poker [Brian Troha] Player's Edge Plus (PP0122) Deuces Wild Poker [Brian Troha] Player's Edge Plus (PP0125) Deuces Wild Poker (set 1) [Brian Troha] Player's Edge Plus (PP0143) Deuces Joker Wild Poker [Brian Troha] Player's Edge Plus (PP0418) Deuces Wild Poker (set 2) [Brian Troha] Player's Edge Plus (PP0420) Standard Draw Poker (set 1) [Brian Troha] Player's Edge Plus (PP0425) Joker Poker [Brian Troha] Player's Edge Plus (PP0430) Deuces Joker Wild Poker (set 1) [Brian Troha] Player's Edge Plus (PP0451) Bonus Poker Deluxe [Brian Troha] Player's Edge Plus (PP0459) Joker Poker (set 1) [Brian Troha] Player's Edge Plus (PP0469) Deuces Wild Poker [Brian Troha] Player's Edge Plus (PP0508) Loose Deuce Deuces Wild! Poker (set 1) [Brian Troha] Player's Edge Plus (PP0540) Double Bonus Poker (set 1) [Brian Troha] Player's Edge Plus (PP0729) Double Bonus Poker [Brian Troha] Player's Edge Plus (PP0750) Standard Draw Poker (set 1) [Brian Troha] Player's Edge Plus (PP0777) Royal Deuces Poker?? [Brian Troha] Psycho-Nics Oscar (World revision 0, bootleg) [Armando78] Sky Fire [IZ8DWF] Systemhuset / Loproc Conchess Plymate Glasgow Plus (set 2) [Mr. Lars] Sprint 4 (Rev 03) [Andrew Welburn] Tandy Corporation Computerized Arcade (COP421 version, model 60-2159A) [hap, Sean Riddle] TeddyBoy Blues (315-5111, Old Ver.) [TeamEurope] Turbo Sub (prototype rev. TSB8) [Chris, Jason Spindler] Turbo Sub (prototype rev. TSC5) [Chris, Jason Spindler] Turbo Sub (prototype rev. TSC5*) [Chris, Jason Spindler] Turbo Sub (prototype rev. TSC8) [Chris, Jason Spindler]
  14. It still doesn't make the coffee though, really thought you may have figured that out by now But seriously, i love this, finally got rid of RocketLauncher, stand alone emus will always be better than retroarch, I've not had any real issues other than ones that were operator error, in other words couldnt read simple instructions. But yes it works does a lot more than the initial idea, for anyone using stand alone emus and want bezels, this is a no brainer.
  15. Short answer is no, I wouldn't use it or supply it, as using a modified version of mame for debugging is such a bad idea, if you encounter issues mame dev will not help at all, they will reject it for using a modified mame.
  16. This is a false positive... https://www.virustotal.com/gui/file/8022ebd7294319e11bb97f26e223ee1b9e3cb3b2ab5345d051c522da114e32db/detection I always scan the exe prio to upload to make sure its clean, and if a virus was present i would see everyone that downloaded it reporting the same thing,
  17. 0.255 2023-05-31 ---------------- MAME Testers bugs fixed ----------------------- - 00516: [Graphics] (atari/maxaflex.cpp) All sets in maxaflex.cpp: Remaining time LED displays are not updated correctly. (hap) - 04567: [Sound] (taito/flstory.cpp) flstory: MSM5232 envelope decay is slower than it should be. (O. Galibert) - 05495: [Sound] (misc/micro3d.cpp) All sets in micro3d.cpp: Music and sound effects are not played. (Patrick Mackinlay) - 07184: [Sound] (konami/konamigv.cpp) Possibly all sets in konamigv.cpp: CD audio does not play. (Angelo Salese) - 08088: [Crash/Freeze] (sega/naomi.cpp) demofist: Emulator hangs when using recompiler. (Angelo Salese) - 08609: [Crash/Freeze] (dynax/royalmah.cpp) mjsenka: Emulator may crash. (hap) - 08612: [Interface] (sega/megatech.cpp) megatech: Info screen should appear above game screen. (hap) - 08613: [DIP/Input] (cinematronics/jack.cpp) tripool, tripoola: Inputs are not labelled correctly and buttons are missing. (hap) - 08614: [Crash/Freeze] (seta/seta.cpp) extdwnhl: Game freezes during credit roll. (Angelo Salese) - 08620: [Crash/Freeze] UI: Data plugin viewer crashes when loose software is mounted. (Vas Crabb) - 08625: [Interface] UI: Systems that only require device ROMs may be incorrectly reported as not present. (Vas Crabb) - 08628: [Sound] (konami/twin16.cpp) vulcan and gradius2: Incorrect sound sample played when starting game. (AJR) - 08629: [DIP/Input] (taito/taito_z.cpp) spacegun: Emulated game freezes during attract mode. (hap) - 08630: [DIP/Input] (galaxian/galaxian.cpp) jumpbug: Difficulty setting is labelled incorrectly. (johnmcallister) - 08631: [DIP/Input] (taito/ssrj.cpp) alpine set 1 only: Time extension setting is labelled incorrectly. (johnmcallister) - 08644: [Gameplay] (nintendo/gb.cpp) gbcolor [konamic2,konamic4]: Game crashes before reaching the title screen. (Vas Crabb) New working systems ------------------- Basketball (Tomy) [hap, Sean Riddle] Burger Kids (Japan) [Phil Bennett] Konami Teenage Mutant Ninja Turtles 3: Shredder's Last Stand (handheld) [algestam, Sean Riddle, Mr. Do] Konami Teenage Mutant Ninja Turtles: Basketball [algestam, Sean Riddle, Mr. Do] Lakeside Computer Perfection [hap, Sean Riddle] mc / Franzis Verlag mc-68000-Computer [Dirk Best, Klaus Loy] Omron Luna 88K [Jeffrey McMahill] Psion HC 120 [Nigel Barnes, zedstarr] Tronica Super Goal Keeper [algestam] Volleyball (Tomy) [hap, Sean Riddle] New working clones ------------------ Galaxian III (bootleg of Galaxian) [Stephan Suys] GX Part 2 (Galaxian hack) [Eric Conrad] Gyakuten!! Puzzle Bancho (Japan, set 2) [twistedsymphony] Jolly Game (V1, Otti Karl logo) [TeamEurope, f205v, Roberto Fresca] Jolly Joker (original program, interleaved GFX, Otti Karl logo, set 1) [TeamEurope, f205v, Roberto Fresca] Jolly Joker (original program, interleaved GFX, Otti Karl logo, set 2) [TeamEurope, f205v, Roberto Fresca] Karate Champ (US, 2 players) [Museo Arcade Vintage, ClawGrip] Mega Card (Ver.0053, encrypted) [TeamEurope, f205v, Roberto Fresca] Peters Plus, Ivan Mak Sprinter Sp2000 [holub] Pop'n Music Animelo (license expired) [Windy Fairy] Pop'n Music Animelo 2 (license expired) [Windy Fairy] Psion HC 100 [Nigel Barnes, zedstarr] Psion HC 110 [Nigel Barnes, zedstarr] Selchow & Righter Scrabble Lexor: Computer Word Game (MN1405 version) [hap, Sean Riddle] Street Fighter II': Champion Edition (World 920803) [playero] WWF Superstars (bootleg with 2xYM2203) [anonymous] Yamaha PSR-190 [Edward d-tech] Systems promoted to working --------------------------- Gamshara (20020912A / 10021 Ver.A) [Bill D.] Golgo 13: Juusei no Requiem (Japan, GLT1 VER.A) [Windy Fairy] Omron Luna 88K² [Patrick Mackinlay] Point Blank 3 (World, GNN2 Ver.A) [Peter Wilhelmsen, Samuel Neves, Guru, Windy Fairy] Pop'n Music 4 [Windy Fairy, O. Galibert] Pop'n Music 5 [Windy Fairy, O. Galibert] Pop'n Music 6 [Windy Fairy, O. Galibert] Pop'n Music 7 [Windy Fairy, O. Galibert] Pop'n Music 8 [Windy Fairy, O. Galibert] Pop'n Music Animelo [Windy Fairy, O. Galibert] Pop'n Music Animelo 2 [Windy Fairy, O. Galibert] Pop'n Music Mickey Tunes [Windy Fairy, O. Galibert] Seishun-Quiz Colorful High School (CHS1 Ver.A) [Windy Fairy] Tsukkomi Yousei Gips Nice Tsukkomi (NTK1 Ver.A) [Windy Fairy] Clones promoted to working -------------------------- Gunbalina (Japan, GNN1 Ver.A) [Peter Wilhelmsen, Samuel Neves, Guru, Windy Fairy] Pop'n Music Mickey Tunes! [Windy Fairy, O. Galibert] New systems marked not working ------------------------------ Bolsa Internacional (euro) [Javier Blanco Ojeda, ClawGrip] Isshoni Wanwan Waiwai Puppy 2008 [Darksoft, MetalliC, rtw] Kung Fu Pounda [SpinalFeyd, hammy] Let's Get Kraken [SpinalFeyd, hammy] Micro Computer Machines MCM/70 [Nigel Barnes, York University Computer Museum] Nintendo 64 (PAL) [No-Intro] Poker Spirit [hammy] Psion Series 3 [Nigel Barnes, The Last Psion] Pump It Up BIOS [ATR4X, Gergc, Pawprint infamouspat Ruubbinnexx, H4M573R, Angelo Salese, hammy] Pump It Up: The 1st Dance Floor [ATR4X, Gergc, Pawprint infamouspat Ruubbinnexx, H4M573R, Angelo Salese, hammy] Taiko no Tatsujin 11 (T111001-NA-A) [f205v] Victory Shoot [hammy] Wavetek 600 Cellular Activation Tester [Ryan Holtz, Leo Romo] Yamaha PCS-30 [Edward d-tech] Yamaha PS-400 [Guru] New clones marked not working ----------------------------- Ace Driver 3: Final Turn [Guru] Acorn Computers Pocket Book [Nigel Barnes, The Last Psion] Master Crane (set 2) [jordigahan] Nandemo Seal Iinkai (ver 1.3) [twistedsymphony] Nintendo Gateway 64 [Angelo Salese, David Silva] Novo Play (V3.3H) [TeamEurope, f205v, Roberto Fresca] Novo Play (V6.2H) [TeamEurope, f205v, Roberto Fresca] Psion Series 3a (2M) (Russian) [MaFrance351] Psion Series 3s [Nigel Barnes, The Last Psion] Zankor (TMS5220 Italian speech) [PinMAME]
  18. Please stop using Retroarch for mame, it is a collection of hacked up cores that have a lot of issues, and is not endorsed or made by anyone on the mamedev team, download the official mame from mame.dev and and use the corresponding rom set. Mame on retroarch is a complete mess and will only invite trouble at a later date. Never mix and match versions of roms/app this will cut down on 99% of issues..
  19. Pretty sure WIn 11 does not fully support ReFS yet, it will be the replacement to NTFS eventually, and iirc you need to use vivetool to get win 11 on a refs drive, i could be wrong now ofc as things have moved on since i checked it out in late Jan. So not surprising when issues arrise, i didn't test LB when i looked at it, but i do know i had a problem with symbolic links on it.
  20. https://www.virustotal.com/gui/file/8022ebd7294319e11bb97f26e223ee1b9e3cb3b2ab5345d051c522da114e32db?nocache=1 0.254 2023-04-27 ---------------- MAME Testers bugs fixed ----------------------- - 06797: [Core] (trs/coco3.cpp) MC6809 handles invalid instruction $10 $4F incorrectly. (Tim Lindner) - 07146: [Crash/Freeze] (atari/atarigt.cpp) tmek20: Emulator hangs after some time at the title screen. (Angelo Salese) - 07261: [Crash/Freeze] (nec/pce.cpp) tg16 [addfam]: Emulated system freezes shortly after starting a game. (Angelo Salese) - 07384: [Gameplay] (nec/pce.cpp) pce [xwiber]: Second stage boss never appears. (Angelo Salese) - 07727: [Graphics] (nec/pce.cpp) pce [ppersia]: Bad graphics are displayed at the top of the status area. (Angelo Salese) - 07892: [Gameplay] (namco/galaga.cpp) sxeviousj: Inserting a coin immediately starts a game with stuck controls. (hackbar) - 08327: [Sound] (namco/galaga.cpp) bosco: Certain DIP switch settings cause issues with the enemy base explosion sound. (hackbar) - 08511: [Core] (trs/trs80.cpp) trs80l2: SuperUtility 3 fails to boot due to false sync detection. (Tim Lindner) - 08585: [Gameplay] (nec/pce.cpp) pce [tblade]: Game freezes after transition from chase view to overhead view. (Angelo Salese) - 08593: [Graphics] (taito/taito_f3.cpp) landmakr and clones: Ending slides are offset vertically. (ywy) - 08601: [Crash/Freeze] (tangerine/oric.cpp) oric1 [zorgons]: Attempting to start the game crashes the emulator. (O. Galibert) - 08602: [Graphics] (konami/ultraman.cpp) ultraman: All sprites appear as shadows. (Ivan Vangelista) New working systems ------------------- Bandai Gunfighter [hap, Sean Riddle, eggs] Brother LW-350 [Bartman/Abyss] Brother LW-450 [Bartman/Abyss] Concept 2000 Lite 'n Learn: Electronic Organ [hap, Sean Riddle] GAHAHA Ippatsudou (World, GID2 Ver.A) [Windy Fairy, Samuel Neves, Peter Wilhelmsen, Guru] GAHAHA Ippatsudou 2 (Japan, GIS1 Ver.A) [Windy Fairy, Samuel Neves, Peter Wilhelmsen, Yasuhiro Ogawa, Guru] Galaxian (Bandai) [hap, Sean Riddle, eggs] Hasbro / Tiger Electronics Bingo Bear [hap, Sean Riddle] Hasbro / Tiger Electronics Monkgomery Monkey [hap, David Viens] Kenner Star Wars: Electronic Laser Battle Game [hap, Sean Riddle] Liberty Electronics Freedom 200 [Bitsavers, Dirk Best] Liberty Electronics Freedom 220 [Bitsavers, Dirk Best] Space Micon Kit [Dillweed, smf] Tandy Corporation VoxClock 3 [hap, Sean Riddle] Technasonic Weight Talker [hap, Sean Riddle] Texas Instruments Les Maths Magiques (France) [hap, Sean Riddle] Texas Instruments TI-2550 II [hap, Sean Riddle] Texas Instruments TI-5200 [hap, Sean Riddle] Top Driving (version 1.1) [ClawGrip, Museo del Recreativo, Recreativas.org, David Haywood] Waku Waku Anpanman (Rev A) [Darksoft, TeamEurope] Yamaha PSR-78 [Edward d-tech, Devin Acker] Yamaha PSR-150 [Edward d-tech, Devin Acker] Yamaha PSR-180 [Edward d-tech, Devin Acker] New working clones ------------------ Agent Super Bond (Super Cobra conversion, not encrypted) [Darran Allen] Mr. Driller 2 (US, DR23 Ver.A) [Windy Fairy, twistedsymphony, Bill D., coolmod] MYAB ABC 80 with TKN80 [PC/M, Curt Coder] Soreike! Anpanman Popcorn Koujou (Rev A) [Darksoft, TeamEurope, rtw, Sean Sutton, Smitdogg, The Dumping Union] Space Battle (Space Invaders bootleg) [chaneman] Yamaha PSR-75 [Edward d-tech, Devin Acker] Yamaha PSR-76 [Edward d-tech, Devin Acker] Yamaha PSR-110 [Edward d-tech, Devin Acker] Yamaha PSS-6 [Devin Acker] Yamaha PSS-11 [Edward d-tech, Devin Acker] Yamaha PSS-21 [Edward d-tech, Devin Acker] Yamaha PSS-31 [Edward d-tech, Devin Acker]
  21. No its not just that easy, you need to match your roms to the mame version. Mixing is a very bad idea and can lead to lots of issues.
  22. 0.253 (2023-03-30) ------------------ MAME Testers bugs fixed ----------------------- - 05777: [Misc.] (commodore/c64.cpp) c64 all systems: C64 [systemm1]: Software disconnect is not implemented. (Curt Coder) - 05995: [Gameplay] (nec/pce.cpp) pce [macr2036]: Attempting to start a game returns to the title screen. (Angelo Salese) - 06643: [Sound] (rare/kinst.cpp) kinst, kinst2: DCS audio fade-in effects are not emulated correctly. (mjrgh) - 07791: [Gameplay] (nec/pce.cpp) pce [madstlkr]: Game freezes on Kogado logo or when starting a game. (Angelo Salese) - 07972: [Crash/Freeze] (nec/pce.cpp) pce and clones [fzone2]: Emulator freezes and eventually crashes on cutscenes. (Angelo Salese) - 08562: [Crash/Freeze] (pc/genpc.cpp) ibm5150 and clones [digger]: MAME freezes when the game sets invalid CRTC parameters. (Carl) - 08564: [Crash/Freeze] (apple/apple2gs.cpp) apple2gs [zanygolf]: Emulated system freezes loading the fourth level. (Peter Ferrie) - 08570: [DIP/Input] (midway/midyunit.cpp) mkla1, mkla2: Buttons for the second player are labelled incorrectly. (Ivan Vangelista) - 08573: [Graphics] artwork: Text components are not correctly aligned horizontally. (hap) - 08578: [Sound] (toaplan/toaplan2.cpp) snowbro2: Oki MSM6295 sound chip clock frequency is incorrect. (hap) - 08579: [Misc.] (taito/flstory.cpp) flstory, flstoryj: These games are newer and older versions, not regional variants. (Vas Crabb) - 08580: [Crash/Freeze] (dynax/royalmah.cpp) janyoup2: MAME crashes with an access violation. (Vas Crabb) - 08582: [Media Support] (commodore/c128.cpp) c128 all variations: Tape data is not received. (Curt Coder) - 08590: [Sound] (heathkit/h19.cpp) h19: Keyclick sound plays indefinitely. (Mark Garlanger) New working systems ------------------- Akazukin (Japan) [Alberto Salso, Ignacio Seki, Angelo Salese] Bandai Race Time [hap, Sean Riddle, eggs] Brother LW-30 [Bartman/Abyss] Brother LW-840ic [Bartman/Abyss] CXG Systems / Newcrest Technology Sphinx Galaxy (v2.03) [hap, Mr. Lars] Electronic Chess (Tryom) [hap, Sean Riddle] Hot Body I [f205v, Brian Troha, Sean Sutton, Smitdogg, The Dumping Union, David Haywood] Sony NWS-3410 [Brice Onken, Sefano Sanna] Systemhuset / Loproc Conchess Princhess Glasgow [Mr. Lars] Texas Instruments My Little Computer [hap, Sean Riddle] Tiger Punch Your Lights Out [hap, Sean Riddle, Frank Palazzolo] Tryom Gammonmaster II [hap, Sean Riddle] Tryom Omar [hap, Sean Riddle] Vector Graphic Vector 4 [Eric Anderson] New working clones ------------------ Amstrad plc NC100 (Denmark) [Dirk Best] Amstrad plc NC100 (Germany) [Dirk Best] Amstrad plc NC100 (Sweden) [CPCWiki] Amstrad plc NC150 (Italy) [Dirk Best] CXG Systems / Newcrest Technology Sphinx Galaxy (v1.03) [hap, Mr. Lars] CXG Systems / Newcrest Technology Sphinx Galaxy (v2.00) [hap, Mr. Lars] Fruit Star Bonus (Ver 8.2.00ITL) [TeamEurope, f205v, Roberto Fresca] Gals Panic SU (Korea, Gals Panic 4 re-release) [turntablism] Heroes (World ver EM-1) [Domenico Cervini] Jockey Club II (USA v4.00, bootleg) [hammy] The Pit (US set 3) [Domenico Cervini] Sauro (set 4, easier) [Jordi Beltrán, Victor Fernandez (City Game)] SciSys Kasparov Turbostar 432 (set 2) [Mr. Lars] Texas Instruments TI-74 Basicalc (set 2) [Frank Palazzolo] WWF Superstars (Canada) [anonymous] Yakyuu Kakutou League-Man (Japan, set 2) [Corrado Tomaselli, The Dumping Union]
  23. The No Nag will only suppress the Rom Warning window when you run a rom that has known issues, To check this run a game and on startup does a window show up like for example the following If so, then you have something configured wrong, to check further if you press TAB with a game loaded. If this line 'Warning Information' is NOT there then No Nag will have done nothing, as it will only suppress Warnings and the Initializing txt. The no nag is working fine, its tested fully before release and if i made a mistake it would be picked up on the day i release it, this release is at the end of its cycle, and a new version should be out on Wednesday the 29th.
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