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The Papaw

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Everything posted by The Papaw

  1. I have spent 100's of hours editing, correcting my game meta data, images, videos, etc. (and still do/am). I think it would be nice to be able to upload all my data direct into the LB DB with a simple click for approval. Like pull the data from my sync, into the DB...or a click in tool to submit it all at once, rather than syncing and seeing all the stuff that needs added one by one. Just a thought/idea to ponder on. If that is to much, how about and option when viewing you collection and it asks to submit, a way to either click on a link to browse to out image from the html page or a clickable link within LB to submit it?
  2. @cemfundog This skin is amazing, Every time I open BB, I say "WOW"! Thank you very much for what you have shared with all of us. I have a question concerning the vertical 4 view in games section, I love the way the Windows platform looks. Is there a simple way I can make all the platforms look that way?
  3. I am adding videos to PS3 games and since I am having to do them one-by-one, I am fixing many of them that pulled data from wiki, trying to see if they are in the LB DB now. If so, I am downloading images/meta again. I have noticed that if a game has a Box Front and Clear Logo already downloaded the checkboxes not ticked (as it should be). But if you hit <ENTER> or click on Download LB is locking up on me, I have to CTL-ALT-DEL to kill it.... I have to either click on cancel or make sure something is ticked...???
  4. Well, I have gotten sidetracked and no time to play with this, but still haven't gotten it working
  5. I had just done that. I think I found the issue. I have shortcuts in the Script_Files directory, gonna have to add .lnk ( DS4W_Off.bat.lnk ) to it and start again. Gotta get grandson ready for school...be back shortly
  6. No, still doesn't execute to the bat file. I removed the space in "Script Files", changed to Script_Files and tried that as well. Giving me "D:\Gaming\Apps\Launchbox\Script_Files\DS4W_Off.bat"' is not recognized as an internal or external command, operable program or batch file." in both cases.
  7. Still not working, not getting OS error though, just start screen and back to LB. I tried REMing (remark) out all lines but the 1st one, to see if will just kill DS4W and it doesn't. (what is the /c switch and the ",," for?) Things have changed a bit and my DOS skills are pretty old...haha
  8. Just getting time to try this, but isn't working. Maybe you can shed some light on it or catch something I am doing wrong. Here is the batch file I am trying to run: Run, D:\Gaming\Apps\Launchbox\Script Files\DS4W_Off.bat RunWait, "D:\Gaming\Emulators\RPCS3\rpcs3.exe" %1% Run, D:\Gaming\Apps\Launchbox\Script Files\DS4W_On.bat ExitApp LB is going to the theme start screen, then throwning error: "An error occured while trying to launch the game: The specified executable is not a valid application for this OS platform."
  9. Thanks for replying. Not using any IFTTT, most is all done local with Hubitat Hub. I am re-thinking all this before I start it. With all the recent rounds of buggyness with LB/RA and controllers, ya know? Currently I am starting DS4W before launching BB, so it is configured to use DS4W as well are the emulators I use. Maybe I should start over. LB is the root of the tree, so to speak, so I am thinking if I do it the current way, when I kill the DS4W process say to play PS3 games, when I exit a game, LB is going to be messed up. I am beginning to think it isn't going to work doing it system wide? Even if I re-do everything to not use DS4W, then call it say for Wii U, everytime I exit a game, LB will probably mess up. I might be stuck trying to do something on a game-by-game basis. Not sure how I would do that either..lol
  10. I mainly use DS4 controllers most of the time and use DS4Windows with most of them. But there are times when I want to use the DS4 controllers on the PC without using DS4Windows. A few PC games that don't like DS4W and when playing PS3 games using RPCS3 emulator. I do a lot of home automation, and I can get a bit crazy with some of it. For example, I have a 55" 4K TV hanging on my bedroom wall over my gaming PC, If I am on working on the PC and decide I want to play games, I just say, "Alexa, let the games begin" (I actually have it done all local without Alexa or GH, but everyone knows how Alexa works). Through my routines and my HA toys, my lights will adjust, TV will switch to appropriate HDMI source, a couple programs will excecute on the PC to switch the primary display to the 4k, dim the monitor, etc. Start DS4W, and launch Bigbox (which will now be on the 4K) and it's ready to go. All I have to do is grab the controller from the charger on my way back from the coffee pot and it is ready for me to kick back and play. (yes, I know, LAZY) Ok, now to my question. Is there a way I can execute my batch file that closes/kills the DS4Windows process when I play any game in a particular system, say PS3. I know it can be done on a per game basis, but how about a entire system? I mainly need this for Play Station 1,2,3 emulation. Thanks in advance
  11. Here is something I found and do every so often and reduces my images folder to almost half the size. When you add games and artwork is scraped, it's a crap shoot as to what format and size you are going to get. Might be jpg's, might be png's, etc.. And the image sizes??? They can be very tiny to HUGE in file size (both physical size and pixel size) . I use a program called FS-Image Editor (FS=FastStone I think). It's free and still updated regularly. It's suppose to be for photos but works with most all images. It allows you to re-size or convert images real easy. One at a time or batch, batch (whole folder at a time) is the key here. If you have a big collection, it will take a little time to do it the first time. I have almost 8tb of game data, so it took me a bit to figure it all out and do it the first time. Start with one system, say Atari 2600, use FS-Image Editor to navigate to where you have say your "Front" images. Decide on the size & format you would like them to be, The 2600 games came in a taller box, where most of our fronts/poster images come from. (I had tried finding the original sizes of the boxes/cases at one time and calculating the actual dimensions/pixels, but eventually gave up on it.) Anyways, so with the taller posters like the 2600 uses, I went with like 675x1000s and used jpg format. I let FS-Image Editor save them to a new temp folder, that way I could look at them before any changes were made in LB. Usually they look great, Every no and again, someone will upload an odd image and it may look funny stretched but can easily be replaced. After I look at the new ones, I delete what's in the "Front" folder in LB for that system and just cut-n-paste the new ones in. Done, never need to touch again, until new games are added. (FS-Image Editor is fast too, I think it took like 1 minute to resize and convert 24,000 images use in one of my mame folders) Most of the fanart (background) images are 1920x1080. I resize all of them to 960x560 using jpg format. I think I use something like 500x600 for the more square type covers, like PS2 or PS3 games. Depending on all the type of images you scrape in will be how much time it will take you to go through everything. You will be amazed how much you can decrease the size! And wow, does it look so much nicer! Something else I check is the videos that have been downloaded, I browse through them and just double check the file size. You might be amazed how many of them are pretty big. When I find one, I usually just do a simple search for the game with trailer in the search and find a smaller 1-2 minute trailer and replace it. I usually try to download webm video files when I can instead mp4 files as they are usually smaller in size. But in the end, it is always personal preference. On PC games, I usually search for them on Steam and I use IDM to download trailers there in webm format. And as always, make backups before replacing anything. I run LB on most of my at 4k and a couple @1080 and it looks amazing, clean and I think actually make LB/BB a teeny bit faster running. Maybe this will help ya out a bit, others too!
  12. I have been getting for a few weeks now, sttarted with maybe to betas back
  13. Please disregard the star issue, I found out what was going on, error on my part, so sorry
  14. Thanks for replying @Retro808. Yes, just for an individual game, in the notes (description) field. Like "Requires 360 controller". How about in a custom fields, do they support it?
  15. I have a game that I would like to make part of the description bold and red, is there a way to use html or BB code to do it? What I have tried hasn't worked.
  16. @viking I am not sure if it is a bug or not. When you are veiwing a game, why will it only show 1 player? I have tried different combinations and nothing works but single player for me. For example, a 4 player game, I have tried: 4 1-4 1-4-Players 4-Player Alternating Local Co-op Local Co-op (Splitscreen) Local Multi-Player along with - Single Player Nothing works for me but Single Player Screenshot Is there anything I should check? It works fine in other themes I have tried. Also noticed if I had no Star Ratings, then download them in LB, they are not showing in BB, they are in LB Is there any type of cache files I can delete other than the images??
  17. @minimar: Question 1. Are you using controllers with or without DS4Ws? Question 2. Are you using Win 10 or something else? I would go into BB > options > Controller Mapping, check to see what is in the Exit field. If something is there, you might want to blank it out for testing. When I set my DS4 controllers up, I had to blank out most everything in there and start from scratch to use them. I have 2 of them working great. Also had them working with older version of DS4Ws but no longer using it at the moment. Oh yeah, make sure when you select a button to map that you hit <ESC> on the keyboard to default it back to NONE before going on to map the new button to what you wish
  18. I would like to see some additions to the context menu system. Like when right clicking on a game in LB, have an additional item called something like Copy Game Info, and that option would branch out into a few more choices like: Game Name, Game Path, Game System, Emulator Used, etc... Make it work something like the existing "Image Group" does, but allow you to say right click on a game, the choose the new option that would allow you to copy the game name or path into the clipboard to past it somewhere else, like a web page, spreadsheet or text file. I would think this would be a pretty easy thing to do, but who knows?
  19. Yes Sir, it works fine. Just the exit issue via controller. Yeah, you hit Esc on keyboard it exits right out of emulator back to BB.
  20. @Jason Carr: I want to give you a big pat on the back and say thanks for all the headaches you have been going through. Also wanted to let you know, since updating to 10.6 beta-2 I have gotten multiple controllers working well, I have tested with x2-PS4 controllers with the following emulators running via LB/BB. (same great results using x2-360 wireless and MS dongle) RA v1.7.9 Dolphin (Beta-monthly) PPSSPP - Gold RPCS3 - updated couple days ago Cemu - v1.15.15b PCSX2 v1.5 - 3302 What I have checked so far, of course is playing games, as well as: volume +/-, pause/exit menus. Everything is running great so far except for PCSX2 not liking to exit with controller. BB is going to the exit screen, but when you select exit, it just return to the game and BB is no longer responds to the controller, you either have to ALT/TAB to BB or hit Esc on the keyboard to exit PCSX2, then BB is there and functions correctly. I know it has always been problematic in the past. Do you know of anything I can try to correct this? I have this for the Running AutoHotkey Script: ; This section closes PCSX2 when pressing Escape $Esc:: { Process, Close, {{{StartupEXE}}} } I have this for the Exit AutoHotkey Script: ; PCSX2 has an ugly exit process; this cleans it up visually Process, Close, {{{StartupEXE}}} Any thoughts or ideas from anyone would be appreciated.. FYI to others. I had ordered 4 Switch Pro Controllers from Amazon, they were not genuine, they would not pair to PC, just a heads up. I still have more testing, more emulators, going to re-connect my VR stuff and 2nd monitor and see how that all goes. Will post if issues
  21. I think RA is focusing on the Android side right now more than the PC, I let it automatically update to 1.7.8 on my android devices and caused me nightmares on 3 shield devices. I had to delete everything concerning emulation on all of them and rebuild everything from scratch using 1.7.7, took me a couple days, was not happy. Also have had issues since 1.7.8 no longer seeing any of my mapped windows drives. Even done a net use script and it works, but only after PC is completely booted up, then run my script (batch file with RA see mapped drives. Of course everything else on the network see the mapped drives fine. I see they have 1.7.9 out now and I won't let anything update until I see how other folks are faring with it. I am a HUGE supporter of RA, but I am not sure whats going on with them at the moment??
  22. Speaking for myself and my issue, the problems started in 10.? beta and continued through the 10.5 release, thus I would think it was in the appropriate location, ya know?
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