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The Papaw

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The Papaw last won the day on November 6 2022

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  1. Thanks for the comment. The theme is a little heavy on the resource side using video backgrounds, couple questions That might help me: 1. Have you tried changing the video player and if so, what were the results? 2. What sound pack are you using and have you tried others. How do they do? 2. Specs of PC and are you using default paths for roms, media, etc.? 3. Size of your collection PM me, and maybe we can figure out what going on.
  2. @skizzosjt thx for the reply, to late, already removed it from the theme 🙃
  3. Has the "Time Played" data been removed since the "Game Progress" has been added. like the "Completed" was? Re-working an old theme that used it and it I can't find the data in a platform (game section) in the xml file
  4. AI-HyperTbox (SE) Theme View File This is the AI-HyperTbox theme. It has been forked from the awesome "AI-HyperTocera" theme done by the The Mini Cake TV folks and they deserve most all the credit for the biggest part of the artwork. Using nice animated AI generated backgrounds The latest AI-HyperTbox (SE) version has: 5-Platform Views 3-Horizonal Game Wheel Views 4-Vertical Game Wheel Views 2-Game Wall Views Fullscreen Coverflow View Text Games View Platform Marquee View Game Marquee View Settings View Assets Used: AI-HyperTbox (SE) Sound Pack AI-HyperTbox (SE) Start/Exit theme AI-HyperTbox (SE) Pause theme Jarvis Startup Video The AI-HyperTbox theme has two flavors. The SE version (used in the video), available to my BMAC members and the free basic version posted here on the forums Comments, questions and suggestions are always welcome down below. Make sure to like and subscribe to the video to help out the channel, and do the bell thing to be notified of new videos. Please consider supporting these projects with a "cup of coffee" or by becoming a member @ my BMAC page OR A donation of any size via PayPal - ENJOY!!! • The Papaw 🙏❤️🙏 Submitter The Papaw Submitted 01/12/2026 Category Custom Themes  
  5. Version 1.0.0

    64 downloads

    This is the AI-HyperTbox theme. It has been forked from the awesome "AI-HyperTocera" theme done by the The Mini Cake TV folks and they deserve most all the credit for the biggest part of the artwork. Using nice animated AI generated backgrounds The latest AI-HyperTbox (SE) version has: 5-Platform Views 3-Horizonal Game Wheel Views 4-Vertical Game Wheel Views 2-Game Wall Views Fullscreen Coverflow View Text Games View Platform Marquee View Game Marquee View Settings View Assets Used: AI-HyperTbox (SE) Sound Pack AI-HyperTbox (SE) Start/Exit theme AI-HyperTbox (SE) Pause theme Jarvis Startup Video The AI-HyperTbox theme has two flavors. The SE version (used in the video), available to my BMAC members and the free basic version posted here on the forums Comments, questions and suggestions are always welcome down below. Make sure to like and subscribe to the YouTube video if ya watch it to help out the channel, and do the bell thing to be notified of new videos. Please consider supporting these projects with a "cup of coffee" or by becoming a member @ my BMAC page OR A donation of any size via PayPal - ENJOY!!! • The Papaw 🙏❤️🙏
  6. I know that Mr. Joe, but I know I've done it before, somehow, some way, they did finally auto in when auto import was turned on, well sorta, gotta get rid of some of the oddball files that also imported
  7. Is there an issue with using "use folder name instead of ROM names for game titles"???????? Tried LB 13.24 through beta 3 I am trying to add a couple hundred PS3 games to existing setup and when I select the above mentioned option, all I am getting is USRDIR for the game names. BTW, folder names are the game names I've removed the PS3 xml, trying importing them from scratch, using the drop and drag method, scan for new roms, they all keep doing the same thing? Am I missing something, I know I've done this so many times
  8. I have a msg out to emua as well, but not heard anything back as of yet. Maybe the LB staff is out, I notice some of the main folks aren't showing being logged in for 3 or 4 days under their usual names. They need a holiday break too! 🎅🎄🎁 I'm sure someone will ring in soon.
  9. No, not currently. if I remember correctly, but I might be wrong, the LB team reached out to me about removing some of the huge stuff I had uploaded during a server migration or something. Sorry.
  10. I don't normally fool with OpenBor stuff myself. Major pain for 280 games but seems to be the only way. In times past RetroArch could do OpenBor using PSP or something, maybe I will do some digging and see if that still works somehow
  11. The emulator will go full screen doing <ALT> + <ENTER>. Isn't there a way to do this in the bat file or using an AHK script?
  12. 2 Issues 1. Trying to import Daphne, what a nightmare. Emulator is in Launchbox\Emulators\Daphne folder along with all game files. Created .bat files (for config) for each game. When I try to import single system, choose files, filter by *.bat, it only find 1 game. Tried creating shortcuts to all my bat files and importing them, same thing. Tried dropping all the files onto LB. Anyways, long story short, I am having to import them one at a time using manual. As well as add the info in each bat file in the "application command line parameters" field. 2. After the game is imported, LB highlights the game, but shows artwork for previous game. Also, if you click Play, it will play previous added game. You have have to import a game, then select another game, then go back to game you just imported to test.
  13. Is there a setting in BB that tells it to display fanart when it is missing video? I've been thru the settings and I can't find anything (v13.24) I'm working on a theme and am using a user defined video if game is missing video. NO WHERE in the theme do I use fanart, but yet is is displaying fanart if the game doesn't have a video
  14. Awesome, Thank you @C-Beats
  15. I've got a question. In CTC, there are game indexes in Wall views. How the heck are you suppose to bring them up in a published theme (keyboard or controller)??? The virtual controller is using the "A" button, but that is actually "Play" or "Select"
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