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Everything posted by Cineaste
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I ended up biting the bullet and updating all file paths after removing the symbolic link. Better than wasting your time I reckon.
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This is what it looks like: LB used to run on D drive before moving to E drive. To avoid the need of updating file paths, I set up a symlink to trick LB into thinking it was still installed on D drive. Does that make sense? I think something changed in the logic for 13.19.
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My LB installation folder is a symbolic link pointing to another drive (moved LB from HDD to SSD). The moment I update to 13.19 all my roms and emulators are unavailable. Switching back to 13.18 fixes it. Is there something I can do?
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How Long To Beat - Game Length Plugin
Cineaste commented on matiaspons's file in Third-party Apps and Plugins
- 32 comments
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- plugin
- game length
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(and 2 more)
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How Long To Beat - Game Length Plugin
Cineaste commented on matiaspons's file in Third-party Apps and Plugins
- 32 comments
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- plugin
- game length
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(and 2 more)
Tagged with:
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Theme Videos and Video Snaps for Nintendo Switch
Cineaste commented on Suhrvivor's file in Nintendo Switch
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PCSX2 now has QT GUI - how to launch with LB
Cineaste replied to TheNewClassics's topic in Troubleshooting
PCSX2 1.7 handles game-specific settings automatically. There is nothing to configure in LB. -
Out of curiosity, did you manually assign 1311 images to your PS2 games? I checked mine and all seems well. The name matching changes should only really be an issue for files that have not been imported via the built-in scraper.
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- resident evil 2
- resident evil
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(and 2 more)
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This is great but the default shortcut CTRL + B closes LB and opens BB, instead of displaying the 3D box model. Am I missing something obvious?
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Is your log similar to this? Application: BigBox.exe CoreCLR Version: 6.0.2123.36311 .NET Version: 6.0.21 Description: The process was terminated due to an unhandled exception. Exception Info: System.NullReferenceException: Object reference not set to an instance of an object. at SharpDX.XAudio2.VoiceShadow.VoiceVtbl.OnVoiceProcessingPassStartImpl(IntPtr thisObject, Int32 bytes) Or this? Application: LaunchBox.exe CoreCLR Version: 6.0.2123.36311 .NET Version: 6.0.21 Description: The process was terminated due to an unhandled exception. Exception Info: System.ComponentModel.Win32Exception (5): Access is denied. at System.Diagnostics.ProcessManager.OpenProcess(Int32 processId, Int32 access, Boolean throwIfExited) at System.Diagnostics.Process.GetProcessHandle(Int32 access, Boolean throwIfExited) at System.Diagnostics.Process.WaitForExitCore(Int32 milliseconds) at System.Diagnostics.Process.WaitForExit() at Unbroken.LaunchBox.Windows.Desktop.Program.LogoutInvalidFilter(Object ) at Unbroken.LaunchBox.Windows.Desktop.Program.ListStatelessParser(Boolean itemneeded) at AdapterResolver.CustomizeInvalidState(Boolean itemneeded, AdapterResolver ) at Unbroken.LaunchBox.Windows.Desktop.Program.Main(String[] args) @C-Beats this still occurs on exiting Big Box, although it doesn't actually seem to crash.
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