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Beakerman

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Everything posted by Beakerman

  1. Version 1.0.0

    48 downloads

    69 files in all for this Sega Naomi GD ROM set. These are all 1157px x 1157px in size at 72dpi.
  2. Sega Naomi GD-ROM (CDs) Set View File 69 files in all for this Sega Naomi GD ROM set. These are all 1157px x 1157px in size at 72dpi. Submitter Beakerman Submitted 07/13/2021 Category Platform Media Packs  
  3. Version 1.0.0

    37 downloads

    Covers 93 Sega Naomi games. Dims are roughly 2696 x 1301.
  4. Sega Naomi Cartridge Set View File Covers 93 Sega Naomi games. Dims are roughly 2696 x 1301. Submitter Beakerman Submitted 07/13/2021 Category Platform Media Packs  
  5. Here is my custom Sega Naomi Cartridge set. Covers roughly 93 games. In Progress.
  6. Atari Jaguar Bezel Pack View File Made for RetroArch, Naming based on No-Intro. Submitter Beakerman Submitted 07/11/2021 Category Platform Bezels/Overlays  
  7. Version 1.0.0

    20 downloads

    Made for RetroArch, Naming based on No-Intro.
  8. Right click on game in LB then, go to edit, then click on the Metadata up at the top left corner. Then edit/update the field next to the Title, might say Launchbox #id or Search for Metadata.
  9. When I exit a game from BigBox I have to either click a mouse button for the menu to reengage. I am using RetroArch 1.9 with the latest build of LaunchBox/BigBox 11.8 with an XBOX 360 wireless controller Anybody else having this issue? Was working fine on 11.7.
    This just screams kid fun, I love it!
  10. I had download Ao.Bigbox.Dropins though not sure from what theme i came from. I was occurring randomly, I just mentioned the Dolphin emulator and the PC games as I have been working with those "platform" testing /reviewing video snaps. and making sure games were working..
  11. Say I am getting crashes in when having this installed.. I Flagged it for Jason Carr, and he refereed me to notify ya.. https://bitbucket.org/jasondavidcarr/launchbox/issues/4658/often-crash Object reference not set to an instance of an object. App: Big Box Version: 9.1 Type: System.NullReferenceException Site: Void ProcessJoypadMessage(System.Object, JoyEventArgs) Source: Ao.Bigbox.Dropins at Ao.Bigbox.Plugins.WootLauncher.ProcessJoypadMessage(Object sender, JoyEventArgs e) at Ao.Bigbox.Utils.Fu.W32InputAggregator.ProcessJoypadMessage(JoypadEventArgs e) at System.Threading.Tasks.Task.Execute() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at Ao.Bigbox.Utils.Fu.W32InputAggregator.<DispatchJoypadMessage>d__21.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem() at System.Threading.ThreadPoolWorkQueue.Dispatch() Recent Log: 10:21:06 PM VlcMediaPlayer.Dispose(bool disposing) HandleManager.Remove 10:21:06 PM VlcMediaPlayer.Dispose(bool disposing) EventManager.Detach 10:21:06 PM VlcMediaPlayer.Dispose(bool disposing) Free 10:21:06 PM VlcMediaPlayer.Dispose(bool disposing) ReleaseMediaPlayerFunction 10:21:12 PM Music.StopAndResumeBackground Start 10:21:12 PM Music.StopAndResumeBackground Start 10:21:13 PM VlcMediaPlayer.Dispose(bool disposing) HandleManager.Remove 10:21:13 PM VlcMediaPlayer.Dispose(bool disposing) EventManager.Detach 10:21:13 PM VlcMediaPlayer.Dispose(bool disposing) Free 10:21:13 PM VlcMediaPlayer.Dispose(bool disposing) ReleaseMediaPlayerFunction 10:21:15 PM Music.StopAndResumeBackground Start 10:21:15 PM Music.StopAndResumeBackground Start 10:21:16 PM VlcMediaPlayer.Dispose(bool disposing) HandleManager.Remove 10:21:16 PM VlcMediaPlayer.Dispose(bool disposing) EventManager.Detach 10:21:16 PM VlcMediaPlayer.Dispose(bool disposing) Free 10:21:16 PM VlcMediaPlayer.Dispose(bool disposing) ReleaseMediaPlayerFunction 10:21:18 PM Music.StopAndResumeBackground Start 10:21:18 PM Music.StopAndResumeBackground Start 10:21:18 PM VlcMediaPlayer.Dispose(bool disposing) HandleManager.Remove 10:21:18 PM VlcMediaPlayer.Dispose(bool disposing) EventManager.Detach 10:21:18 PM VlcMediaPlayer.Dispose(bool disposing) Free 10:21:18 PM VlcMediaPlayer.Dispose(bool disposing) ReleaseMediaPlayerFunction 10:21:19 PM Music.StopAndResumeBackground Start 10:21:19 PM Music.StopAndResumeBackground Start 10:21:20 PM VlcMediaPlayer.Dispose(bool disposing) HandleManager.Remove 10:21:20 PM VlcMediaPlayer.Dispose(bool disposing) EventManager.Detach 10:21:20 PM VlcMediaPlayer.Dispose(bool disposing) Free 10:21:20 PM VlcMediaPlayer.Dispose(bool disposing) ReleaseMediaPlayerFunction 10:21:22 PM Music.StopAndResumeBackground Start 10:21:22 PM Music.Kill Start 10:21:22 PM Music.Kill Finished 10:21:22 PM Music.StopAndResumeBackground Start 10:21:23 PM VlcMediaPlayer.Dispose(bool disposing) HandleManager.Remove 10:21:23 PM VlcMediaPlayer.Dispose(bool disposing) EventManager.Detach 10:21:23 PM VlcMediaPlayer.Dispose(bool disposing) Free 10:21:23 PM VlcMediaPlayer.Dispose(bool disposing) ReleaseMediaPlayerFunction 10:21:24 PM Music.Pause Start 10:21:24 PM Music.Pause Start 10:21:25 PM Music.Pause Start 10:21:26 PM Music.Resume Start 10:21:26 PM Music.StopAndResumeBackground Start 10:21:26 PM Music.StopAndResumeBackground Start 10:21:27 PM VlcMediaPlayer.Dispose(bool disposing) HandleManager.Remove 10:21:27 PM VlcMediaPlayer.Dispose(bool disposing) EventManager.Detach 10:21:27 PM VlcMediaPlayer.Dispose(bool disposing) Free 10:21:27 PM VlcMediaPlayer.Dispose(bool disposing) ReleaseMediaPlayerFunction 10:21:30 PM Music.Pause Start 10:36:08 PM Music.Resume Start 10:36:09 PM Exception
  12. To get this puppy to launch games in LB use the command line parameters as such... kronos.exe -a -i "D:\Game\game.cue" when setting up this emulator. Can find the emulator below thanks to Simply Austin. https://youtu.be/7X5sytA1OyY Kronos http://www.emutalk.net/threads/56917-Kronos-1-2-0
  13. Didn't know where to post this but, I am getting an error modding changes/updates to the DB. I just get the following pop up in google. "Could not approve record: error"
  14. I'm talking about converting playlists into platforms. i.e. move/copy all CAVE items in the playlist to the new CAVE platform without going into the HDD folders an moving/creating them manually, but have LB do it... restructure.
  15. It would be really nice to have an option to convert play lists to platforms, so you could further reorganize a mame collection or re structure it to lets say just Cave and CP Systems or Konami only setups if wanted without manually setting up a separate platform and trying to figure out what rom(s) needs to go where.
  16. Wall mounted, great idea!! Looks pretty damn sweet.
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