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Everything posted by RULLUR
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Ha!Ha!Ha! Well @Haydee & I thank you kindly for that as well
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Ha!Ha!Ha! Thanks, but she's a gamer too after all. We both are excited for the Android idea that came via Email. Either way things should be enjoyable, but if we can't make it to the stream, then I just hope many great ideas I had in mind will end up being mentioned by others since great minds do think quite alike.
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I'm getting married tomorrow, so hoping I can make it to the stream. My Fiancee is aware of it too, and might take part as well
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@JaysArcade Certainly would be a big help to me on figuring out how to get all my Pinball stuff going. Anything to relieve the frustration with it would be very much appreciated
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I really hope the Pinball stuff could at least be on hold or something and not totally given up on. I like the idea of it being handled the same as Arcade where you may have to use different Emulators, Apps, Programs & etc for different ones..yet still are Categorized under Pinball. I really hope with all these great minds of those who have dealt with Pinball on this level in various ways can manage to make this a dream come true. I guess if you really think about it..there really isn't as big of a fan base within Pinball this way as we would like as much as anything else that gets Emulated..and ever there were times when some Emulation probably had its difficulties in getting itself right too which mainly took time and many brilliant minds to come together in making it work better and better. I just hope the same will come of Pinball where things eventually get figured out as a community while more demand is behind it to be pushed to be easier to deal with too. If things just stay divided and frustrating about getting Pinball right while some behave as they do who work on it then it will only run off those who even thought it to be a really cool thing only to find more frustration than fun in it. I really don't wanna see it take several more years for the community to finally come together and give us a drama-free Pinball on a digital landscape. You know the Pinball community is bad if you got @Jason Carr giving up on it now when all he wanted to do is bring together something cool to it and make things so much easier for all the gamers in the world. At this point I don't know I can express enough on how upset this has got me after knowing something that already has frustrated me is found to have a messed up side within a community that should be about having fun with Pinball simply on your PC or even GPD Win or whatever without Codes. Egotistical "Rights", and so on. I swear it seems more and more easier to buy the real Pinball Machines than it is to play it on a digital scale as I read on about all this. Again I know we have some great minds here in there Forum and I know eventually you all will figure it out, and with knowing that I can feel a little more hopeful and chill about making Pinball so much easier to get up and playing through LaunchBox
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Sounds like there definitely needs to be a way for it to tell all that in the Version section as well as often we happen to have things like that where a PC Game, Arcade Game, or even a Commodore Game has the same name, yet ends up giving the wrong Art and Details with it. I still hope it all gets figured out to where things can be easier for everyone with a simple drop and Import without much issue. I wanna still be able to tell people that LaunchBox is the program that plays anything..even Digital Pinball Machines in all forms. With that being said..do we happen to have a section for all things digital pinball within the forum? Hoping to maybe at least get some of these machines running while we wait in hopes it can get situated on the LaunchBox side of things in lessening the headache I'm already having with it
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Wow! I've on and off been trying to figure out how to get all those digital pinball machines to play on something as simple as a PC, but from all the talk I seen above about this just seems to frustrate me further on getting things to work right without needing to build some sort of cabinet with multiple screens and all that while some just bash away when all should be played and appreciated in the name of fun. I truly hope @Jason Carr and others can make things possible as far as pinball goes without such a tangle against making all of gaming so much easier so we can get right to the fun of things as it belongs in the first place. In all honesty I just wanna play 3 digitized versions of some machines even though I'm such a fan of pinball stuff. If some wanna get all mouthy about it because they want credit for their work, the best I can think of is having them listed as a Developer to whichever machine they worked on making digital so everyone can know exactly who worked hard on it. I don't know much of this on a deeper and detailed scale of things..but as a gamer and artist all the way around I really think some need to lighten up and just have fun
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Seems I got lucky in checking to see how 0.184 does with all my 0.155 stuff, and so far for the most part it seems I may end up trying to gradually go that route. Good to know you checked on how far back things go though.
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About how far back of MAME does it tend to do this? 0.184 seems to be the next oldest I have which seems fine for all I have set in that version, and I tend to just leave well enough alone as much as possible if a version works for whatever title I have instead of just updating over and over again with everything whenever a newer MAME comes out unless a game is still way too unplayable within reason to update.
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Not sure what it is..but most of my MAME uses v0.155 to where now anything using that no longer Launches. I'd hate to go back and figure out what newer versions will actually Launch and play through it or not.
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I hope we can get a way to change which Emulator a title can be set to within BigBox instead of having to go back to LaunchBox to do it. Maybe even be able to change the Status within BigBox too would be nice. As we know not always the same Emulator is gonna work with every title on a Platform, especially if it's something of a Mod, Homebrew, or Hack. So being able to switch and keep it that way instead of "Launch with..." each time would seem better. I think "Launch with..." is still a good choice for times some wanna do 3DNES and then switch back to a normal NES look within the same title though
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@Jason Carrabout how far are we in getting something of a bulit-in controller mapper without having to hassle with other ones as an Additional App to be Launched with PC & DOS Games or anything else some may want to map a controller to? Isn't there a way to make it happen with some Hotkeying too? The thought of it seems to be bouncing around with me for a while..but unsure how easily it could work though.
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Almost sounds like we are getting closer to a Keyboard & Mouse to Controller Mapping thing eventually with all the Hotkey stuff..or at least I hope so. Would be so cool to have one without the hassle much with trying to get Joy-to-Key and others to Launch with PC & DOS games and then trying to get them to close right without it still being open and messing with the controls of other things after you exit
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I may have to get around to checking for a newer Demul then. Hopefully it solves at least more than half the issues I have at the moment.
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Any idea what setting I may have wrong that should be corrected for Project64 @Jason Carr?
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VisualBoy at times hides behind BigBox..and seems virtualjaguar tends to do it as well. Project64 brings you to a Black Screen..but seems everything else works okay. I still haven't checked the Pause Screen out yet
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Is anyone else having an issue with VisualBoy where it hides behind BigBox's screen and have to exit VisualBoy with a simple Esc key press for it to open properly on the 2nd try?
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I have yet to give the Pause Screens another try..but I come to a Black Screen when exiting Project64. I'm still checking up on other Emulators without the Pause Screen first before doing so
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I've also had this happen. Like I have really yet to experience what the new Pause Screen is like. I had Automation on and set the Pause to R3..and went to MAME 0,208 to see what would happen..and all I got was the same Pause as get in MAME 0.208 because I already have it set to Pause with R3 inside of MAME 0.208 which I'm unsure if it's because I set a Pause command to something already used for Pausing? I have no clue really. Just hope it all makes more sense to me later on in time with understanding..or by the time a new Beta happens. Either way I hope it gets figured out somehow
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Yeah..that's what I've been having to do. If you Windows Key and click the X on the Black Screen, then you won't be able to Launch anything is what I found too. You'll have to leave BigBox and come back so it can Launch stuff again
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Not sure why..but I ran MAME 0.208 and KEGA Fusion to where when I exit I end up with a Black Screen. Anyone else having this issue or know why it's doing that now? I'd hate to disable Startup/Shutdown Screens in hopes that fixes things since I work so hard to get my Startup Screens to looking nice Update: Turns out I already had MAME 0.208's Shutdown Screen already disabled..yet it still brings me to a Black Screen for some reason
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Mortal Kombat 11 & a New LaunchBox Beta in the same day? NICE! Thanks @Jason Carr
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Cool! Just let me know if it needs improvement or not, and I'll see what I can do about it if needed be
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I think in a Windowed Project64 I remember it running nicely, and much the same on a Fullscreen RetroArch for N64 as well. PCSX2 from my understanding can do okay with some games..but seems things with the Win 1 are less than i3 because my i3 HP Notebook does better than the Win 1. You have to get some addition plugins and all if you use ePSXe for it too because for some reason it gets extremely slow which is strange to me..but glad to see it now running at a much better speed.