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Posted

Interesting. Mine is 1080p as well.

I guess I'll have to double check my settings, it's possible I turned it on by accident. Ordinarily I have it integer scaling off for everything. I really don't think it's on but you never know.

Glad it's working correctly for you, in any case.

Posted

is there a really easy way to cycle through lots of shaders in RA to find one you like? or do you have to hit f1, navigate the menu levels, pick shader, apply it, resume. repeat and rinse. 

Posted

Not really.

You can save out a preset when you find one you like and it gets saved as a preset file in the \shaders folder (before you get into the CGP and GLSL folders) and those you can cycle through with a hotkey. I think it's M or something, you can look in the hotkey bindings to find out for sure.

Posted

I double checked, by the way, and integer scaling is off as I thought.

Like I said, this issue is specific to this core for me. The custom settings I created turn it from this:

RA Mednafen Saturn - Normal Viewport.jpgTo this (but zoomed in accordingly, so it stretches to the top and bottom of the screen):

RA Mednafen Saturn - Custom Viewport.jpgSettings (presumably these could only be used for 1080p):

RA Mednafen Saturn - Custom Viewport Settings.jpg

Posted

If you go into the shader folders and grab the presets you like you can copy them outside of the folders in bulk or individually instead of using the save part in the UI for the shaders.

Posted

One other interesting thing I noticed is that it would seem that it's using the same BIOS as North America for the PAL games based on the documentation. I was looking for the file name that it wanted for the PAL BIOS but in their description for it mpr-17933.bin (the one that we're already using for North America) it says "Required for North America/US-region and Europe-region games". I guess this isn't so crazy given that PAL games already worked with Mednafen when region-patched to read as North America.

http://mednafen.fobby.net/documentation/ss.html

 

  • 11 months later...
Posted

It's a Christmas miracle come early, the Retroarch Mednafen Saturn core now has working analog controller support. I have no idea when they added this in because I stopped checking it every week a while back but I decided to check it tonight and low and behold we have analog support.

crop.php?r=X-JOTeyziV57ttzUilQ3wD5bg1tme

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Posted

I won't be able to test it until tonight, but presumably you'd want to set/save it for individual games that support it. That's how I did all my PSX overrides for Dual Shock vs Dual Analog vs Digital Pad. You'll want to set "Analog to digital type = " to none for those games otherwise you'll still be sending d-pad inputs.

This is a list of games that support it:

http://segaretro.org/3D_Control_Pad#List_of_supported_games

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