quazl Posted March 3, 2017 Share Posted March 3, 2017 (edited) I have a few questions: I keep my CHD's separate from my ROM files. How would I go about configuring the paths? I am a regular at the PD, but I am not aware of box backs, cart pics, or other software lists pics in Progetto's collection. What are everyone using for these? Will Lightspeed importer ignore my current imported list of Arcade games? ( I want it to actually) Thanks for all the work with this amazing tool! It also doesn't seem to work in 800x600 (My arcade cab CRT). I have tried using the display settings but it doesn't seem to change anything. Edited March 3, 2017 by quazl Quote Link to comment Share on other sites More sharing options...
CriticalCid Posted March 3, 2017 Share Posted March 3, 2017 And just found another huge bug. If you import the SoftwareLists with the latest Lightspeed beta you’ll get a sweet crash report from LaunchBox if you try to start it. This only happens for SoftWareLists games and it doesn't matter if you have the consolidate ROMs option checked or not (tested it). If you import Arcade only everything is fine. Quote Link to comment Share on other sites More sharing options...
Antropus Posted March 3, 2017 Share Posted March 3, 2017 23 minutes ago, CriticalCid said: And just found another huge bug. If you import the SoftwareLists with the latest beta you’ll get a sweet crash report from LaunchBox if you try to start it. This only happens for SoftWareLists games and it doesn't matter if you have the consolidate ROMs option checked or not (tested it). If you import Arcade only everything is fine. This is related to the release date fix that happened in a previous beta, to address the "export" versions I believe. Funny that it just popped for you now. Although it looks ugly, this is minor fix, but I need to be able to track where the problem is first. I know it's a pain, but would you be able to zip your entire "data" folder and sent it to me? I will unzip on my folder to see what's breaking. Thanks! Quote Link to comment Share on other sites More sharing options...
CriticalCid Posted March 3, 2017 Share Posted March 3, 2017 Sure buddy, here you go: Data.zip Quote Link to comment Share on other sites More sharing options...
Antropus Posted March 3, 2017 Share Posted March 3, 2017 I fixed the problem with the Region not being parsed and the "hack" info is now correct as well. I could not reproduce the other bugs, so I will really need to take a look at your files. Thanks! Quote Link to comment Share on other sites More sharing options...
Antropus Posted March 3, 2017 Share Posted March 3, 2017 3 minutes ago, CriticalCid said: Sure buddy, here you go: Data.zip Sweet! Thanks! Quote Link to comment Share on other sites More sharing options...
Antropus Posted March 3, 2017 Share Posted March 3, 2017 The date problem is happening with your Sega Genesis.xml only. Everything else looks fine. Looking into it. Quote Link to comment Share on other sites More sharing options...
CriticalCid Posted March 3, 2017 Share Posted March 3, 2017 Btw. this data folder only contained games/platforms which were imported by Lightspeed. Here's another data folder with games which were only imported directly through LaunchBox so that you can reproduce the data corruption issue Quote Link to comment Share on other sites More sharing options...
Antropus Posted March 3, 2017 Share Posted March 3, 2017 (edited) Oh, that's good. Thanks! The game causing the date issue is called "Pier Solar and the Great Architects" and is for Sega Genesis. I will investigate why the date is not parsing correctly for it. Instead of showing a nonexistent month, which should be replaced with "01" for January, it shows the word "the" instead, causing the corruption Edited March 3, 2017 by Antropus Quote Link to comment Share on other sites More sharing options...
Antropus Posted March 3, 2017 Share Posted March 3, 2017 The date problem was isolated to "Pier Solar and the Great Architects" and is now fixed. 2 Quote Link to comment Share on other sites More sharing options...
Neofuuma Posted March 3, 2017 Share Posted March 3, 2017 Awesome work with the bug squashing Antropus! I have not tried out beta5 just yet, but had a quick question with the consolidating the clones with the parents. Since I already have all of the parent sets imported, should I just be able to set Lightspeed to import only the clones, and it consolidate them? Or should I go ahead and re-import parents and clones together? Quote Link to comment Share on other sites More sharing options...
gerazz Posted March 4, 2017 Share Posted March 4, 2017 Awesome work so far but I'm having a problem. When I filter any game, the output is always empty. Am I missing something. Here are some screenshots of how I have Filtered the games. I have tried to filter only CPS1/2/3 games but I get no results. Thanks! Quote Link to comment Share on other sites More sharing options...
Antropus Posted March 4, 2017 Share Posted March 4, 2017 4 minutes ago, gerazz said: Awesome work so far but I'm having a problem. When I filter any game, the output is always empty. Am I missing something. Here are some screenshots of how I have Filtered the games. I have tried to filter only CPS1/2/3 games but I get no results. Thanks! Frequently when a problem like this arises, the probability that it's related to the matching folders options is high, meaning that you might be missing artwork in a certain artwork folder and LS is forcing to match it, producing an empty list. Try to check off all checkboxes on the right column of your "options" tab and run the filters again. If a list is now visible, that means that a folder path is not informed correctly, has artwork wrongly named or not present at all. If that's the case, you can try checking those boxes on again, one by one, to see which one is causing it to fail. Try it out and let me know! Quote Link to comment Share on other sites More sharing options...
Antropus Posted March 4, 2017 Share Posted March 4, 2017 (edited) Seems like you posted the filtersA snapshot twice. Can I see your filtersB as well? (if what I mentioned above doesn't work). Edited March 4, 2017 by Antropus Quote Link to comment Share on other sites More sharing options...
gerazz Posted March 4, 2017 Share Posted March 4, 2017 (edited) 30 minutes ago, Antropus said: Seems like you posted the filtersA snapshot twice. Can I see your filtersB as well? (if what I mentioned above doesn't work). Yes, my mistake. Here it is: Thanks a lot! Edit: It worked unchecking some of the artwork paths. but it corrupted some of my others xml files in the launchbox folder. I have the backups so i can change them. Edited March 4, 2017 by gerazz Quote Link to comment Share on other sites More sharing options...
rootshell Posted March 4, 2017 Share Posted March 4, 2017 (edited) Is it possible to enable Windows scaling? You have to get really close to the screen if you have a resolution >1080p :-) When using the Updater to rebuild the DB via MAME -xml i get the following error: I have 32GB RAM. Edited March 4, 2017 by rootshell Quote Link to comment Share on other sites More sharing options...
Antropus Posted March 4, 2017 Share Posted March 4, 2017 Version: 0183_Beta6 Date: 3/4/2017 3:35amhttps://drive.google.com/file/d/0B23vaxsfSk1yRjlZYmI3cEk3VUE/view?usp=sharing Change Log: - Fixed the Crash happening during MAME.xml creation (out of memory) - Fixed a bug causing the consolidated clones ROM info to be duplicated when merging games into the library multiple times - Before modifying Launchbox's data folder, backups are now created automatically under the "launchbox\data\backups" folder, under a folder represented by date and hour of the backup. If something gets broken or corrupted, just refer to the folder containing the files before the corruption and you should be able to restore everything. - Fixed a bug with a very specific Genesis game that was causing date format corruption - Region is now correctly parsed for consolidated games I tried to reproduce the file corruption mentioned above by hammering my library, exporting with either merging or overwrite and I could not get the library to corrupt, but you never know. As usual, please test and report. Cheers, -Kris 1 Quote Link to comment Share on other sites More sharing options...
Antropus Posted March 4, 2017 Share Posted March 4, 2017 On 3/3/2017 at 10:43 AM, Neofuuma said: Awesome work with the bug squashing Antropus! I have not tried out beta5 just yet, but had a quick question with the consolidating the clones with the parents. Since I already have all of the parent sets imported, should I just be able to set Lightspeed to import only the clones, and it consolidate them? Or should I go ahead and re-import parents and clones together? Try beta6 instead and let me know! I believe the best option for you since you already have parents in there is to, yes, filter and export only the clones into launchbox, then use the merge to library option during export. Once everything exported, use Launchbox's own tool to consolidate everything for you. Cheers. 1 Quote Link to comment Share on other sites More sharing options...
Neofuuma Posted March 5, 2017 Share Posted March 5, 2017 17 minutes ago, Antropus said: Try beta6 instead and let me know! I believe the best option for you since you already have parents in there is to, yes, filter and export only the clones into launchbox, then use the merge to library option during export. Once everything exported, use Launchbox's own tool to consolidate everything for you. Cheers. Just installed beta6 and about to do what you suggested, but thought of something. I may have done this the hard way, but when I imported my parent sets, I had originally gone and made Rom lists of just the parents before importing. This way my Launchbox would show categories listed like "Arcade - Shmups", "Arcade - Fighting Vs.", etc. Will this mess up just being able to import the clones into their proper groups as I have them currently? I'm thinking since I did it this way I will just have to reimport my whole set. Quote Link to comment Share on other sites More sharing options...
Antropus Posted March 5, 2017 Share Posted March 5, 2017 9 minutes ago, wirtual82 said: How does the copy/move feature work? I ticked the options but nothing gets copied/moved during export. Plus, the export window from the manual doesn't exist in the file menu. 1) Under the paths tab, make sure your paths reflect the correct locations for ROMS and each type of artwork 2) Filter your list and then populate the results into the output listview (buttons 1 and 2) 3) Open the Copy/Move Files Utility and choose "copy Matched", for example. Select anything you want to copy (ROMS, CHDS, snaps etc). Inform the folders where you want to export the ROMS/CHDs, Software lists ROMs/CHDs and artwork. 3) Click go and it will copy any matches present in the output listview into the folder you defined, creating a matching set. Now that you created a "clean set" matching your filtered ROMs you can go ahead and export your list (button 3) so everything matches. If you want to copy roms/artwork into the Launchbox folders instead, there's an option on the right to use the Launchbox folder instead of the destination paths. About the manual, until I get most bugs squashed, I am afraid the updates on the manual will need to wait a bit! -Kris Quote Link to comment Share on other sites More sharing options...
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