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7.7 Live, Demul still an issue


LogicalEgo

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I am sorry I should have clarified but I assumed everyone already knew what I was talking about. The issue is when you launch a emulator like Demul the background music will either continuously play during game play or when it stops it will not resume when you exit the game. It's been an on going issue that most people are aware of. 

Edited by keltoigael
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An interesting tidbit that may or may not help diagnose the problem...

I've been in the process of auditing my arcade platforms for the last few days and I've been converting some stuff over to RA's MAME core. Curiously, there are a handful of games that all exhibit the same unusual behavior and they're typically double/triple-screen games like Darius and Darius II. For whatever reason, these games will cause the screen to flash for a moment when booting, seemingly due to the weird resolution, and then afterwards it'll show the mouse cursor in the middle of the screen (which is weird for RA). If you boot these games in Big Box using RA MAME they exhibit the exact same sound problem as Demul; and RA is normally perfect for me.

The specific games I've encountered that exhibit this behavior are:

Cotton Boomerang
Darius (triple screen game)
Darius II (triple screen game)
Die Hard Arcade
GP Rider (double screen game)
Outrunners (double screen game)
Warrior Blade (double screen game)

They work perfectly fine in say MAMEUI, but it got me thinking that maybe the Demul issue has something to do with resolution switching? It does start windowed and then go fullscreen. CCS64 does too though and it's working fine in Big Box currently. :/

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I'm not using nomousey and still have the same issue. To me it seems related to the way the Demul window pops up before launching a game to full screen. Almost like demul is tricking bigbox into thinking it's in focus when it's not yet. If that makes sense. Oddly enough when I launch a demul game from within LaunchBox, it seems like 9 out 10 times i just get a launchbox crash then demul starts. Completely different then the sound issues when launching through bigbox.

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1 minute ago, Sithel said:

Oddly enough when I launch a demul game from within LaunchBox, it seems like 9 out 10 times i just get a launchbox crash then demul starts. Completely different then the sound issues when launching through bigbox.

What video engine are you using? If you're on VLC have you tried switching it to WMP?

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@Jason Carr I've tried the option to merge roms into one entry in the last version of launchbox, 7.7 but it doesn't work with roms that have diferent name in regional versions. I've tried to import The jetsons: invasion of the planet pirates and Youkai buster: ruka no daibouken that are the same game but with diferences between us version (jetsons) and japanese (youkai) and don't work. Youkai buster are already added as alternate name (japan) on jetsons entry.

Edited by Freestate
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8 hours ago, Zombeaver said:

What video engine are you using? If you're on VLC have you tried switching it to WMP?

I use vlc mainly but tested it using wmp and get the same results. What's odd is I play dolphin blue a lot and it don't do it to much with that game, but I'll play metal slug 6 and the sound issue will happen every time.  

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3 hours ago, Zombeaver said:

I'm not sure how much of this is relevant, but for comparison purposes:

Windows 7 / 64-bit
i7 4770k
Nvidia GTX 780
32GB RAM

Aero is enabled
1080p desktop resolution
Using Nomousy with Demul
Using Demul 0.7a (I think it's the one dated "22.12.2015")
Using gpuDX11 video plugin in Demul

Same exact specs except for Windows 10 64, GTX 960 and 16 gigs of ram.

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