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Mame .220 not running games. Error code


tangodown

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This is what happens now when I try to run the game in command prompt. Its really weird because it worked before?

Anybody know what this error is? It looks like something to do with Direct3D, but all my Direct X is fully up to date.

Direct3D: Initialize
Direct3D: Configuring adapter #0 = NVIDIA GeForce GTX 1070
Direct3D: Using dynamic textures
Direct3D: YUV format = RGB
Direct3D: Max texture size = 16384x16384
Unable to create the Direct3D device (8876086C)
Unable to initialize Direct3D 9
Fatal error: Unable to complete window creation


D:\Games\New MAME>

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2 hours ago, tangodown said:

I am running the latest Direct X 12 on Windows 10

You need the old versions as well, it specifically says directx 9, that has absolutely nothing to do with directx12. You need all the old versions as well, just like if installing a old PC game.

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If this is the same guy I tried to help last night in a different thread he ran the DirectX end user runtime which downloads all components of DX and it told him he didn't need to install anything so missing DX9 isn't the issue. I would suggest going into you ini and specifying a video driver other than Direct X try GL if that doesn't work try GDI. MAME by default is set for auto.

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8 hours ago, DOS76 said:

If this is the same guy I tried to help last night in a different thread he ran the DirectX end user runtime which downloads all components of DX and it told him he didn't need to install anything so missing DX9 isn't the issue. I would suggest going into you ini and specifying a video driver other than Direct X try GL if that doesn't work try GDI. MAME by default is set for auto.

Thanks, Disk Operating System. It is the same guy, I thought I'd start a separate topic because this was straying away from the original topic. You are right about DX9, DX is backwards compatible so DX9 should already be included with DX12. I did update some drivers recently so that could explain why it worked when I first installed the app. A clone of these mame files work fine on my Windows 7 machine. 

In the ini folder there are examples and presets, and then a whole lot of ini files. Could you please specify which ini file and what do I change the text to for GL, and will I need a GL driver? More info please

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8 hours ago, tangodown said:

Thanks, Disk Operating System. It is the same guy, I thought I'd start a separate topic because this was straying away from the original topic. You are right about DX9, DX is backwards compatible so DX9 should already be included with DX12. I did update some drivers recently so that could explain why it worked when I first installed the app. A clone of these mame files work fine on my Windows 7 machine. 

In the ini folder there are examples and presets, and then a whole lot of ini files. Could you please specify which ini file and what do I change the text to for GL, and will I need a GL driver? More info please

Try a system restore back to when it was working.

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On 5/17/2020 at 1:33 AM, DOS76 said:

If this is the same guy I tried to help last night in a different thread he ran the DirectX end user runtime which downloads all components of DX and it told him he didn't need to install anything so missing DX9 isn't the issue. I would suggest going into you ini and specifying a video driver other than Direct X try GL if that doesn't work try GDI. MAME by default is set for auto.

Do I need to change something in here?

 

# OSD VIDEO OPTIONS
#
video                     auto
numscreens                1
window                    0
maximize                  1
waitvsync                 0
syncrefresh               0
monitorprovider           auto

#
# OSD PER-WINDOW VIDEO OPTIONS
#
screen                    auto
aspect                    auto
resolution                auto
view                      auto
screen0                   auto
aspect0                   auto
resolution0               auto
view0                     auto
screen1                   auto
aspect1                   auto
resolution1               auto
view1                     auto
screen2                   auto
aspect2                   auto
resolution2               auto
view2                     auto
screen3                   auto
aspect3                   auto
resolution3               auto
view3                     auto

#
# OSD FULL SCREEN OPTIONS
#
switchres                 0

#
# OSD ACCELERATED VIDEO OPTIONS
#
filter                    1
prescale                  1

#
# OpenGL-SPECIFIC OPTIONS
#
gl_forcepow2texture       0
gl_notexturerect          0
gl_vbo                    1
gl_pbo                    1
gl_glsl                   0
gl_glsl_filter            1
glsl_shader_mame0         none
glsl_shader_mame1         none
glsl_shader_mame2         none
glsl_shader_mame3         none
glsl_shader_mame4         none
glsl_shader_mame5         none
glsl_shader_mame6         none
glsl_shader_mame7         none
glsl_shader_mame8         none
glsl_shader_mame9         none
glsl_shader_screen0       none
glsl_shader_screen1       none
glsl_shader_screen2       none
glsl_shader_screen3       none
glsl_shader_screen4       none
glsl_shader_screen5       none
glsl_shader_screen6       none
glsl_shader_screen7       none
glsl_shader_screen8       none
glsl_shader_screen9       none

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1 hour ago, tangodown said:

 

Do I need to change something in here?

 

# OSD VIDEO OPTIONS
#
video                     auto
numscreens                1
window                    0
maximize                  1
waitvsync                 0
syncrefresh               0
monitorprovider           auto

#
# OSD PER-WINDOW VIDEO OPTIONS
#
screen                    auto
aspect                    auto
resolution                auto
view                      auto
screen0                   auto
aspect0                   auto
resolution0               auto
view0                     auto
screen1                   auto
aspect1                   auto
resolution1               auto
view1                     auto
screen2                   auto
aspect2                   auto
resolution2               auto
view2                     auto
screen3                   auto
aspect3                   auto
resolution3               auto
view3                     auto

#
# OSD FULL SCREEN OPTIONS
#
switchres                 0

#
# OSD ACCELERATED VIDEO OPTIONS
#
filter                    1
prescale                  1

#
# OpenGL-SPECIFIC OPTIONS
#
gl_forcepow2texture       0
gl_notexturerect          0
gl_vbo                    1
gl_pbo                    1
gl_glsl                   0
gl_glsl_filter            1
glsl_shader_mame0         none
glsl_shader_mame1         none
glsl_shader_mame2         none
glsl_shader_mame3         none
glsl_shader_mame4         none
glsl_shader_mame5         none
glsl_shader_mame6         none
glsl_shader_mame7         none
glsl_shader_mame8         none
glsl_shader_mame9         none
glsl_shader_screen0       none
glsl_shader_screen1       none
glsl_shader_screen2       none
glsl_shader_screen3       none
glsl_shader_screen4       none
glsl_shader_screen5       none
glsl_shader_screen6       none
glsl_shader_screen7       none
glsl_shader_screen8       none
glsl_shader_screen9       none

Does MAME work on it's own ?

Try dragging a mame rom onto the mame.exe to see if it loads up.

You should not have to change anything by default just to get it up and running.

You would only then change settings if you want to improve your setup.

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10 hours ago, zugswang said:

Does MAME work on it's own ?

Try dragging a mame rom onto the mame.exe to see if it loads up.

You should not have to change anything by default just to get it up and running.

You would only then change settings if you want to improve your setup.

Yes the MAME application runs. It’s just the roms that I get the error

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8 minutes ago, tangodown said:

Yes the MAME application runs. It’s just the roms that I get the error

We know the issue is related to your DirectX installation, hence why we want to test using the opengl video driver to be sure.

Is your Nvidia driver up to date? Might be helpful to run dxdiag also to look for errors or missing components maybe the installer missed.

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17 hours ago, Headrush69 said:

Change video auto to video gl in the # OSD VIDEO OPTIONS section.

 

Thats interesting that worked. Here is what happened for somebody who know's more about this than me.

D:\Games\MAME 220>mame64.exe -v
Attempting load of mame.ini
Parsing mame.ini
Attempting load of mame.ini
Parsing mame.ini
Reading translation file English: 1 strings, original table at word offset 7, translated table at word offset 9
Loaded 0 translations from file English
Starting plugin data...
Attempting load of mame.ini
Parsing mame.ini
Attempting load of mame.ini
Parsing mame.ini
Video: Monitor                                                            65537 = "\\.\DISPLAY1" (primary)
Invalid video value video gl; reverting to gdi
Physical width 2560, height 1440
RawInput: APIs detected
RawInput: APIs detected
RawInput: APIs detected
DirectSound: Primary buffer: 48000 Hz, 16 bits, 2 channels
Input: Adding keyboard #0: HID Keyboard Device (device id: \\?\HID#SaitekKeyboard#2&1e0e23ca&0&0000#{884b96c3-56ef-11d1-bc8c-00a0c91405dd})
Input: Adding keyboard #1: HID Keyboard Device (device id: \\?\HID#WmVirtualDevice#2&120ec920&0&0000#{884b96c3-56ef-11d1-bc8c-00a0c91405dd})
Input: Adding keyboard #2: HID Keyboard Device (device id: \\?\HID#virtualdevice&10&Col02#2&292d1b8&0&0001#{884b96c3-56ef-11d1-bc8c-00a0c91405dd})
Input: Adding keyboard #3: HID Keyboard Device (device id: \\?\HID#virtualdevice&10&Col03#2&292d1b8&0&0002#{884b96c3-56ef-11d1-bc8c-00a0c91405dd})
Input: Adding keyboard #4: HID Keyboard Device (device id: \\?\HID#{00001812-0000-1000-8000-00805f9b34fb}_Dev_VID&02045e_PID&0806_REV&0115_f855d280e65f&Col02#a&1e3a0d56&0&0001#{884b96c3-56ef-11d1-bc8c-00a0c91405dd})
Input: Adding mouse #0: HID-compliant mouse (device id: \\?\HID#SaitekMouse#2&7354a6f&0&0000#{378de44c-56ef-11d1-bc8c-00a0c91405dd})
Input: Adding mouse #1: HID-compliant mouse (device id: \\?\HID#WmVirtualDevice#2&aae785&0&0000#{378de44c-56ef-11d1-bc8c-00a0c91405dd})
Input: Adding mouse #2: HID-compliant mouse (device id: \\?\HID#virtualdevice&10&Col01#2&292d1b8&0&0000#{378de44c-56ef-11d1-bc8c-00a0c91405dd})
Input: Adding mouse #3: HID-compliant mouse (device id: \\?\HID#virtualdevice&10&Col04#2&292d1b8&0&0003#{378de44c-56ef-11d1-bc8c-00a0c91405dd})
Input: Adding mouse #4: HID-compliant mouse (device id: \\?\HID#{00001812-0000-1000-8000-00805f9b34fb}_Dev_VID&02045e_PID&0805_REV&0110_f7e9f735e1a9&Col01#a&214a7e6c&0&0000#{378de44c-56ef-11d1-bc8c-00a0c91405dd})
Input: Adding lightgun #0: HID-compliant mouse (device id: \\?\HID#SaitekMouse#2&7354a6f&0&0000#{378de44c-56ef-11d1-bc8c-00a0c91405dd})
Input: Adding lightgun #1: HID-compliant mouse (device id: \\?\HID#WmVirtualDevice#2&aae785&0&0000#{378de44c-56ef-11d1-bc8c-00a0c91405dd})
Input: Adding lightgun #2: HID-compliant mouse (device id: \\?\HID#virtualdevice&10&Col01#2&292d1b8&0&0000#{378de44c-56ef-11d1-bc8c-00a0c91405dd})
Input: Adding lightgun #3: HID-compliant mouse (device id: \\?\HID#virtualdevice&10&Col04#2&292d1b8&0&0003#{378de44c-56ef-11d1-bc8c-00a0c91405dd})
Input: Adding lightgun #4: HID-compliant mouse (device id: \\?\HID#{00001812-0000-1000-8000-00805f9b34fb}_Dev_VID&02045e_PID&0805_REV&0110_f7e9f735e1a9&Col01#a&214a7e6c&0&0000#{378de44c-56ef-11d1-bc8c-00a0c91405dd})
Region ':user1' created
Optional memory region ':screen' not found
Starting No Driver Loaded ':'
  (missing dependencies; rescheduling)
Starting Video Screen ':screen'
Starting No Driver Loaded ':'
Checking for icons in directory icons
No candidate icons found for machines
Attempting to parse: default.cfg
Attempting to parse: ___empty.cfg
unzip: opened archive file roms\ssf2t.zip
unzip: found roms\ssf2t.zip ECD
unzip: roms\ssf2t.zip has no ZIP64 ECD locator
unzip: read roms\ssf2t.zip central directory
unzip: closing archive file roms\ssf2t.zip and sending to cache
unzip: found roms\ssf2t.zip in cache
unzip: closing archive file roms\ssf2t.zip and sending to cache
unzip: found roms\ssf2t.zip in cache
unzip: closing archive file roms\ssf2t.zip and sending to cache
unzip: found roms\ssf2t.zip in cache
unzip: closing archive file roms\ssf2t.zip and sending to cache
unzip: found roms\ssf2t.zip in cache
unzip: closing archive file roms\ssf2t.zip and sending to cache
unzip: found roms\ssf2t.zip in cache
unzip: closing archive file roms\ssf2t.zip and sending to cache
unzip: found roms\ssf2t.zip in cache
unzip: closing archive file roms\ssf2t.zip and sending to cache
unzip: found roms\ssf2t.zip in cache
unzip: closing archive file roms\ssf2t.zip and sending to cache
unzip: found roms\ssf2t.zip in cache
unzip: closing archive file roms\ssf2t.zip and sending to cache
unzip: found roms\ssf2t.zip in cache
unzip: closing archive file roms\ssf2t.zip and sending to cache
unzip: found roms\ssf2t.zip in cache
unzip: closing archive file roms\ssf2t.zip and sending to cache
unzip: found roms\ssf2t.zip in cache
unzip: closing archive file roms\ssf2t.zip and sending to cache
unzip: found roms\ssf2t.zip in cache
unzip: closing archive file roms\ssf2t.zip and sending to cache
unzip: found roms\ssf2t.zip in cache
unzip: closing archive file roms\ssf2t.zip and sending to cache
unzip: found roms\ssf2t.zip in cache
unzip: closing archive file roms\ssf2t.zip and sending to cache
unzip: found roms\ssf2t.zip in cache
unzip: closing archive file roms\ssf2t.zip and sending to cache
unzip: found roms\ssf2t.zip in cache
unzip: closing archive file roms\ssf2t.zip and sending to cache
unzip: found roms\ssf2t.zip in cache
unzip: closing archive file roms\ssf2t.zip and sending to cache
unzip: found roms\ssf2t.zip in cache
unzip: closing archive file roms\ssf2t.zip and sending to cache
unzip: found roms\ssf2t.zip in cache
unzip: closing archive file roms\ssf2t.zip and sending to cache
unzip: found roms\ssf2t.zip in cache
unzip: closing archive file roms\ssf2t.zip and sending to cache
unzip: found roms\ssf2t.zip in cache
unzip: closing archive file roms\ssf2t.zip and sending to cache
unzip: found roms\ssf2t.zip in cache
unzip: closing archive file roms\ssf2t.zip and sending to cache
unzip: found roms\ssf2t.zip in cache
unzip: closing archive file roms\ssf2t.zip and sending to cache
unzip: opened archive file roms\qsound_hle.zip
unzip: found roms\qsound_hle.zip ECD
unzip: roms\qsound_hle.zip has no ZIP64 ECD locator
unzip: read roms\qsound_hle.zip central directory
unzip: closing archive file roms\qsound_hle.zip and sending to cache
Attempting load of mame.ini
Parsing mame.ini
Attempting load of mame.ini
Parsing mame.ini
Attempting load of horizont.ini
Attempting load of arcade.ini
Attempting load of raster.ini
Parsing raster.ini
Attempting load of source\cps2.ini
Attempting load of ssf2t.ini
Video: Monitor                                                            65537 = "\\.\DISPLAY1" (primary)
Invalid video value video gl; reverting to gdi
Physical width 2560, height 1440
RawInput: APIs detected
RawInput: APIs detected
RawInput: APIs detected
DirectInput: Using DirectInput 8
DirectSound: Primary buffer: 48000 Hz, 16 bits, 2 channels
Input: Adding keyboard #0: HID Keyboard Device (device id: \\?\HID#SaitekKeyboard#2&1e0e23ca&0&0000#{884b96c3-56ef-11d1-bc8c-00a0c91405dd})
Input: Adding keyboard #1: HID Keyboard Device (device id: \\?\HID#WmVirtualDevice#2&120ec920&0&0000#{884b96c3-56ef-11d1-bc8c-00a0c91405dd})
Input: Adding keyboard #2: HID Keyboard Device (device id: \\?\HID#virtualdevice&10&Col02#2&292d1b8&0&0001#{884b96c3-56ef-11d1-bc8c-00a0c91405dd})
Input: Adding keyboard #3: HID Keyboard Device (device id: \\?\HID#virtualdevice&10&Col03#2&292d1b8&0&0002#{884b96c3-56ef-11d1-bc8c-00a0c91405dd})
Input: Adding keyboard #4: HID Keyboard Device (device id: \\?\HID#{00001812-0000-1000-8000-00805f9b34fb}_Dev_VID&02045e_PID&0806_REV&0115_f855d280e65f&Col02#a&1e3a0d56&0&0001#{884b96c3-56ef-11d1-bc8c-00a0c91405dd})
Input: Adding mouse #0: HID-compliant mouse (device id: \\?\HID#SaitekMouse#2&7354a6f&0&0000#{378de44c-56ef-11d1-bc8c-00a0c91405dd})
Input: Adding mouse #1: HID-compliant mouse (device id: \\?\HID#WmVirtualDevice#2&aae785&0&0000#{378de44c-56ef-11d1-bc8c-00a0c91405dd})
Input: Adding mouse #2: HID-compliant mouse (device id: \\?\HID#virtualdevice&10&Col01#2&292d1b8&0&0000#{378de44c-56ef-11d1-bc8c-00a0c91405dd})
Input: Adding mouse #3: HID-compliant mouse (device id: \\?\HID#virtualdevice&10&Col04#2&292d1b8&0&0003#{378de44c-56ef-11d1-bc8c-00a0c91405dd})
Input: Adding mouse #4: HID-compliant mouse (device id: \\?\HID#{00001812-0000-1000-8000-00805f9b34fb}_Dev_VID&02045e_PID&0805_REV&0110_f7e9f735e1a9&Col01#a&214a7e6c&0&0000#{378de44c-56ef-11d1-bc8c-00a0c91405dd})
Input: Adding lightgun #0: HID-compliant mouse (device id: \\?\HID#SaitekMouse#2&7354a6f&0&0000#{378de44c-56ef-11d1-bc8c-00a0c91405dd})
Input: Adding lightgun #1: HID-compliant mouse (device id: \\?\HID#WmVirtualDevice#2&aae785&0&0000#{378de44c-56ef-11d1-bc8c-00a0c91405dd})
Input: Adding lightgun #2: HID-compliant mouse (device id: \\?\HID#virtualdevice&10&Col01#2&292d1b8&0&0000#{378de44c-56ef-11d1-bc8c-00a0c91405dd})
Input: Adding lightgun #3: HID-compliant mouse (device id: \\?\HID#virtualdevice&10&Col04#2&292d1b8&0&0003#{378de44c-56ef-11d1-bc8c-00a0c91405dd})
Input: Adding lightgun #4: HID-compliant mouse (device id: \\?\HID#{00001812-0000-1000-8000-00805f9b34fb}_Dev_VID&02045e_PID&0805_REV&0110_f7e9f735e1a9&Col01#a&214a7e6c&0&0000#{378de44c-56ef-11d1-bc8c-00a0c91405dd})
Region ':maincpu' created
unzip: opened archive file roms\ssf2t.zip
unzip: found roms\ssf2t.zip ECD
unzip: roms\ssf2t.zip has no ZIP64 ECD locator
unzip: read roms\ssf2t.zip central directory
unzip: closing archive file roms\ssf2t.zip and sending to cache
unzip: found roms\ssf2t.zip in cache
unzip: opened archive file roms\ssf2t.zip
unzip: closing archive file roms\ssf2t.zip and sending to cache
unzip: found roms\ssf2t.zip in cache
unzip: opened archive file roms\ssf2t.zip
unzip: closing archive file roms\ssf2t.zip and sending to cache
unzip: found roms\ssf2t.zip in cache
unzip: opened archive file roms\ssf2t.zip
unzip: closing archive file roms\ssf2t.zip and sending to cache
unzip: found roms\ssf2t.zip in cache
unzip: opened archive file roms\ssf2t.zip
unzip: closing archive file roms\ssf2t.zip and sending to cache
unzip: found roms\ssf2t.zip in cache
unzip: opened archive file roms\ssf2t.zip
unzip: closing archive file roms\ssf2t.zip and sending to cache
unzip: found roms\ssf2t.zip in cache
unzip: opened archive file roms\ssf2t.zip
unzip: closing archive file roms\ssf2t.zip and sending to cache
Region ':gfx' created
unzip: found roms\ssf2t.zip in cache
unzip: opened archive file roms\ssf2t.zip
unzip: closing archive file roms\ssf2t.zip and sending to cache
unzip: found roms\ssf2t.zip in cache
unzip: opened archive file roms\ssf2t.zip
unzip: closing archive file roms\ssf2t.zip and sending to cache
unzip: found roms\ssf2t.zip in cache
unzip: opened archive file roms\ssf2t.zip
unzip: closing archive file roms\ssf2t.zip and sending to cache
unzip: found roms\ssf2t.zip in cache
unzip: opened archive file roms\ssf2t.zip
unzip: closing archive file roms\ssf2t.zip and sending to cache
unzip: found roms\ssf2t.zip in cache
unzip: opened archive file roms\ssf2t.zip
unzip: closing archive file roms\ssf2t.zip and sending to cache
unzip: found roms\ssf2t.zip in cache
unzip: opened archive file roms\ssf2t.zip
unzip: closing archive file roms\ssf2t.zip and sending to cache
unzip: found roms\ssf2t.zip in cache
unzip: opened archive file roms\ssf2t.zip
unzip: closing archive file roms\ssf2t.zip and sending to cache
unzip: found roms\ssf2t.zip in cache
unzip: opened archive file roms\ssf2t.zip
unzip: closing archive file roms\ssf2t.zip and sending to cache
unzip: found roms\ssf2t.zip in cache
unzip: opened archive file roms\ssf2t.zip
unzip: closing archive file roms\ssf2t.zip and sending to cache
unzip: found roms\ssf2t.zip in cache
unzip: opened archive file roms\ssf2t.zip
unzip: closing archive file roms\ssf2t.zip and sending to cache
unzip: found roms\ssf2t.zip in cache
unzip: opened archive file roms\ssf2t.zip
unzip: closing archive file roms\ssf2t.zip and sending to cache
unzip: found roms\ssf2t.zip in cache
unzip: opened archive file roms\ssf2t.zip
unzip: closing archive file roms\ssf2t.zip and sending to cache
Region ':audiocpu' created
unzip: found roms\ssf2t.zip in cache
unzip: opened archive file roms\ssf2t.zip
unzip: closing archive file roms\ssf2t.zip and sending to cache
unzip: found roms\ssf2t.zip in cache
unzip: opened archive file roms\ssf2t.zip
unzip: closing archive file roms\ssf2t.zip and sending to cache
Region ':qsound' created
unzip: found roms\ssf2t.zip in cache
unzip: opened archive file roms\ssf2t.zip
unzip: closing archive file roms\ssf2t.zip and sending to cache
unzip: found roms\ssf2t.zip in cache
unzip: opened archive file roms\ssf2t.zip
unzip: closing archive file roms\ssf2t.zip and sending to cache
Region ':key' created
unzip: found roms\ssf2t.zip in cache
unzip: opened archive file roms\ssf2t.zip
unzip: closing archive file roms\ssf2t.zip and sending to cache
Region ':qsound:dsp' created
unzip: found roms\ssf2t.zip in cache
unzip: closing archive file roms\ssf2t.zip and sending to cache
unzip: opened archive file roms\qsound_hle.zip
unzip: found roms\qsound_hle.zip ECD
unzip: roms\qsound_hle.zip has no ZIP64 ECD locator
unzip: read roms\qsound_hle.zip central directory
unzip: closing archive file roms\qsound_hle.zip and sending to cache
Optional memory region ':stars' not found
Optional device ':soundlatch2' not found
Optional device ':soundlatch' not found
Optional device ':m48t35' not found
Optional device ':oki' not found
Optional shared pointer ':mainram' not found
Optional memory region ':eeprom' not found
Optional memory region ':screen' not found
Starting Super Street Fighter II Turbo (World 940223) ':'
  (missing dependencies; rescheduling)
Starting Motorola MC68000 ':maincpu'
Starting Timer ':scantimer'
Starting Zilog Z80 ':audiocpu'
Starting Serial EEPROM 93C46 (64x16) ':eeprom'
Starting Video Screen ':screen'
  (missing dependencies; rescheduling)
Starting gfxdecode ':gfxdecode'
Starting palette ':palette'
Starting Speaker ':lspeaker'
  (missing dependencies; rescheduling)
Starting Speaker ':rspeaker'
  (missing dependencies; rescheduling)
Starting QSound (HLE) ':qsound'
Starting Super Street Fighter II Turbo (World 940223) ':'
  (missing dependencies; rescheduling)
Starting Video Screen ':screen'
Starting Speaker ':lspeaker'
Starting Speaker ':rspeaker'
Starting Super Street Fighter II Turbo (World 940223) ':'
Attempting to parse: default.cfg
Attempting to parse: ssf2t.cfg
Average speed: 99.99% (8 seconds)
Attempting load of mame.ini
Parsing mame.ini
Attempting load of mame.ini
Parsing mame.ini
Video: Monitor                                                            65537 = "\\.\DISPLAY1" (primary)
Invalid video value video gl; reverting to gdi
Physical width 2560, height 1440
RawInput: APIs detected
RawInput: APIs detected
RawInput: APIs detected
DirectInput: Using DirectInput 8
DirectSound: Primary buffer: 48000 Hz, 16 bits, 2 channels
Input: Adding keyboard #0: HID Keyboard Device (device id: \\?\HID#SaitekKeyboard#2&1e0e23ca&0&0000#{884b96c3-56ef-11d1-bc8c-00a0c91405dd})
Input: Adding keyboard #1: HID Keyboard Device (device id: \\?\HID#WmVirtualDevice#2&120ec920&0&0000#{884b96c3-56ef-11d1-bc8c-00a0c91405dd})
Input: Adding keyboard #2: HID Keyboard Device (device id: \\?\HID#virtualdevice&10&Col02#2&292d1b8&0&0001#{884b96c3-56ef-11d1-bc8c-00a0c91405dd})
Input: Adding keyboard #3: HID Keyboard Device (device id: \\?\HID#virtualdevice&10&Col03#2&292d1b8&0&0002#{884b96c3-56ef-11d1-bc8c-00a0c91405dd})
Input: Adding keyboard #4: HID Keyboard Device (device id: \\?\HID#{00001812-0000-1000-8000-00805f9b34fb}_Dev_VID&02045e_PID&0806_REV&0115_f855d280e65f&Col02#a&1e3a0d56&0&0001#{884b96c3-56ef-11d1-bc8c-00a0c91405dd})
Input: Adding mouse #0: HID-compliant mouse (device id: \\?\HID#SaitekMouse#2&7354a6f&0&0000#{378de44c-56ef-11d1-bc8c-00a0c91405dd})
Input: Adding mouse #1: HID-compliant mouse (device id: \\?\HID#WmVirtualDevice#2&aae785&0&0000#{378de44c-56ef-11d1-bc8c-00a0c91405dd})
Input: Adding mouse #2: HID-compliant mouse (device id: \\?\HID#virtualdevice&10&Col01#2&292d1b8&0&0000#{378de44c-56ef-11d1-bc8c-00a0c91405dd})
Input: Adding mouse #3: HID-compliant mouse (device id: \\?\HID#virtualdevice&10&Col04#2&292d1b8&0&0003#{378de44c-56ef-11d1-bc8c-00a0c91405dd})
Input: Adding mouse #4: HID-compliant mouse (device id: \\?\HID#{00001812-0000-1000-8000-00805f9b34fb}_Dev_VID&02045e_PID&0805_REV&0110_f7e9f735e1a9&Col01#a&214a7e6c&0&0000#{378de44c-56ef-11d1-bc8c-00a0c91405dd})
Input: Adding lightgun #0: HID-compliant mouse (device id: \\?\HID#SaitekMouse#2&7354a6f&0&0000#{378de44c-56ef-11d1-bc8c-00a0c91405dd})
Input: Adding lightgun #1: HID-compliant mouse (device id: \\?\HID#WmVirtualDevice#2&aae785&0&0000#{378de44c-56ef-11d1-bc8c-00a0c91405dd})
Input: Adding lightgun #2: HID-compliant mouse (device id: \\?\HID#virtualdevice&10&Col01#2&292d1b8&0&0000#{378de44c-56ef-11d1-bc8c-00a0c91405dd})
Input: Adding lightgun #3: HID-compliant mouse (device id: \\?\HID#virtualdevice&10&Col04#2&292d1b8&0&0003#{378de44c-56ef-11d1-bc8c-00a0c91405dd})
Input: Adding lightgun #4: HID-compliant mouse (device id: \\?\HID#{00001812-0000-1000-8000-00805f9b34fb}_Dev_VID&02045e_PID&0805_REV&0110_f7e9f735e1a9&Col01#a&214a7e6c&0&0000#{378de44c-56ef-11d1-bc8c-00a0c91405dd})
Region ':user1' created
Optional memory region ':screen' not found
Starting No Driver Loaded ':'
  (missing dependencies; rescheduling)
Starting Video Screen ':screen'
Starting No Driver Loaded ':'
Checking for icons in directory icons
No candidate icons found for machines
Attempting to parse: default.cfg
Attempting to parse: ___empty.cfg

D:\Games\MAME 220>

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I would run dxdiag and look to see no errors and that you have hardware acceleration enabled.

You can see your video card driver version there. Is it up to date? If you run Windows Update any updates.

If you don’t find any problems there, maybe force reinstall DirectX. I’m not sure if the web installer will do that or if you have to download the full installer.
Google should get you the info you need. 

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On 5/20/2020 at 4:00 AM, Headrush69 said:

I would run dxdiag and look to see no errors and that you have hardware acceleration enabled.

You can see your video card driver version there. Is it up to date? If you run Windows Update any updates.

If you don’t find any problems there, maybe force reinstall DirectX. I’m not sure if the web installer will do that or if you have to download the full installer.
Google should get you the info you need. 

Thanks mate, but I had already run dxdiag - no problems found, and it has the latest driver. So then I tried to roll it back to Direct X11, by changing the version number in the registry to force an update, but that didn't work. It seems its quite difficult to re install DX without the use of third party software, which I'm not too keen on.

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  • 2 weeks later...

I finally got it going! I won't say solved because it seems temperamental. I updated nvidia and tried it, still did not work. I was not prompted to re start my computer so didn't. And I tried to install the latest nvidia driver a not long ago and did re start my computer but that did not fix the issue.

Anyway, I was about to start a new topic this morning, since this one kind of died and everybody, it seemed had given up. So I ran mame64.exe -v to get the "Unable to create window creation" error. And it ran the dam game!

It has worked before and then stopped working, so I'll "test" it for a bit and post back if I have anymore issues. 

Thanks for the help. But I think it was more the MAME app rather than my computer. Reason:

At no time were any issues detected in Direct X diagnostics, and it was up to date.

All my other modern games were running fine.

Clone of MAME ran fine on my Windows 7 machines.

So maybe the MAME DEV team should be aware of this. 

Final note: I was running nvidia version 442.?? and now I have version 446.14

Edited by tangodown
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