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Everything posted by zugswang
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BigBox TTS - Text-to-Speech Plugin for LaunchBox & BigBox
zugswang commented on zeoboromir's file in Third-party Apps and Plugins
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Excellent quality, maybe add a zip file with the logos in on your posts ? 👍
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- 136 comments
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Mr. RetroLust's MAME Lights Out Bezels Revisited
zugswang commented on kloug666's file in Platform Bezels/Overlays
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Guaranteed you using latest MAME a normal Windows 11 (64bit) version like Home or Pro (NOT a stripped down version) and it all works fine. I tried a stripped down version of Windows 11 (x-lite) and it was a disaster where emulation is concerned. When they say stripped down they mean they have taken out lots of stuff you actually need as well as crap like Solitare etc 🤣
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The more they add to LB+BB the worse it gets. It's practically unusable now for large setups. Someone needs to start working on a revamped version from scratch and make it what it should have been in the first place, seeing as it is now impossible to backtrack in it's current state. Less is more as they say.
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- 136 comments
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- 16 comments
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- mame
- troubleshooting
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- 16 comments
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- mame
- troubleshooting
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- 16 comments
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- mame
- troubleshooting
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My script is used in conjunction with RocketLauncher, so I had no need for escape sequence. I was just testing it to see if it works. Did you manage to get any of the 7 enhanced games to load without a light blue screen and sound ? 7 games are: Super Mario World Super Metroid F-Zero Super Castlevania IV Super Ghouls ’n Ghosts Mega Man X Gradius III
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I had to add down then enter at the end of the ahk or the game plays behind the emulator. Here is the ahk script, just change paths accordingly. #NoEnv #SingleInstance Force SetTitleMatchMode, 2 SetWorkingDir, D:\Arcade\emulators\Super ZSNES rom := "D:\Arcade\Super Nintendo Entertainment System\3 Ninjas Kick Back (USA).zip" Run, SUPERZSNES.exe "%rom%" WinWait, ahk_class UnityWndClass WinActivate, ahk_class UnityWndClass Sleep, 5000 Send, {Down} Sleep, 200 Send, {Enter}
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https://emumovies.com/files/file/2038-sony-playstation-2d-box-pack/ https://emumovies.com/files/file/1600-super-nintendo-entertainment-system-boxes-2d-pack-1885/
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Sadly the 59 listed above are NOT the only CHD's required to play a working MAME 0.286 romset. simpbowl (The Simpsons Bowling) and sianniv (Space Invaders anniversary) for example do not show up on the list at all, despite both listed as working games by MAME. Turns out you need 210+ CHD's approx to use with MAME 0.286 (working games+clones ) (199gb)
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Here are the working chds. There are 59 in total for MAME 0.286. When downloading, just tick these ones. area51 - 952mb (Shooter) area51mx - 1606mb (Shooter) bbh - 883mb (Shooter) bbh2sp - 1758mb (Shooter) bbhcotw - 902mb (Shooter) bbhsc - 1164mb (Shooter) biofreak - 59mb (Fighting) blitz - 250mb (Sports) blitz2k - 553mb (Sports) blitz99 - 694mb (Sports) calspeed - 1524mb (Racing) carnevil - 2795mb (Shooter) carnking - 968mb (Shooter) cartfury - 539mb (Racing) cliffhgr - 13545mb (Adventure) cps3boot - 1464mb (System) cubeqst - 10935mb (Puzzle) dlair - 11727mb (Adventure) fbcrazy - 439mb (Puzzle) firefox - 12001mb (Simulation) gauntdl - 2379mb (Action) gauntleg - 1813mb (Action) gtfore01 - 499mb (Sports) gtfore02 - 660mb (Sports) gtfore03 - 1757mb (Sports) gtfore04 - 2067mb (Sports) gtfore05 - 4212mb (Sports) gtfore06 - 1029mb (Sports) hyprdriv - 248mb (Racing) jojo - 111mb (Fighting) kinst - 90mb (Fighting) kinst2 - 126mb (Fighting) mace - 226mb (Fighting) mach3 - 14098mb (Shooter) maxforce - 1059mb (Shooter) nbagold - 839mb (Sports) nbanfl - 714mb (Sports) nbashowt - 540mb (Sports) redearth - 67mb (Fighting) revlatns - 8427mb (Shooter) roadburn - 672mb (Racing) rotr - 618mb (Shooter) sf2049 - 710mb (Racing) sf2049se - 1101mb (Racing) sfiii - 34mb (Fighting) sfiii2 - 38mb (Fighting) sfiii3 - 118mb (Fighting) sfrush - 45mb (Racing) sfrushrk - 99mb (Racing) tenthdeg - 683mb (Fighting) timetrv - 21940mb (Adventure) turrett - 1575mb (Shooter) usvsthem - 13823mb (Shooter) vaportrx - 1760mb (Shooter) vcircle - 494mb (Puzzle) virtpool - 274mb (Sports) warfa - 1249mb (Shooter) wargods - 219mb (Action) wg3dh - 174mb (Action) ---------------------------- Total CHDs: 59 Total Size: 147.27
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Here is a list of all working games as of last version (see attached) It's includes working parents + working clones. Total working parents is 5,459. including working clones 13,617 (MAME 0.286) MAME - All Working Games + Clones (0.286).txt
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How do you make a unified styled video theme?
zugswang replied to Shredder_guitar's topic in Big Box Custom Themes
Try using Powerpoint, much easier. Literally drop all assets onto the screen and save video, unless you want all bells and whistles. -
Tiger Electronics - Batman - Animated bezel *updated*
zugswang replied to Shredder_guitar's topic in Game Media
Both working perfectly using MAME emulator 👍 -
I should have also mentioned .... I did it one at a time, hence why it took forever !! 🤯
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FYI, I had an issue with the ram on my PC, hence why it was taking so long just to do 150 folders. I used another PC to do the rest (over 1,000) and it took 50 hours straight day and night to complete. But at least it's done. So much better than the folders.
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Totally grinds my PC to a halt using all the ram, so I literally have to do it when not using the PC overnight. Like you say .. it's a project ... but I have done much worse over the years, like converting all PS2 (2,700) from gz to iso then to chd for example !!
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Update ... 24 hours just to convert 150 folders to iso !!!!
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Yeah I never thought it would happen either. Now to convert 1,200 folders 🙁