Retro808 Posted September 29, 2021 Share Posted September 29, 2021 38 minutes ago, Jason Carr said: Yeah, I'm really not sure, but I suppose that could be a possibility. I tested importing the 6-player version and had to check both since I already had a version of X-Men imported. On a clean build I just needed to check the "Import Clones" option. 1 Quote Link to comment Share on other sites More sharing options...
CaptPeachfuzz Posted September 29, 2021 Share Posted September 29, 2021 I’ll give it another try later today. Is there some sort of log file I should gather if I run into a problem and want to report it? Quote Link to comment Share on other sites More sharing options...
Jason Carr Posted September 29, 2021 Share Posted September 29, 2021 There are debug logs under LaunchBox\Logs, but they do need to be enabled in the Options, and they're really only for errors and crashes. Quote Link to comment Share on other sites More sharing options...
CaptPeachfuzz Posted September 30, 2021 Share Posted September 30, 2021 Yeah, after working on this more, I’m still finding problems and inconsistencies with importing FinalBurn Neo ROMs. Occasionally, I’ll successfully import a different ROM from the group/set, but mostly the ROMs are ignored. The import will sometimes report it is importing a ROM, only for it not to show up after going through the process. Most of the times though, the ROMs aren’t added through the wizard. Quote Link to comment Share on other sites More sharing options...
wallmachine Posted October 6, 2021 Share Posted October 6, 2021 On 9/18/2021 at 2:02 PM, wallmachine said: If you don't select the emulator MAME in the import process you get the following message, maybe a friendlier explanation, but thought you could import with another emulator than actual MAME but it won't generate the metadata was on 11.17. Also, importing MAME games not checking the box so it gets the MAME metadata it only imports a random number from the total on version 11.18-beta-3. I last tested this on 11.18-beta-3 has any further updates been added to fix not all roms being imported? Quote Link to comment Share on other sites More sharing options...
CaptPeachfuzz Posted October 8, 2021 Share Posted October 8, 2021 Just a quick update to report that running the ROMS import wizard in the new version (12.0) found additional ROMs in my FinalBurn Neo set that had been previously ignored. It still missed the non-hacked clones, but added the hacks and bootlegs. I’m going to tinker with this some more over the next few days to see if I can get it to work by changing the selections in the wizard. Also, I find it interesting that the media scan now starts with LaunchBox’s media, and then goes to scan EmuMovies. Previously it would scan and load them together. Looking forward to seeing what else is new! Quote Link to comment Share on other sites More sharing options...
CaptPeachfuzz Posted October 8, 2021 Share Posted October 8, 2021 I went ahead and reimported my FinalBurn Neo ROM set. Marked improvement in capturing clones, bootlegs and hacks using the forced MAME and combine as a single game options. It appears that only a very few outliers were missed (such as a clone of 3-Count Bout). It would be nice to have the option to import the FinalBurn Neo full arcade set in the same way MAME’s set is handled, but I recognize that’s likely wanted by a small minority. Quote Link to comment Share on other sites More sharing options...
JoeViking245 Posted October 9, 2021 Share Posted October 9, 2021 7 hours ago, CaptPeachfuzz said: It would be nice to have the option to import the FinalBurn Neo full arcade set in the same way MAME’s set is handled If you can find or create an XML file that's formatted the same as MAME xml's, you could try this: It won't help with any metadata or media issues you may have with "odd" games, but it will at least get whatever's listed in "the xml" into LB. The trick might be finding one that formatted like MAME's xmls. Just a thought. Maybe not the best thought. But a thought. Quote Link to comment Share on other sites More sharing options...
zombieromero Posted August 22, 2022 Share Posted August 22, 2022 On 8/16/2021 at 4:53 PM, ci2own said: The "easiest" way to know which ROMs weren't imported is: 1. - Put LB view in List Mode --> View > List View. 2.- Select all info and copy to excel sheet. 3.- Delete all columns except "Application Path" 4.- Copy the Application Path info to a .bat file to leave like this: mkdir _Sorted move gamename.zip _Sorted move gamename2.zip _Sorted move gamename3.zip _Sorted ..... ..... run the .bat file inside your ROMs folder. The ROMs not moved into _Sorted, will be the ones not imported by LB. Note: "Application Path" column shows roms like this: ..\Games\ROM_Path\gamename.zip. To put "move" word before rom name and "_Sorted" folder after, just use replace tool in your text editor: 1.- Search all "\..\Games\ROM_Path\" --> Replace by "move " 2.- Search all ".zip" --> Replace by ".zip _Sorted" Hope this helps to identify the not imported ones. On 2/27/2022 at 5:57 PM, neil9000 said: Can someone help me understand this I am not sure if I am just being dense but I don;t understand where the application path goes, etc. I know how to make .bat files but can someone just tell me exactly what to put in it to do this as I am missing tonnes of roms no matter how many times or what options I use to import. And I really do not want to manually go through a list. Quote Link to comment Share on other sites More sharing options...
zombieromero Posted August 22, 2022 Share Posted August 22, 2022 On 8/16/2021 at 4:53 PM, ci2own said: The "easiest" way to know which ROMs weren't imported is: 1. - Put LB view in List Mode --> View > List View. 2.- Select all info and copy to excel sheet. 3.- Delete all columns except "Application Path" 4.- Copy the Application Path info to a .bat file to leave like this: mkdir _Sorted move gamename.zip _Sorted move gamename2.zip _Sorted move gamename3.zip _Sorted ..... ..... run the .bat file inside your ROMs folder. The ROMs not moved into _Sorted, will be the ones not imported by LB. Note: "Application Path" column shows roms like this: ..\Games\ROM_Path\gamename.zip. To put "move" word before rom name and "_Sorted" folder after, just use replace tool in your text editor: 1.- Search all "\..\Games\ROM_Path\" --> Replace by "move " 2.- Search all ".zip" --> Replace by ".zip _Sorted" Hope this helps to identify the not imported ones. On 2/27/2022 at 5:57 PM, neil9000 said: Can someone help me understand this I am not sure if I am just being dense but I don;t understand where the application path goes, etc. I know how to make .bat files but can someone just tell me exactly what to put in it to do this as I am missing tonnes of roms no matter how many times or what options I use to import. And I really do not want to manually go through a list. Quote Link to comment Share on other sites More sharing options...
Ricardo42 Posted April 27 Share Posted April 27 i know this thread is old but i wanna come back to this if you guys have checked combine roms with multiple files it wil make it so disc 2 3 4 etc comes into 1 rom that is why you have sometimes not the same amount as your romset in your folder Quote Link to comment Share on other sites More sharing options...
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