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Posted

I just update to 13.9 and let Bigbox run and after a couple hours it froze. I tried clicking the mouse and a windows error popped up saying Bigbox is not responding so I closed it. Hope this isn’t a common issue. I’ve ran Bigbox for hours previously with no problems. 

Posted
On 2/17/2025 at 9:00 AM, Timber-eXoProjects said:

Are the headers for the versions missing when a playlist is sorted by version?

Before 13.19, every game had the content of the field "version" as a header in the list. but now there's only a grey line ...
(or am I missing a toggle option for this ?)

 

Unbenannt.JPG

Believe this to be related to a bug found and resolved internally. The code passed to custom badge plugins passed null game references to the badge code which caused exceptions downstream causing that issue. Should be resolved in next release. Currently isn't a work around other than disabling the badge throwing the error.

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Posted (edited)

I need someone to test something for me. I imported Arcade collection a while back but didn't include "Music" in the initial scrape. Now, when I try to select all games in the Arcade platform and use "Tools > Download > Update metadata and Media for Selected Games"  then select only Music, it downloads nothing. I've tried single games and get same reults, nada

Emu Sync finds and download. But it would be a nightmare renaming 2-3000+ files.

I never tried re-importing the collection to see if it would grab the music files on initial import, only tried after the fact.

Edited by The Papaw
Posted (edited)

Just wanted to add some additional information, I also tried using the Missing Media function and download missing videos and LB keeps crashing with this error:

Value cannot be null. (Parameter 'key')

App:     LaunchBox
Version: 13.19
Theme:   Default
Type:    System.ArgumentNullException
Site:    Void ThrowArgumentNullException(System.ExceptionArgument)
Source:  System.Private.CoreLib

   at System.Collections.Generic.Dictionary`2.FindValue(TKey key)
   at Unbroken.LaunchBox.Search.LocalDb.GetMameFileResult(String filePath, Boolean useFolderNames, GameBase game)
   at SchemaInvocationInvocation.CountDrivenDic(String filePath, Boolean useFolderNames, GameBase game, SchemaInvocationInvocation)
   at Unbroken.LaunchBox.Search.EmuMovies.EmuMoviesSearchValue..ctor(GameBase game)
   at Unbroken.LaunchBox.Search.EmuMovies.SearchParameters.RunObservableMap()
   at InterceptorCallbackInvocation.CountDrivenDic(Object, InterceptorCallbackInvocation)
   at Unbroken.LaunchBox.Search.EmuMovies.SearchParameters.GetResults(String userId, String password, Func`1 isCancelled, Action`2 reportIndeterminate, Action`1 onError)
   at Unbroken.LaunchBox.Windows.Processes.BulkImageDownloader.CancelInvalidRegistry(Object asset)
   at CandidateProxyInvocation.RemoveDrivenField(String asset, CandidateProxyInvocation)
   at Unbroken.LaunchBox.Windows.Processes.BulkImageDownloader.ProcessQueue(Func`1 getIsCancelled, String activeImageGroup, Action`2 onIndeterminateUpdate, Action`4 onUpdateAction, Action`2 onGameImageDownloaded)
   at Unbroken.LaunchBox.Windows.Desktop.ImageDownloaderHelp.<>c.ValidateReadablePrototype()
   at Unbroken.LaunchBox.Windows.Threading.<>c__DisplayClass0_0.CancelPrincipalIdentifier(Object)
   at Unbroken.LaunchBox.Windows.Threading.<>c__DisplayClass0_0.CalcInvalidPage()
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)

Recent Log:

   1:55:45 PM Exception

Edited by The Papaw
Posted (edited)

Looks like there is a problem when LB has been open for a while, elements of the games details panel, like clear logo, media, etc... stop refreshing.  The clear logo can get stuck on one game even when selecting other games, and the media stays empty.  This is with the default theme.

*edit*  I also noticed when I close LB at that point it doesn't close and has to be task killed and seems to be using a large amount of memory in task manager.

Edited by Drybonz

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