Also hoping I can gain some understanding about the delay time as well, because for at least one emulator it seems to have made the transition less smooth. For instance, prior to the delay option, RPCS3 would load once the game went fullscreen, regardless of how long it was (some take longer to load, build shaders, etc). However, now, with a 5 second delay for example, on some games it's ending the loading screen while RPCS3 is still loading the game. Would there be any possibility of having both options for the startup screen? Because with 9.2 beta 1, it was much more seamless.
Either way, thank you for the great work!