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TheNewClassics

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Everything posted by TheNewClassics

  1. Something seems to have changed with launching Cxbx reloaded. Before I just used the default settings with a script for "Alt+Enter" to get fullscreen. Now it just loads up the GUI and xbe but doesn't actually load. Anyone with similar issues? Also tried the /load command, and it doesn't seem to load at all.
  2. Hi @Jason Carr, I've noticed that when I have my image priorities set and subsequently import a game with Advertisement flyers, it only pulls one, even if the game has multiple. I think Ads would be an exception because they are often times different, even if they have the same region listed. However this could just be a bug with my setup. Was wondering if you could take a look into it. Thanks
  3. That disabling of the triggers and right stick did work Jason; I can bind my Xinput controllers even when I have DInput controllers plugged into the blissbox
  4. Makes sense. I appreciate you looking into it, fortunately it's a minor inconvenience and just about everything else still works. To add to this, I figured out a fix for my problem. I had a GC controller plugged into my blissbox. I unplugged it and then tried the mapper, and it works well. An easy workaround!
  5. Ah, so you're right. I unchecked it and set it to Xinput. It now works with the input mapper. But when I recheck it, it doesn't. I have a device called Blissbox (https://bliss-box.net/) which has 4 separate ports ("4 PLAY PORT.1, 2, etc.) and I was under the impression it functioned as a DInput. Guess I'm a little confused why it's interfering. The device has always worked with LB/BB to this point.
  6. I'm using Use All Controllers. In terms of what is showing up, it shows descriptions number 1 and 3 like you stated above.
  7. Still not accepting any inputs with DS4 on Beta 4. Was I supposed to change a setting somewhere?
  8. I'm still not getting any inputs working for when I try to remap the controller with DS4 in Big Box. Using DS4Windows.
  9. Hey Jason, thanks for the big controller overhaul. Just gonna toss a thought out there that I've mentioned before since you've been working on the controllers. I was hoping for some way to avoid when you have multiple people playing, and between the multiple players the button combo is pressed to exit or pause. Either like a hold time or something along those lines would be extremely helpful. But regardless, thanks for the big time additions! Also to add, my DS4 isn't working properly with the new input mapper. I use DS4Windows as well. I can navigate to the controller screen in big box and select a button to change, but it just doesn't register any input from my DS4 when it says "Awaiting Input".
  10. TheNewClassics

    eXoDOS v4

    Thanks for all the hard work eXo and team. Hey @Jason Carr, was there any possibility of making Pause Screens work with DosBox? The package eXo and the group put together has a lot of extra helpful materials, would be great to be able to access them mid-game. I tried pulling it up and it didn't seem to cooperate.
  11. Those are awesome, great job Pademonium. Hope to be able to download them one day!
  12. Hey pademonium, you do great work and thank you for all the quality uploads. Have you ever thought about doing a Big Box Cinematix style video for Nintendo Switch, Original Xbox or Xbox 360? Those systems in particular seem to be missing them. Thanks again for all the great videos.
  13. Great work as always seaview. If you get a chance down the road, had another couple requests for some old PC favorites. First one is Aaron vs. Ruth - Battle of the Big Bats. Second would be Lords of Magic: Special Edition.
  14. Got an obscure one, one of my favorite PC games from back in the day. The game is Grant, Lee, Sherman: Civil War Generals 2 for Windows. I attached the box art. As always, thanks for all the great logos!
  15. For whatever reason, my startup sound still hitches at the beginning. Not sure if it's something specific to my config
  16. Awesome, thanks dragon!
  17. To all the creators, First off, a big thank you for all the ongoing hard work and awesome videos you guys have made throughout the years and continue to make. A couple quick questions I had for you guys. Does anyone know if a BigBox Cinematic was ever made for the Turbografx CD? I saw in the past what looked like one floating around, but it's not available thru LB's downloader. One other older system that looks to be missing one is the original Microsoft Xbox. Anybody know if there's been any entries geared towards Big Box Cinematix for it? It's also very exciting seeing emulation continue to progress; a couple of the more recent systems, such as Xbox 360 and the Switch, seem to have generic videos at the time. Was wondering if anyone has had some aspirations of tackling those. Again, big thanks to all you guys. All the videos give LB/BB such awesome appeal.
  18. Hey Blazing, thanks for a great simple theme. One issue I'm having. I'm on a 4K Monitor, and the bottom of the Now Loading Text is cut off, and the Times Played isn't displaying properly in that the number is actually being placed over the Times Played text itself. I assumed it was the resolution but is there any other possibilities? Thanks
  19. Success. Thanks! FYI if anyone else happens to have this issue, Yuzu has the same hotkey for closing too.
  20. I'm using canary builds. Didn't touch any of the control hotkeys. Just exiting to the GUI, no confirmation. Just tried it with keyboard. Alt+F4 just freezes it; I took a look at the hotkeys you mentioned and it does say F4 can pause emulation. But the good news is that Ctrl+Q closes it perfectly. So I just need to put a script together for Ctrl+Q and I bet I'll be good to go. You're the man Retro! Would it just be Esc:: Send, ^q
  21. I appreciate you troubleshooting it with me. It must be something with my setup, because I tried just taking out the script altogether to start. That will close the game window, but obviously the GUI window still remains. Every script I tried just causes the emu to essentially hang when I exit. At this point I almost need an extra script that would run a few seconds around the initial exit in order to close the GUI separately.
  22. Same issue unfortunately. What I've noticed is that I need to press Esc twice, and then the emu exits properly (though this only works with the keyboard). I can't figure out why that is tho. The first one just seems to freeze the emu, and then I have to alt tab back to the GUI screen.
  23. Where do you place that script? Is it under the "Exit Autohotkey" spot? It's not working for me, it just essentially freezes the emulator.
  24. Hey guys, has anyone had any luck with being able to exit out of Citra or Cxbx Reloaded with AHK scripts? For a long time this script worked: $Esc:: { Process, Close, {{{StartupEXE}}} } But now neither one properly exits. I'm not sure if it's secondary to updates to LB or the emulators themselves.
  25. Does the exit citra script still work for everyone? After recent updates to both citra and LB, it's not closing properly for me.
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