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Johnny T

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Everything posted by Johnny T

  1. Thanks Joe. I had thought that the comma-comma was delimiting the commas? But maybe not. I'm actually just about to hit the hay as I'm up in a few hours for a very early flight away for a few days but, I'm back Weds night and will try this out on Thursday hopefully. I also thought about starting up one of the games that 'does' work from LB and then comparing that Log file to the log of the one that doesn't. I think you're right though - the commas are most likely culprit but I'll investigate on my return. I will post back with results. Thanks again for the great help. I would never have known about using the log files for fault finding etc if it hadn't been for you. Cheers
  2. A big thanks for the suggestion... Directly launching the title (which works) gives me this: Created QEMU launch parameters: D:\LaunchBox Arcade\Emulators\Xemu\xemu.exe -machine xbox, bootrom=D:\LaunchBox Arcade\Emulators\Xemu\bios\mcpx_1.0.bin, kernel-irqchip=off, avpack=hdtv -device smbus-storage, file=D:\LaunchBox Arcade\Emulators\Xemu\eeprom.bin -bios D:\LaunchBox Arcade\Emulators\Xemu\bios\Complex_4627v1.03.bin -m 64 -drive index=0, media=disk, file=D:\LaunchBox Arcade\Emulators\Xemu\saves\xbox_hdd.qcow2, locked=on -drive index=1, media=cdrom, file= -display xemu -device usb-hub, port=1, ports=4 Launching via LB which hangs at the intro animation gives me: Created QEMU launch parameters: D:\LaunchBox Arcade\Emulators\Xemu\xemu.exe -machine xbox, bootrom=D:\LaunchBox Arcade\Emulators\Xemu\bios\mcpx_1.0.bin,kernel-irqchip=off, avpack=hdtv -device smbus-storage, file=D:\LaunchBox Arcade\Emulators\Xemu\eeprom.bin -bios D:\LaunchBox Arcade\Emulators\Xemu\bios\Complex_4627v1.03.bin -m 64 -drive index=0, media=disk, file=D:\LaunchBox Arcade\Emulators\Xemu\saves\xbox_hdd.qcow2, locked=on -drive index=1, media=cdrom, file=Z:\Microsoft\Microsoft Xbox\King of Fighters 2003,, The (USA,, Japan).iso -display xemu -device usb-hub, port=1, ports=4 -full-screen The correct filename is "King of Fighters 2003, The (USA, Japan).iso" I'm still none the wiser as to the issue here? Maybe something to do with the commas? Thanks for all your help.
  3. I've just set up Xemu. All the games I've tried to launch have worked fine. All except "King of Fighters 2003, The (USA, Japan).iso" and "King of Fighters 2002, The (USA, Europe).iso" they just freeze on this screen (below) and don't draw the "Xbox" -> "Loading" part of the animation. However, (and this is the strange part), if I launch either of the games directly through Xemu they work fine? My emulator settings are below but I've experimented with a few different variations but to no avail so far. Any ideas?
  4. That's brilliant @reggorf thank you! It would be amazing if you could share it on here? I think the Downloads section would be appropriate - https://forums.launchbox-app.com/files/ But, if not, I'll drop you a PM if you don't mind and then we can arrange something. I have a Google Drive that we could use. It would certainly really help me to replicate what you've done. It's really nice of you to offer to share all your hard work - thanks mate
  5. Wow @JoeViking245 lightning fast!!!! That's a very impressive turnaround - great work as always
  6. Just reading this - would love to have a look at that Radio Shack TV Scoreboard emulator? Is that downloadable anywhere? Or do you have the name of the emulator? I'm unfortunately old enough to remember those pong games and would love to fire it up and have a game with my grand-kids. Thanks
  7. Thanks for this - that's a great starting point. I'll hopefully get a chance to have a play about with this over the weekend. If I do, and if I manage to build on it, I'll post back here. Cheers
  8. Really interesting stuff. Thanks. I did automate Clear Logo creation once just using PHP but that's lost to the sands of time. i believe you can also use Community Theme Creator to automate the creation of them?
  9. @JoeViking245 thanks for the great post mate This is how it all came about... I was watching one of the latest videos from Video Game Esoterica and he was going through all the "Cruis'n" series of games and saying how well they play now in 0.277. I Googled the game series and found one called Cruis'n Exotica and I saw videos on YouTube of people playing the game. The game was nowhere near perfect emulation - the road was transparent and there were lots of problems with it but I just thought I'd fire it up for a look I had the rom zip but it wasn't in LB and so I decided to just do a full import (as I've not done one in ages) as I thought there might be games that have gone from "not working" to "working" over the last year or so that I don't have in my LB build so thought it might be interesting to create a new platform and do a full import. I deliberately didn't select "Skip non-playable" as I assumed that Cruis'n Exotica would come under the "non-playable" category. But the import showed a massive list and when I started checking through it I found all those "Floppy Drive" and lots of random stuff in there... so I Googled how to sort it and found that post... And here we are... a small insight into how a man in his fifties with just a little bit of time on his hands can get himself into all sorts of trouble.....
  10. 2025, still an issue unless I'm missing something? I'm getting things like "Double Density Floppy Drive" in the list... I wish there was an extra filter for MAME that we could select to include 'non-playable games' (which often means games that can be played but there aren't perfectly emulated) and another filter for "Skip devices".
  11. Did you ever get to the bottom of this? I just watched a Video Game Esoterica video last night showing the use of Shader Glass and it looked awesome. Unfortunately the video just showed it being used and not set up? I'd like to set it up in LB/BB too? Did you manage to work it out? Thanks
  12. Your code looks really good. I'm not great at AHK so always interested in reading new code. But just wondered what the benefit of this was? Is it just so that you can keep each game zipped together so it's neat or is there another benefit I'm not understanding? Thanks for sharing the code
  13. So glad you got it sorted - felt for you when I read your first post
  14. Yep completely agree. And, for all you know, you might be immortal....
  15. Looks like it would be an amazing project if you succeed with it. Would be a huge difference to be able to play games knowing all the controls etc. and have everything automatically generated.
  16. A bit of Google-foo looking for a Pause theme to display controller mappings brought me to some of your posts about a plugin to handle this. Is this still on the cards? And do you have any rough ideas on a release date? I would be a very willing beta-tester if you needed one. Currently looking at creating images to display on a Pause menu that will show game controls but, reading some of your ideas, it seems you are streets ahead of this?
  17. This is remarkable and an epic piece of work. My only question is around controller "index" numbers? When I tested my controllers initially they were showing as JOY7 and JOY8 so I did a find/replace on the supermodel.ini and all was well. However, next time I booted up it didn't work and I found my controllers had moved to JOY5 and JOY6. Is there any way of "fixing" the controllers so they can't ever change their index number? Thanks again for all your hard work
    What an amazing and comprehensive piece of work. This is no doubt a labour of love and it shows! Thank you for sharing this with the world. Very much appreciated
  18. Great idea - thanks! Thanks for the clarification sundogak. I wasn't 100% sure. It certainly seems like a better way to categorise them though but not to worry. Appreciate the feedback folks cheers
  19. I had a lightgun playlist that auto-populated by the system being Arcade and the genre being "Shooter / Gun". A new game didn't show up and I noticed the genre was just "Shooter" so I went to the LB DB to edit it (thinking it was wrong) and the Shooter/Gun genre doesn't seem to be there anymore?? https://gamesdb.launchbox-app.com/games/details/105186-golgo-13 But this now means that this lightgun game is the same genre as something like "1942" (a traditional 'shooter') ? Is this a mistake somewhere in the system or is there another way of distinguishing between shooters like 1942 and shooters that used physical guns ?
  20. Thanks for the info - I think I'm sorted now but it will definitely help others. Much appreciated
  21. I know this is an old topic. I have the same issue with Pitfall not starting. I don't have a problem with Pitfall II. It's one of my faves so any pointers or help would be very much appreciated. I'm not sure if it's possible to have game-specific cores in RA ? Or some simpler way of just editing the code in the rom or whatever? Thanks
  22. Thanks @JoeViking245 you cracked it! I thought I still had an error but with a bit more experimentation it's now working. You were right with your fix but I also had an issue with quotation marks around the SetWorkingDir variable that I didn't need. So my full script is now: #NoEnv ; Recommended for performance and compatibility with future AutoHotkey releases. ; #Warn ; Enable warnings to assist with detecting common errors. SendMode Input ; Recommended for new scripts due to its superior speed and reliability. SetWorkingDir %A_ScriptDir% ; Ensures a consistent starting directory. #SingleInstance force SetWorkingDir, D:\LaunchBox Arcade\Emulators\MAME\MAME Arcade ;where mame is located. Note: No "\" after "Mame". MAMERun = mame.exe GameRDP = D:\LaunchBox Arcade\Games\Arcade\chasehq.zip ;Path and Machine (rom) folder Process,Close,LEDBlinky.exe Run,taskkill /im "LEDBlinky.exe" /F Sleep 2500 Process,Close,mamehook.exe Run,taskkill /im "mamehook.exe" /F Sleep 2500 Run, "D:\LaunchBox Arcade\Emulators\MameHooker\mamehooker5.1\mamehook.exe" Sleep 2500 Run, %MAMERun% "%GameRDP%", , Hide Escape:: Process,Close,mamehook.exe Run,taskkill /im "mamehook.exe" /F Sleep 300 Process,Close,mame.exe Run,taskkill /im "mame.exe" /F WinClose, ahk_exe mame.exe Sleep 300 Run, "D:\LaunchBox Arcade\LEDBlinky\LEDBlinky.exe" return This is working perfectly - thanks very much for your help! Let's go Mr Driver.........
  23. Hi all I'm trying to launch ChaseHQ from an AHK file so that I can have MameHooker running instead of LEDBlinky. I've tried lots of different variants but I'm getting nowhere and wondered if someone could help? Here's where I'm up to... #NoEnv ; Recommended for performance and compatibility with future AutoHotkey releases. ; #Warn ; Enable warnings to assist with detecting common errors. SendMode Input ; Recommended for new scripts due to its superior speed and reliability. SetWorkingDir %A_ScriptDir% ; Ensures a consistent starting directory. #SingleInstance force SetWorkingDir, "D:\LaunchBox Arcade\Emulators\MAME\MAME Arcade" ;where mame is located. Note: No "\" after "Mame". MAMERun = mame.exe GameRDP = "D:\LaunchBox Arcade\Games\Arcade\chasehq.zip" ;Path and Machine (rom) folder Process,Close,LEDBlinky.exe Run,taskkill /im "LEDBlinky.exe" /F Sleep 2500 Process,Close,mamehook.exe Run,taskkill /im "mamehook.exe" /F Sleep 2500 Run, "D:\LaunchBox Arcade\Emulators\MameHooker\mamehooker5.1\mamehook.exe" Sleep 2500 Run, %MAMERun% -"D:\LaunchBox Arcade\Games\Arcade\chasehq.zip", , Hide Escape:: Process,Close,mamehook.exe Run,taskkill /im "mamehook.exe" /F Sleep 300 Process,Close,mame.exe Run,taskkill /im "mame.exe" /F WinClose, ahk_exe mame.exe Sleep 300 Run, "D:\LaunchBox Arcade\LEDBlinky\LEDBlinky.exe" return I just get an error when it comes to launching MAME ?
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