-
Posts
401 -
Joined
-
Last visited
Content Type
Profiles
Forums
Articles
Downloads
Gallery
Blogs
Posts posted by Rlad
-
-
Cool, I've submitted them to the database.
- 1
-
-
I was wondering why people were talking about replacing duplicate entries with other games and deleting artwork from them rather than just requesting deleting the game.
-
Retroarch Fuse core has an on-screen keyboard. Press select on your controller or set a button/key in controls.
-
-
I just added some 3D boxes but LB won't let me change image type.
Also 'Cart Front Images' is duplicated in the menu.
-
-
6 hours ago, faeran said:
Beta 4 has been released with the following:
- Fixed: RetroArch was sometimes failing to download for some users (thanks to @Hifihedgehog for pointing the way)
For anyone that was having download issues, please let us know if you are still experiencing them with this release.
Works now although, Grammar Police.
Should say 'not need updating' or 'not need [to be] updated.'
- 1
-
18 hours ago, Jason Carr said:
If you're getting a download error, please try visiting this URL:
https://buildbot.libretro.com/stable/
Then press Ctrl+F5 to completely refresh the page. If the page doesn't load, then it's definitely an issue either with the RetroArch servers, or with their blocking system. Let me know if the page loads in those cases.
The page works, i've updated retroarch manually to the latest build from there, i still get the error.
-
I get the error trying to update retroarch and update cores.
How is it handling multiple retroarch installs? Because im using 1.7.5 as i can't get my controllers to work properly in the newer versions, I also have 1.9.8 (which i tested). Is it going to update every retroarch.exe or only named Retroarch?
-
Platform Category - Chrome Pack
View File
8 Platform Category clear logos
-
Submitter
-
Submitted10/16/2021
-
Category
-
-
Platform Category - Neon Pack
View File
6 Platform Category clear logos
-
Submitter
-
Submitted10/16/2021
-
Category
-
-
2 hours ago, Visivopro said:
But do playlists show up in the main platform wheel? They don’t right? I’d prefer them to be their own section.
Make sure to choose the Platform Category view not Platform.
1 hour ago, Visivopro said:Awesome! And I can add a clear logo to that playlist as well?
All images and theme video the same as a platform.
-
You'd have to make another playlist for 360 or scrape them as seperate platforms.
- 1
-
5 hours ago, sosfx said:
Also need\ would like this is there anything else like this ?
sucramjd made a bunch of packs for teknoparrot.
-
right click Edit>Parents, tick Arcade, untick Root.
-
Settings>Input>Hotkeys>Hotkey Enable click to change or press DEL to clear, is that what your asking?
-
Drag & drop and click anywhere both fixed. 👍
-
13 hours ago, Truest1 said:
anyone know where i can det all media images and video snaps for TeknoParrot? please help.
@sucramjd made a bunch of packs for teknoparrot.
- 1
-
7 hours ago, MadK9 said:
I'm having an issue dragging and dropping images into the Edit screen, if i add a new game where i have no images, it wont let me just drag images into the window, i have to use the file dialog to get at least one image added, then i can drag and drop, but i have to make sure the mouse is on top of the image that is there, i cant just drop anywhere in the image window as i used to be able too. I will add i'm on Win11 so maybe a result of that, but i cant remember it happening before the new beta patch.
Just tested this on win10, can confirm same issue.
-
Dark theme looks great and my filter button issue is fixed, thanks for the update 👍
- 2
-
-
Filter still causing crashes.
SpoilerIndex was outside the bounds of the array.
App: LaunchBox
Version: 11.18-beta-4
Type: System.IndexOutOfRangeException
Site: System.Windows.LocalValueEnumerator GetLocalValueEnumerator()
Source: WindowsBaseat System.Windows.DependencyObject.GetLocalValueEnumerator()
at System.Windows.TreeWalkHelper.InvalidateResourceReferences(DependencyObject d, ResourcesChangeInfo info)
at System.Windows.TreeWalkHelper.OnResourcesChanged(DependencyObject d, ResourcesChangeInfo info, Boolean raiseResourceChangedEvent)
at System.Windows.FrameworkElement.OnAncestorChangedInternal(TreeChangeInfo parentTreeState)
at System.Windows.TreeWalkHelper.OnAncestorChanged(DependencyObject d, TreeChangeInfo info, Boolean visitedViaVisualTree)
at System.Windows.DescendentsWalker`1._VisitNode(DependencyObject d, Boolean visitedViaVisualTree)
at MS.Internal.PrePostDescendentsWalker`1._VisitNode(DependencyObject d, Boolean visitedViaVisualTree)
at System.Windows.DescendentsWalker`1.WalkLogicalChildren(FrameworkElement feParent, FrameworkContentElement fceParent, IEnumerator logicalChildren)
at System.Windows.DescendentsWalker`1.WalkFrameworkElementLogicalThenVisualChildren(FrameworkElement feParent, Boolean hasLogicalChildren)
at System.Windows.DescendentsWalker`1.IterateChildren(DependencyObject d)
at System.Windows.DescendentsWalker`1._VisitNode(DependencyObject d, Boolean visitedViaVisualTree)
at MS.Internal.PrePostDescendentsWalker`1._VisitNode(DependencyObject d, Boolean visitedViaVisualTree)
at System.Windows.DescendentsWalker`1.WalkLogicalChildren(FrameworkElement feParent, FrameworkContentElement fceParent, IEnumerator logicalChildren)
at System.Windows.DescendentsWalker`1.WalkFrameworkElementLogicalThenVisualChildren(FrameworkElement feParent, Boolean hasLogicalChildren)
at System.Windows.DescendentsWalker`1.IterateChildren(DependencyObject d)
at System.Windows.DescendentsWalker`1.StartWalk(DependencyObject startNode, Boolean skipStartNode)
at MS.Internal.PrePostDescendentsWalker`1.StartWalk(DependencyObject startNode, Boolean skipStartNode)
at System.Windows.TreeWalkHelper.InvalidateOnTreeChange(FrameworkElement fe, FrameworkContentElement fce, DependencyObject parent, Boolean isAddOperation)
at System.Windows.FrameworkElement.ChangeLogicalParent(DependencyObject newParent)
at System.Windows.FrameworkElement.AddLogicalChild(Object child)
at System.Windows.Controls.Primitives.Popup.OnChildChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
at System.Windows.DependencyObject.OnPropertyChanged(DependencyPropertyChangedEventArgs e)
at System.Windows.FrameworkElement.OnPropertyChanged(DependencyPropertyChangedEventArgs e)
at System.Windows.DependencyObject.NotifyPropertyChange(DependencyPropertyChangedEventArgs args)
at System.Windows.DependencyObject.UpdateEffectiveValue(EntryIndex entryIndex, DependencyProperty dp, PropertyMetadata metadata, EffectiveValueEntry oldEntry, EffectiveValueEntry& newEntry, Boolean coerceWithDeferredReference, Boolean coerceWithCurrentValue, OperationType operationType)
at System.Windows.DependencyObject.SetValueCommon(DependencyProperty dp, Object value, PropertyMetadata metadata, Boolean coerceWithDeferredReference, Boolean coerceWithCurrentValue, OperationType operationType, Boolean isInternal)
at System.Windows.DependencyObject.SetValue(DependencyProperty dp, Object value)
at System.Windows.Controls.Primitives.Popup.CreateRootPopupInternal(Popup popup, UIElement child, Boolean bindTreatMousePlacementAsBottomProperty)
at System.Windows.Controls.ContextMenu.HookupParentPopup()
at System.Windows.Controls.ContextMenu.OnIsOpenChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
at System.Windows.DependencyObject.OnPropertyChanged(DependencyPropertyChangedEventArgs e)
at System.Windows.FrameworkElement.OnPropertyChanged(DependencyPropertyChangedEventArgs e)
at System.Windows.DependencyObject.NotifyPropertyChange(DependencyPropertyChangedEventArgs args)
at System.Windows.DependencyObject.UpdateEffectiveValue(EntryIndex entryIndex, DependencyProperty dp, PropertyMetadata metadata, EffectiveValueEntry oldEntry, EffectiveValueEntry& newEntry, Boolean coerceWithDeferredReference, Boolean coerceWithCurrentValue, OperationType operationType)
at System.Windows.DependencyObject.SetValueCommon(DependencyProperty dp, Object value, PropertyMetadata metadata, Boolean coerceWithDeferredReference, Boolean coerceWithCurrentValue, OperationType operationType, Boolean isInternal)
at System.Windows.DependencyObject.SetValue(DependencyProperty dp, Object value)
at System.Windows.Controls.ContextMenu.set_IsOpen(Boolean value)
at Unbroken.LaunchBox.Windows.Desktop.ViewModels.SideBarViewModel.<>c__DisplayClass87_1.MoveTransactionIssuer(Object , Boolean )
at Unbroken.LaunchBox.Windows.Desktop.ViewModels.SideBarViewModel.<>c__DisplayClass87_1.AddInvalidBase()
at System.Windows.Threading.DispatcherOperation.InvokeDelegateCore()
at System.Windows.Threading.DispatcherOperation.InvokeImpl()
--- End of stack trace from previous location where exception was thrown ---
at System.Windows.Threading.DispatcherOperation.Wait(TimeSpan timeout)
at System.Windows.Threading.Dispatcher.InvokeImpl(DispatcherOperation operation, CancellationToken cancellationToken, TimeSpan timeout)
at System.Windows.Threading.Dispatcher.Invoke(Action callback, DispatcherPriority priority, CancellationToken cancellationToken, TimeSpan timeout)
at System.Windows.Threading.Dispatcher.Invoke(Action callback, DispatcherPriority priority)
at Unbroken.LaunchBox.Windows.Threading.LogoutTransactionalRepository(Object , Object , DispatcherPriority )
at Unbroken.LaunchBox.Windows.Threading.Invoke(Action callback, DispatcherPriority priority)
at Unbroken.LaunchBox.Windows.Desktop.ViewModels.SideBarViewModel.<>c__DisplayClass87_0.ListTransactionInvocation(Object , DispatcherPriority )
at Unbroken.LaunchBox.Windows.Desktop.ViewModels.SideBarViewModel.<>c__DisplayClass87_0.CloneInvalidBase()
at Unbroken.LaunchBox.Windows.Threading.<>c__DisplayClass0_0.CompareAspectState()
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()Recent Log:
23:28:36 Exception
-
Do you have any antivirus/firewall installed, i had the same issue a while back and it turned out to be Comodo.
12.5 Beta Testing
in Beta Testing
Posted
I had to press the hotkey up to 30 times on occasion to get to the view i wanted so this is a great addition.👍