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Rlad

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Everything posted by Rlad

  1. It's the same issue, when you add videos and save via the edit menu LB changes characters to underscores. So 'Mario's Quest: Gold' becomes 'Mario_s Quest_ Gold' it won't recognise things now unless in that format.
  2. I posted about this in the Beta thread, this was the answer given.
  3. Thanks for the explanation, I'll just re-add the videos.
  4. Current Beta isnt picking up a bunch of existing videos named in this format 'Power Stone (USA)' unless they're named the same as the rom file? Re-adding them obviously changes the name to 'Power Stone-01' then they show up. Edit: Same issue as @TheNewClassics?
  5. Im having to remove my Retroachievements credentials going from 'games missing media' back to 'platform category' as it defaults back to 'All' and crashes immediatley.
  6. Just noticed LB straight crashing when clicking on All in sidebar. Debug 2024-04-26 04-11-02 PM.log
  7. Click on Modifier at the top of the window.
  8. You use 'save' in the shader menu for shaders, if it's saving other things then you're trying to use the overides menu to save the shader.
  9. I think it's the WX version that's causing it, i need that one still for the qemu plugin (FFB for steering wheel).
  10. Every time i open the window these keep appearing, can i get rid of them?
  11. Not sure about that as i already knew what the file was, mine was a weird one that existed in a playlist (unable to delete) but wasnt showing anywhere else. It later decided to show up in search which allowed me to delete it and the folder.
  12. This happened to me when i was adding magazines, you'll have something that doesnt have a platform assigned to it so it generates a none folder.
  13. Maybe this then. https://www.x360ce.com/
  14. Have you tried Devreorder? https://github.com/briankendall/devreorder
  15. I was using CUI, i used GUI to get the screenshot, i didn't think of the hide console window, that was it, thanks again Joe! 👍
  16. No i agree, just giving some information, thanks. One more thing, i tried with Tsugaru emulator and it picks the console window? could that be fixed?
  17. Yes i made another PNG from the scanline.png, but if you could add an opacity slider that would be great. Adding black lines to the image darkens it but in Retroarch for example shaders have brightness,contrast, gamma etc settings to compensate for it somewhat. Rocketlauncher uses png's as you're doing but allows to set a transparency.
  18. Tested with Duckstation, working ok but the shaders do darken the image a lot so i dropped the opacity of Scanline to 50% seems better, could probably go lower.
  19. @faeran Using a '+' in search gives a server error.
  20. Working for me with CHD.
  21. Couldn't find a spine for 2 so made it from the X360 version.
  22. There's a neocd_libretro core.
  23. Sure, but there's no way to stop that. I wouldn't be against some 'Super Moderators' or being able to lock things down, but the current system some things just seem to go around in circles. I put MVS in my post.
  24. Neo Geo MVS needs removing as a platform, only a handful of games are under it and they're all under Arcade anyway.
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