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ghettowario

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Everything posted by ghettowario

  1. Thank you so much! I have zero art skills and have been looking for Model 3 Bezels forever. You rule!
  2. I've been trying to use Shader Glass with Launchbox but my results have not been what I want. There are no tutorials on how to correctly set this up on YouTube or here in the forums. My goal has been for Shader Glass to open and apply itself full screen to each of the games I want automatically when I choose a game in Launchbox. I have tried using the Additional Apps option when editing a game, but that only opens the program and then when the game boots, Shader Glass is nowhere to be seen. I know that it is working though because I initially see a Shader applied to the Launchbox game boot up splash screen, but a few seconds later, when the actual game boots, the Shader effect and all of Shader Glass disappears. I tried reversing this also, by putting Shader Glass as the game and then putting the game as the Additional App, but this only results in a black screen with just the game's music playing. Obviously I can get this to work just fine without Launchbox, but I don't want to have to manually do that each time.
  3. Does anyone have complete packs of Sega Model 2 and Sega Model 3 arcade game bezels/overlays? I've been looking for weeks and the best I've found is an incomplete and unusable repository for Sinden Light Gun games where the bezels are either in 4 separate pieces or they are simply too dark to use. I use mouse and keyboard for my lightgun games, so darkened bezels aren't a good fit for me. Someone posted on Reddit that they have complete sets of these game bezels, but I can't reach the person who made the post and they didn't leave a download link. Any help would be greatly appreciated. Thanks.
  4. ScummVM is actually currently on version 2.7, but the ScummVM version pushed in your Launchbox updates is still ScummVM version 2.2, which is now two years old. If I have ScummVM version 2.7 installed (located in the ThirdParty folder), when a Launchbox update takes place, the Launchbox update automatically retroactively pushes me back to ScummVM version 2.2, and then half of my games don't work anymore. I discovered this quite by accident over the last week when I realized many of my games suddenly did not work. When you guys push updates, I was wondering if you could help the community out by doing one of two things: 1. Include the latest ScummVM version in with your update. ScummVM does not update very often, maybe a few times a year, if that, so this might be feasible to make sure you are grabbing the latest and greatest. or 2. Include a dialog box warning before the Launchbox update stating that ScummVM.exe is being pushed back to version 2.2, along with a user option to cancel the update. Or maybe there is a better option I'm not thinking of. I'm sure I'm not the only person who this has happened to, so a "solution" of, "Just choose don't update Launchbox in the Launchbox options", probably isn't the best solution for long term that will fit for everyone, otherwise this will just keep happening to other people who aren't aware of it. If there is a better location to post this so that it will gain the attention of the developers, please let me know and I will post there instead. Thank you for your help.
  5. This worked for me! Thank you! I just now noticed your post. Thanks!
  6. Your instructions are extremely confusing. I have no idea what to use or where to start, what is obsolete, what files I need and what I don't need, etc. The download only contains a .ddl file now instead of an .exe--is the exe no longer relevant? I really don't understand your post because the instructions are all over the place. Can you please heavily revise your post and remove details that are no longer relevant to the correct instructions? Can you also point to videos that aren't 3-4 years old for installation instructions? The most recent video I found on YouTube is from 2 years ago and it is in Spanish. Thank you.
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