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Everything posted by oblivioncth
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Just to make sure I'm not missing something, there is no dark theme for the Games View yet, correct? As in the menu you get to once you've selected a game and you have the option to Play?
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It ended up being set up in a less complicated matter than a I thought and simply doing a Replace All with Notepad++ from the incorrect emulator ID to the correct emulator ID does the trick. This is assuming one has no non-emulator Additional Apps however, but even then you'd just have to apply the same action via a script but checking to make sure it is only done on ones that have Use Emulator set to true. But yes, doing this in app would be nice.
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No problem. I did eventually figure that out by just giving it a shot even though there was no documentation suggesting gargoyle had a command line interface. Thanks for getting back to me though.
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I'm pretty sure there is no way to do this (which to be frank is a bit insane) so I made a feature request for it (though the bitbucket page doesn't seem to get any attention), but I wanted to see if anyone else figured out a good way to do this. Right now the only way I can see is to write a script to fix this by editing the platform XML directly, which I'm most likely going to do. When you change the default emulator for a platform and LB asks you if you want to apply the change to all games in the platform I assumed it covered EVERYTHING. Well, I just discovered that when you hit yes, it only changes the emulator assigned to all top level items, and does not affect "Additional Apps". While I understand this choice as some people use additional apps for the features namesake and have non-emulator related applications set up in there, this is a HUGE problem for people like myself where all of their "Additional Apps" are just version variants for the same game (i.e. different regions). IMO either there needs to be a "Variants" subsection added that is specifically for game variants and will always update when hitting yes to that prompt when changing the default emulator, and so that Additional Apps can be kept separate and used only for literal additional apps; OR, there needs to be an additional dialogue prompt after hitting yes on the "Do you want to apply this change to all games for this platform?" that asks "Do you also want to apply this change to all additional apps for this platform?" or even "Do you also want to apply this change to all additional apps for this platform that use emulators?". Obviously upon hitting yes the change is also applied to additional apps. I get that this won't be a common issue since most people that use launchbox don't have huge collections, but for those that do this is an app breaking issue. I don't see this being fixed for a long time, if ever, so I'm going to write this script anyways, but I just wanted to see if anyone else has run into this issue and came up with a clever way to fix it.
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EpicFail ScummVM Launcher NEW
oblivioncth replied to epicfail's topic in Third-Party Applications and Plugins (Released)
I wrote a MATLAB script to scan my scummvm ini and create .scummvm files with the short names and have just scanned in those. I'm content with doing this for the time being; however if I do end up switching back due to features in the future I think that approach sounds fine. -
EpicFail ScummVM Launcher NEW
oblivioncth replied to epicfail's topic in Third-Party Applications and Plugins (Released)
The change started with 10.12 beta 1, and right now it's on beta 8 I think? So stable 10.12 should be out soon if you dont want to download the beta. -
Flash collection (Flashpoint) import guide
oblivioncth replied to Retrofrogg's topic in Collections and Builds
Yes, however as you can see above the LB based XMLs of Flashpoint no longer work with LB as they've changed too much, and in the next version (or possibly a few) that should be out anytime now, they're ditching them entirely. Flashpoint works by using URLs with their redirector. In theory a batch file or custom command that passes the correct url to the the redirector and pulls the correct images from the Flashpoint structure could work as a plugin. Flashpoint is in a rapid state of change at the moment though so I dont know if it's worth trying to make one now. Keeping it separate for now may be the best bet. Not a giant deal for controller focused setups anyway since you need to bust out your mouse and keyboard to play Flashpoint games anyway, so having to revert out to the desktop is what is expected for those games. -
I never looked into it because I got used to the way it is and somewhat prefer it, lol. Sorry I cant help you.
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EpicFail ScummVM Launcher NEW
oblivioncth replied to epicfail's topic in Third-Party Applications and Plugins (Released)
I have no problem setting up something like this, I just had no idea it was an option. Thanks! My only concern is have you noticed this adding any metadata scraping issues since what you're importing is files using the short/internal names instead of the full titles? I imagine LB might not be able to match the titles based on what I've seen with minor differences in ROM names vs what the title of the game is in the LB database. EDIT: Dur, I just remember that LB has the "use folder name for title" option, which would be perfect for this. No problem, it can be tough keeping up with something for a long time that is always changing. Glad you're still interested in this as its definitely a handy tool to have if it works seamlessly with the current LB version. Hope you find your old source. -
EpicFail ScummVM Launcher NEW
oblivioncth replied to epicfail's topic in Third-Party Applications and Plugins (Released)
Sadly this doesn't work well anymore with the latest version that doesn't let you change the ScummVM path because Launchbox moved ScummVM into a subfolder titled "ThirdParty". Even if you move it back to the root directory, every time there is an update for LB it will move it back into that subfolder. So it can be made to work but its quite annoying. -
Looking forward to the next update with the DLL fixes as noted in the support thread, but absolutely prioritize your kids/family given the current situation. As a silver lining you could try to think of it as a small break lol.
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I think the top image is generally "superior", however I can definitely see how some people would prefer having the physical box as part of the image. Additionally, its always good to have more options for people that want really uniform collections so that they have a greater chance of there being the same form of image within each image type for all of their games. My only complaint in regards to this is that I have seen a number of titles with several variants for each image type (i.e. Box - Front, Box - Rear) but my client often only see's and downloads the first one. It may be that although the website database is fine having multiple images for a title with the same designation that the client itself only pays attention to the first one chronologically, with variants that are marked with a region being the only exception. I'm not sure if others have this issue but if they do then it will unfortunately prevent the usefulness of having these non-region based alternate versions. But yes, I agree with this stipulation in general, the images are different enough to warrant keeping both.
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I've started really getting my collection added to Launchbox and even have been submitting as well as moderating a number of changes within the LB database and I love the whole thing. Really great system. My only complaint however is that the systems themselves seemed to be locked down and it isn't clear who edits those. There is a pinned thread on this forum that people have been submitting systems too but it seems to have died out somewhat in recent months/years: A surprising number of systems are still missing banner images and clear logo's, and often images of any kind. Even popular ones like the PSP. I can understand that the systems themselves are more important and the functionality of LB does rely on some standards being met when it comes to their entries in the database. I'm asking if Jason/admins would consider expanding the database functionality so that the community can more directly work towards polishing the platform entries like we can for games. Perhaps it could be that the changes would need much higher approval ratios than games or the changes would have to be manually reviewed by Jason or a moderator, to maintain a higher threshold of quality since the platforms are more critical. I think this would really help with having quality images added for each system and greatly accelerate the documentation of some of the more obscure, but still very official platforms that only had a few dozens releases. Either way I think it would be great if sooner than later (no rush) we could have a better system for this than just "drop details and images in a thread or two and hope eventually they are added". It would also cut down on people reposting redundant media/metadata or people asking for the same platforms to be added over and over.
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I know that the client lags behind the website database by a bit, so it may be possible the images I'm seeing are recently added (though unlikely given how many times I've had this happen), but I often find that there are more images available on the website database in the entry for a game than my client suggests are available when I go to "Download Media" when editing the game. For example, with this game my client refuses to see/grab the North America clear logo and front cover: https://gamesdb.launchbox-app.com/games/images/72054 I have all regions enabled in the Region Priorities options and NA/USA are both higher than Europe (which my client can see/download). I'm on 10.11, if anyone has any idea why this may be happening.
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Sorry to grave dig but I'm looking to do the same thing actually, specifically with Gargoyle. Does Gargoyle have a CLI? I haven't found any documentation for one so I wasn't sure how I'd get the games in the list to actually be loaded when Gargoyle is started through Launchbox. Did you manage to find a way? Perhaps you had to just use a lot of AutoHotkey scripting?
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Get game scrollbar to move images before release?
oblivioncth replied to oblivioncth's topic in Troubleshooting
Ah. Hopefully an implementation is eventually utilized that allows the new theme to scroll smoothly that way. Thanks. -
I could have swore that this is how LB behaved and that in a recent update that occured while I hadn't been using the software changed this, but I could be wrong and conflating this behavior with using the scroll wheel on a mouse. When I use the arrow keys, scroll wheel, or click and drag on the scroll bar in the sidebar categorical view on the left, the items in the list (generally platforms) move in real time; however, only using the arrow keys and mouse scroll wheel cause the images in the main games list to move in real time. If I click and drag the right side scroll bar for the games list the images stay in place until I release the scroll bar and the list simply jumps the images to the appropriate space, so I have no idea where I'm scrolling to other than just a general percetnage of the total list size. Like I said, I swore when I first started using this software in 10.8 (was waiting on a mobile PC build to seriously start using it, which is now) the scroll bar behavior wasn't like this and the images did scroll with the bar. Even if this was never the case and I got mandelaed is there a way to make LB behave this way? Thanks
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Hi, I'm in the middle of getting LB set up for a new system. I just recently finished the build, but before I even had the parts I started importing my collection on a different machine (that I'm going to essentially just copy over with the same file structure) so I could get ahead a bit. LB's scanning features are obviously always being improved. For example, I see that in 10.11 this change was noted: I started importing my ROMs/games in I believe 10.8 and have already imported most systems that I have a No-Intro set for. If I copy my install over to the new machine and select the option for re-scan/check for added content, will the new "rules" be applied and will the scrapped data be modified for the ROMs that are already in my collection? Or would I essentially have to start over to get the benefit of this and other related new features? I want to end up with the most well organized collection I can, but if I have to re-import everything it will take forever and I'm afraid I'll forget some of the lest obvious tweaks I applied in very specific cases. Thanks.
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Flash collection (Flashpoint) import guide
oblivioncth replied to Retrofrogg's topic in Collections and Builds
I also just recently downloaded 7.1. I may take a look at the XMLs myself to see what is unique about them compared to the XMLs for my other platforms in LB since the flashpoint ones are still clearly based on LB. If I can find a clear and simple difference I'll see if a script can be made to make them work again, but otherwise I'd love if someone figured out how to get this to work. It wouldn't be the worst thing in the world to just have the Flashpoint launcher as a LB entry but full integration is obviously much more ideal. -
Interesting. Makes me worried that Jason already did flip the switch and that the implementation is somewhat broken on Microsoft's end depending on the particular libraries/options used when the app is built; even if it isn't that exactly, something dumb that would be a pain to isolate :/. Feel free to vote for the issue here: https://bitbucket.org/jasondavidcarr/launchbox/issues/5097/feature-request-longpath-support
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Is there a NeoGeo unibios set to USA/AES as default?
oblivioncth replied to DaveC1964's topic in Emulation
Works perfectly, though just as a side comment: I can understand that in some instances it is helpful to have separate instances of an emulator if major setup changes are present, but for something this simple it is a bit silly. This easily could be avoided if there was an option to toggle these check boxes per "Associated Platform" within each emulator, or a second standard variable named something like %romname% that can be used in place of %romfile% so that only the name can be used on a per-platform basis. -
So I imported a separated set of the Neo Geo roms, filtered so that only the games that received a home release are present so that I could import them as the "SNK Neo Geo AES" platform to have an easy go to way to play the games in AES mode. I set up the platform to use the FB Neo core and in the options set the Neo Geo mode to "Use AES bios". This in itself seems to work correctly (not prompted for coins and in some games a mode selection becomes available) and the setting sticks platform wide so I don't need to change it per game; however, this has the side effect of having made it so that all games are in Japanese and I can't seem to find a way to set the games to run in English. The AES definitely had a US release so there should be a way... Perhaps I need to use the UNIBIOS but I know getting those settings to save at all, let alone across the entire platform (not per game), can be tricky. Has anyone got Neo Geo in AES mode with English working?
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"Same", except that a lot (most of what i've tried so far) of games don't boot, window never even appears. It might just be that is the state of comparability at the moment but I got the impression from posts here and there that it was a lot higher in terms of the games even starting. It seemed like some modifications to each game may need to be made or I might need a different set. I started with No-Intro for that as well for now.
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Since the "system" is basically just a cartridge adapter and doesn't add any hardware it is not segmented as a separate platform in the Launchbox database. Name it whatever you want (I just set it as "Bandai Sufami Turbo") and set it scrape as "Nintendo Entertainment System" as the Sufami Turbo games in the LB database are cataloged there. Also having no luck so far getting Sufami Turbo to work with Snes9x in RA. Have the BIOS but just get a black screen, does seem to have something to do with how the ROMs are loaded. I'm using the No-Intro set, might try to find one that is structured differently. Satellaview has been a nightmare as well...
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+1 to a dark version where its exactly the same but the white portions are a dark grey like in Chrome's or Discord's dark themes. Shouldn't be terribly hard to change the color codes Otherwise looks fantastic. Looking forward to using this when my system is up and running.