Jump to content
LaunchBox Community Forums

Jason Carr

Administrators
  • Posts

    13,723
  • Joined

  • Last visited

  • Days Won

    388

Everything posted by Jason Carr

  1. You can delete platform-by-platform by long-pressing on the platform and selecting delete. Is that what you're looking for?
  2. Is that the local path that the Shield uses for the remote files? I ran into permissions/API issues the last time I tried to enable that, but I don't believe I had that path. I'll put that on my list.
  3. This will happen when I tackle ScummVM, as mentioned in the other thread.
  4. For the moment, I don't think this is possible, unfortunately, though it is on my list, so hopefully I can tackle that soon.
  5. Does the crash occur every time for Neo Geo and never for other platforms? That could be a clue as to the problem. Is there any way you could take a screenshot of the file names?
  6. Most types of views are planned, but as Android does not support the WPF theming engine, it's going to be a lot of work, and I'm not exactly sure what all will be possible. So I don't have specifics or a time frame yet.
  7. I'd have to review to confirm. I thought it was more recent than that, but I could very well be wrong.
  8. The 32-bit sideloaded version of Retroarch should have a recent MAME core.
  9. Thanks @Beatlemaniac19, I'll check on that. I think I remember that issue from a long time ago, but it may not be an easy one to solve, if I recall correctly. Per the number sorting, somewhere around the release of Vista, Microsoft introduced a much more complicated sorting algorithm that does sort entire numbers instead of just characters. I agree that it would be an improvement (though it's an irritatingly difficult thing to tackle). I can't say it's a high priority, but I will add it to my list.
  10. I see. On Android, the MAME/arcade importer does not currently handle non-arcade platforms. So I suspect that's what you're running into. It currently only works properly for the arcade MAME sets. The latest one would be the best one to use, but it should still work well enough with relatively recent sets.
  11. I noticed a new version of Yaba came out a while ago. Has anyone tested to see if the new version is working properly?
  12. Sorry for the delay here @Gens81. I do have VGBANext on my list of emulators to add.
  13. Or just go to the folder that contains your EXE files in Windows Explorer, search for *.exe, select all of them and drag them over to LaunchBox.
  14. Oh, I see what you mean. I can review, but it's working well for me for MAME games (which is what it's meant for). What type of set are you importing?
  15. Hmm, good to know. Thanks dino. I'm unfortunately doubtful that there's much we can do, since all we're doing is launching the emulators via Android's recommended APIs. It may be just an Android restriction, unfortunately.
  16. I believe it should work to export them as-is. The Android app does now allow you launch additional apps, so you should be good that way.
  17. If you're having trouble, make sure the app is completely closed, and make sure you've successfully imported a platform before moving the folder. That should make it stick.
  18. Hi wickerman, no, playlists aren't supported yet on Android. How are you testing arcade filters (I didn't think they were possible at the moment)? Eventually we'll add support for playlists and renaming platforms, which I think should provide that functionality for you. It may be a bit yet though.
  19. Hi synchro, officially, yes, the $30 forever upgrade would be your only good option. If you really want to renew for $10 though, go ahead and just email us at support@unbrokensoftware.com after you purchase the renewal and we can get you a new license with a year's worth of upgrades.
  20. Beta 4 is out now with the following: Fixed manual not always working properly on the pause screen (introduced in previous beta) Fixed profile pics not always showing up for leaderboards and such (hopefully fixed, not positive, let us know) Added key and controller bindings in Big Box for showing the achievements profile Fixed achievements not showing up in other themes
  21. Hmm, ugh, I didn't think of that. I think the image paths are hardcoded in the XML. Unfortunately the best course of action for the moment is probably to just delete the platform and re-import. When you re-import, it shouldn't re-download any images; I think it should pick up the images that are already there. Make sure you don't delete *all* the platforms at once though, or it will revert back to the internal storage.
  22. This can sometimes happen briefly when you scroll down to the bottom without letting the items above load up. It has to do with the dynamically sized boxes and the sizes of the boxes changing when they're loaded up. There's really no way around it without removing the dynamic box functionality, or ruining performance.
  23. Yup, the /Android/data/com.unbrokensoftware.launchbox folder. Move it to the exact same location on your SD card.
  24. I'm puzzled on this one; this is not something I've seen reported before. Does it re-launch the same game when you click on a new game or right after it returns to LaunchBox? How long does LaunchBox display before the game re-launches?
  25. Any chance you're running out of space on your internal storage or SD card? Can you check both? Just had a report of it crashing in that case.
×
×
  • Create New...