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Jason Carr

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Everything posted by Jason Carr

  1. Thanks for all the testing. That should be helpful. I'll see if I can replicate it slowing down over time.
  2. @Brandito One other question, sorry if you already answered it. Are these delays new for the betas? Have you tested to see if they're there on the 8.9 or previous releases?
  3. I see. Yeah, that's not a normal experience for a Haswell system. What operating system are you running? Are you running any software in the background such as anti-virus software? See if you can kill off anything that's running in the background and see if that helps. I ran some tests on a Haswell system that I have (though it is an i7) and I can't replicate the delays. I suspect that the video issue is related as well.
  4. Here you go: http://pluginapi.launchbox-app.com/html/b33d2055-e2be-3f42-12c6-adbc5668f454.htm
  5. Good to know. I don't believe that exists yet, but I'll add that to my list.
  6. I've done some testing with your data as well and I haven't seen any performance issues in Big Box. I'm going to run attract mode overnight to make sure, but it doesn't seem to be getting worse with time either. So whatever it is seems to be unrelated to your data, at least. Have you tried a different theme to see if it makes any difference? I have no idea what the issue might be for the moment, so whatever we can do to help nail it down would be good. If you have the ability to record a video of it, that would help as well.
  7. I got your PM with your data. It looks to me like it's happening because you had "Hide Games Missing Videos" checked in the View menu. All the Big Fish games showed back up when I unchecked that.
  8. Okay, can you PM me your LaunchBox\Data folder? How many playlists do you have?
  9. I'd have to look at your data to figure out why things are missing. You can PM it to me if you want. Per the clear logo, you might just need to refresh the image cache for the platform wheel images.
  10. @RULLUR @angelobodetti @Brandito Please confirm what version you guys are running, and whether you're seeing delays in LaunchBox and/or Big Box. The latest beta should fix a lot of those performance issues, so I'm surprised you're still running into them. Keep in mind that you may see performance issues once for each category/playlist, and then they should go away, even after a restart. If you have a lot of playlists or a slower system, populating the initial cache for each item might take a short while.
  11. This is how it's always been, though I see how it could be confusing. If a game's video is using a default video path (the video path matches the title or ROM file name, etc.), then removing it won't get rid of the video unless you delete it.
  12. Can you PM me your LaunchBox\Data folder? I'll investigate. I've never heard of anything like this, and nothing in the betas should really be causing it. Also let me know which games are being affected.
  13. Thanks for bringing this to my attention. That looks to be an important thing to solve before the official release. A few questions though, what is that Playstation favorites logo image file called? Is it called "Favorites" or "Playstation Favorites"? Did you add it via the interface or by dropping it into the folder? Is it in the Themes folder or the normal platform image folder?
  14. Looks like you're on the right path there. ActiveGame.Title should work I believe.
  15. Thank you guys, good to know. I'll add that to my list. It's not a major priority but hopefully I can get to it soon.
  16. Hi Undertherainbow, if you would, please create a separate thread so we can troubleshoot. I need to know whether you're running the latest beta or the official release (what version exactly).
  17. Also, FYI, it may be a bit longer term, but I'm in the process of getting a dynamic marquee setup going myself. So hopefully we'll be fleshing out those marquee features more here soon.
  18. Hmm, yes I believe this is just because of the backend code. The code searches for the first image found in the XAML and uses it to display the marquee image. Originally, I think I did it this way because the existing themes didn't have any better way to reference the image to use. I think one thing you could do is just put an image in there first and make it invisible.
  19. It's currently tied to the same setting, so if you Arrange By Publisher, then the publisher field will show there. That has been requested before though, so it's on my list.
  20. Everything in the plugin API documentation is definitely still accurate, but it does need updated with a few new things. Really the only thing missing now is that you can't directly access the main form (because it no longer exists). Most plugins should also already be fully compatible as long as they're using the advertised/documented features and not diving into undocumented stuff. Looking at the error above, it looks to be unrelated to differences between .Next and the OG interface.
  21. I'd say the only reason it's an issue currently is because you previously used the bulk edit when it didn't automatically update the additional apps. The solution is easy; just batch edit the emulator back to the value that matches the apps, then batch edit it again to whatever you want it to be. There are some reasons why you would want to use separate emulators. Believe it or not there are ROM versions (for arcade/MAME at least) that work better with certain versions of MAME and/or different emulators. There's also the situation where you might have emulators lined up as utilities or something of that nature. We implemented it separately in the additional apps for a reason originally, so it's not a safe assumption that they should all be the same.
  22. It looks like this is because the emulator on the game does not match the emulator on the additional apps. This is an important distinction because it allows you to change the emulator for a single app, and those will not be automatically updated with bulk edit.
  23. Beta 7 is out now with the following: - Improvement: When bulk editing the associated emulator for games, LaunchBox will now automatically update the emulator for all additional apps that are also set to use the same emulator as the parent game - Improvement: Resolved more platform category and playlist-specific performance issues in Big Box - Fixed: The LaunchBox sidebar count was not updating when the games list is populated and the count is refreshed - Fixed: Game controllers were not navigating the drop-down lists in the Big Box filters popup - Fixed: Big Box was still sometimes creating unnecessary/irrelevant empty video folders for playlists - Fixed: The emulators list when bulk editing games was not sorted alphabetically - Fixed: Additional applications in the LaunchBox game right-click menu were sometimes using the icon from the game's emulator instead of the icon from the additional application's emulator
  24. Good catch. I'll add this to my list. Since dashes are working, I think it should be easy enough just to replace tildes with dashes.
  25. I found some slow downs that I just fixed for the next beta. Stay tuned. Most of that is by design, sans for the fact that GameCube started showing up in the root; I'm not sure why that would happen if you're removing a category underneath GameCube (but maybe I'm understanding that incorrectly). This does raise some important usability concerns though: Thinking that deleting an item will only delete it in one spot is incorrect Thinking that deleting an item will delete its children is incorrect I guess both of those have to do with deletes, so perhaps we just need to make the deletion process more clear, or at least put in warnings (that people will probably never read...
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