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Everything posted by SentaiBrad
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No, I don't miss any of that. Don't get me wrong, if someone has it already all set up and wants to use LaunchBox, than by all means. We love that people want to choose LB, but we are expanding fast with 1 developer. A lot of people have already told us their concerns, and they don't want to add a second layer on to something that is supposed to be easy. If someone wants to use RL, all the more power to everyone who wants to. I don't begrudge anyone from doing so, but it still isn't required. We were built from the ground up to be self sustaining.
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I never said it was set in stone, and yea we might choose to do it that way. In the end, we are more than likely choosing alternate naming for almost every category. So in the end, if you have it split it should scrape all the same. The reason why it's not a good idea to split them now is for scraping. Using a different name might get you some results, but for the most part it wont. So even if we merge them on the Database to keep things more clean, if you seperated them in LB either the scrape as or alternate naming scheme will fix that up and it wont matter what we have on our database in the end.
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I just did a MESS and Atari 5200 tutorial on our channel recently. I would say to give that a watch: https://www.youtube.com/watch?v=NGGhDjx17YA
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Emulating the Commodore 64 - LaunchBox Tutorials
SentaiBrad replied to gizmo's topic in Troubleshooting
It's not out of the question for me to make an update to tutorials, I did one for the Atari Consoles recently with Atari 5200. If there is a big enough reason for me to show off others then so be it. So far the Steam Link thing does suck, that is a pretty big feature to have issues with. -
Re-import using the Add Files option instead, and use the Windows Search to filter out what you need. Ctrl + A to highlight them and then add. When you do this, choose to download no images so it will add fast. It will also pick up art that was already downloaded. Afterwards you the Clean Up Images option to get rid of the images not needed anymore.
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We've been downloading from EmuMovies for a while, and the HyperSpin thing is not at all a thing we've decided on yet. They are the same system. We also haven't decided either way what we are doing yet, but that doesn't change that fact that they are the same.
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I've Conquered MESS - MESS Default Command Line Compendium!
SentaiBrad replied to SentaiBrad's topic in Emulation
It's doable without RocketLauncher, and setting up RL just to do this is more complicated. I haven't chosen MESS in RA becauset it is technically inferior. It's the same deal with some of the other cores in RA, like DS and PSP. That said, I will probably figure out a way for it to happen. -
I would consider myself an advanced user and never felt the need to use RocketLauncher. It is not at all required.
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Glad it's working now for your games! If you have anymore questions feel free to ask them!
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I've Conquered MESS - MESS Default Command Line Compendium!
SentaiBrad replied to SentaiBrad's topic in Emulation
DOS76 said The tutorial was a great help got MESS running Atari 5200 full time now way better than the other alternatives I'm thinking of changing emulators for Coleco and Intellivision now too. Thank you Derek, I appreciate it. I was always feareful my Tutorials would have no value for people, but I am happy to know that people love them and wait eagerly for more. -
Also, what I meant more with the ticket was it was closed sure, but all tickets can be re-opened. I never removed the ticket as to try and pretend to hide it. Not really an excuse, but we get tons of people posting on the BitBucket anonomously and we almost never get responses from them. I am never opposed to re-opened tickets, but it was never deleted.
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Yea true, and I apoligize.t I assumed this was the intended behavior from Jason though. We should handle the error better, yes.
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Moderator Guidelines and Contributor Rules
SentaiBrad replied to Jason Carr's topic in News and Updates
Bedwyr said Especially since the Breakout design influenced development of the II. So wait... is this for the Apple 1 or 2? -
Yea that's really odd. I think it must be something funky with that build. I did have that error code before when trying to launch stuff, and only going back to the older RetroArch version fixed it, I waited a little while for a few versions afterwards and it was fine.
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Again @wallmachine, the first one was never even deleted and you only made one ticket about it previously.
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I've Conquered MESS - MESS Default Command Line Compendium!
SentaiBrad replied to SentaiBrad's topic in Emulation
Of course! No problem. My first tutorial for MESS also has some good info in it as well if you, or anyone else, needs a bit more of an explination. -
Yea caching is almost completely CPU Speed and Disk speed. However, that's caching. You may still get more performance on an SSD still, but I am unsure by how much.
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I cover a lot of these in the tutorials. Some of them really wont be worth your time, either because all of the games wont be in the right language, there is very little games for some of those, or for systems like the N-Gage there's pretty much no emulation to speak of. A site that can help you out a lot, besides the tutorials, is: http://emulation.gametechwiki.com/index.php/Main_Page The main page has a lot of the big stuff on it, and clicking it to go to a systems page will show you lots of info. There are a couple of systems that are not on the front page that you can manually search for too.
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Yae to be honest, there are things we can do to alleviate or make things better (like SSD's) but the software is the software at a certain point. We load lots of media and metadata. The speed and age of your CPU, the speed and age of your GPU, the speed of your RAM and then your OS is probably the list of most important things that can play factors in to it. We know for example, that BigBox performs way better on Windows 10 than Vista or 7 due to all the backend stuff they did. Our list is long, but Jason does want to tackle Performance again at some point. It's also worth noting that BigBox also inherently does the same tasks differently than LaunchBox does, so you may find it to be smoother in there if you do decide to upgrade to Premium. If you don't like it we can offer you a refund if it doesn't end up working the way you want.
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I have mine set to 4GB personally. And it's the size of your entire library, not the system you are clicking in to. The specfic system could have 1 game or 100, it is based on your entire library. We have been noticing (especially in BigBox) that users have been having better performance in Windows 8 and 10 due to the back end performance upgrades that Windows has received. Obviously im not saying you need to upgrade Windows, but we have seen lower performance. I've also seen AV software do what it wants regardless of Whitelisting. I've personally never had issues with Malwarebytes Antimalware, so much so I purchased it. A user had added LaunchBox Setup and the destination folder to his Whitelist (I don't remember their AV specifically) but only after he turned it off completely did LaunchBox actually install. We had to take Anti Piracy measures, and ever since it's tripped up AV software with lots of false positives and odd behavior. Other than potentially an SSD for your LB install, I am unsure if there is going to be too much more than that. At a certain point without potentially more optimization, which we can always try and do more, the bigger the library the slower LaunchBox will respond. Personally I have over 30k games in my library, and while changing platforms can take a few seconds I never thought of it as a bad thing. That's obviously just me though.
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How big is your library? In truth, there is probably more optimization that can be done but LaunchBox is extremely complicated. The first big slow down comes from Library size. The larger the library, especially on weaker systems, the slower it will move. If you've just added games and it is still caching this will decrease performance a lot as well. Scrolling through and waiting till caching is over would be a more apt test (if you even are at all). The Hard Drive LaunchBox is on can make a difference. SATA3, SSD's and USB3 Hard Drives performing the best. You can try turning your RAM Cache up to max or off, depending on the machine this can increase performance as well. Do you have any active scanning Software? AV Software that constantly sits and scans, RAM Monitoring software that actively cleans, or anything similar can also bring down performance more signifigantly than you would think. Those are just some more basic things a user can do though.
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Welcome! A next and previous box has been requested when you edit a game, and is on the BitBucket if you wanna vote for it. You can get to our BitBucket by clicking Send Feedback at the top. The list view being editable has also been requested, but don't forget there is also custom filters. Not exactly what you are asking for and a Premium Only feature, but it can help you organize a lot. When you use the Tools -> Download Metadata and Images option, it will ask you what all to download. I generally check everything and then you're left with 3 choices. The top choice will download and replace all metadata regardless, and this option (at least for now) is required to download new and fresh or updated metadata and media over what you currently have. The second option will only download metadata and media for a games field if it is missing something, so theoretically it would for example download games missing front box art if it exists at a later time. We currently have an image downloading bug with the way the image resutructuring has been going on in the Beta. We've added all of the LaunchBox Games Database image categories in to LaunchBox and are working on making the two talk with each other more coherently. If you cancel that download, it will ask you if you want to keep the media and metadata that LaunchBox has already downloaded, and you can start later. If you are doing an import you'll have to start the import process again as it won't have added games past the cancel point. If you re-import a folder that you already started on though, it will skip duplicates automatically. Jason does have a lot planned for the My Collection and the Database, but he is one Developer and we've got a lot to cover. Soon we'll allow a Tiered Image system to help fill in gaps, you'll be able to upload your media and metadata you have on a game to our Database if the game doesn't exist, and tons of other stuff. The BitBucket is a treasure trove if you sort by amount of votes. We do have plans to start working on some of the higher voted tickets, but more pressing things seem to keep coming up. As per your Sega issue, we do have tutorials on our YouTube channel if you'd like to go and take a look. You probably already know mostly everything, but they do seem to help LaunchBox newbies and I provide as much info as I have at the time of creating them. Click the link to our channel, which is in all of my signatures, or the Tutorials button at the top of the forums. A black screen like that in RetroArch can mean either bad rips of the games, bad BIOS, or wrong core choie (but the wrong core choice will generally just crash RetroArch instead). If you have a No-Intro set of your games, then it might be a BIOS situation if you are trying to play something like Sega CD. More info would help. If you have any more questions, feel free to ask, search the BitBucket or the forums. We have tons and tons of threads around!
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Yea I want to say that this is a RetroArch problem speifically, but I am unsure. There are some threads on the forums about CSO, WBFS, PBP and GCM. Just note some games don't like to be put in any container. The Grand Theft Auto games on PSP for example hate being in a CSO. I CSO'd all my PS2 games, and I had to re-get two of them that wouldn't boot from the CSO. Only two so far. That could have been a bad rip though and then I CSO'd the bad rip. I need to test the new rip. These formats aren't perfect, and sometimes Archiving will get you lower file sizes, but the decompression times can get to be a lot. I have pretty much all of my games not archived. The only thing in an active .rar or .7z file are my MAME and Arcade games that need to stay that way. Everything else is either uncompressed or in those custom formats. I also still need to do more PBP testing, I haven't PBP'd my entire library nor tested out the disc swapping as it combines multi disc games in to 1.
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No sharing links to where you can download roms please.