Jump to content
LaunchBox Community Forums

SentaiBrad

Members
  • Posts

    6,988
  • Joined

  • Last visited

  • Days Won

    7

Everything posted by SentaiBrad

  1. The CHD error's are because you are missing the chd files, but like I said this is a lot lot bigger and unless there is a game you want to play that requires a chd you can avoid some of them. Otherwise I guess who ever compiled the pack compiled the BIOS completely wrong. I'm sorry there have been so many issues, I feel bad and normally it doesn't go this bad.
  2. No there isn't sadly because that's not how the Steam API works. I would suggest to mark the games you have installed or want to play specially like with a Favorite check or edit their source or series fields then sort by that. If you have premium you have access to custom filters too which will completely solve that problem also.
  3. There have been the top 3 or 4 people who have been following the rules so I have taken a step back from it so I can do my other work. :P
  4. I'd rather just not go that route, not to mention the PBP is saving disc space as well. So I have to convert my games, but the software also has an iso extraction in-case I do convert a game and it turns out not to work like my first multi disc test. As far as I read (which who knows what is true), supposedly with this software it's supposed to know when to switch discs? Who knows.
  5. Make sure video Auto Play is enabled. Ctrl + Atl + V or go to View -> Auto Play Video.
  6. I just tried Retro-v2 and sharp-bilinear with the shader scale at x5 playing around with some N64 games and it looks great. Since it's a mix of 3D and 2D heavily Pixellate wasn't going to cut it. I love that Retro Shader folder more and more. :P
  7. As long as you keep your media so you don't have to re-download images, video, manuals and music (un-check those boxes) and you rename the folders to a new system name if you change system names then re-importing goes super fast. The bulk of the time spent is certainly in downloading.
  8. It started out on the GBA scene because it was rife with groups putting those banners and website ad's for their shitty websites before the game would start, effectively ruining the rip of the game. It started there and grew to include more systems and it more or less now means a set of every game, but just 1 good / perfect rip for every region available. TOSEC is an acronym and I came across it with DOS, it was an almost 700GB set and includes actual disc images as well where needed which is rare. Also comes with documentation for games that need it / have it as well. Great quality. It is designed for specific software / a front end... but I got it to import in to my LB with no extra effort really.
  9. Yea I can't guarantee any of it will work sadly, the past few months people have been having unique and new issues... this being one of them. At least new to me as far as I can remember.
  10. If they are entirely different games then I would tend to keep them myself too, but chances are you're not going to play them all (this is coming from my own experience with a 20k LB library and not an attack or anything), but I totally get why you want them. I try to keep the NTSC versions of multi-region games first, then the regional exclusives and I trade out Japanese games with Fan Translated ones. No-Intro and TOSEC has seriously made my rom grabbing a whole hell of a lot simpler. I used to manually sort out all that extra crap in the archive with Windows Search... it was a nightmare.
  11. If they didn't import under Arcade (which is where they should be imported under then change the system name after and edit the Arcade system folders under images, video and music) then LaunchBox thinks you have duplicates of the games. Are they associated under different platforms? Under no platform? Try to import your games again but check the force import duplicates button and see if that changes anything.
  12. A "Scrape As" system has been suggested and is a ticket. Jason was keen on that idea the last he saw of it. We get that people want to name things the way they want, but for the systems that are the same but with regional names we just advise users to use the default naming for the best scraping possible. It gets even more confusing when you start to get in to Arcade... We're working on ways to rectify this though. The reason why when you edit a game and more information can be found is because it is less strict. Since the initial import and "Download Images and Metadata" are mostly hands off it takes a more strict approach to reduce the number of false associations. As far as the odd emulator association is concerned, Add a new RetroArch entry, delete the old one. Go back to the platform and click on a game, then right click edit. This brings up the bulk edit wizard. From here choose emulator and choose the new RA selection. Try editing manually again. If you still get this bug, it could be that or it could be XML corruption. The best way to test that would be to remove your LaunchBox.xml (make a backup of it first though), then start up LB. It will be empty, but import your system and add RA but choose to not download any media (the media is still there in the folder anyways as long as you name the system the same it will find it). Try manually editing again with a fresh XML.
  13. Yea, sadly no one has really demanded it or tried real hard. There are a few awesome games on there... but, it's certainly no ones priority. Maybe one day RetroArch, or hell even MESS, will bother.
  14. Just download No-Intro sets or TOSEC sets, they're already designed with this in mind. They do not have all the extra clutter crap. I had even found a Japanese to English No-Intro pack. Essentially like a regular No-Intro set, but with the fan translations instead. If you wanna put your games in an archive that is fine, but we also don't really suggest anyone put their games in archives. Instead, opting for system specific compression where available (like CSO files for PSP and PS2), and never use rar or 7z for disc based systems honestly (just in terms of performance). Single file or cart based systems don't provide you with extreme space saving. My entire SNES collection (which is more than complete) only saved me 3 or 4GB? It's still personal preference, but throwing that out there.
  15. I didn't originally have the tutorial, I banged around first and assumed I screwed up. xD
  16. Yea.... ok. Arc the Lad 3 launches just fine, but Brigandine - Grand Edition does not. I wonder if it's because it is a fan translation...
  17. I did do that, and don't worry I won't hard. I actually found a written tutorial and I had already done what it had said, and it's for multi disc games. Apparently if you combine two completely separate games and use the disc swapping functionality it will work on a real PSP. Either way, maybe the game I chose was a bad choice, trying a different game.
  18. No what I meant by that was I edited the LaunchBox entry, which was pointing to a cue sheet previously, and pointed it towards the PBP file. The application won't let you select cue sheets. Single disc games are working just fine though.
  19. I removed the link because that doesn't look like an official source at all, Konami would still own that game regardless of platform. That said, you still need a cell phone emulator, it's not going to just work in Java. I don't know which specifically, but: http://emulation.gametechwiki.com/index.php/Cellphone_emulators
  20. Single disc game converted great, not the dual disc game.
  21. Using the same program. I chose the two discs, output directory and converted it. I took the existing game entry and edited the cue sheet to the pbp file and RA run time errors me. Here's a secret I get to tell to everyone, I have to learn too. :P
  22. FRAPS only records DirectX or OpenGL sources. Use OBS to easily capture the entire screen. A lot smaller file size too, and it's free.
  23. It doesn't launch right in LB without that command, but in other emulators save states should work fine with swapping discs. Also, trying to make PBP's for RetroArch and I got a runtime error for RA... not a blank screen or opening and closing... a straight runtime error.
  24. You need an upgrade for each version. So you'd need 161 to 162, then 162 to 163 etc. If the set you have has the game you wanted to play then just use MAME 161, or if you can find a 171 or 172 instead, it's not the absolute latest but it should work. If you have a regular or split MAME Pack of games you can go ahead and drop the update pack in with your roms and overwrite if you'd like. If it's a merged set you need to use a program to properly update the set.
  25. Make sure you are importing them as Arcade so that the process works as it should. If it says the rom was dumped incorrectly I do believe that is because the set is not matching the version of MAME.
×
×
  • Create New...