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Lordmonkus

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Everything posted by Lordmonkus

  1. In your Edit Emulator window for the emulator you are using for each platform, just be careful with it though since it is for the emulator, not platform. So for example if you are using the RA Mame core for your arcade games it will break it and prevent your arcade games from loading since they need to remain zipped. You can get around this easily by setting up another emulator entry from RA just for arcade games but still point to and use the same install of RA.
  2. I got the MSI B450 Tomahawk, the 2700X doesn't overclock well so getting something better wasn't worth it.
  3. I have a 2700X which speed wise is identical, the difference is in the number of cores and the 2700X handles HIgan, Citra, Cemu and the Mednafen (Beetle) Saturn cores perfectly fine. I can't quite do a full 60 fps all the time in Breath of the Wild (with graphics packs) but it is very close to it but 30 fps is rock solid. The Ryzen CPUs are quite capable for emulation and is only slightly slower than the higher end Intel in single core performance but dramatically better in multi core performance. Ryzen is much better than the old Piledriver architecture of the FX series CPUs. As for problems you really shouldn't run into any, I haven't run into any. You are more likely to run into issues with AMD graphics cards because their OpenGL drivers are not very good.
  4. Also check your displays refresh rate, especially if it's a 4K TV, often they are set to 30 hz.
  5. Ok, that makes more sense. I just tried it out and all my games work fine with the Picodrive core and my files are .md as well.
  6. How did you get 32X roms to work with the GenesisGX core ? It doesn't support them.
  7. For the game you want to use a different core by default right click the game and edit it, then go to the emulation tab and turn on "Use Custom Command-Line Parameters" and enter the following line: -L "cores\parallel_n64_libretro.dll" You can do this for any game and any core, just go to your Retroarch\Cores folder and get the exact name of the core dll file you want and copy paste that in replacement of the core name in the command line parameter above. Make sure the command line is correct with the -L and quotes around cores\ and the core file. If all that isn't there or is spelled wrong it won't work.
  8. Ok, no problem, it just wasn't mentioned in the first question so of course I had to ask. And as it's been answered already by others any file type will work in LB as long as the emulator itself supports the file type, LB itself does not care in 99.9% of cases, of course there is always a chance there is some extreme edge case out there where it wouldn't work but I have not run into it yet.
  9. .wad files are also the format for Doom levels. Are you normally in the habit of just downloading files you don't know what they are or are for ?
  10. Yeah that sounds familiar and it did work after going through it all. I did this back when I was a noob just getting started on CD system based emulation and one of the first games I downloaded was in this format.
  11. You need to convert the ape files, they are another audio format. It's been a while since I have had to do that with any games I have downloaded so I cannot remember exactly all the steps I had to go through to get them to work. I would recommend sourcing new disk images elsewhere.
  12. I personally have mine unzipped and each game is in its own folder. The bios file should go in the Retroarch\system folder along with bios for everything else Retroarch uses though you can put them elsewhere and tell RA where they are.
  13. @Zombeaver did a big video tutorial for FS-UAE and LB and it works great. I also use FS-UAE without issues with WHDLoad and ADF format games, CD32 stuff is more of a pain in the ass though.
  14. Launchbox\Data folder like in the screenshot you posted.
  15. Have you tried replacing the corrupt xml file with one from the backups folder ? Edit: By the way, it is way too early for ugly Xmas sweaters
  16. Yeah that check box on downloads it in the background and lets you know when it's done, I like the box unchecked so I know when there is an update right away and I can decide to download it or ignore it.
  17. Sounds like you messed up the command line which made it not recognized as an exe which is what the emulator needs to be.
  18. Sounds like your emulator is not being pointed at for some reason or another.
  19. 9.0 is not a beta release though, it's an official stable build.
  20. The Mame DB gets updated shortly after Mame releases, usually within a day. Edit: It gets updated with the metadata that gets updated daily.
  21. Just tested it myself with RA and a different core for a game, restarted LB and worked fine.
  22. Version 9.0 - Released November 13, 2018 - New Feature: A new "Auto-Generate Child Playlists" feature is available when right-clicking on platforms in the LaunchBox sidebar while in Platform Categories view; this option allows you to generate child playlists for All Games, Favorites, Genres, Regions, Play Modes, Developers, and/or Publishers and optionally put them in child categories. - New Feature: The "Clean Up Images" process that is available under the Tools menu in LaunchBox is now called "Clean Up Media" and has been overhauled to support cleaning up videos, manuals, and music as well - Improvement: LaunchBox performance has been significantly improved when loading up the platform categories list in the sidebar, specifically when dealing with categories and total game counts. Loading the counts is now threaded so they may not show up immediately and will load in the background for large collections. - Improvement: Items with children are no longer always sorted first in the LaunchBox side bar, which was a bit disorienting now that platform categories are more flexible - Improvement: Big Box performance has been improved when loading up details for platform categories with many children - Improvement: Switched the EmuMovies searches to send the file name before the title to improve accuracy (recommended by Circo) - Improvement: A new ListCache.xml data file has been added that helps keep things running smoothly for collections with thousands of playlists - Improvement: When adding a new playlist underneath a platform, a line will now automatically be created to filter to only games for that platform when checking the box to make it an auto-populate playlist - Improvement: When bulk editing the associated emulator for games, LaunchBox will now automatically update the emulator for all additional apps that are also set to use the same emulator as the parent game - Improvement: Attract mode in Big Box will now always move into or out of views when the number of items highlighted exceeds the total number of items - Improvement: Performance has been significantly improved while populating the Big Box platform clear logo image cache for platforms, categories, or playlists that do not have default images - Improvement: Scraping is now improved for no-intro ROMs with tildes (~) in the file names - Improvement: Big Box alphanumeric indexes will now work properly with favorites-only lists. If no game is found that is not a favorite, Big Box will jump to the first favorited game that starts with that letter instead. - Improvement: When deleting platforms, categories, or playlists from the sidebar in LaunchBox, warnings have been added to clarify a number of things and reduce confusion - Improvement: The MAME arcade full-set import process now excludes hacks, prototypes, and bootlegs from the region prioritization process; this helps to ensure that hacks, prototypes, and bootlegs do not end up being used as the default ROM for a game. - Improvement: Big Box will now use the parent platform's video if no video exists for the selected playlist or category - Improvement: Big Box will now use the parent platform's background images if no background image exists for the selected playlist or category - Improvement: When switching between platforms, categories, and playlists in Big Box, if the same video is used, it will no longer restart - Improvement: Many new default clear logos for genres, play modes, All Games, and Favorites have been added thanks to the community - Fixed: Generating MAME/Arcade playlists on importing games was still restricted to premium users (previously we removed the premium restriction for playlists) - Fixed: Launch With in Big Box is now sorted alphabetically - Fixed: The list type drop down in LaunchBox is now sorted alphabetically - Fixed: Field drop downs in the LaunchBox playlist editor are now sorted alphabetically - Fixed: The PluginHelper.DataManager.GetAllParents() plugin method was not working properly - Fixed: Rare null reference error when loading game details in the sidebar in LaunchBox - Fixed: Rare data issue with platform categories not showing up - Fixed: Playlists were sometimes not updating when manually adding games to playlists - Fixed: Incorrect counts could occasionally display in various places in LaunchBox and/or Big Box; this was previously due to hide games options not always being accounted for in game counts - Fixed: Auto-populating playlists were sometimes not updating when game metadata changed - Fixed: Game controllers were not navigating the drop-down lists in the Big Box filters popup - Fixed: Big Box was still sometimes creating unnecessary/irrelevant empty video folders for playlists - Fixed: The emulators list when bulk editing games was not sorted alphabetically - Fixed: Additional applications in the LaunchBox game right-click menu were sometimes using the icon from the game's emulator instead of the icon from the additional application's emulator - Fixed: Big Box was caching the nested name incorrectly for platform, playlist, and category wheel images; this was resulting in the wrong images showing up in rare cases - Fixed: Big Box was not properly saving previous selections for deeply nested platforms, categories, and playlists - Fixed: Big Box was not properly saving previous selected games for categories and playlists - Fixed: Big Box attract mode was sometimes starting in the previous state (half-way through a spin) if it had previously been cut off - Fixed: Big Box attract mode was sometimes starting up too quickly after returning from a game - Fixed: On some very rare occasions, the Big Box update popup could previously cause stability issues - Fixed: Opening additional apps PDFs was not working properly in Big Box when Big Box was configured to use the internal PDF reader
  23. It's relatively easy enough to make per game settings in Cemu, right click a game and "Open game profile". You can then edit the profile in your text editor like notepad and make per game settings, BSoD covers this in his videos and for BotW it should generally be: # TLoZ: Breath of the Wild (USA) [Graphics] disableGPUFence = false extendedTextureReadback = true accurateShaderMul = min GPUBufferCacheAccuracy = 2 [CPU] cpuMode = Triplecore-Recompiler Of course it may vary depending on your system.
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