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Lordmonkus

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Everything posted by Lordmonkus

  1. I just hope it let's me directly store and play my digital PS3 games on the PC and not some shit remote play. If it's local stream off my PS3 over my home network that could be acceptable too. But I have a bad feeling it's going to be remote streaming. Hey Sony how about you beat the RPCS3 guys to the punch and release your own PS3 emulator for the PC and charge 20-30$ for it ?
  2. http://blog.us.playstation.com/2016/08/23/playstation-now-coming-to-pc-dualshock-4-usb-wireless-adaptor-unveiled/ This could be really interesting. If this allows me to play my digital PS3 games on my PC that would be awesome. Also that USB adapter that will allow you to unlock all the DS4 controller features will be really nice.
  3. Mednafen 0.9.39.1 released. A relatively minor release. Among other changes, fixes problems with the following Sega Saturn games: "Astal", "Hi-Octane", "Panzer Dragoon", and "Panzer Dragoon 2". http://mednafen.fobby.net/
  4. Yeah so far from my quick testing i'm not seeing any differences but then again I haven't tested much and everything I had before seemed to work just fine and what I have isn't a big collection to test. So I am sure someone will find something.
  5. This is from the forum I posted above. Demul v0.7 alpha 160814 - fixed hang in KalistiOS based games with DC keyboard controller - fixed hang in some WinCE games if VMU present - better Dev.Box emulation - patches for Cycraft InitialD and ClubKart (boots, but not yet playable) - better aspect correction and filtering for Cave CV1000 - InitialD, ClubKart and Derby Owners magnetic card readers emulated (press PUSH6 key then game ask insert/take card) - fixed Marvel vs Capcom 2 character pictures during intro - ClubKart2003 input fixes - WWF Royal Rumble 4 players inputs - NAOMI DIMM Board emulated - added recently dumped NAOMI and Atomiswave sets - romset in sync with MAME - bunch of minor things not worth mention Demul v0.7 alpha 160816 - fix current LBA after Mil-CD security check - поправлен текущий LBA после проверки Mil-CD (пьерсоляр и компания снова работают) Demul v0.7 alpha 160818 - ADPCM decoder tweaks (thanks kode54 for info)
  6. That's what I thought. I'm trying to actually get this new version to work and so far no luck getting it to load a cdi image. Not sure if it's just me since it has been a while since I actually setup Demul or if it's something else. Edit: Got it working now, it was just me forgetting how to do it right. Edit #2: Looks like old Atomiswave bios and roms do not work with this new emulator, need newer dumps. Edit #3: Nevermind about the bios and roms, im a tard and had to relearn how to set this all up for Dreamcast and Atomiswave stuff.
  7. http://forum.emu-russia.net/viewtopic.php?f=25&t=503&start=160 Go the the very last post and there is a working download link. If @Jason Carrallows it I will upload it here as well.
  8. You need to generate a config file with the shader settings you want. The best way I can think of to do this is to have Retroarch set up with per-core settings on, load up retroarch with the mame core and a game and exit out. It should have generated config file in the retroarch/config folder, probably named "mame_libretro.dll.cfg". Rename this file to something like "mame_vertical.cfg". Now in Launchbox add the command switch -c "config/mame_vertical.cfg". This may or may not be the exact way to do it, I am just telling you off the top of my head. I don't actually use any custom configs myself but I do know they can be done. Another possible option is in Retroarch > Configuration turn on the per-game core option. This should allow you to set a different shader on a game to game basis. Also this method is not available to all cores. Keep in mind that I have not actually done anything like this because it is such an insane amount of work to do it for each and every game. That is why I suggested MameUI with setting lottes crt shaders using the vertical and horizontal filters for bulk setting or HLSL. Brad has done videos showing how to load custom configs.
  9. Well I am glad you got it all working the way you wanted to and may come in handy for someone who wants to to do it the same way. Too bad it's such a load of work to set up all the additional apps if you have more than a couple of games. Mednafen and soon Retroarch have pretty much rendered this emulator all but obsolete now.
  10. I don't think your aspect ratio matters unless you are stretching games to wide screen. I run all my games in the correct aspect ratio and the shaders look great. Actual resolution matters more than aspect, higher resolution with higher pixels per square inch make crt shaders look much better. The on board Intel graphics is unfortunately really weak and and not going to be able to handle most shaders and most definitely not the GTU or the heavier CRT stuff. If you want to try out something like the CRT-Hyllian-Fast or the CRT-Pi in the GLSL > CRT folder you may have some luck. While emulation speed itself is CPU dependant, shaders put the load on the GPU. To squeeze out some extra performance you can try turning on Threaded GPU in the video settings but don't expect too much. It's used to just get over the hump when needed. Like for example for me and Saturn emulation if I had CRT-Royale-Kurozumi is slowed me down to about 50 frames per second. With Threaded Video it put me back up to 60 but I also have a GTX 970 graphics card.
  11. Austins videos are very good to watch but I would probably start with Brads tutorial videos first.
  12. For most people emulating the NES through Retroarch using either the Nestopia or FCEUX cores is plenty good and is by no means a terrible way to emulate the NES. But for anyone looking for better emulation I would like to recommend the emulator PuNES. This emulation has a 96.2% accuracy according to TASVideos testing http://tasvideos.org/EmulatorResources/NESAccuracyTests.html This emulator is pretty freaking awesome. After playing around with it for a while I like it a lot. It supports Retroarchs CG shaders, though not every single shader preset will work but crt-hyllian does and that is a very good shader. It also supports the Famicom Disk System and you can bind controller buttons to eject and flip disks like in Retroarch. You will need the DISKSYS.ROM file in the emulator directory for FDS support of course. Anyways, just wanted to make this emulator known for people who maybe do not know about this fine piece of work. Link for the emulator: http://forums.nesdev.com/viewtopic.php?f=3&t=6928 Edit: And before anyone jumps in with Nestopia and FCEUX being perfect. No NES emulator is perfect at the moment and it is not due to lack of cpu power or effort. It is because there are literally hundreds of custom mapper chips that came inside the cartridges and they all need to emulated individually. No emulator right now emulates 100% of them but PuNES and Mesen are the two closest.
  13. Some of the N64 texture pack makers are supporting and moving over to the Wii VC versions of N64 games. Supposedly the emulation quality is better and texturing is easier.
  14. Ok, im not going to argue this because there is no argument. If you only plan on running games that fall into Snes9x compatibility list then yeah Snes9x is fine, garbage was a poor choice of words. But all I was saying was if you wanted true 100% compatibility and high quality emulation for every game you can throw at it then BSnes / Higan is the emulator to use and for that you need a 3GHz CPU. Building something with a 3GHz+ cpu is not expensive any more. Snes9x is a fine emulator but it is not 100%.
  15. Depends on which emulator you are running. If you are running like Snes9x then yeah but if you want full 100% compatibility and accurate emulation you will need to be running Higan or BSnes Accuracy cores from Retroarch and those need 3GHz CPUs. But I am fully aware you can run garbage SNES emulators on lower CPUs. My laptop with a 1.5 GHz runs SNES9X fine.
  16. For proper full SNES emulation you will need at least a 3GHz cpu and maybe slightly more for Saturn though I am not sure. Plus if you plan on using shaders a semi decent GPU would be nice to have.
  17. All I can say is look into what is actually packaged in the CHDs and see what is in it that isn't available in normal Mame and what the actual differences. Now to be fair I haven't really looked into what is all into it, the size just turned me away instantly.
  18. I never bothered with the CHDs the size of the collection and my internet being what it is I never felt it was worth the time and drive space just to have some special audio and video. I'm not a collector of everything though I have a pretty good collection there are some things I just don't care to go out of my way to collect.
  19. If you grabbed a full mame rom set it should contain all the bios in it. If you are using the Mame bezels yeah they should work, though don't yell at me if they don't since I don't use bezels myself.
  20. A lot more games. Normally a small jump in mame and rom set version isn't much if any at all outside a couple of really obscure and bad games but in the case of going from 122 to 173 there will be quite a lot of games with better rom dumps for Mame.
  21. I like it and I am not a video kind of guy but just my initial thoughts of it and what I would like to see is if you shifted the video to the right eliminating the right bezel and having some sort of generic wider bezel on the left hand side that doesn't interfere with the system logos.
  22. I don't know why you don't have anything after [Video General] though. I have installed and setup Mupen a couple of times to make sure I had my tutorial done right and each time when it generated the cfg file it had all the settings there. Here is my cfg attached, you may be able to just drop it into your "C:\Users\user name\AppData\Roaming\Mupen64Plus" folder and have it just work. I don't believe there is any hard paths in it that need to be adjusted mupen64plus.cfg
  23. Oh wow, do yourself a huge favour and go download and install Notepad++ right now. It will make your life so much easier to edit text files like cfg and ini files. https://notepad-plus-plus.org/ Have you loaded a game at all either by dragging and dropping a rom on to the exe or through Launchbox ?
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