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Everything posted by Lordmonkus
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Any other Banjo-Kazooie fans waiting on this game ?
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Is that what she said ? I have a 970 as well and it's an awesome card. The whole 3.5 gigs of ram whining was really uncalled for. It never impacted performance outside a couple of extremely rare cases where that extra 500 megs wouldn't have mattered.
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Well for just going through Launchbox you really do not have to go through all those steps to get things working. All that stuff is just for using Retroarch's UI as your main emulation launcher. As far as the half black screen goes, is it half black in full screen mode as well ? I have seen that glitch before but I can't remember the exact cause but switching to full screen fixed it or maybe it's another video setting that is messing it up.
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Name: What Retroarch SNES core is right for you ? Category: Tutorials Date Added: 2016-08-18 Submitter: lordmonkus There are many SNES cores in Retroarch and knowing which to use can be confusing. This video is just my opinion and recommendation on which SNES core you should be using. What Retroarch SNES core is right for you ?
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My high school soundtrack was a mix of skate punk like Suicidal Tendencies and D.R.I. and rap like NWA and Geto Boyz. Driving around to skate spots and parks we always had the mix tapes going.
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Aww shit now that is a classic indeed.
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I think the first Digable Planets album was in 93. I wanna say it was early 93 cause I remember being in high school and listening to it on my Walkman on the bus to school. Might have been in the summer though driving around with it in the car. 93 was my last semester of high school.
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I'm sorry I couldn't be of any help to you on this. I don't own a Wii and I have no experience with pulling the games off a WBFS formatted drive. I'm sure there is a way obviously but I just have no experience doing it. If I had to guess at it though that WBFS manager program or another windows tool would allow you to access the drive and see those files. Or maybe plugging the drive into a Linux system since that usually is much more forgiving in reading weird file systems. If you get really anxious to pull something off that you can't find for download just download and burn a Linux livecd or USB stick image and boot into that and plug the drive in and see what happens.
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Oh wow, Digable Planets. That's some shit I haven't heard for a long time since high school. I'm sure I got my old cassette stashed away in a box somewhere.
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Ok I just figured out a relatively simple way to use Doomsday if you like it for all the extra fancy features it has. First you need to install and setup doomsday. Second, add the doomsday.exe to your emulators list which is located in the \Doomsday\bin\ folder. Third add your wad files if you haven't done so already. Fourth, for each game you will need to Edit and go to the "emulation" tab and at the bottom check Use Custom Command-Line Parameter. You now need to add the parameter -game doom1 -iwad You will need to do this for each game that you have and Doomsday supports but you will need to edit the "doom1" part to be for the specific game. so for Doom 2 it would be: -game doom2 -iwad If you are unsure of the exact name you need to pass through open up your Doomsday window and for each game you can go to tools > preview command line or alt + c to open the window and you will see a -game line, just use that.
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Yup, it would work for most of the Doom source ports. Right now I am trying to figure out a simple way of doing it for Doomsday but sadly I don't see a way as simple as this for it. It seems to be using a set of "split" command line switches to call a game and wad files. Sort of like how Daphne does for Dragon's Lair.
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Yeah, I agree that the stoner / sludge metal genre is probably one of the worst genres for it. Though techno / trance / EDM or whatever you wanna call it and country is just as bad. I guess it starts to get more distinctive though when you find the bands / artists that you really gravitate towards and listen to more often.
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The same can be said of all musical genres and most bands though.
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This doesn't make me wanna punch stuff
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You made the same mistake I did when I jumped in to this thread He's trying to get games off of a hard drive he has hooked up to the Wii and that hard drive is formatted using the file system WBFS and Windows doesn't like to recognize and read it.
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I'm doing some experimenting with stuff. I have ZDoom and Zandronum which was meant to be more for multiplayer but it seems to have some extra graphical features like lighting and texture enhancements to make Doom look just a little better without going too crazy.
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I think all of that is just places the ZDoom UI looks for wad files if you are loading through their UI. But I think if you put your wad files in another folder separate from ZDoom sort of like a roms folder it will still load through Launchbox just fine. I had my wad files just in the ZDoom folder where the zdoom.exe was but as a test I moved them out and repointed Launchbox to them and they work just fine.
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I really have no idea if this is the right sub forum for this or not but I am putting it in here anyways. It's not really emulation and it's not DOSBox either but here it is. I was messing around with ZDoom and its mini front end and decided I was going to figure out how to launch the games through Launchbox. For those of you who don't know what ZDoom is, it is: " ZDoom is a Doom source port, originally based on ATB Doom and NTDOOM, that was first released in 1998. It has since added full support for all commonly-used Boom additions, Heretic, Hexen: Beyond Heretic, Strife: Quest for the Sigil, and Chex Quest. Many features have been added to ZDoom over time, including slopes, uncapped framerate, and z-clipping. The ZDoom source code is maintained by Randy Heit and Graf Zahl. The most recent official version is 2.8.1, released in 2016. The large number of features supported by ZDoom has made it the source port of choice for several independent game projects, notably Action Doom 2: Urban Brawl, Chex Quest 3, Foreverhood, and Harmony. " Basically it's way to run all your Doom and Doom engine wad files with some graphical enhancements and in Windows easily. It has it's own mini front end that you load and then you pick the wad file you want to load from there. Anyways, it was actually quite easy to get it working through Launchbox. First setup a new emulator and point it to the ZDoom.exe. Then pick a platform you will be using for all these games, I chose Doom as mine. Next go into the associated platforms window and for default command line parameters enter -iwad Now import your wad files to the platform you chose (Doom for me) and scrape as MS-DOS. Now you are done, just run your game and it will load.
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Yeah that's always a good option.
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Here's the best review for No Man's Sky by Ian and Pat at the CUPodcast. If you aren't sure whether or not the game is for you watch this and it should help you decide.
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When I go to the Online Updater and look at all the available cores there are 5 entries for FB Alpha, 4 of them are for 2012 so those would be for older romsets. There is the FB Alpha 2012 which would handle everything FBA compatible then there are the 3 separated ones for CPS1, CPS2 and NeoGeo. The 3 separate ones from what I understand are just more specialized cores with the extra system stuff pulled out just for extra performance on low end systems like the Pi. The one labeled Arcade(FB Alpha) is the one that will do everything FBA does and the most recent rom set. This is the one to be using unless your roms are old. If your neogeo.zip bios are put in the same folder as your roms and your roms are proper up to date ones they will work. Edit: Ok maybe there is something weird going on here. I went in and update my FBA core and for some reason my NeoGeo games are not loading through LB but they work just fine through RA on its own. I will work through this and figure it out. Edit #2: Ok so my first mistake was I had my platform named incorrectly in the emulators menu Neo Geo with a space instead of NeoGeo with no space, rookie mistake. But after fixing that I ran into crashes so I pulled the 3 different FBA cores out of my core folder and updated to the latest using the updater and that was the fbalpha_libretro.dll core. Now it is working perfectly. I went into the core options and there seems to be a lot more options in there now than I remember being. I have been using Mame for my Neo Geo emulation for a while now.
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Well Mame and Neo Rage X can sometimes use different dumps of NeoGeo roms depending on the version of the emulator. When was Neo Rage X even last updated ? I don't know how up to date your NeoGeo romset is but I run mine through both Retroarch fb_alpha_libretro.dll core ( fba_libretro.dll works just as well too) and Mame 174 without issues. If you are getting crashes it is either your rom set is incompatible with the FBA core or you don't have correct bios or your bios are in the same folder as your roms.
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Yeah the Retroarch version is slower and even on my main gaming rig it can chug a bit without some tweaking. Though once I did so some tweaks it is running fine with a slight upscale and a shader. It suits my needs since I don't really play much DS. Handhelds just don't scale very well to a larger screen and the DS is made more awkward with the stylus emulation, though using the mouse isn't that bad but it is a bit awkward taking your hand off the controller for the mouse.
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Indeed it was. It's been a good GREAT week in emulation
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Emulator Cores - An open letter to the developers
Lordmonkus replied to robwired's topic in Features