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Drybonz

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Everything posted by Drybonz

  1. Well, I ran it and there was a new .xml in the root of my D drive timestamped 1 minute ago.
  2. Ok to use the old .ini or delete it?
  3. Antropus said Ha! The mystery is killing me! How the hell did those files magically appear in other drive without you pointing to that drive? LOL! Weirdest thing :) No idea... my LaunchBox.xml is in my profile folder on the C drive.
  4. Well, I just stumbled upon some LaunchBox.xml files that were randomly saved to the root of my D drive today. :P So, at least you know what happened to them now. *edit* Just moved one into my LB dir and opened it and, sure enough, there was my arcade platform I was making from the wizard today.
  5. I asked this question when I first started using Launchbox and unfortunately it's one of the organization and ease of use features that, IMO, is glaringly missing from LB. It was explained to me that you can go into a text editor (notepad+ makes it easier) and edit the .xml file to change the rom location, which I did. It works, but an obvious PITA. The other option is to delete and start over each time you make a mistake or move something to a new folder. If there is a new way to do it since I originally posted about this I am not aware of it. Unfortunately, organization features seem to get passed over a lot because it's based on what features people vote for on the bitbucket site.
  6. Antropus said Drybonz said *edit* Unfortunately, it leaves me with the same .xml... no changes, new games or platform. Holy! Really not sure what's happening. What's your windows version? If I remember correctly, the previous version was working on both win7 and win10. Could someone else try it and report, please? I can try it in another machine once I get home tonight! Sorry for the delay... I'm on Win 8.1. Same exact Windows setup that I have had for all versions of Lightspeed... super weird. *edit* It couldn't have something to do with re-naming the platform could it? I did use that feature.
  7. Antropus said I hope it works. I cannot reproduce the problem in my machine. Oh man... if it's something stupid that I've done I'm going to be embarassed. lol *edit* Unfortunately, it leaves me with the same .xml... no changes, new games or platform.
  8. I renamed the .xml, ran Lightspeed, and then opened LB. What I got was a default .xml with no games or platforms.
  9. Antropus said Are you seeing the listview populated at the end, after you press "preview" and before pressing "go!"? Yes... I even used the clone manager after it was previewed.
  10. 1 and 2 check... let me take a look at the rom folder setting again. *edit* Yeah, the rom folder is correct also.
  11. Just tried the new wizard version... everything is very slick and polished looking. I love that it now saves your settings... also love the clone manager. Very cool. The problem I'm having is that everything goes smoothly right up until I import and re-open LaunchBox and none of my games have imported. Am I missing a step somewhere?
  12. I guess I don't understand the original problem. If I had tried to mark all the games as hidden, which I filtered while importing in about 5 minutes (including configuration), it would have taken me a very long time.
  13. I would use Antropus Lightspeed importing tool. There are enough filters included that you can completely and easily customize your game set. Easy as checking a few boxes. It will basically do exactly what you are wanting. https://www.launchbox-app.com/forum/emulation/lightspeed-ultra-fast-mame-importer-tool
  14. Hmm... I'll have to check around for that.
  15. CADScott said Cliff Hanger is still commercially available, and is therefore not available for download through Daphne. I didn't realize that... what platform is it available on? Just curious.
  16. Drybonz

    Daytona USA

    Thanks guys... have not used Nebula since the big CPS2 explosion. Gonna try out his Model 2. Does it use the same rom set as MAME?
  17. Drybonz

    Bezels

    Hey guys... not too long ago I discovered a guy's project to compile a massive archive of custom MAME bezels over at the Hyperspin forums. It's a great collection... thousands of bezels from multiple artists. Some of you may have seen this... if not, here's the link. http://www.hyperspin-fe.com/topic/13722-metalzoics-mame-mega-bezel-pack-bezels-for-900-games-inside/page-11 I just started contributing some of my own bezels to the collection as well. If you are interested, check it out. You can pretty up your MAME.
  18. Drybonz

    Daytona USA

    I just noticed that it is listed as not working in MAME... wasn't it working at one point? Anyway, what's the best emulator to use for this one? Modeler?
  19. Antropus said You see, I don't think they have any obligation to make it dummy proof at all, but rather strive to develop the best emulator they can, as accurate as possible. Front-end developers NEED to research how the program works and call on themselves the responsibility of making the life of their users easier, that's the main point I'll make. The information is all out there. I'm pretty sure that's why emulation front-ends came about in the first place... or even MAMEUI for that matter. The MAME guys just wanted to focus on making the games work perfectly. I remember the first frontend I used, except can't remember the name of it (it was horrible... lol) was about twenty years ago. At the time most emulators out there were ugly and tougher to set up than they are now. Developers didn't want to spend time making things easy and pretty so front-ends and third party gui's started popping up.
  20. With long lists of games, scrolling around to find something becomes tedious. It would be helpful if there were alpha jump lists for the game lists. Meaning I can click on a letter of the alphabet to jump to those games in the games list, or to simply click one key on the keyboard to jump to games starting with that letter.
  21. I agree with all the comments about RA and would add that NeoRageX is really out of date and obsolete. You would be better off just using MAME, IMO. But yeah... Retroarch.
  22. Wow... can't believe how much this has evolved in the short time since you started.
  23. Everything else is fine... just the missing video display.
  24. Hmm... I'm not sure how to get it back. The path to the video is still there, but it's not in the game details bar. The only thing I can think of that might be different is that I was testing so it was the first and only video I had added.
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