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Kevin_Flynn

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  1. I'm unable to start LaunchBox. I'm getting this error. It appears Windows 11 Smart App Control is blocking it: (Inner Exception) Could not load file or assembly 'X:\emulation\Core\Caliburn.Micro.Platform.dll'. An Application Control policy has blocked this file. (0x800711C7) App: LaunchBox Version: 13.24-beta-3 Theme: Default Type: System.IO.FileLoadException Site: Void <GetTypeCore>g____PInvoke|26_0(System.Runtime.CompilerServices.QCallAssembly, Byte*, IntPtr*, Int32, System.Runtime.CompilerServices.ObjectHandleOnStack) Source: System.Private.CoreLib at System.Reflection.RuntimeAssembly.<GetTypeCore>g____PInvoke|26_0(QCallAssembly __assembly_native, Byte* __typeName_native, IntPtr* __nestedTypeNames_native, Int32 __nestedTypeNamesLength_native, ObjectHandleOnStack __retType_native) at System.Reflection.RuntimeAssembly.<GetTypeCore>g____PInvoke|26_0(QCallAssembly __assembly_native, Byte* __typeName_native, IntPtr* __nestedTypeNames_native, Int32 __nestedTypeNamesLength_native, ObjectHandleOnStack __retType_native) at System.Reflection.RuntimeAssembly.GetTypeCore(QCallAssembly assembly, String typeName, ReadOnlySpan`1 nestedTypeNames, Int32 nestedTypeNamesLength, ObjectHandleOnStack retType) at System.Reflection.RuntimeAssembly.GetTypeCore(String typeName, ReadOnlySpan`1 nestedTypeNames, Boolean throwOnError, Boolean ignoreCase) at System.Reflection.TypeNameResolver.GetType(String escapedTypeName, ReadOnlySpan`1 nestedTypeNames, TypeName parsedName) at System.Reflection.TypeNameResolver.Resolve(TypeName typeName) at System.Reflection.TypeNameResolver.GetType(String typeName, Boolean throwOnError, Boolean ignoreCase, Assembly topLevelAssembly) at System.Windows.Baml2006.Baml2006SchemaContext.ResolveBamlTypeToType(BamlType bamlType) at System.Windows.Baml2006.Baml2006SchemaContext.ResolveBamlType(BamlType bamlType, Int16 typeId) at System.Windows.Baml2006.Baml2006SchemaContext.GetXamlType(Int16 typeId) at System.Windows.Baml2006.Baml2006Reader.Process_ElementStart() at System.Windows.Baml2006.Baml2006Reader.Process_OneBamlRecord() at System.Windows.Baml2006.Baml2006Reader.Process_BamlRecords() at System.Windows.Baml2006.Baml2006Reader.Read() at System.Windows.Markup.WpfXamlLoader.TransformNodes(XamlReader xamlReader, XamlObjectWriter xamlWriter, Boolean onlyLoadOneNode, Boolean skipJournaledProperties, Boolean shouldPassLineNumberInfo, IXamlLineInfo xamlLineInfo, IXamlLineInfoConsumer xamlLineInfoConsumer, XamlContextStack`1 stack, IStyleConnector styleConnector) at System.Windows.Markup.WpfXamlLoader.Load(XamlReader xamlReader, IXamlObjectWriterFactory writerFactory, Boolean skipJournaledProperties, Object rootObject, XamlObjectWriterSettings settings, Uri baseUri) (Outer Exception) Could not load file or assembly X:\emulation\Core\Caliburn.Micro.Platform.dll'. An Application Control policy has blocked this file. (0x800711C7) App: LaunchBox Version: 13.24-beta-3 Theme: Default Type: System.Windows.Markup.XamlParseException Site: Void RewrapException(System.Exception, System.Xaml.IXamlLineInfo, System.Uri) Source: PresentationFramework at System.Windows.Markup.XamlReader.RewrapException(Exception e, IXamlLineInfo lineInfo, Uri baseUri) at System.Windows.Markup.WpfXamlLoader.Load(XamlReader xamlReader, IXamlObjectWriterFactory writerFactory, Boolean skipJournaledProperties, Object rootObject, XamlObjectWriterSettings settings, Uri baseUri) at System.Windows.Markup.WpfXamlLoader.LoadBaml(XamlReader xamlReader, Boolean skipJournaledProperties, Object rootObject, XamlAccessLevel accessLevel, Uri baseUri) at System.Windows.Markup.XamlReader.LoadBaml(Stream stream, ParserContext parserContext, Object parent, Boolean closeStream) at System.Windows.Application.LoadComponent(Object component, Uri resourceLocator) at Unbroken.LaunchBox.Windows.Desktop.App.InitializeComponent() at IsolatedModuleDecryptor.EncryptDetailedMapWrapper(Object, IsolatedModuleDecryptor) at Unbroken.LaunchBox.Windows.Desktop.Program.Main(String[] args) Recent Log: 12:19:13 PM Exception Edit: 13.23 works perfectly fine.
  2. Yes, I understand that the XML files are the untouched. I was clarifying if changes to those files would still be reflected on the database, which I assumed it wouldn't.
  3. Thanks, I just wasn't sure if they became obsolete or not.
  4. After moving to a database, are all data changes required to go through the front-end? What happens to our old method of updating via XML files in the data folder?
  5. Launched from a network path. Didn't get in 13.18. In beta 3, I couldn't even launch LaunchBox. In beta 4, I can navigate but get while in BigBox and navigating/exiting. Invalid URI: The hostname could not be parsed. App: Big Box Version: 13.19-beta-4 Theme: Pulse Type: System.UriFormatException Site: Void CreateThis(System.String, Boolean, System.UriKind, System.UriCreationOptions ByRef) Source: System.Private.Uri at System.Uri.CreateThis(String uri, Boolean dontEscape, UriKind uriKind, UriCreationOptions& creationOptions) at System.Uri..ctor(String uriString) at System.Windows.Media.MediaPlayerState.OpenMedia(Uri source) at System.Windows.Media.MediaPlayerState.SetSource(Uri source) at System.Windows.Media.MediaPlayerState.Open(Uri source) at System.Windows.Controls.AVElementHelper.HandleStateChange() at COMMUNITY_Controls.UCVideo.Media_Loaded(Object sender, RoutedEventArgs e) at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised) at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args) at System.Windows.BroadcastEventHelper.BroadcastEvent(DependencyObject root, RoutedEvent routedEvent) at System.Windows.BroadcastEventHelper.BroadcastLoadedEvent(Object root) at System.Windows.Media.MediaContext.FireInvokeOnRenderCallbacks() at System.Windows.Media.MediaContext.RenderMessageHandlerCore(Object resizedCompositionTarget) at System.Windows.Media.MediaContext.AnimatedRenderMessageHandler(Object resizedCompositionTarget) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler) Recent Log: 10:12:16 PM Exception
  6. It is possible that this issue is unrelated to Launchbox. However, I have been experiencing difficulties updating Launchbox hosted on my local network via the auto-downloader. Specifically, when attempting to install version 13.8, the installation process stops midway and fails to save the Metadata/Metadata.xml file. A similar issue occurred with version 13.7, but with a different file. On the other hand, when I download the installer directly from the Launchbox website, the installation process completes successfully. Has anyone else encountered anything similar?
  7. I'd love to "Ghouls N' Ghosts" as it's touted as one of the better versions.
  8. If possible I'd love to see a few hacks: Mario Adventure Metroid Rogue Dawn Legend of Zelda - Challenge of Outlands (but obviously okay without have them)
  9. A few files are missing: Demon Sword - Release the Power Mega Man The Legend of Zelda Super Mario Bros. 2 Super Mario Bros. 3 Turtles II - The Manhattan Project
  10. @WallyWonka Great set! Any chance you have an alternate 2D set without the spines?
  11. Hi @faeran Is it possible to have a Carousel Priority setting to specify the type of images and order to appear? I may not want the same screenshot / background priorities, i.e. I may want fanart to appear in the backdrop but I do not want it on the carousel itself.
  12. There's also a bug. It's displaying Screenshot - Gameplay twice. It appears on every platform and every game. Edit: This only occurs when I set my background priority as Screenshot - Gameplay. If I de-select background priorities they also go missing from selection, I'm not sure if that is intended or not. Edit #2: Second image without any background priorities.
  13. I never used them and I prefer the default prior to this beta. It's difficult to read any of the text or ratings that's over the image as there is far too much going on. When compared to Neptune where the content is below the image/fanart.
  14. Is it possible to disable the image background on the Game Details? This is a significant downgrade and a poor copy of the Neptune/Lambda theme.
  15. I'm super excited for this. Absolutely stunning work and attention to detail.
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