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Everything posted by Retrofrogg
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Flash collection (Flashpoint) import guide
Retrofrogg replied to Retrofrogg's topic in Collections and Builds
I like the look of the video! -
You have to do it manually. It would be sweet to have this feature automated though.
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This is a guide on how to import the Flashpoint flash games collection into Launchbox the proper way - each game is listed with image and metadata, and they are working with use of the required redirector and web server. 10015 games with the latest version: Flashpoint is an ongoing flash games archival and preservation project masterminded by BlueMaxima. You can read all about the history and development of it here: https://medium.com/@bluemaximax011/how-we-saved-flashs-gaming-legacy-and-started-a-web-game-preservation-revolution-51c2e5098209 And here: https://blog.usejournal.com/adobe-flashs-gaming-legacy-thousands-upon-thousands-of-titles-and-my-efforts-to-save-it-58c14811558a Guide to importing the Flashpoint flash games library into Launchbox 1. Download the latest version of the Flashpoint Ultimate package (version 5.3 at the time of writing - 57.6GB) from here: http://bluemaxima.org/flashpoint/ 2. Extract the contents of the zip to a folder; it should look something like this: 3. Now test the Flashpoint app to make sure that everything is working. The collection comes with its own game browser; they used to use Launchbox but moved to a more stripped down and modified browser. When you launch a game via the browser, it should start the web server and redirector. Most games (not all!) require these processes to be running, otherwise the game will not work. 4. Now decide where you are going to store the games and the media. I stored my games on a NAS, with the media stored in the Launchbox folder on my local drive. 5. Transfer the relevant files from the Flashpoint download to your Launchbox - the data files (XMLs, located in Arcade/Data/Platforms in the Flashpoint collection, and in Launchbox/Data/Platforms in Launchbox) and the image files. 6. Edit the Flash games XML files if necessary - make sure that the "ApplicationPath" which points to the Flash.exe is correct; if not, then you can do a "find & replace". The CommandLine entry refers to the game itself, and shouldn't need to be changed. 7. Download this batch file which must be run before running the games from Launchbox: http://www.mediafire.com/file/g3zqbztdruczgmd/run_without_LB.bat/file This file runs the web server and redirector that come with the Flashpoint library, but without starting Launchbox as well. Launchbox does not currently allow you to add an "additional app" for a platform, and so using this batch file is the easiest way I have found to do it. I also tried to follow user @syntax_X's instructions (see below), but they are fairly complicated and after going through them it didn't work for me: 8. Run the batch file, start up Launchbox and enjoy the flash games!
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Thanks so much @Haggie55! With those files I have managed to get it all working. Great collection! Is there any way to have the machines load up in fullscreen (max) mode, do you know?
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@Haggie55It's your fruits platform XML - looking at your screenshot, probably "Slot Machines.XML", located in the launchbox/data/platforms folder.
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@Haggie55 - have you all the games correctly named in Launchbox to match the images? If so, would you mind sharing your XML? After importing the fruits I am renaming them and adding the manufacturer (which on import is put after the fruit name) but it's taking forever!
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Is there no way to mass import the fruit machines into Launchbox? Doing it individually will take ages! EDIT: yes there is a way - you just search the folder for all the .gam files, then drag them into Launchbox to import - though tell Launchbox to use the folder rather than filenames are the folder names are the proper names and match up with the artwork!
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Ah of course, that makes sense. Might be helpful to have a few words to that effect in that settings window.
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Yeah I used to live there - great place and people. Excellent pannekoeken!
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Good news re region priorities. I was never quite sure what region priorities meant - when downloading media, I would like it to download the relevant media for the region of the ROM. That is my priority. I’m not sure what other priorities there might be. I’m probably missing something ?
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Mr. RetroLust's new man/game cave
Retrofrogg replied to Mr. RetroLust's topic in Collections and Builds
Nice technology.....but bit of an overkill for a marquee monitor ?? Though maybe something like that in the future, as you say! -
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Any progress here @Haggie55
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Nice build. Looks very English - in UK?
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Mr. RetroLust's new man/game cave
Retrofrogg replied to Mr. RetroLust's topic in Collections and Builds
Could you post a link to the arcade marquee size custom LCD screen that you found? -
Me neither. It's pretty complicated though, and didn't work for me the first time I tried it...but somehow it has just started working for me now (don't ask me how)!
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What about this -
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Thanks DOS76. Stuff can get implemented without votes on a poll though can't it? I mean if Jason feels it is worthwhile he can do it, votes or no votes.
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One solution might be to tell the emulators to use the correct monitor. If you are using retroarch then there is an option to change the monitor that it defaults to.
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How can I add an "additional app" for all games in a platform, without editing each one manually and individually? Can I do this by editing the platform XML, or is there any other way?
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Far out, man!
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@RetroHumanoid - what's that multi-monitor setup in the first pic? Looks great! Would love to have multi-monitor support in Launchbox.
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I had this problem last night too. Maybe it was a problem with the database.
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That looks like the same kind of Panasonic TV that I have (but I don't use mine for gaming). It's heavy so I'm impressed that you got it up that high near the ceiling.